* Massachusetts.
*
* Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
- * 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.
+ * 2007, 2008, 2009, 2010, 2011, 2012, 2013 Free Software Foundation, Inc.
*
* The following terms apply to Digital Equipment Corporation's copyright
* interest in XBoard:
Boolean TempBackwardActive = False;
void ManInner P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void DisplayMove P((int moveNumber));
-void ICSInitScript P((void));
void update_ics_width P(());
int CopyMemoProc P(());
WindowPlacement wpEngineOutput;
WindowPlacement wpGameList;
WindowPlacement wpTags;
+WindowPlacement wpDualBoard;
/* This magic number is the number of intermediate frames used
};
char globalTranslations[] =
- ":<Key>F9: MenuItem(Actions.Resign) \n \
- :Ctrl<Key>n: MenuItem(File.NewGame) \n \
- :Meta<Key>V: MenuItem(File.NewVariant) \n \
- :Ctrl<Key>o: MenuItem(File.LoadGame) \n \
- :Meta<Key>Next: MenuItem(LoadNextGameProc) \n \
+ ":Meta<Key>Next: MenuItem(LoadNextGameProc) \n \
:Meta<Key>Prior: MenuItem(LoadPrevGameProc) \n \
:Ctrl<Key>Down: LoadSelectedProc(3) \n \
:Ctrl<Key>Up: LoadSelectedProc(-3) \n \
- :Ctrl<Key>s: MenuItem(File.SaveGame) \n \
- :Ctrl<Key>c: MenuItem(Edit.CopyGame) \n \
- :Ctrl<Key>v: MenuItem(Edit.PasteGame) \n \
- :Ctrl<Key>O: MenuItem(File.LoadPosition) \n \
:Shift<Key>Next: MenuItem(LoadNextPositionProc) \n \
:Shift<Key>Prior: MenuItem(LoadPrevPositionProc) \n \
- :Ctrl<Key>S: MenuItem(File.SavePosition) \n \
- :Ctrl<Key>C: MenuItem(Edit.CopyPosition) \n \
- :Ctrl<Key>V: MenuItem(Edit.PastePosition) \n \
- :Ctrl<Key>q: MenuItem(File.Quit) \n \
- :Ctrl<Key>w: MenuItem(Mode.MachineWhite) \n \
- :Ctrl<Key>b: MenuItem(Mode.MachineBlack) \n \
- :Ctrl<Key>t: MenuItem(Mode.TwoMachines) \n \
- :Ctrl<Key>a: MenuItem(Mode.AnalysisMode) \n \
- :Ctrl<Key>g: MenuItem(Mode.AnalyzeFile) \n \
- :Ctrl<Key>e: MenuItem(Mode.EditGame) \n \
- :Ctrl<Key>E: MenuItem(Mode.EditPosition) \n \
- :Meta<Key>O: MenuItem(View.EngineOutput) \n \
- :Meta<Key>E: MenuItem(View.EvaluationGraph) \n \
- :Meta<Key>G: MenuItem(View.GameList) \n \
- :Meta<Key>H: MenuItem(View.MoveHistory) \n \
:<Key>Pause: MenuItem(Mode.Pause) \n \
- :<Key>F3: MenuItem(Action.Accept) \n \
- :<Key>F4: MenuItem(Action.Decline) \n \
- :<Key>F12: MenuItem(Action.Rematch) \n \
- :<Key>F5: MenuItem(Action.CallFlag) \n \
- :<Key>F6: MenuItem(Action.Draw) \n \
- :<Key>F7: MenuItem(Action.Adjourn) \n \
- :<Key>F8: MenuItem(Action.Abort) \n \
- :<Key>F10: MenuItem(Action.StopObserving) \n \
- :<Key>F11: MenuItem(Action.StopExamining) \n \
:Ctrl<Key>d: MenuItem(DebugProc) \n \
:Meta Ctrl<Key>F12: MenuItem(DebugProc) \n \
- :Meta<Key>End: MenuItem(Edit.ForwardtoEnd) \n \
- :Meta<Key>Right: MenuItem(Edit.Forward) \n \
- :Meta<Key>Home: MenuItem(Edit.BacktoStart) \n \
- :Meta<Key>Left: MenuItem(Edit.Backward) \n \
:<Key>Left: MenuItem(Edit.Backward) \n \
:<Key>Right: MenuItem(Edit.Forward) \n \
- :<Key>Home: MenuItem(Edit.Revert) \n \
- :<Key>End: MenuItem(Edit.TruncateGame) \n \
- :Ctrl<Key>m: MenuItem(Engine.MoveNow) \n \
- :Ctrl<Key>x: MenuItem(Engine.RetractMove) \n \
- :Meta<Key>J: MenuItem(Options.Adjudications) \n \
- :Meta<Key>U: MenuItem(Options.CommonEngine) \n \
- :Meta<Key>T: MenuItem(Options.TimeControl) \n \
:Ctrl<Key>P: MenuItem(PonderNextMove) \n "
#ifndef OPTIONSDIALOG
"\
:Ctrl<Key>H: MenuItem(HideThinkingProc) \n "
#endif
"\
- :<Key>F1: MenuItem(Help.ManXBoard) \n \
- :<Key>F2: MenuItem(View.FlipView) \n \
:<KeyDown>Return: TempBackwardProc() \n \
:<KeyUp>Return: TempForwardProc() \n";
return p;
}
+char *
+GenerateGlobalTranslationTable (void)
+{
+ /* go through all menu items and extract the keyboard shortcuts, so that X11 can load them */
+ char *output;
+
+ int i,j;
