void UploadProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void BackwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void ForwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void TempBackwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void TempForwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+Boolean TempBackwardActive = False;
void ToStartProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void ToEndProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void RevertProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
{ "UploadProc", UploadProc },
{ "BackwardProc", BackwardProc },
{ "ForwardProc", ForwardProc },
+ { "TempBackwardProc", TempBackwardProc },
+ { "TempForwardProc", TempForwardProc },
{ "ToStartProc", ToStartProc },
{ "ToEndProc", ToEndProc },
{ "RevertProc", RevertProc },
"\
:<Key>F1: ManProc() \n \
:<Key>F2: FlipViewProc() \n \
- :Ctrl<KeyDown>.: BackwardProc() \n \
- :Ctrl<KeyUp>.: ForwardProc() \n \
+ :Ctrl<KeyDown>.: TempBackwardProc() \n \
+ :Ctrl<KeyUp>.: TempForwardProc() \n \
:Ctrl<Key>1: AskQuestionProc(\"Direct command\",\
\"Send to chess program:\",,1) \n \
:Ctrl<Key>2: AskQuestionProc(\"Direct command\",\
Position x, y;
Dimension bw_width, pw_width;
int j;
+ char *PromoChars = "wglcqrbnkac+=\0";
j = 0;
XtSetArg(args[j], XtNwidth, &bw_width); j++;
if(gameInfo.variant != VariantShogi) {
if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) {
- XawDialogAddButton(dialog, _("Warlord"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("General"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Lieutenant"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Captain"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("Warlord"), PromotionCallback, PromoChars + 0);
+ XawDialogAddButton(dialog, _("General"), PromotionCallback, PromoChars + 1);
+ XawDialogAddButton(dialog, _("Lieutenant"), PromotionCallback, PromoChars + 2);
+ XawDialogAddButton(dialog, _("Captain"), PromotionCallback, PromoChars + 3);
} else {
- XawDialogAddButton(dialog, _("Queen"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Rook"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Bishop"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Knight"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("Queen"), PromotionCallback, PromoChars + 4);
+ XawDialogAddButton(dialog, _("Rook"), PromotionCallback, PromoChars + 5);
+ XawDialogAddButton(dialog, _("Bishop"), PromotionCallback, PromoChars + 6);
+ XawDialogAddButton(dialog, _("Knight"), PromotionCallback, PromoChars + 7);
}
if (!appData.testLegality || gameInfo.variant == VariantSuicide ||
gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) ||
gameInfo.variant == VariantGiveaway) {
- XawDialogAddButton(dialog, _("King"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("King"), PromotionCallback, PromoChars + 8);
}
if(gameInfo.variant == VariantCapablanca ||
gameInfo.variant == VariantGothic ||
gameInfo.variant == VariantCapaRandom) {
- XawDialogAddButton(dialog, _("Archbishop"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Chancellor"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("Archbishop"), PromotionCallback, PromoChars + 9);
+ XawDialogAddButton(dialog, _("Chancellor"), PromotionCallback, PromoChars + 10);
}
} else // [HGM] shogi
{
- XawDialogAddButton(dialog, _("Promote"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Defer"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("Promote"), PromotionCallback, PromoChars + 11);
+ XawDialogAddButton(dialog, _("Defer"), PromotionCallback, PromoChars + 12);
}
- XawDialogAddButton(dialog, _("cancel"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("cancel"), PromotionCallback, PromoChars + 13);
XtRealizeWidget(promotionShell);
CatchDeleteWindow(promotionShell, "PromotionPopDown");
Widget w;
XtPointer client_data, call_data;
{
- String name;
- Arg args[16];
- int promoChar;
-
- XtSetArg(args[0], XtNlabel, &name);
- XtGetValues(w, args, 1);
+ int promoChar = * (const char *) client_data;
PromotionPopDown();
if (fromX == -1) return;
- if (strcmp(name, _("cancel")) == 0) {
+ if (! promoChar) {
fromX = fromY = -1;
ClearHighlights();
return;
- } else if (strcmp(name, _("Knight")) == 0) {
- promoChar = 'n';
- } else if (strcmp(name, _("Promote")) == 0) {
- promoChar = '+';
- } else if (strcmp(name, _("Defer")) == 0) {
- promoChar = '=';
- } else {
- promoChar = ToLower(name[0]);
}
-
UserMoveEvent(fromX, fromY, toX, toY, promoChar);
if (!appData.highlightLastMove || gotPremove) ClearHighlights();
*value_return = targets_tmp;
*type_return = XA_ATOM;
*length_return = 2;
+#if 0
+ // This code leads to a read of value_return out of bounds on 64-bit systems.
+ // Other code which I have seen always sets *format_return to 32 independent of
+ // sizeof(Atom) without adjusting *length_return. For instance see TextConvertSelection()
+ // at http://cgit.freedesktop.org/xorg/lib/libXaw/tree/src/Text.c -- BJ
*format_return = 8 * sizeof(Atom);
if (*format_return > 32) {
*length_return *= *format_return / 32;
*format_return = 32;
}
+#else
+ *format_return = 32;
+#endif
return True;
} else {
return False;
*value_return = targets_tmp;
*type_return = XA_ATOM;
*length_return = 2;
+#if 0
+ // This code leads to a read of value_return out of bounds on 64-bit systems.
+ // Other code which I have seen always sets *format_return to 32 independent of
+ // sizeof(Atom) without adjusting *length_return. For instance see TextConvertSelection()
+ // at http://cgit.freedesktop.org/xorg/lib/libXaw/tree/src/Text.c -- BJ
*format_return = 8 * sizeof(Atom);
if (*format_return > 32) {
*length_return *= *format_return / 32;
*format_return = 32;
}
+#else
+ *format_return = 32;
+#endif
return True;
} else {
return False;
BackwardEvent();
}
+void TempBackwardProc(w, event, prms, nprms)
+ Widget w;
+ XEvent *event;
+ String *prms;
+ Cardinal *nprms;
+{
+ if (!TempBackwardActive) {
+ TempBackwardActive = True;
+ BackwardEvent();
+ }
+}
+
+void TempForwardProc(w, event, prms, nprms)
+ Widget w;
+ XEvent *event;
+ String *prms;
+ Cardinal *nprms;
+{
+ /* Check to see if triggered by a key release event for a repeating key.
+ * If so the next queued event will be a key press of the same key at the same time */
+ if (XEventsQueued(xDisplay, QueuedAfterReading)) {
+ XEvent next;
+ XPeekEvent(xDisplay, &next);
+ if (next.type == KeyPress && next.xkey.time == event->xkey.time &&
+ next.xkey.keycode == event->xkey.keycode)
+ return;
+ }
+ ForwardEvent();
+ TempBackwardActive = False;
+}
+
void ToStartProc(w, event, prms, nprms)
Widget w;
XEvent *event;