* xboard.c -- X front end for XBoard
*
* Copyright 1991 by Digital Equipment Corporation, Maynard,
- * Massachusetts.
+ * Massachusetts.
*
* Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
- * 2007, 2008, 2009 Free Software Foundation, Inc.
+ * 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.
*
* The following terms apply to Digital Equipment Corporation's copyright
* interest in XBoard:
*------------------------------------------------------------------------
** See the file ChangeLog for a revision history. */
+#define HIGHDRAG 1
+
#include "config.h"
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <pwd.h>
+#include <math.h>
#if !OMIT_SOCKETS
# if HAVE_SYS_SOCKET_H
# endif
#endif
+#if ENABLE_NLS
+#include <locale.h>
+#endif
+
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
#include <X11/Shell.h>
#include "frontend.h"
#include "backend.h"
+#include "backendz.h"
#include "moves.h"
#include "xboard.h"
#include "childio.h"
// must be moved to xengineoutput.h
void EngineOutputProc P((Widget w, XEvent *event,
- String *prms, Cardinal *nprms));
+ String *prms, Cardinal *nprms));
+void EvalGraphProc P((Widget w, XEvent *event,
+ String *prms, Cardinal *nprms));
#ifdef __EMX__
typedef struct {
String string;
+ String ref;
XtActionProc proc;
} MenuItem;
typedef struct {
String name;
+ String ref;
MenuItem *mi;
+ int textWidth;
+ Widget subMenu;
} Menu;
int main P((int argc, char **argv));
+FILE * XsraSelFile P((Widget w, char *prompt, char *ok, char *cancel, char *failed,
+ char *init_path, char *filter, char *mode, int (*show_entry)(), char **name_return));
RETSIGTYPE CmailSigHandler P((int sig));
RETSIGTYPE IntSigHandler P((int sig));
RETSIGTYPE TermSizeSigHandler P((int sig));
-void CreateGCs P((void));
+void CreateGCs P((int redo));
+void CreateAnyPieces P((void));
void CreateXIMPieces P((void));
void CreateXPMPieces P((void));
+void CreateXPMBoard P((char *s, int n));
void CreatePieces P((void));
void CreatePieceMenus P((void));
-Widget CreateMenuBar P((Menu *mb));
+Widget CreateMenuBar P((Menu *mb, int boardWidth));
Widget CreateButtonBar P ((MenuItem *mi));
+#if ENABLE_NLS
+char *InsertPxlSize P((char *pattern, int targetPxlSize));
+XFontSet CreateFontSet P((char *base_fnt_lst));
+#else
char *FindFont P((char *pattern, int targetPxlSize));
+#endif
void PieceMenuPopup P((Widget w, XEvent *event,
String *params, Cardinal *num_params));
static void PieceMenuSelect P((Widget w, ChessSquare piece, caddr_t junk));
int EventToSquare P((int x, int limit));
void DrawSquare P((int row, int column, ChessSquare piece, int do_flash));
void EventProc P((Widget widget, caddr_t unused, XEvent *event));
+void MoveTypeInProc P((Widget widget, caddr_t unused, XEvent *event));
void HandleUserMove P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
void AnimateUserMove P((Widget w, XEvent * event,
String * params, Cardinal * nParams));
+void HandlePV P((Widget w, XEvent * event,
+ String * params, Cardinal * nParams));
+void SelectPV P((Widget w, XEvent * event,
+ String * params, Cardinal * nParams));
+void StopPV P((Widget w, XEvent * event,
+ String * params, Cardinal * nParams));
void WhiteClock P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
void BlackClock P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
void XDrawPosition P((Widget w, /*Boolean*/int repaint,
Board board));
+void CommentClick P((Widget w, XEvent * event,
+ String * params, Cardinal * nParams));
void CommentPopUp P((char *title, char *label));
void CommentPopDown P((void));
-void CommentCallback P((Widget w, XtPointer client_data,
- XtPointer call_data));
void ICSInputBoxPopUp P((void));
void ICSInputBoxPopDown P((void));
-void FileNamePopUp P((char *label, char *def,
+void FileNamePopUp P((char *label, char *def, char *filter,
FileProc proc, char *openMode));
void FileNamePopDown P((void));
void FileNameCallback P((Widget w, XtPointer client_data,
void PromotionPopDown P((void));
void PromotionCallback P((Widget w, XtPointer client_data,
XtPointer call_data));
-void EditCommentPopDown P((void));
-void EditCommentCallback P((Widget w, XtPointer client_data,
- XtPointer call_data));
void SelectCommand P((Widget w, XtPointer client_data, XtPointer call_data));
void ResetProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void LoadGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void PastePositionProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void CopyGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void CopyGameListProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void PasteGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void SaveGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void SavePositionProc P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
void TwoMachinesProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
+void MatchProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void MatchOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void IcsClientProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void EditGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void AdjuWhiteProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void AdjuBlackProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void AdjuDrawProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void TypeInProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void EnterKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void UpKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void DownKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void StopObservingProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void StopExaminingProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
+void UploadProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void BackwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void ForwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void TempBackwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void TempForwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+Boolean TempBackwardActive = False;
void ToStartProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void ToEndProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void RevertProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void AnnotateProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void TruncateGameProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void RetractMoveProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void AnimateMovingProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
-void AutocommProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
void AutoflagProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void AutoflipProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void AutobsProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void AutoraiseProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void AutosaveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void BlindfoldProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void FlashMovesProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void FlipViewProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void GetMoveListProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
void HighlightDraggingProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void HighlightLastMoveProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
+void HighlightArrowProc P((Widget w, XEvent *event, String *prms,
+ Cardinal *nprms));
void MoveSoundProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void IcsAlarmProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void OldSaveStyleProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
+//void IcsAlarmProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void OneClickProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void PeriodicUpdatesProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void PonderNextMoveProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void PopupExitMessageProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
-void PremoveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void QuietPlayProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+//void PremoveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void ShowCoordsProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void ShowThinkingProc P((Widget w, XEvent *event, String *prms,
void AboutProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void DebugProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void NothingProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void Iconify P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void DisplayMove P((int moveNumber));
void DisplayTitle P((char *title));
void ICSInitScript P((void));
void EngineMenuProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void UciMenuProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void TimeControlProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void OptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void NewVariantProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void IcsTextProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void LoadEngineProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void FirstSettingsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void SecondSettingsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void ShufflePopDown P(());
-void EnginePopDown P(());
-void UciPopDown P(());
