void
AppendColorized (Option *opt, char *message, int count)
{
+ if(!opt->handle) return;
AppendText(opt, message);
}
void
Show (Option *opt, int hide)
{
+ static Dimension h;
+ Arg args[16];
+ Dimension v;
+ int j=0;
+return; // FIXME: it would be nice if the Chat window did have an ICS pane we could hide behind
+//printf("Show(%d) %x\n", hide, opt->handle);
+ if(!opt->handle) return;
+ if(hide) { // make sure original size is saved
+ XtSetArg(args[j], XtNheight, &v); j++;
+ XtGetValues(opt->handle, args, j);
+ if(v != 1) h = v;
+ }
+printf("h = %d\n",h);
+ j = 0;
+ XtSetArg(args[j], XtNheight, hide ? 1 : h); j++;
+ XtSetValues(opt->handle, args, j);
}
void
j = SetPositionAndSize(args, last, lastrow, 3 /* border */,
option[i].max /* w */, shrink ? textHeight : 0 /* h */, option[i].min & 0xE | chain /* chain */);
XtSetArg(args[j], XtNlabel, _(option[i].name)); j++;
- if(option[i].textValue) { // special for buttons of New Variant dialog
+ if(option[i].textValue && *option[i].textValue == '#') { // special for buttons of New Variant dialog
XtSetArg(args[j], XtNsensitive, option[i].value >= 0 && (appData.noChessProgram
|| strstr(first.variants, VariantName(option[i].value)))); j++;
XtSetArg(args[j], XtNborderWidth, (gameInfo.variant == option[i].value)+1); j++;