option[i].max /* w */, shrink ? textHeight : 0 /* h */, option[i].min & 0xE | chain /* chain */);
XtSetArg(args[j], XtNlabel, _(option[i].name)); j++;
if(option[i].textValue) { // special for buttons of New Variant dialog
- XtSetArg(args[j], XtNsensitive, appData.noChessProgram || option[i].value < 0
- || strstr(first.variants, VariantName(option[i].value))); j++;
+ XtSetArg(args[j], XtNsensitive, option[i].value >= 0 && (appData.noChessProgram
+ || strstr(first.variants, VariantName(option[i].value)))); j++;
XtSetArg(args[j], XtNborderWidth, (gameInfo.variant == option[i].value)+1); j++;
}
option[i].handle = (void*)