-void TimeControlPopDown P(());
-void NewVariantPopDown P(());
-void SettingsPopDown P(());
+void GameListOptionsPopUp P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void IcsOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void SoundOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void BoardOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void LoadOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void SaveOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void EditBookProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void SelectMove P((Widget w, XEvent * event, String * params, Cardinal * nParams));
+void GameListOptionsPopDown P(());
+void GenericPopDown P(());
void update_ics_width P(());
int get_term_width P(());
+int CopyMemoProc P(());
+void DrawArrowHighlight P((int fromX, int fromY, int toX,int toY));
+Boolean IsDrawArrowEnabled P(());
+
/*
* XBoard depends on Xt R4 or higher
*/
commentShell, promotionShell, whitePieceMenu, blackPieceMenu, dropMenu,
menuBarWidget, buttonBarWidget, editShell, errorShell, analysisShell,
ICSInputShell, fileNameShell, askQuestionShell;
+Widget historyShell, evalGraphShell, gameListShell;
+int hOffset; // [HGM] dual
+XSegment secondSegments[BOARD_RANKS + BOARD_FILES + 2];
XSegment gridSegments[BOARD_RANKS + BOARD_FILES + 2];
XSegment jailGridSegments[BOARD_RANKS + BOARD_FILES + 6];
-Font clockFontID, coordFontID, countFontID;
-XFontStruct *clockFontStruct, *coordFontStruct, *countFontStruct;
+#if ENABLE_NLS
+XFontSet fontSet, clockFontSet;
+#else
+Font clockFontID;
+XFontStruct *clockFontStruct;
+#endif
+Font coordFontID, countFontID;
+XFontStruct *coordFontStruct, *countFontStruct;
XtAppContext appContext;
char *layoutName;
char *oldICSInteractionTitle;
fromX = -1, fromY = -1, toX, toY, commentUp = False, analysisUp = False,
ICSInputBoxUp = False, askQuestionUp = False,
filenameUp = False, promotionUp = False, pmFromX = -1, pmFromY = -1,
- editUp = False, errorUp = False, errorExitStatus = -1, lineGap;
+ errorUp = False, errorExitStatus = -1, lineGap, defaultLineGap;
+Dimension textHeight;
Pixel timerForegroundPixel, timerBackgroundPixel;
Pixel buttonForegroundPixel, buttonBackgroundPixel;
char *chessDir, *programName, *programVersion,
WindowPlacement wpGameList;
WindowPlacement wpTags;
+extern Widget shells[];
+extern Boolean shellUp[];
+
#define SOLID 0
#define OUTLINE 1
Pixmap pieceBitmap[2][(int)BlackPawn];
Pixmap xpmPieceBitmap[4][(int)BlackPawn]; /* LL, LD, DL, DD actually used*/
Pixmap xpmPieceBitmap2[4][(int)BlackPawn+4]; /* LL, LD, DL, DD set to select from */
Pixmap xpmLightSquare, xpmDarkSquare, xpmJailSquare;
-int useImages, useImageSqs;
+Pixmap xpmBoardBitmap[2];
+int useImages, useImageSqs, useTexture, textureW[2], textureH[2];
XImage *ximPieceBitmap[4][(int)BlackPawn+4]; /* LL, LD, DL, DD */
Pixmap ximMaskPm[(int)BlackPawn]; /* clipmasks, used for XIM pieces */
Pixmap ximMaskPm2[(int)BlackPawn+4]; /* clipmasks, used for XIM pieces */
SizeDefaults sizeDefaults[] = SIZE_DEFAULTS;
MenuItem fileMenu[] = {
- {N_("New Game"), ResetProc},
- {N_("New Shuffle Game ..."), ShuffleMenuProc},
- {N_("New Variant ..."), NewVariantProc}, // [HGM] variant: not functional yet
- {"----", NothingProc},
- {N_("Load Game"), LoadGameProc},
- {N_("Load Next Game"), LoadNextGameProc},
- {N_("Load Previous Game"), LoadPrevGameProc},
- {N_("Reload Same Game"), ReloadGameProc},
- {N_("Save Game"), SaveGameProc},
- {"----", NothingProc},
- {N_("Copy Game"), CopyGameProc},
- {N_("Paste Game"), PasteGameProc},
- {"----", NothingProc},
- {N_("Load Position"), LoadPositionProc},
- {N_("Load Next Position"), LoadNextPositionProc},
- {N_("Load Previous Position"), LoadPrevPositionProc},
- {N_("Reload Same Position"), ReloadPositionProc},
- {N_("Save Position"), SavePositionProc},
- {"----", NothingProc},
- {N_("Copy Position"), CopyPositionProc},
- {N_("Paste Position"), PastePositionProc},
- {"----", NothingProc},
- {N_("Mail Move"), MailMoveProc},
- {N_("Reload CMail Message"), ReloadCmailMsgProc},
- {"----", NothingProc},
- {N_("Exit"), QuitProc},
- {NULL, NULL}
+ {N_("New Game Ctrl+N"), "New Game", ResetProc},
+ {N_("New Shuffle Game ..."), "New Shuffle Game", ShuffleMenuProc},
+ {N_("New Variant ... Alt+Shift+V"), "New Variant", NewVariantProc}, // [HGM] variant: not functional yet
+ {"----", NULL, NothingProc},
+ {N_("Load Game Ctrl+O"), "Load Game", LoadGameProc},
+ {N_("Load Position Ctrl+Shift+O"), "Load Position", LoadPositionProc},
+// {N_("Load Next Game"), "Load Next Game", LoadNextGameProc},
+// {N_("Load Previous Game"), "Load Previous Game", LoadPrevGameProc},
+// {N_("Reload Same Game"), "Reload Same Game", ReloadGameProc},
+ {N_("Next Position Shift+PgDn"), "Load Next Position", LoadNextPositionProc},
+ {N_("Prev Position Shift+PgUp"), "Load Previous Position", LoadPrevPositionProc},
+ {"----", NULL, NothingProc},
+// {N_("Reload Same Position"), "Reload Same Position", ReloadPositionProc},
+ {N_("Save Game Ctrl+S"), "Save Game", SaveGameProc},
+ {N_("Save Position Ctrl+Shift+S"), "Save Position", SavePositionProc},
+ {"----", NULL, NothingProc},
+ {N_("Mail Move"), "Mail Move", MailMoveProc},
+ {N_("Reload CMail Message"), "Reload CMail Message", ReloadCmailMsgProc},
+ {"----", NULL, NothingProc},
+ {N_("Quit Ctr+Q"), "Exit", QuitProc},
+ {NULL, NULL, NULL}
+};
+
+MenuItem editMenu[] = {
+ {N_("Copy Game Ctrl+C"), "Copy Game", CopyGameProc},
+ {N_("Copy Position Ctrl+Shift+C"), "Copy Position", CopyPositionProc},
+ {N_("Copy Game List"), "Copy Game List", CopyGameListProc},
+ {"----", NULL, NothingProc},
+ {N_("Paste Game Ctrl+V"), "Paste Game", PasteGameProc},
+ {N_("Paste Position Ctrl+Shift+V"), "Paste Position", PastePositionProc},
+ {"----", NULL, NothingProc},
+ {N_("Edit Game Ctrl+E"), "Edit Game", EditGameProc},
+ {N_("Edit Position Ctrl+Shift+E"), "Edit Position", EditPositionProc},
+ {N_("Edit Tags"), "Edit Tags", EditTagsProc},
+ {N_("Edit Comment"), "Edit Comment", EditCommentProc},
+ {N_("Edit Book"), "Edit Book", EditBookProc},
+ {"----", NULL, NothingProc},
+ {N_("Revert Home"), "Revert", RevertProc},
+ {N_("Annotate"), "Annotate", AnnotateProc},
+ {N_("Truncate Game End"), "Truncate Game", TruncateGameProc},
+ {"----", NULL, NothingProc},
+ {N_("Backward Alt+Left"), "Backward", BackwardProc},
+ {N_("Forward Alt+Right"), "Forward", ForwardProc},
+ {N_("Back to Start Alt+Home"), "Back to Start", ToStartProc},
+ {N_("Forward to End Alt+End"), "Forward to End", ToEndProc},
+ {NULL, NULL, NULL}
+};
+
+MenuItem viewMenu[] = {
+ {N_("Flip View F2"), "Flip View", FlipViewProc},
+ {"----", NULL, NothingProc},
+ {N_("Engine Output Alt+Shift+O"), "Show Engine Output", EngineOutputProc},
+ {N_("Move History Alt+Shift+H"), "Show Move History", HistoryShowProc}, // [HGM] hist: activate 4.2.7 code
+ {N_("Evaluation Graph Alt+Shift+E"), "Show Evaluation Graph", EvalGraphProc},
+ {N_("Game List Alt+Shift+G"), "Show Game List", ShowGameListProc},
+ {N_("ICS text menu"), "ICStex", IcsTextProc},
+ {"----", NULL, NothingProc},
+ {N_("Tags"), "Show Tags", EditTagsProc},
+ {N_("Comments"), "Show Comments", EditCommentProc},
+ {N_("ICS Input Box"), "ICS Input Box", IcsInputBoxProc},
+ {"----", NULL, NothingProc},
+ {N_("Board..."), "Board Options", BoardOptionsProc},
+ {N_("Game List Tags..."), "Game List", GameListOptionsPopUp},
+ {NULL, NULL, NULL}
};
MenuItem modeMenu[] = {
- {N_("Machine White"), MachineWhiteProc},
- {N_("Machine Black"), MachineBlackProc},
- {N_("Two Machines"), TwoMachinesProc},
- {N_("Analysis Mode"), AnalyzeModeProc},
- {N_("Analyze File"), AnalyzeFileProc },
- {N_("ICS Client"), IcsClientProc},
- {N_("Edit Game"), EditGameProc},
- {N_("Edit Position"), EditPositionProc},
- {N_("Training"), TrainingProc},
- {"----", NothingProc},
- {N_("Show Engine Output"), EngineOutputProc},
- {N_("Show Evaluation Graph"), NothingProc}, // [HGM] evalgr: not functional yet
- {N_("Show Game List"), ShowGameListProc},
- {"Show Move History", HistoryShowProc}, // [HGM] hist: activate 4.2.7 code
- {"----", NothingProc},
- {N_("Edit Tags"), EditTagsProc},
- {N_("Edit Comment"), EditCommentProc},
- {N_("ICS Input Box"), IcsInputBoxProc},
- {N_("Pause"), PauseProc},
- {NULL, NULL}
+ {N_("Machine White Ctrl+W"), "Machine White", MachineWhiteProc},
+ {N_("Machine Black Ctrl+B"), "Machine Black", MachineBlackProc},
+ {N_("Two Machines Ctrl+T"), "Two Machines", TwoMachinesProc},
+ {N_("Analysis Mode Ctrl+A"), "Analysis Mode", AnalyzeModeProc},
+ {N_("Analyze Game Ctrl+G"), "Analyze File", AnalyzeFileProc },
+ {N_("Edit Game Ctrl+E"), "Edit Game", EditGameProc},
+ {N_("Edit Position Ctrl+Shift+E"), "Edit Position", EditPositionProc},
+ {N_("Training"), "Training", TrainingProc},
+ {N_("ICS Client"), "ICS Client", IcsClientProc},
+ {"----", NULL, NothingProc},
+ {N_("Machine Match"), "Machine Match", MatchProc},
+ {N_("Pause Pause"), "Pause", PauseProc},
+ {NULL, NULL, NULL}
};
MenuItem actionMenu[] = {
- {N_("Accept"), AcceptProc},
- {N_("Decline"), DeclineProc},
- {N_("Rematch"), RematchProc},
- {"----", NothingProc},
- {N_("Call Flag"), CallFlagProc},
- {N_("Draw"), DrawProc},
- {N_("Adjourn"), AdjournProc},
- {N_("Abort"), AbortProc},
- {N_("Resign"), ResignProc},
- {"----", NothingProc},
- {N_("Stop Observing"), StopObservingProc},
- {N_("Stop Examining"), StopExaminingProc},
- {"----", NothingProc},
- {N_("Adjudicate to White"), AdjuWhiteProc},
- {N_("Adjudicate to Black"), AdjuBlackProc},
- {N_("Adjudicate Draw"), AdjuDrawProc},
- {NULL, NULL}
+ {N_("Accept F3"), "Accept", AcceptProc},