+ MenuItem *mi;
+
+ output = strdup("");
+
+ /* loop over all menu entries */
+ for( i=0; menuBar[i].mi ; i++)
+ {
+ mi = menuBar[i].mi;
+ for(j=0; mi[j].proc; j++)
+ {
+ if (mi[j].accel)
+ {
+ int ctrl = 0;
+ int shift = 0;
+ int alt = 0;
+
+ char *key,*test, *mods;
+
+ /* check for Ctrl/Alt */
+ if( strstr(mi[j].accel, "<Ctrl>") ) ctrl = 1;
+ if( strstr(mi[j].accel, "<Shift>") ) shift = 1;
+ if( strstr(mi[j].accel, "<Alt>") ) alt = 1;
+
+ /* remove all <...> */
+ test = strrchr(mi[j].accel, '>');
+ if ( test==NULL )
+ key = strdup(mi[j].accel);
+ else
+ key = strdup(++test); // remove ">"
+
+ /* instead of shift X11 uses the uppercase letter directly*/
+ if (shift && strlen(key)==1 )
+ {
+ *key = toupper(*key);
+ shift = 0;
+ }
+
+ /* handle some special cases which have different names in X11 */
+ if ( strncmp(key, "Page_Down", 9) == 0 )
+ {
+ free(key);
+ key=strdup("Next");
+ }
+ else if ( strncmp(key, "Page_Up", 7) == 0 )
+ {
+ free(key);
+ key=strdup("Prior");
+ };
+
+ /* create string of mods */
+ if (ctrl)
+ mods = strdup("Ctrl ");
+ else
+ mods = strdup("");
+
+ if(alt)
+ {
+ mods = realloc(mods, strlen(mods) + strlen("Meta ")+1);
+ strncat(mods, "Meta ", 5);
+ };
+
+ if(shift)
+ {
+ mods = realloc(mods, strlen(mods) + strlen("Shift ")+1);
+ strncat(mods, "Shift ", 6);
+ };
+
+ // remove trailing space
+ if( isspace(mods[strlen(mods)-1]) )
+ mods[strlen(mods)-1]='\0';
+
+ /* get the name for the callback, we can use MenuItem() here that will call KeyBindingProc */
+ size_t namesize = snprintf(NULL, 0, "%s.%s", menuBar[i].ref, mi[j].ref);
+ char *name = malloc(namesize+1);
+ snprintf(name, namesize+1, "%s.%s", menuBar[i].ref, mi[j].ref);
+
+ size_t buffersize = snprintf(NULL, 0, ":%s<Key>%s: MenuItem(%s) \n ", mods, key, name);
+ char *buffer = malloc(buffersize+1);
+ snprintf(buffer, buffersize+1, ":%s<Key>%s: MenuItem(%s) \n ", mods, key, name);
+
+ /* add string to the output */
+ output = realloc(output, strlen(output) + strlen(buffer)+1);
+ strncat(output, buffer, strlen(buffer));
+
+ /* clean up */
+ free(key);
+ free(buffer);
+ free(name);
+ free(mods);
+ }
+ }
+ }
+ return output;
+}
+
+
void
PrintOptions ()
{
if(len) buf[len] = NULLCHAR, printf("%s\n", buf);
}
+void
+SlaveResize (Option *opt)
+{
+}
+
int
main (int argc, char **argv)
{
if (appData.animate || appData.animateDragging)
CreateAnimVars();
+
+ char *TranslationsTableMenus=GenerateGlobalTranslationTable ();
+
XtAugmentTranslations(formWidget,
XtParseTranslationTable(globalTranslations));
+ XtAugmentTranslations(formWidget,
+ XtParseTranslationTable(TranslationsTableMenus));
XtAddEventHandler(formWidget, KeyPressMask, False,
(XtEventHandler) MoveTypeInProc, NULL);
safeStrCpy(p, best, strlen(best)+1 );
}
if (appData.debugMode) {
- fprintf(debugFP, _("resolved %s at pixel size %d\n to %s\n"),
+ fprintf(debugFP, "resolved %s at pixel size %d\n to %s\n",
pattern, targetPxlSize, p);
}
XFreeFontNames(fonts);
MovePV(event->xmotion.x, event->xmotion.y, lineGap + BOARD_HEIGHT * (squareSize + lineGap));
}
-static int savedIndex; /* gross that this is global */
+extern int savedIndex; /* gross that this is global */
void
CommentClick (Widget w, XEvent * event, String * params, Cardinal * nParams)
LoadVariation( index, val ); // [HGM] also does the actual moving to it, now
}
-void
-EditCommentPopUp (int index, char *title, char *text)
-{
- savedIndex = index;
- if (text == NULL) text = "";
- NewCommentPopup(title, text, index);
-}
-
-void
-CommentPopUp (char *title, char *text)
-{
- savedIndex = currentMove; // [HGM] vari
- NewCommentPopup(title, text, currentMove);
-}
-
-void
-CommentPopDown ()
-{
- PopDown(CommentDlg);
-}
-
/* Disable all user input other than deleting the window */
static int frozen = 0;