if (wname != NULL) {
MarkMenuItem(wname, True);
}
- oldmode = gameMode;
+ if(oldMode == TwoMachinesPlay) EnableNamedMenuItem("Mode.MachineMatch", True);
MarkMenuItem("Mode.MachineMatch", matchMode && matchGame < appData.matchGames);
+ oldmode = gameMode;
/* Maybe all the enables should be handled here, not just this one */
EnableNamedMenuItem("Mode.Training", gameMode == Training || gameMode == PlayFromGameFile);