+ {N_("Decline F4"), "Decline", DeclineProc},
+ {N_("Rematch F12"), "Rematch", RematchProc},
+ {"----", NULL, NothingProc},
+ {N_("Call Flag F5"), "Call Flag", CallFlagProc},
+ {N_("Draw F6"), "Draw", DrawProc},
+ {N_("Adjourn F7"), "Adjourn", AdjournProc},
+ {N_("Abort F8"),"Abort", AbortProc},
+ {N_("Resign F9"), "Resign", ResignProc},
+ {"----", NULL, NothingProc},
+ {N_("Stop Observing F10"), "Stop Observing", StopObservingProc},
+ {N_("Stop Examining F11"), "Stop Examining", StopExaminingProc},
+ {N_("Upload to Examine"), "Upload to Examine", UploadProc},
+ {"----", NULL, NothingProc},
+ {N_("Adjudicate to White"), "Adjudicate to White", AdjuWhiteProc},
+ {N_("Adjudicate to Black"), "Adjudicate to Black", AdjuBlackProc},
+ {N_("Adjudicate Draw"), "Adjudicate Draw", AdjuDrawProc},
+ {NULL, NULL, NULL}
};
-MenuItem stepMenu[] = {
- {N_("Backward"), BackwardProc},
- {N_("Forward"), ForwardProc},
- {N_("Back to Start"), ToStartProc},
- {N_("Forward to End"), ToEndProc},
- {N_("Revert"), RevertProc},
- {N_("Truncate Game"), TruncateGameProc},
- {"----", NothingProc},
- {N_("Move Now"), MoveNowProc},
- {N_("Retract Move"), RetractMoveProc},
- {NULL, NULL}
+MenuItem engineMenu[] = {
+ {N_("Load New Engine ..."), "Load Engine", LoadEngineProc},
+ {"----", NULL, NothingProc},
+ {N_("Engine #1 Settings ..."), "Engine #1 Settings", FirstSettingsProc},
+ {N_("Engine #2 Settings ..."), "Engine #2 Settings", SecondSettingsProc},
+ {"----", NULL, NothingProc},
+ {N_("Hint"), "Hint", HintProc},
+ {N_("Book"), "Book", BookProc},
+ {"----", NULL, NothingProc},
+ {N_("Move Now Ctrl+M"), "Move Now", MoveNowProc},
+ {N_("Retract Move Ctrl+X"), "Retract Move", RetractMoveProc},
+ {NULL, NULL, NULL}
};
MenuItem optionsMenu[] = {
- {N_("Flip View"), FlipViewProc},
- {"----", NothingProc},
- {N_("Adjudications ..."), EngineMenuProc},
- {N_("General Settings ..."), UciMenuProc},
- {N_("Engine #1 Settings ..."), FirstSettingsProc},
- {N_("Engine #2 Settings ..."), SecondSettingsProc},
- {N_("Time Control ..."), TimeControlProc},
- {"----", NothingProc},
- {N_("Always Queen"), AlwaysQueenProc},
- {N_("Animate Dragging"), AnimateDraggingProc},
- {N_("Animate Moving"), AnimateMovingProc},
- {N_("Auto Comment"), AutocommProc},
- {N_("Auto Flag"), AutoflagProc},
- {N_("Auto Flip View"), AutoflipProc},
- {N_("Auto Observe"), AutobsProc},
- {N_("Auto Raise Board"), AutoraiseProc},
- {N_("Auto Save"), AutosaveProc},
- {N_("Blindfold"), BlindfoldProc},
- {N_("Flash Moves"), FlashMovesProc},
- {N_("Get Move List"), GetMoveListProc},
+#define OPTIONSDIALOG
+#ifdef OPTIONSDIALOG
+ {N_("General ..."), "General", OptionsProc},
+#endif
+ {N_("Time Control ... Alt+Shift+T"), "Time Control", TimeControlProc},
+ {N_("Common Engine ... Alt+Shift+U"), "Common Engine", UciMenuProc},
+ {N_("Adjudications ... Alt+Shift+J"), "Adjudications", EngineMenuProc},
+ {N_("ICS ..."), "ICS", IcsOptionsProc},
+ {N_("Match ..."), "Match", MatchOptionsProc},
+ {N_("Load Game ..."), "Load Game", LoadOptionsProc},
+ {N_("Save Game ..."), "Save Game", SaveOptionsProc},
+// {N_(" ..."), "", OptionsProc},
+ {N_("Game List ..."), "Game List", GameListOptionsPopUp},
+ {N_("Sounds ..."), "Sounds", SoundOptionsProc},
+ {"----", NULL, NothingProc},
+#ifndef OPTIONSDIALOG
+ {N_("Always Queen Ctrl+Shift+Q"), "Always Queen", AlwaysQueenProc},
+ {N_("Animate Dragging"), "Animate Dragging", AnimateDraggingProc},
+ {N_("Animate Moving Ctrl+Shift+A"), "Animate Moving", AnimateMovingProc},
+ {N_("Auto Flag Ctrl+Shift+F"), "Auto Flag", AutoflagProc},
+ {N_("Auto Flip View"), "Auto Flip View", AutoflipProc},
+ {N_("Blindfold"), "Blindfold", BlindfoldProc},
+ {N_("Flash Moves"), "Flash Moves", FlashMovesProc},
#if HIGHDRAG
- {N_("Highlight Dragging"), HighlightDraggingProc},
+ {N_("Highlight Dragging"), "Highlight Dragging", HighlightDraggingProc},
+#endif
+ {N_("Highlight Last Move"), "Highlight Last Move", HighlightLastMoveProc},
+ {N_("Highlight With Arrow"), "Arrow", HighlightArrowProc},
+ {N_("Move Sound"), "Move Sound", MoveSoundProc},
+// {N_("ICS Alarm"), "ICS Alarm", IcsAlarmProc},
+ {N_("One-Click Moving"), "OneClick", OneClickProc},
+ {N_("Periodic Updates"), "Periodic Updates", PeriodicUpdatesProc},
+ {N_("Ponder Next Move Ctrl+Shift+P"), "Ponder Next Move", PonderNextMoveProc},
+ {N_("Popup Exit Message"), "Popup Exit Message", PopupExitMessageProc},
+ {N_("Popup Move Errors"), "Popup Move Errors", PopupMoveErrorsProc},
+// {N_("Premove"), "Premove", PremoveProc},
+ {N_("Show Coords"), "Show Coords", ShowCoordsProc},
+ {N_("Hide Thinking Ctrl+Shift+H"), "Hide Thinking", HideThinkingProc},
+ {N_("Test Legality Ctrl+Shift+L"), "Test Legality", TestLegalityProc},
+ {"----", NULL, NothingProc},
#endif
- {N_("Highlight Last Move"), HighlightLastMoveProc},
- {N_("Move Sound"), MoveSoundProc},
- {N_("ICS Alarm"), IcsAlarmProc},
- {N_("Old Save Style"), OldSaveStyleProc},
- {N_("Periodic Updates"), PeriodicUpdatesProc},
- {N_("Ponder Next Move"), PonderNextMoveProc},
- {N_("Popup Exit Message"), PopupExitMessageProc},
- {N_("Popup Move Errors"), PopupMoveErrorsProc},
- {N_("Premove"), PremoveProc},
- {N_("Quiet Play"), QuietPlayProc},
- {N_("Show Coords"), ShowCoordsProc},
- {N_("Hide Thinking"), HideThinkingProc},
- {N_("Test Legality"), TestLegalityProc},
- {"----", NothingProc},
- {N_("Save Settings Now"), SaveSettingsProc},
- {N_("Save Settings on Exit"), SaveOnExitProc},
- {NULL, NULL}
+ {N_("Save Settings Now"), "Save Settings Now", SaveSettingsProc},
+ {N_("Save Settings on Exit"), "Save Settings on Exit", SaveOnExitProc},
+ {NULL, NULL, NULL}
};
MenuItem helpMenu[] = {
- {N_("Info XBoard"), InfoProc},
- {N_("Man XBoard"), ManProc},
- {"----", NothingProc},
- {N_("Hint"), HintProc},
- {N_("Book"), BookProc},
- {"----", NothingProc},
- {N_("About XBoard"), AboutProc},
- {NULL, NULL}
+ {N_("Info XBoard"), "Info XBoard", InfoProc},
+ {N_("Man XBoard F1"), "Man XBoard", ManProc},
+ {"----", NULL, NothingProc},
+ {N_("About XBoard"), "About XBoard", AboutProc},
+ {NULL, NULL, NULL}
};
Menu menuBar[] = {
- {N_("File"), fileMenu},
- {N_("Mode"), modeMenu},
- {N_("Action"), actionMenu},
- {N_("Step"), stepMenu},
- {N_("Options"), optionsMenu},
- {N_("Help"), helpMenu},
- {NULL, NULL}
+ {N_("File"), "File", fileMenu},
+ {N_("Edit"), "Edit", editMenu},
+ {N_("View"), "View", viewMenu},
+ {N_("Mode"), "Mode", modeMenu},
+ {N_("Action"), "Action", actionMenu},
+ {N_("Engine"), "Engine", engineMenu},
+ {N_("Options"), "Options", optionsMenu},
+ {N_("Help"), "Help", helpMenu},
+ {NULL, NULL, NULL}
};
-#define PAUSE_BUTTON N_("P")
+#define PAUSE_BUTTON "P"
MenuItem buttonBar[] = {
- {"<<", ToStartProc},
- {"<", BackwardProc},
- {PAUSE_BUTTON, PauseProc},
- {">", ForwardProc},
- {">>", ToEndProc},
- {NULL, NULL}
+ {"<<", "<<", ToStartProc},
+ {"<", "<", BackwardProc},
+ {N_(PAUSE_BUTTON), PAUSE_BUTTON, PauseProc},
+ {">", ">", ForwardProc},
+ {">>", ">>", ToEndProc},
+ {NULL, NULL, NULL}
};
#define PIECE_MENU_SIZE 18
String pieceMenuStrings[2][PIECE_MENU_SIZE] = {
{ N_("White"), "----", N_("Pawn"), N_("Knight"), N_("Bishop"), N_("Rook"),
- N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
- N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
+ N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
+ N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
N_("Empty square"), N_("Clear board") },
{ N_("Black"), "----", N_("Pawn"), N_("Knight"), N_("Bishop"), N_("Rook"),
- N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
- N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
+ N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
+ N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
N_("Empty square"), N_("Clear board") }
};
-/* must be in same order as PieceMenuStrings! */
+/* must be in same order as pieceMenuStrings! */
ChessSquare pieceMenuTranslation[2][PIECE_MENU_SIZE] = {
{ WhitePlay, (ChessSquare) 0, WhitePawn, WhiteKnight, WhiteBishop,
WhiteRook, WhiteQueen, WhiteKing, (ChessSquare) 0, WhiteAlfil,
- WhiteCannon, WhiteAngel, WhiteMarshall, (ChessSquare) 0,
+ WhiteCannon, WhiteAngel, WhiteMarshall, (ChessSquare) 0,
PromotePiece, DemotePiece, EmptySquare, ClearBoard },
{ BlackPlay, (ChessSquare) 0, BlackPawn, BlackKnight, BlackBishop,
BlackRook, BlackQueen, BlackKing, (ChessSquare) 0, BlackAlfil,
- BlackCannon, BlackAngel, BlackMarshall, (ChessSquare) 0,
+ BlackCannon, BlackAngel, BlackMarshall, (ChessSquare) 0,
PromotePiece, DemotePiece, EmptySquare, ClearBoard },
};
String dropMenuStrings[DROP_MENU_SIZE] = {
"----", N_("Pawn"), N_("Knight"), N_("Bishop"), N_("Rook"), N_("Queen")
};
-/* must be in same order as PieceMenuStrings! */
+/* must be in same order as dropMenuStrings! */
ChessSquare dropMenuTranslation[DROP_MENU_SIZE] = {
(ChessSquare) 0, WhitePawn, WhiteKnight, WhiteBishop,
WhiteRook, WhiteQueen
{ "DrawPosition", DrawPositionProc },
{ "HandleUserMove", HandleUserMove },
{ "AnimateUserMove", AnimateUserMove },
+ { "HandlePV", HandlePV },
+ { "SelectPV", SelectPV },
+ { "StopPV", StopPV },
{ "FileNameAction", FileNameAction },
{ "AskQuestionProc", AskQuestionProc },
{ "AskQuestionReplyAction", AskQuestionReplyAction },
{ "PieceMenuPopup", PieceMenuPopup },
{ "WhiteClock", WhiteClock },
{ "BlackClock", BlackClock },
- { "Iconify", Iconify },
{ "ResetProc", ResetProc },
+ { "NewVariantProc", NewVariantProc },
{ "LoadGameProc", LoadGameProc },
{ "LoadNextGameProc", LoadNextGameProc },
{ "LoadPrevGameProc", LoadPrevGameProc },
{ "LoadSelectedProc", LoadSelectedProc },
