#include "draw.h"
#define SLASH '/'
-#define DATADIR "~~"
#ifdef __EMX__
#ifndef HAVE_USLEEP
void
ParseColor (int n, char *name)
{ // in XBoard, just copy the color-name string
- if(colorVariable[n]) *(char**)colorVariable[n] = strdup(name);
+ if(colorVariable[n] && *name == '#') *(char**)colorVariable[n] = strdup(name);
}
char *
CatchDeleteWindow(shellWidget, "QuitProc");
- CreateAnyPieces();
+ CreateAnyPieces(1);
CreateGrid();
if(appData.logoSize)