Atom *type, XtPointer value, unsigned long *len, int *format)
{
FILE* f;
+ int flip = appData.flipView;
if (value == NULL || *len == 0) {
return; /* nothing had been selected to copy */
}
fwrite(value, 1, *len, f);
fclose(f);
XtFree(value);
+ if(!appData.autoFlipView) appData.flipView = flipView;
LoadGameFromFile(gamePasteFilename, 0, gamePasteFilename, TRUE);
+ appData.flipView = flip;
}
/* called when Paste Game button is pressed,