+ { "SetFilterProc", SetFilterProc },
{ "ReloadGameProc", ReloadGameProc },
{ "LoadPositionProc", LoadPositionProc },
{ "LoadNextPositionProc", LoadNextPositionProc },
{ "CopyPositionProc", CopyPositionProc },
{ "PastePositionProc", PastePositionProc },
{ "CopyGameProc", CopyGameProc },
+ { "CopyGameListProc", CopyGameListProc },
{ "PasteGameProc", PasteGameProc },
{ "SaveGameProc", SaveGameProc },
{ "SavePositionProc", SavePositionProc },
{ "EditPositionProc", EditPositionProc },
{ "TrainingProc", EditPositionProc },
{ "EngineOutputProc", EngineOutputProc}, // [HGM] Winboard_x engine-output window
+ { "EvalGraphProc", EvalGraphProc}, // [HGM] Winboard_x avaluation graph window
{ "ShowGameListProc", ShowGameListProc },
{ "ShowMoveListProc", HistoryShowProc},
- { "EditTagsProc", EditCommentProc },
+ { "EditTagsProc", EditTagsProc },
+ { "EditBookProc", EditBookProc },
{ "EditCommentProc", EditCommentProc },
- { "IcsAlarmProc", IcsAlarmProc },
{ "IcsInputBoxProc", IcsInputBoxProc },
{ "PauseProc", PauseProc },
{ "AcceptProc", AcceptProc },
{ "AdjuWhiteProc", AdjuWhiteProc },
{ "AdjuBlackProc", AdjuBlackProc },
{ "AdjuDrawProc", AdjuDrawProc },
+ { "TypeInProc", TypeInProc },
{ "EnterKeyProc", EnterKeyProc },
+ { "UpKeyProc", UpKeyProc },
+ { "DownKeyProc", DownKeyProc },
{ "StopObservingProc", StopObservingProc },
{ "StopExaminingProc", StopExaminingProc },
+ { "UploadProc", UploadProc },
{ "BackwardProc", BackwardProc },
{ "ForwardProc", ForwardProc },
+ { "TempBackwardProc", TempBackwardProc },
+ { "TempForwardProc", TempForwardProc },
{ "ToStartProc", ToStartProc },
{ "ToEndProc", ToEndProc },
{ "RevertProc", RevertProc },
+ { "AnnotateProc", AnnotateProc },
{ "TruncateGameProc", TruncateGameProc },
{ "MoveNowProc", MoveNowProc },
{ "RetractMoveProc", RetractMoveProc },
+ { "EngineMenuProc", (XtActionProc) EngineMenuProc },
+ { "UciMenuProc", (XtActionProc) UciMenuProc },
+ { "TimeControlProc", (XtActionProc) TimeControlProc },
+ { "FlipViewProc", FlipViewProc },
+ { "PonderNextMoveProc", PonderNextMoveProc },
+#ifndef OPTIONSDIALOG
{ "AlwaysQueenProc", AlwaysQueenProc },
{ "AnimateDraggingProc", AnimateDraggingProc },
{ "AnimateMovingProc", AnimateMovingProc },
{ "AutoflagProc", AutoflagProc },
{ "AutoflipProc", AutoflipProc },
- { "AutobsProc", AutobsProc },
- { "AutoraiseProc", AutoraiseProc },
- { "AutosaveProc", AutosaveProc },
{ "BlindfoldProc", BlindfoldProc },
{ "FlashMovesProc", FlashMovesProc },
- { "FlipViewProc", FlipViewProc },
- { "GetMoveListProc", GetMoveListProc },
#if HIGHDRAG
{ "HighlightDraggingProc", HighlightDraggingProc },
#endif
{ "HighlightLastMoveProc", HighlightLastMoveProc },
- { "IcsAlarmProc", IcsAlarmProc },
+// { "IcsAlarmProc", IcsAlarmProc },
{ "MoveSoundProc", MoveSoundProc },
- { "OldSaveStyleProc", OldSaveStyleProc },
{ "PeriodicUpdatesProc", PeriodicUpdatesProc },
- { "PonderNextMoveProc", PonderNextMoveProc },
{ "PopupExitMessageProc", PopupExitMessageProc },
{ "PopupMoveErrorsProc", PopupMoveErrorsProc },
- { "PremoveProc", PremoveProc },
- { "QuietPlayProc", QuietPlayProc },
+// { "PremoveProc", PremoveProc },
{ "ShowCoordsProc", ShowCoordsProc },
{ "ShowThinkingProc", ShowThinkingProc },
{ "HideThinkingProc", HideThinkingProc },
{ "TestLegalityProc", TestLegalityProc },
+#endif
{ "SaveSettingsProc", SaveSettingsProc },
{ "SaveOnExitProc", SaveOnExitProc },
{ "InfoProc", InfoProc },
{ "AboutProc", AboutProc },
{ "DebugProc", DebugProc },
{ "NothingProc", NothingProc },
+ { "CommentClick", (XtActionProc) CommentClick },
{ "CommentPopDown", (XtActionProc) CommentPopDown },
- { "EditCommentPopDown", (XtActionProc) EditCommentPopDown },
{ "TagsPopDown", (XtActionProc) TagsPopDown },
{ "ErrorPopDown", (XtActionProc) ErrorPopDown },
{ "ICSInputBoxPopDown", (XtActionProc) ICSInputBoxPopDown },
{ "FileNamePopDown", (XtActionProc) FileNamePopDown },
{ "AskQuestionPopDown", (XtActionProc) AskQuestionPopDown },
{ "GameListPopDown", (XtActionProc) GameListPopDown },
+ { "GameListOptionsPopDown", (XtActionProc) GameListOptionsPopDown },
{ "PromotionPopDown", (XtActionProc) PromotionPopDown },
- { "HistoryPopDown", (XtActionProc) HistoryPopDown },
{ "EngineOutputPopDown", (XtActionProc) EngineOutputPopDown },
- { "ShufflePopDown", (XtActionProc) ShufflePopDown },
- { "EnginePopDown", (XtActionProc) EnginePopDown },
- { "UciPopDown", (XtActionProc) UciPopDown },
- { "TimeControlPopDown", (XtActionProc) TimeControlPopDown },
- { "NewVariantPopDown", (XtActionProc) NewVariantPopDown },
- { "SettingsPopDown", (XtActionProc) SettingsPopDown },
+ { "EvalGraphPopDown", (XtActionProc) EvalGraphPopDown },
+ { "GenericPopDown", (XtActionProc) GenericPopDown },
+ { "CopyMemoProc", (XtActionProc) CopyMemoProc },
+ { "SelectMove", (XtActionProc) SelectMove },
};
char globalTranslations[] =
- ":<Key>R: ResignProc() \n \
- :<Key>r: ResetProc() \n \
- :<Key>g: LoadGameProc() \n \
- :<Key>N: LoadNextGameProc() \n \
- :<Key>P: LoadPrevGameProc() \n \
- :<Key>Q: QuitProc() \n \
- :<Key>F: ToEndProc() \n \
- :<Key>f: ForwardProc() \n \
- :<Key>B: ToStartProc() \n \
- :<Key>b: BackwardProc() \n \
- :<Key>p: PauseProc() \n \
- :<Key>d: DrawProc() \n \
- :<Key>t: CallFlagProc() \n \
- :<Key>i: Iconify() \n \
- :<Key>c: Iconify() \n \
- :<Key>v: FlipViewProc() \n \
- <KeyDown>Control_L: BackwardProc() \n \
- <KeyUp>Control_L: ForwardProc() \n \
- <KeyDown>Control_R: BackwardProc() \n \
- <KeyUp>Control_R: ForwardProc() \n \
- Shift<Key>1: AskQuestionProc(\"Direct command\",\
- \"Send to chess program:\",,1) \n \
- Shift<Key>2: AskQuestionProc(\"Direct command\",\
- \"Send to second chess program:\",,2) \n";
+ ":<Key>F9: ResignProc() \n \
+ :Ctrl<Key>n: ResetProc() \n \
+ :Meta<Key>V: NewVariantProc() \n \
+ :Ctrl<Key>o: LoadGameProc() \n \
+ :Meta<Key>Next: LoadNextGameProc() \n \
+ :Meta<Key>Prior: LoadPrevGameProc() \n \
+ :Ctrl<Key>Down: LoadSelectedProc(3) \n \
+ :Ctrl<Key>Up: LoadSelectedProc(-3) \n \
+ :Ctrl<Key>s: SaveGameProc() \n \
+ :Ctrl<Key>c: CopyGameProc() \n \
+ :Ctrl<Key>v: PasteGameProc() \n \
+ :Ctrl<Key>O: LoadPositionProc() \n \
+ :Shift<Key>Next: LoadNextPositionProc() \n \
+ :Shift<Key>Prior: LoadPrevPositionProc() \n \
+ :Ctrl<Key>S: SavePositionProc() \n \
+ :Ctrl<Key>C: CopyPositionProc() \n \
+ :Ctrl<Key>V: PastePositionProc() \n \
+ :Ctrl<Key>q: QuitProc() \n \
+ :Ctrl<Key>w: MachineWhiteProc() \n \
+ :Ctrl<Key>b: MachineBlackProc() \n \
+ :Ctrl<Key>t: TwoMachinesProc() \n \
+ :Ctrl<Key>a: AnalysisModeProc() \n \
+ :Ctrl<Key>g: AnalyzeFileProc() \n \
+ :Ctrl<Key>e: EditGameProc() \n \
+ :Ctrl<Key>E: EditPositionProc() \n \
+ :Meta<Key>O: EngineOutputProc() \n \
+ :Meta<Key>E: EvalGraphProc() \n \
+ :Meta<Key>G: ShowGameListProc() \n \
+ :Meta<Key>H: ShowMoveListProc() \n \
+ :<Key>Pause: PauseProc() \n \
+ :<Key>F3: AcceptProc() \n \
+ :<Key>F4: DeclineProc() \n \
+ :<Key>F12: RematchProc() \n \
+ :<Key>F5: CallFlagProc() \n \
+ :<Key>F6: DrawProc() \n \
+ :<Key>F7: AdjournProc() \n \
+ :<Key>F8: AbortProc() \n \
+ :<Key>F10: StopObservingProc() \n \
+ :<Key>F11: StopExaminingProc() \n \
+ :Meta Ctrl<Key>F12: DebugProc() \n \
+ :Meta<Key>End: ToEndProc() \n \
+ :Meta<Key>Right: ForwardProc() \n \
+ :Meta<Key>Home: ToStartProc() \n \
+ :Meta<Key>Left: BackwardProc() \n \
+ :<Key>Left: BackwardProc() \n \
+ :<Key>Right: ForwardProc() \n \
+ :<Key>Home: RevertProc() \n \
+ :<Key>End: TruncateGameProc() \n \
+ :Ctrl<Key>m: MoveNowProc() \n \
+ :Ctrl<Key>x: RetractMoveProc() \n \
+ :Meta<Key>J: EngineMenuProc() \n \
+ :Meta<Key>U: UciMenuProc() \n \
+ :Meta<Key>T: TimeControlProc() \n \
+ :Ctrl<Key>P: PonderNextMoveProc() \n "
+#ifndef OPTIONSDIALOG
+ "\
+ :Ctrl<Key>Q: AlwaysQueenProc() \n \
+ :Ctrl<Key>F: AutoflagProc() \n \
+ :Ctrl<Key>A: AnimateMovingProc() \n \
+ :Ctrl<Key>L: TestLegalityProc() \n \
+ :Ctrl<Key>H: HideThinkingProc() \n "
+#endif
+ "\
+ :<Key>F1: ManProc() \n \
+ :<Key>F2: FlipViewProc() \n \
+ :<KeyDown>Return: TempBackwardProc() \n \
+ :<KeyUp>Return: TempForwardProc() \n";
char boardTranslations[] =
- "<Btn1Down>: HandleUserMove() \n \
- <Btn1Up>: HandleUserMove() \n \
+ "<Btn1Down>: HandleUserMove(0) \n \
+ Shift<Btn1Up>: HandleUserMove(1) \n \
+ <Btn1Up>: HandleUserMove(0) \n \
<Btn1Motion>: AnimateUserMove() \n \
+ <Btn3Motion>: HandlePV() \n \
+ <Btn2Motion>: HandlePV() \n \
+ <Btn3Up>: PieceMenuPopup(menuB) \n \
+ <Btn2Up>: PieceMenuPopup(menuB) \n \
Shift<Btn2Down>: XawPositionSimpleMenu(menuB) XawPositionSimpleMenu(menuD)\
PieceMenuPopup(menuB) \n \
Any<Btn2Down>: XawPositionSimpleMenu(menuW) XawPositionSimpleMenu(menuD) \
Any<Btn3Down>: XawPositionSimpleMenu(menuB) XawPositionSimpleMenu(menuD) \
PieceMenuPopup(menuB) \n";
-char whiteTranslations[] = "<BtnDown>: WhiteClock()\n";
-char blackTranslations[] = "<BtnDown>: BlackClock()\n";
+char whiteTranslations[] =
+ "Shift<BtnDown>: WhiteClock(1)\n \
+ <BtnDown>: WhiteClock(0)\n";
+char blackTranslations[] =
+ "Shift<BtnDown>: BlackClock(1)\n \
+ <BtnDown>: BlackClock(0)\n";
char ICSInputTranslations[] =
+ "<Key>Up: UpKeyProc() \n "
+ "<Key>Down: DownKeyProc() \n "
"<Key>Return: EnterKeyProc() \n";
+// [HGM] vari: another hideous kludge: call extend-end first so we can be sure select-start works,
+// as the widget is destroyed before the up-click can call extend-end
+char commentTranslations[] = "<Btn3Down>: extend-end() select-start() CommentClick() \n";
+
String xboardResources[] = {
"*fileName*value.translations: #override\\n <Key>Return: FileNameAction()",
"*question*value.translations: #override\\n <Key>Return: AskQuestionReplyAction()",
/* Extract piece size from filename */
static int
-xpm_getsize(name, len, ext)
- char *name;
- int len;
- char *ext;
+xpm_getsize (char *name, int len, char *ext)
{
char *p, *d;
char buf[10];
/* Setup xpm_avail */
static int
-xpm_getavail(dirname, ext)
- char *dirname;
- char *ext;
+xpm_getavail (char *dirname, char *ext)
{
DIR *dir;
struct dirent *ent;
}
void
-xpm_print_avail(fp, ext)
- FILE *fp;
- char *ext;
+xpm_print_avail (FILE *fp, char *ext)
{
int i;
/* Return XPM piecesize closest to size */
int
-xpm_closest_to(dirname, size, ext)
- char *dirname;
- int size;
- char *ext;
+xpm_closest_to (char *dirname, int size, char *ext)
{
int i;
int sm_diff = MAXSQSIZE;
read the directory, so we can't collect a list of
filenames, etc., so we can't do any size-fitting. */
int
-xpm_closest_to(dirname, size, ext)
- char *dirname;
- int size;
- char *ext;
+xpm_closest_to (char *dirname, int size, char *ext)
{
fprintf(stderr, _("\
Warning: No DIR structure found on this system --\n\
Unable to autosize for XPM/XIM pieces.\n\
- Please report this error to frankm@hiwaay.net.\n\
- Include system type & operating system in message.\n"));
+ Please report this error to %s.\n\
+ Include system type & operating system in message.\n"), PACKAGE_BUGREPORT););
return size;
}
#endif /* HAVE_DIR_STRUCT */
/* String is: "fg, bg, attr". Which is 0, 1, 2 */
static int
-parse_color(str, which)
- char *str;
- int which;
+parse_color (char *str, int which)
{
char *p, buf[100], *d;
int i;
}
static int
-parse_cpair(cc, str)
- ColorClass cc;
- char *str;
+parse_cpair (ColorClass cc, char *str)
{
if ((textColors[(int)cc].fg=parse_color(str, 0)) == -2) {
fprintf(stderr, _("%s: can't parse foreground color in `%s'\n"),
/* Arrange to catch delete-window events */
Atom wm_delete_window;
void
-CatchDeleteWindow(Widget w, String procname)
+CatchDeleteWindow (Widget w, String procname)
{
char buf[MSG_SIZ];
XSetWMProtocols(xDisplay, XtWindow(w), &wm_delete_window, 1);
}
void
-BoardToTop()
+BoardToTop ()
{
Arg args[16];
XtSetArg(args[0], XtNiconic, False);
#define JAWS_ARGS
#define CW_USEDEFAULT (1<<31)
#define ICS_TEXT_MENU_SIZE 90
+#define DEBUG_FILE "xboard.debug"
#define SetCurrentDirectory chdir
#define GetCurrentDirectory(SIZE, NAME) getcwd(NAME, SIZE)
+#define OPTCHAR "-"
+#define SEPCHAR " "
// these two must some day move to frontend.h, when they are implemented
-Boolean EvalGraphIsUp();
-Boolean MoveHistoryIsUp();
+Boolean GameListIsUp();
// The option definition and parsing code common to XBoard and WinBoard is collected in this file
#include "args.h"
// front-end part of option handling
// [HGM] This platform-dependent table provides the location for storing the color info
+extern char *crWhite, * crBlack;
+
void *
colorVariable[] = {
- &appData.whitePieceColor,
- &appData.blackPieceColor,
+ &appData.whitePieceColor,
+ &appData.blackPieceColor,
&appData.lightSquareColor,
- &appData.darkSquareColor,
+ &appData.darkSquareColor,
&appData.highlightSquareColor,
&appData.premoveHighlightColor,
+ &appData.lowTimeWarningColor,
NULL,
NULL,
NULL,
NULL,
NULL,
- NULL,
- NULL,
- NULL,
+ &crWhite,
+ &crBlack,
NULL
};
+// [HGM] font: keep a font for each square size, even non-stndard ones
+#define NUM_SIZES 18
+#define MAX_SIZE 130
+Boolean fontIsSet[NUM_FONTS], fontValid[NUM_FONTS][MAX_SIZE];
+char *fontTable[NUM_FONTS][MAX_SIZE];
+
void
-ParseFont(char *name, int number)
+ParseFont (char *name, int number)
{ // in XBoard, only 2 of the fonts are currently implemented, and we just copy their name
+ int size;
+ if(sscanf(name, "size%d:", &size)) {
+ // [HGM] font: font is meant for specific boardSize (likely from settings file);
+ // defer processing it until we know if it matches our board size
+ if(size >= 0 && size<MAX_SIZE) { // for now, fixed limit
+ fontTable[number][size] = strdup(strchr(name, ':')+1);
+ fontValid[number][size] = True;
+ }
+ return;
+ }
switch(number) {
case 0: // CLOCK_FONT
appData.clockFont = strdup(name);
default:
return;
}
+ fontIsSet[number] = True; // [HGM] font: indicate a font was specified (not from settings file)
}
void
-SetFontDefaults()
+SetFontDefaults ()
{ // only 2 fonts currently
appData.clockFont = CLOCK_FONT_NAME;
appData.coordFont = COORD_FONT_NAME;
}
void
-CreateFonts()
+CreateFonts ()
{ // no-op, until we identify the code for this already in XBoard and move it here
}
void
-ParseColor(int n, char *name)
+ParseColor (int n, char *name)
{ // in XBoard, just copy the color-name string
if(colorVariable[n]) *(char**)colorVariable[n] = strdup(name);
}
void
-ParseTextAttribs(ColorClass cc, char *s)
-{
+ParseTextAttribs (ColorClass cc, char *s)
+{
(&appData.colorShout)[cc] = strdup(s);
}
void
-ParseBoardSize(void *addr, char *name)
+ParseBoardSize (void *addr, char *name)
{
appData.boardSize = strdup(name);
}
void
-LoadAllSounds()
+LoadAllSounds ()
{ // In XBoard the sound-playing program takes care of obtaining the actual sound
}
void
-SetCommPortDefaults()
+SetCommPortDefaults ()
{ // for now, this is a no-op, as the corresponding option does not exist in XBoard
}
// [HGM] args: these three cases taken out to stay in front-end
void
-SaveFontArg(FILE *f, ArgDescriptor *ad)
+SaveFontArg (FILE *f, ArgDescriptor *ad)
{
char *name;
- switch((int)ad->argLoc) {
+ int i, n = (int)(intptr_t)ad->argLoc;
+ switch(n) {
case 0: // CLOCK_FONT
name = appData.clockFont;
break;
default:
return;
}
- fprintf(f, "/%s=%s\n", ad->argName, name);
+ for(i=0; i<NUM_SIZES; i++) // [HGM] font: current font becomes standard for current size
+ if(sizeDefaults[i].squareSize == squareSize) { // only for standard sizes!
+ fontTable[n][squareSize] = strdup(name);
+ fontValid[n][squareSize] = True;
+ break;
+ }
+ for(i=0; i<MAX_SIZE; i++) if(fontValid[n][i]) // [HGM] font: store all standard fonts
+ fprintf(f, OPTCHAR "%s" SEPCHAR "\"size%d:%s\"\n", ad->argName, i, fontTable[n][i]);
}
void
-ExportSounds()
+ExportSounds ()
{ // nothing to do, as the sounds are at all times represented by their text-string names already
}
void
-SaveAttribsArg(FILE *f, ArgDescriptor *ad)
+SaveAttribsArg (FILE *f, ArgDescriptor *ad)
{ // here the "argLoc" defines a table index. It could have contained the 'ta' pointer itself, though
- fprintf(f, "/%s=%s\n", ad->argName, (&appData.colorShout)[(int)ad->argLoc]);
+ fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", ad->argName, (&appData.colorShout)[(int)(intptr_t)ad->argLoc]);
}
void
-SaveColor(FILE *f, ArgDescriptor *ad)
+SaveColor (FILE *f, ArgDescriptor *ad)
{ // in WinBoard the color is an int and has to be converted to text. In X it would be a string already?
- if(colorVariable[(int)ad->argLoc])
- fprintf(f, "/%s=%s\n", ad->argName, *(char**)colorVariable[(int)ad->argLoc]);
+ if(colorVariable[(int)(intptr_t)ad->argLoc])
+ fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", ad->argName, *(char**)colorVariable[(int)(intptr_t)ad->argLoc]);
}
void
-SaveBoardSize(FILE *f, char *name, void *addr)
+SaveBoardSize (FILE *f, char *name, void *addr)
{ // wrapper to shield back-end from BoardSize & sizeInfo
- fprintf(f, "/%s=%s\n", name, appData.boardSize);
+ fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", name, appData.boardSize);
}
void
-ParseCommPortSettings(char *s)
+ParseCommPortSettings (char *s)
{ // no such option in XBoard (yet)
}
+extern Widget engineOutputShell;
+
void
-GetWindowCoords()
+GetActualPlacement (Widget wg, WindowPlacement *wp)
+{
+ Arg args[16];
+ Dimension w, h;
+ Position x, y;
+ int i;
+
+ if(!wg) return;
+
+ i = 0;
+ XtSetArg(args[i], XtNx, &x); i++;
+ XtSetArg(args[i], XtNy, &y); i++;
+ XtSetArg(args[i], XtNwidth, &w); i++;
+ XtSetArg(args[i], XtNheight, &h); i++;
+ XtGetValues(wg, args, i);
+ wp->x = x - 4;
+ wp->y = y - 23;
+ wp->height = h;
+ wp->width = w;
+}
+
+void
+GetWindowCoords ()
{ // wrapper to shield use of window handles from back-end (make addressible by number?)
-#if 0
// In XBoard this will have to wait until awareness of window parameters is implemented
- GetActualPlacement(hwndMain, &wpMain);
- GetActualPlacement(hwndConsole, &wpConsole);
- GetActualPlacement(commentDialog, &wpComment);
- GetActualPlacement(editTagsDialog, &wpTags);
- GetActualPlacement(gameListDialog, &wpGameList);
- GetActualPlacement(moveHistoryDialog, &wpMoveHistory);
- GetActualPlacement(evalGraphDialog, &wpEvalGraph);
- GetActualPlacement(engineOutputDialog, &wpEngineOutput);
-#endif
+ GetActualPlacement(shellWidget, &wpMain);
+ if(EngineOutputIsUp()) GetActualPlacement(engineOutputShell, &wpEngineOutput);
+ if(MoveHistoryIsUp()) GetActualPlacement(shells[7], &wpMoveHistory);
+ if(EvalGraphIsUp()) GetActualPlacement(evalGraphShell, &wpEvalGraph);
+ if(GameListIsUp()) GetActualPlacement(gameListShell, &wpGameList);
+ if(shellUp[1]) GetActualPlacement(shells[1], &wpComment);
+ if(shellUp[2]) GetActualPlacement(shells[2], &wpTags);
}
void
-PrintCommPortSettings(FILE *f, char *name)
+PrintCommPortSettings (FILE *f, char *name)
{ // This option does not exist in XBoard
}
int
-MySearchPath(char *installDir, char *name, char *fullname)
+MySearchPath (char *installDir, char *name, char *fullname)
{ // just append installDir and name. Perhaps ExpandPath should be used here?
name = ExpandPathName(name);
- if(name && name[0] == '/') strcpy(fullname, name); else {
+ if(name && name[0] == '/')
+ safeStrCpy(fullname, name, MSG_SIZ );
+ else {
sprintf(fullname, "%s%c%s", installDir, '/', name);
}
return 1;
}
int
-MyGetFullPathName(char *name, char *fullname)
+MyGetFullPathName (char *name, char *fullname)
{ // should use ExpandPath?
name = ExpandPathName(name);
- strcpy(fullname, name);
+ safeStrCpy(fullname, name, MSG_SIZ );
return 1;
}
void
-EnsureOnScreen(int *x, int *y, int minX, int minY)
+EnsureOnScreen (int *x, int *y, int minX, int minY)
{
return;
}
-Boolean
-MoveHistoryIsUp()
-{
- return True; // still have to fix this *****************************************************************************
-}
-
-Boolean
-EvalGraphIsUp()
-{
- return False;
-}
-
int
-MainWindowUp()
+MainWindowUp ()
{ // [HGM] args: allows testing if main window is realized from back-end
return xBoardWindow != 0;
}
void
-PopUpStartupDialog()
+PopUpStartupDialog ()
{ // start menu not implemented in XBoard
}
+
char *
-ConvertToLine(int argc, char **argv)
+ConvertToLine (int argc, char **argv)
{
static char line[128*1024], buf[1024];
int i;
line[0] = NULLCHAR;
- for(i=1; i<argc; i++) {
- if( (strchr(argv[i], ' ') || strchr(argv[i], '\n') ||strchr(argv[i], '\t') )
- && argv[i][0] != '{' )
- sprintf(buf, "{%s} ", argv[i]);
- else sprintf(buf, "%s ", argv[i]);
- strcat(line, buf);
- }
- line[strlen(line)-1] = NULLCHAR;
+ for(i=1; i<argc; i++)
+ {
+ if( (strchr(argv[i], ' ') || strchr(argv[i], '\n') ||strchr(argv[i], '\t') || argv[i][0] == NULLCHAR)
+ && argv[i][0] != '{' )
+ snprintf(buf, sizeof(buf)/sizeof(buf[0]), "{%s} ", argv[i]);
+ else
+ snprintf(buf, sizeof(buf)/sizeof(buf[0]), "%s ", argv[i]);
+ strncat(line, buf, 128*1024 - strlen(line) - 1 );
+ }
+
+ line[strlen(line)-1] = NULLCHAR;
return line;
}
//--------------------------------------------------------------------------------------------
+extern Boolean twoBoards, partnerUp;
+
#ifdef IDSIZES
// eventually, all layout determining code should go into a subroutine, but until then IDSIZE remains undefined
#else
#define BoardSize int
-void InitDrawingSizes(BoardSize boardSize, int flags)
+void
+InitDrawingSizes (BoardSize boardSize, int flags)
{ // [HGM] resize is functional now, but for board format changes only (nr of ranks, files)
Dimension timerWidth, boardWidth, boardHeight, w, h, sep, bor, wr, hr;
Arg args[16];
XtGeometryResult gres;
int i;
+ static Dimension oldWidth, oldHeight;
+ static VariantClass oldVariant;
+ static int oldDual = -1, oldMono = -1;
if(!formWidget) return;
+ if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap;
+ boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
+ boardHeight = lineGap + BOARD_HEIGHT * (squareSize + lineGap);
+
+ if(boardWidth != oldWidth || boardHeight != oldHeight || oldDual != twoBoards) { // do resizing stuff only if size actually changed
/*
* Enable shell resizing.
*/
shellArgs[1].value = (XtArgVal) &h;
XtGetValues(shellWidget, shellArgs, 2);
- shellArgs[4].value = 2*w; shellArgs[2].value = 10;
+ shellArgs[4].value = 3*w; shellArgs[2].value = 10;
shellArgs[5].value = 2*h; shellArgs[3].value = 10;
XtSetValues(shellWidget, &shellArgs[2], 4);
XtSetArg(args[0], XtNdefaultDistance, &sep);
XtGetValues(formWidget, args, 1);
- boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
- boardHeight = lineGap + BOARD_HEIGHT * (squareSize + lineGap);
+ oldWidth = boardWidth; oldHeight = boardHeight; oldDual = twoBoards;
CreateGrid();
+ hOffset = boardWidth + 10;
+ for(i=0; i<BOARD_WIDTH+BOARD_HEIGHT+2; i++) { // [HGM] dual: grid for second board
+ secondSegments[i] = gridSegments[i];
+ secondSegments[i].x1 += hOffset;
+ secondSegments[i].x2 += hOffset;
+ }
XtSetArg(args[0], XtNwidth, boardWidth);
XtSetArg(args[1], XtNheight, boardHeight);
/*
* Inhibit shell resizing.
*/
- shellArgs[0].value = w = (XtArgVal) boardWidth + marginW;
+ shellArgs[0].value = w = (XtArgVal) boardWidth + marginW + twoBoards*hOffset; // [HGM] dual
shellArgs[1].value = h = (XtArgVal) boardHeight + marginH;
shellArgs[4].value = shellArgs[2].value = w;
shellArgs[5].value = shellArgs[3].value = h;
XtSetValues(shellWidget, &shellArgs[0], 6);
+ }
// [HGM] pieces: tailor piece bitmaps to needs of specific variant
// (only for xpm)
+
+ if(gameInfo.variant != oldVariant) { // and only if variant changed
+
if(useImages) {
for(i=0; i<4; i++) {
int p;
xpmPieceBitmap[i][(int)WhiteMarshall] = xpmPieceBitmap2[i][(int)WhiteSilver];
}
#endif
+ if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) {
+ xpmPieceBitmap[i][(int)WhiteAngel] = xpmPieceBitmap2[i][(int)WhiteFalcon];
+ xpmPieceBitmap[i][(int)WhiteMarshall] = xpmPieceBitmap2[i][(int)WhiteAlfil];
+ }
#if !HAVE_LIBXPM
// [HGM] why are thee ximMasks used at all? the ximPieceBitmaps seem to be never used!
for(p=0; p<=(int)WhiteKing; p++)
ximMaskPm[(int)WhiteMarshall] = ximMaskPm2[(int)WhiteSilver];
}
#endif
+ if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) {
+ ximMaskPm[(int)WhiteAngel] = ximMaskPm2[(int)WhiteFalcon];
+ ximMaskPm[(int)WhiteMarshall] = ximMaskPm2[(int)WhiteAlfil];
+ }
#endif
}
} else {
pieceBitmap[i][(int)WhiteMarshall] = pieceBitmap2[i][(int)WhiteSilver];
}
#endif
+ if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) {
+ pieceBitmap[i][(int)WhiteAngel] = pieceBitmap2[i][(int)WhiteFalcon];
+ pieceBitmap[i][(int)WhiteMarshall] = pieceBitmap2[i][(int)WhiteAlfil];
+ }
}
}
+ oldMono = -10; // kludge to force recreation of animation masks
+ }
#if HAVE_LIBXPM
+ if(appData.monoMode != oldMono)
CreateAnimVars();
#endif
+ oldMono = appData.monoMode;
}
#endif
-void EscapeExpand(char *p, char *q)
-{ // [HGM] initstring: routine to shape up string arguments
- while(*p++ = *q++) if(p[-1] == '\\')
- switch(*q++) {
- case 'n': p[-1] = '\n'; break;
- case 'r': p[-1] = '\r'; break;
- case 't': p[-1] = '\t'; break;
- case '\\': p[-1] = '\\'; break;
- case 0: *p = 0; return;
- default: p[-1] = q[-1]; break;
- }
+void
+ParseIcsTextColors ()
+{ // [HGM] tken out of main(), so it can be called from ICS-Options dialog
+ if (parse_cpair(ColorShout, appData.colorShout) < 0 ||
+ parse_cpair(ColorSShout, appData.colorSShout) < 0 ||
+ parse_cpair(ColorChannel1, appData.colorChannel1) < 0 ||
+ parse_cpair(ColorChannel, appData.colorChannel) < 0 ||
+ parse_cpair(ColorKibitz, appData.colorKibitz) < 0 ||
+ parse_cpair(ColorTell, appData.colorTell) < 0 ||
+ parse_cpair(ColorChallenge, appData.colorChallenge) < 0 ||
+ parse_cpair(ColorRequest, appData.colorRequest) < 0 ||
+ parse_cpair(ColorSeek, appData.colorSeek) < 0 ||
+ parse_cpair(ColorNormal, appData.colorNormal) < 0)
+ {
+ if (appData.colorize) {
+ fprintf(stderr,
+ _("%s: can't parse color names; disabling colorization\n"),
+ programName);
+ }
+ appData.colorize = FALSE;
+ }
}
int
-main(argc, argv)
- int argc;
- char **argv;
+MakeColors ()
+{ // [HGM] taken out of main(), so it can be called from BoardOptions dialog
+ XrmValue vFrom, vTo;
+ int forceMono = False;
+
+ if (!appData.monoMode) {
+ vFrom.addr = (caddr_t) appData.lightSquareColor;
+ vFrom.size = strlen(appData.lightSquareColor);
+ XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
+ if (vTo.addr == NULL) {
+ appData.monoMode = True;
+ forceMono = True;
+ } else {
+ lightSquareColor = *(Pixel *) vTo.addr;
+ }
+ }
+ if (!appData.monoMode) {
+ vFrom.addr = (caddr_t) appData.darkSquareColor;
+ vFrom.size = strlen(appData.darkSquareColor);
+ XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
+ if (vTo.addr == NULL) {
+ appData.monoMode = True;
+ forceMono = True;
+ } else {
+ darkSquareColor = *(Pixel *) vTo.addr;
+ }
+ }
+ if (!appData.monoMode) {
+ vFrom.addr = (caddr_t) appData.whitePieceColor;
+ vFrom.size = strlen(appData.whitePieceColor);
+ XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
+ if (vTo.addr == NULL) {
+ appData.monoMode = True;
+ forceMono = True;
+ } else {
+ whitePieceColor = *(Pixel *) vTo.addr;
+ }
+ }
+ if (!appData.monoMode) {
+ vFrom.addr = (caddr_t) appData.blackPieceColor;
+ vFrom.size = strlen(appData.blackPieceColor);
+ XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
+ if (vTo.addr == NULL) {
+ appData.monoMode = True;
+ forceMono = True;
+ } else {
+ blackPieceColor = *(Pixel *) vTo.addr;
+ }
+ }
+
+ if (!appData.monoMode) {
+ vFrom.addr = (caddr_t) appData.highlightSquareColor;
+ vFrom.size = strlen(appData.highlightSquareColor);
+ XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
+ if (vTo.addr == NULL) {
+ appData.monoMode = True;
+ forceMono = True;
+ } else {
+ highlightSquareColor = *(Pixel *) vTo.addr;
+ }
+ }
+
+ if (!appData.monoMode) {
+ vFrom.addr = (caddr_t) appData.premoveHighlightColor;
+ vFrom.size = strlen(appData.premoveHighlightColor);
+ XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
+ if (vTo.addr == NULL) {
+ appData.monoMode = True;
+ forceMono = True;
+ } else {
+ premoveHighlightColor = *(Pixel *) vTo.addr;
+ }
+ }
+ return forceMono;
+}
+
+void
+CreateAnyPieces ()
+{ // [HGM] taken out of main
+#if HAVE_LIBXPM
+ if (appData.monoMode && // [HGM] no sense to go on to certain doom
+ (appData.bitmapDirectory == NULL || appData.bitmapDirectory[0] == NULLCHAR))
+ appData.bitmapDirectory = strdup(DEF_BITMAP_DIR);
+
+ if (appData.bitmapDirectory[0] != NULLCHAR) {
+ CreatePieces();
+ } else {
+ CreateXPMPieces();
+ CreateXPMBoard(appData.liteBackTextureFile, 1);
+ CreateXPMBoard(appData.darkBackTextureFile, 0);
+ }
+#else
+ CreateXIMPieces();
+ /* Create regular pieces */
+ if (!useImages) CreatePieces();
+#endif
+}
+
+int
+main (int argc, char **argv)
{
int i, j, clockFontPxlSize, coordFontPxlSize, fontPxlSize;
XSetWindowAttributes window_attributes;
char *p;
XrmDatabase xdb;
int forceMono = False;
-//define INDIRECTION
-#ifdef INDIRECTION
- // [HGM] before anything else, expand any indirection files amongst options
- char *argvCopy[1000]; // 1000 seems enough
- char newArgs[10000]; // holds actual characters
- int k = 0;
srandom(time(0)); // [HGM] book: make random truly random
- j = 0;
- for(i=0; i<argc; i++) {
- if(j >= 1000-2) { printf(_("too many arguments\n")); exit(-1); }
-//fprintf(stderr, "arg %s\n", argv[i]);
- if(argv[i][0] != '@') argvCopy[j++] = argv[i]; else {
- char c;
- FILE *f = fopen(argv[i]+1, "rb");
- if(f == NULL) { fprintf(stderr, _("ignore %s\n"), argv[i]); continue; } // do not expand non-existing
- argvCopy[j++] = newArgs + k; // get ready for first argument from file
- while((c = fgetc(f)) != EOF) { // each line of file inserts 1 argument in the list
- if(c == '\n') {
- if(j >= 1000-2) { printf(_("too many arguments\n")); exit(-1); }
- newArgs[k++] = 0; // terminate current arg
- if(k >= 10000-1) { printf(_("too long arguments\n")); exit(-1); }
- argvCopy[j++] = newArgs + k; // get ready for next
- } else {
- if(k >= 10000-1) { printf(_("too long arguments\n")); exit(-1); }
- newArgs[k++] = c;
- }
- }
- newArgs[k] = 0;
- j--;
- fclose(f);
- }
- }
- argvCopy[j] = NULL;
- argv = argvCopy;
- argc = j;
-#endif
-
setbuf(stdout, NULL);
setbuf(stderr, NULL);
debugFP = stderr;
+ if(argc > 1 && (!strcmp(argv[1], "-v" ) || !strcmp(argv[1], "--version" ))) {
+ printf("%s version %s\n", PACKAGE_NAME, PACKAGE_VERSION);
+ exit(0);
+ }
+
programName = strrchr(argv[0], '/');
if (programName == NULL)
programName = argv[0];
{ // [HGM] initstring: kludge to fix bad bug. expand '\n' characters in init string and computer string.
static char buf[MSG_SIZ];
- EscapeExpand(buf, appData.initString);
- appData.initString = strdup(buf);
+ EscapeExpand(buf, appData.firstInitString);
+ appData.firstInitString = strdup(buf);
EscapeExpand(buf, appData.secondInitString);
appData.secondInitString = strdup(buf);
EscapeExpand(buf, appData.firstComputerString);
setbuf(debugFP, NULL);
}
+#if ENABLE_NLS
+ if (appData.debugMode) {
+ fprintf(debugFP, "locale = %s\n", setlocale(LC_ALL, NULL));
+ }
+#endif
+
/* [HGM,HR] make sure board size is acceptable */
if(appData.NrFiles > BOARD_FILES ||
appData.NrRanks > BOARD_RANKS )
fontPxlSize = szd->fontPxlSize;
smallLayout = szd->smallLayout;
tinyLayout = szd->tinyLayout;
+ // [HGM] font: use defaults from settings file if available and not overruled
}
+ if(!fontIsSet[CLOCK_FONT] && fontValid[CLOCK_FONT][squareSize])
+ appData.clockFont = fontTable[CLOCK_FONT][squareSize];
+ if(!fontIsSet[MESSAGE_FONT] && fontValid[MESSAGE_FONT][squareSize])
+ appData.font = fontTable[MESSAGE_FONT][squareSize];
+ if(!fontIsSet[COORD_FONT] && fontValid[COORD_FONT][squareSize])
+ appData.coordFont = fontTable[COORD_FONT][squareSize];
/* Now, using squareSize as a hint, find a good XPM/XIM set size */
if (strlen(appData.pixmapDirectory) > 0) {
fprintf(stderr, _("Closest %s size: %d\n"), IMAGE_EXT, squareSize);
}
}
+ defaultLineGap = lineGap;
+ if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap;
/* [HR] height treated separately (hacked) */
boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
/*
* Determine what fonts to use.
*/
+#if ENABLE_NLS
+ appData.font = InsertPxlSize(appData.font, fontPxlSize);
+ appData.clockFont = InsertPxlSize(appData.clockFont, clockFontPxlSize);
+ appData.coordFont = InsertPxlSize(appData.coordFont, coordFontPxlSize);
+ fontSet = CreateFontSet(appData.font);
+ clockFontSet = CreateFontSet(appData.clockFont);
+ {
+ /* For the coordFont, use the 0th font of the fontset. */
+ XFontSet coordFontSet = CreateFontSet(appData.coordFont);
+ XFontStruct **font_struct_list;
+ XFontSetExtents *fontSize;
+ char **font_name_list;
+ XFontsOfFontSet(coordFontSet, &font_struct_list, &font_name_list);
+ coordFontID = XLoadFont(xDisplay, font_name_list[0]);
+ coordFontStruct = XQueryFont(xDisplay, coordFontID);
+ fontSize = XExtentsOfFontSet(fontSet); // [HGM] figure out how much vertical space font takes
+ textHeight = fontSize->max_logical_extent.height + 5; // add borderWidth
+ }
+#else
+ appData.font = FindFont(appData.font, fontPxlSize);
appData.clockFont = FindFont(appData.clockFont, clockFontPxlSize);
+ appData.coordFont = FindFont(appData.coordFont, coordFontPxlSize);
clockFontID = XLoadFont(xDisplay, appData.clockFont);
clockFontStruct = XQueryFont(xDisplay, clockFontID);
- appData.coordFont = FindFont(appData.coordFont, coordFontPxlSize);
coordFontID = XLoadFont(xDisplay, appData.coordFont);
coordFontStruct = XQueryFont(xDisplay, coordFontID);
- appData.font = FindFont(appData.font, fontPxlSize);
- countFontID = XLoadFont(xDisplay, appData.coordFont); // [HGM] holdings
- countFontStruct = XQueryFont(xDisplay, countFontID);
-// appData.font = FindFont(appData.font, fontPxlSize);
+#endif
+ countFontID = coordFontID; // [HGM] holdings
+ countFontStruct = coordFontStruct;
xdb = XtDatabase(xDisplay);
+#if ENABLE_NLS
+ XrmPutLineResource(&xdb, "*international: True");
+ vTo.size = sizeof(XFontSet);
+ vTo.addr = (XtPointer) &fontSet;
+ XrmPutResource(&xdb, "*fontSet", XtRFontSet, &vTo);
+#else
XrmPutStringResource(&xdb, "*font", appData.font);
+#endif
/*
* Detect if there are not enough colors available and adapt.
appData.monoMode = True;
}
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) appData.lightSquareColor;
- vFrom.size = strlen(appData.lightSquareColor);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- appData.monoMode = True;
- forceMono = True;
- } else {
- lightSquareColor = *(Pixel *) vTo.addr;
- }
- }
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) appData.darkSquareColor;
- vFrom.size = strlen(appData.darkSquareColor);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- appData.monoMode = True;
- forceMono = True;
- } else {
- darkSquareColor = *(Pixel *) vTo.addr;
- }
- }
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) appData.whitePieceColor;
- vFrom.size = strlen(appData.whitePieceColor);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- appData.monoMode = True;
- forceMono = True;
- } else {
- whitePieceColor = *(Pixel *) vTo.addr;
- }
- }
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) appData.blackPieceColor;
- vFrom.size = strlen(appData.blackPieceColor);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- appData.monoMode = True;
- forceMono = True;
- } else {
- blackPieceColor = *(Pixel *) vTo.addr;
- }
- }
-
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) appData.highlightSquareColor;
- vFrom.size = strlen(appData.highlightSquareColor);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- appData.monoMode = True;
- forceMono = True;
- } else {
- highlightSquareColor = *(Pixel *) vTo.addr;
- }
- }
-
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) appData.premoveHighlightColor;
- vFrom.size = strlen(appData.premoveHighlightColor);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- appData.monoMode = True;
- forceMono = True;
- } else {
- premoveHighlightColor = *(Pixel *) vTo.addr;
- }
- }
+ forceMono = MakeColors();
if (forceMono) {
fprintf(stderr, _("%s: too few colors available; trying monochrome mode\n"),
programName);
-
- if (appData.bitmapDirectory == NULL ||
- appData.bitmapDirectory[0] == NULLCHAR)
- appData.bitmapDirectory = DEF_BITMAP_DIR;
+ appData.monoMode = True;
}
if (appData.lowTimeWarning && !appData.monoMode) {
vFrom.addr = (caddr_t) appData.lowTimeWarningColor;
vFrom.size = strlen(appData.lowTimeWarningColor);
XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL)
+ if (vTo.addr == NULL)
appData.monoMode = True;
else
lowTimeWarningColor = *(Pixel *) vTo.addr;
(unsigned long) XBlackPixel(xDisplay, xScreen));
}
- if (parse_cpair(ColorShout, appData.colorShout) < 0 ||
- parse_cpair(ColorSShout, appData.colorSShout) < 0 ||
- parse_cpair(ColorChannel1, appData.colorChannel1) < 0 ||
- parse_cpair(ColorChannel, appData.colorChannel) < 0 ||
- parse_cpair(ColorKibitz, appData.colorKibitz) < 0 ||
- parse_cpair(ColorTell, appData.colorTell) < 0 ||
- parse_cpair(ColorChallenge, appData.colorChallenge) < 0 ||
- parse_cpair(ColorRequest, appData.colorRequest) < 0 ||
- parse_cpair(ColorSeek, appData.colorSeek) < 0 ||
- parse_cpair(ColorNormal, appData.colorNormal) < 0)
- {
- if (appData.colorize) {
- fprintf(stderr,
- _("%s: can't parse color names; disabling colorization\n"),
- programName);
- }
- appData.colorize = FALSE;
- }
+ ParseIcsTextColors();
textColors[ColorNone].fg = textColors[ColorNone].bg = -1;
textColors[ColorNone].attr = 0;
XtGetValues(formWidget, args, 1);
j = 0;
- widgetList[j++] = menuBarWidget = CreateMenuBar(menuBar);
+ widgetList[j++] = menuBarWidget = CreateMenuBar(menuBar, boardWidth);
XtSetArg(args[0], XtNtop, XtChainTop);
XtSetArg(args[1], XtNbottom, XtChainTop);
XtSetArg(args[2], XtNright, XtChainLeft);
widgetList[j++] = whiteTimerWidget =
XtCreateWidget("whiteTime", labelWidgetClass,
formWidget, timerArgs, XtNumber(timerArgs));
+#if ENABLE_NLS
+ XtSetArg(args[0], XtNfontSet, clockFontSet);
+#else
XtSetArg(args[0], XtNfont, clockFontStruct);
+#endif
XtSetArg(args[1], XtNtop, XtChainTop);
XtSetArg(args[2], XtNbottom, XtChainTop);
XtSetValues(whiteTimerWidget, args, 3);
widgetList[j++] = blackTimerWidget =
XtCreateWidget("blackTime", labelWidgetClass,
formWidget, timerArgs, XtNumber(timerArgs));
+#if ENABLE_NLS
+ XtSetArg(args[0], XtNfontSet, clockFontSet);
+#else
XtSetArg(args[0], XtNfont, clockFontStruct);
+#endif
XtSetArg(args[1], XtNtop, XtChainTop);
XtSetArg(args[2], XtNbottom, XtChainTop);
XtSetValues(blackTimerWidget, args, 3);
XtRealizeWidget(shellWidget);
+ if(wpMain.x > 0) {
+ XtSetArg(args[0], XtNx, wpMain.x);
+ XtSetArg(args[1], XtNy, wpMain.y);
+ XtSetValues(shellWidget, args, 2);
+ }
+
/*
* Correct the width of the message and title widgets.
* It is not known why some systems need the extra fudge term.
programName, gres, w, h, wr, hr);
}
/* !! end hack */
+ if(!textHeight) textHeight = hr; // [HGM] if !NLS textHeight is still undefined, and we grab it from here
XtSetArg(args[0], XtNleft, XtChainLeft); // [HGM] glue ends for good run-time sizing
XtSetArg(args[1], XtNright, XtChainRight);
XtSetValues(messageWidget, args, 2);
ReadBitmap(&xMarkPixmap, "checkmark.bm",
checkmark_bits, checkmark_width, checkmark_height);
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
+#ifndef OPTIONSDIALOG
if (appData.alwaysPromoteToQueen) {
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Always Queen"),
args, 1);
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Animate Moving"),
args, 1);
}
- if (appData.autoComment) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Comment"),
- args, 1);
- }
if (appData.autoCallFlag) {
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Flag"),
args, 1);
XtSetValues(XtNameToWidget(menuBarWidget,"menuOptions.Auto Flip View"),
args, 1);
}
- if (appData.autoObserve) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Observe"),
- args, 1);
- }
- if (appData.autoRaiseBoard) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Auto Raise Board"), args, 1);
- }
- if (appData.autoSaveGames) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"),
- args, 1);
- }
- if (appData.saveGameFile[0] != NULLCHAR) {
- /* Can't turn this off from menu */
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"),
- args, 1);
- XtSetSensitive(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"),
- False);
-
- }
if (appData.blindfold) {
XtSetValues(XtNameToWidget(menuBarWidget,
"menuOptions.Blindfold"), args, 1);
"menuOptions.Flash Moves"),
args, 1);
}
- if (appData.getMoveList) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Get Move List"),
- args, 1);
- }
#if HIGHDRAG
if (appData.highlightDragging) {
XtSetValues(XtNameToWidget(menuBarWidget,
"menuOptions.Highlight Last Move"),
args, 1);
}
- if (appData.icsAlarm) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.ICS Alarm"),
+ if (appData.highlightMoveWithArrow) {
+ XtSetValues(XtNameToWidget(menuBarWidget,
+ "menuOptions.Arrow"),
args, 1);
}
+// if (appData.icsAlarm) {
+// XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.ICS Alarm"),
+// args, 1);
+// }
if (appData.ringBellAfterMoves) {
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Move Sound"),
args, 1);
}
- if (appData.oldSaveStyle) {
+ if (appData.oneClick) {
XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Old Save Style"), args, 1);
+ "menuOptions.OneClick"), args, 1);
}
if (appData.periodicUpdates) {
XtSetValues(XtNameToWidget(menuBarWidget,
XtSetValues(XtNameToWidget(menuBarWidget,
"menuOptions.Popup Move Errors"), args, 1);
}
- if (appData.premove) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Premove"), args, 1);
- }
- if (appData.quietPlay) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Quiet Play"), args, 1);
- }
+// if (appData.premove) {
+// XtSetValues(XtNameToWidget(menuBarWidget,
+// "menuOptions.Premove"), args, 1);
+// }
if (appData.showCoords) {
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Show Coords"),
args, 1);
XtSetValues(XtNameToWidget(menuBarWidget,"menuOptions.Test Legality"),
args, 1);
}
+#endif
if (saveSettingsOnExit) {
XtSetValues(XtNameToWidget(menuBarWidget,"menuOptions.Save Settings on Exit"),
args, 1);
CatchDeleteWindow(shellWidget, "QuitProc");
- CreateGCs();
+ CreateGCs(False);
CreateGrid();
-#if HAVE_LIBXPM
- if (appData.bitmapDirectory[0] != NULLCHAR) {
- CreatePieces();
- } else {
- CreateXPMPieces();
- }
-#else
- CreateXIMPieces();
- /* Create regular pieces */
- if (!useImages) CreatePieces();
-#endif
+ CreateAnyPieces();
CreatePieceMenus();
/* Why is the following needed on some versions of X instead
* of a translation? */
- XtAddEventHandler(boardWidget, ExposureMask, False,
+ XtAddEventHandler(boardWidget, ExposureMask|PointerMotionMask, False,
(XtEventHandler) EventProc, NULL);
/* end why */
+ XtAddEventHandler(formWidget, KeyPressMask, False,
+ (XtEventHandler) MoveTypeInProc, NULL);
+
+ /* [AS] Restore layout */
+ if( wpMoveHistory.visible ) {
+ HistoryPopUp();
+ }
+
+ if( wpEvalGraph.visible )
+ {
+ EvalGraphPopUp();
+ };
+
+ if( wpEngineOutput.visible ) {
+ EngineOutputPopUp();
+ }
InitBackEnd2();
}
gameInfo.boardWidth = 0; // [HGM] pieces: kludge to ensure InitPosition() calls InitDrawingSizes()
InitPosition(TRUE);
+// XtSetKeyboardFocus(shellWidget, formWidget);
+ XSetInputFocus(xDisplay, XtWindow(formWidget), RevertToPointerRoot, CurrentTime);
XtAppMainLoop(appContext);
if (appData.debugMode) fclose(debugFP); // [DM] debug
return 0;
}
+static Boolean noEcho;
+
void
-ShutDownFrontEnd()
+ShutDownFrontEnd ()
{
if (appData.icsActive && oldICSInteractionTitle != NULL) {
DisplayIcsInteractionTitle(oldICSInteractionTitle);
if (saveSettingsOnExit) SaveSettings(settingsFileName);
unlink(gameCopyFilename);
unlink(gamePasteFilename);
+ if(noEcho) EchoOn();
}
-RETSIGTYPE TermSizeSigHandler(int sig)
+RETSIGTYPE
+TermSizeSigHandler (int sig)
{
update_ics_width();
}
RETSIGTYPE
-IntSigHandler(sig)
- int sig;
+IntSigHandler (int sig)
{
ExitEvent(sig);
}
RETSIGTYPE
-CmailSigHandler(sig)
- int sig;
+CmailSigHandler (int sig)
{
int dummy = 0;
int error;
}
void
-CmailSigHandlerCallBack(isr, closure, message, count, error)
- InputSourceRef isr;
- VOIDSTAR closure;
- char *message;
- int count;
- int error;
+CmailSigHandlerCallBack (InputSourceRef isr, VOIDSTAR closure, char *message, int count, int error)
{
BoardToTop();
ReloadCmailMsgEvent(TRUE); /* Reload cmail msg */
void
-ICSInitScript()
+ICSInitScript ()
{
- FILE *f;
- char buf[MSG_SIZ];
- char *p;
+ /* try to open the icsLogon script, either in the location given
+ * or in the users HOME directory
+ */
+
+ FILE *f;
+ char buf[MSG_SIZ];
+ char *homedir;
- f = fopen(appData.icsLogon, "r");
- if (f == NULL) {
- p = getenv("HOME");
- if (p != NULL) {
- strcpy(buf, p);
- strcat(buf, "/");
- strcat(buf, appData.icsLogon);
- f = fopen(buf, "r");
+ f = fopen(appData.icsLogon, "r");
+ if (f == NULL)
+ {
+ homedir = getenv("HOME");
+ if (homedir != NULL)
+ {
+ safeStrCpy(buf, homedir, sizeof(buf)/sizeof(buf[0]) );
+ strncat(buf, "/", MSG_SIZ - strlen(buf) - 1);
+ strncat(buf, appData.icsLogon, MSG_SIZ - strlen(buf) - 1);
+ f = fopen(buf, "r");
}
}
- if (f != NULL)
- ProcessICSInitScript(f);
+
+ if (f != NULL)
+ ProcessICSInitScript(f);
+ else
+ printf("Warning: Couldn't open icsLogon file (checked %s and %s).\n", appData.icsLogon, buf);
+
+ return;
}
void
-ResetFrontEnd()
+ResetFrontEnd ()
{
CommentPopDown();
- EditCommentPopDown();
TagsPopDown();
return;
}
} Enables;
void
-GreyRevert(grey)
- Boolean grey;
+GreyRevert (Boolean grey)
{
Widget w;
if (!menuBarWidget) return;
- w = XtNameToWidget(menuBarWidget, "menuStep.Revert");
+ w = XtNameToWidget(menuBarWidget, "menuEdit.Revert");
+ if (w == NULL) {
+ DisplayError("menuEdit.Revert", 0);
+ } else {
+ XtSetSensitive(w, !grey);
+ }
+ w = XtNameToWidget(menuBarWidget, "menuEdit.Annotate");
if (w == NULL) {
- DisplayError("menuStep.Revert", 0);
+ DisplayError("menuEdit.Annotate", 0);
} else {
XtSetSensitive(w, !grey);
}
}
void
-SetMenuEnables(enab)
- Enables *enab;
+SetMenuEnables (Enables *enab)
{
Widget w;
if (!menuBarWidget) return;
{ "menuMode.Analysis Mode", False },
{ "menuMode.Analyze File", False },
{ "menuMode.Two Machines", False },
+ { "menuMode.Machine Match", False },
#ifndef ZIPPY
- { "menuHelp.Hint", False },
- { "menuHelp.Book", False },
- { "menuStep.Move Now", False },
+ { "menuEngine.Hint", False },
+ { "menuEngine.Book", False },
+ { "menuEngine.Move Now", False },
+#ifndef OPTIONSDIALOG
{ "menuOptions.Periodic Updates", False },
{ "menuOptions.Hide Thinking", False },
{ "menuOptions.Ponder Next Move", False },
#endif
+#endif
+ { "menuEngine.Engine #1 Settings", False },
+ { "menuEngine.Engine #2 Settings", False },
+ { "menuEngine.Load Engine", False },
+ { "menuEdit.Annotate", False },
+ { "menuOptions.Match", False },
{ NULL, False }
};
{ "menuMode.Analysis Mode", False },
{ "menuMode.Analyze File", False },
{ "menuMode.Two Machines", False },
+ { "menuMode.Machine Match", False },
{ "menuMode.ICS Client", False },
- { "menuMode.ICS Input Box", False },
+ { "menuView.ICStex", False },
+ { "menuView.ICS Input Box", False },
{ "Action", False },
- { "menuStep.Revert", False },
- { "menuStep.Move Now", False },
- { "menuStep.Retract Move", False },
- { "menuOptions.Auto Comment", False },
+ { "menuEdit.Revert", False },
+ { "menuEdit.Annotate", False },
+ { "menuEngine.Engine #1 Settings", False },
+ { "menuEngine.Engine #2 Settings", False },
+ { "menuEngine.Move Now", False },
+ { "menuEngine.Retract Move", False },
+ { "menuOptions.ICS", False },
+#ifndef OPTIONSDIALOG
{ "menuOptions.Auto Flag", False },
{ "menuOptions.Auto Flip View", False },
- { "menuOptions.Auto Observe", False },
- { "menuOptions.Auto Raise Board", False },
- { "menuOptions.Get Move List", False },
- { "menuOptions.ICS Alarm", False },
+// { "menuOptions.ICS Alarm", False },
{ "menuOptions.Move Sound", False },
- { "menuOptions.Quiet Play", False },
{ "menuOptions.Hide Thinking", False },
{ "menuOptions.Periodic Updates", False },
{ "menuOptions.Ponder Next Move", False },
- { "menuHelp.Hint", False },
- { "menuHelp.Book", False },
+#endif
+ { "menuEngine.Hint", False },
+ { "menuEngine.Book", False },
{ NULL, False }
};
Enables gnuEnables[] = {
{ "menuMode.ICS Client", False },
- { "menuMode.ICS Input Box", False },
+ { "menuView.ICStex", False },
+ { "menuView.ICS Input Box", False },
{ "menuAction.Accept", False },
{ "menuAction.Decline", False },
{ "menuAction.Rematch", False },
{ "menuAction.Adjourn", False },
{ "menuAction.Stop Examining", False },
{ "menuAction.Stop Observing", False },
- { "menuStep.Revert", False },
- { "menuOptions.Auto Comment", False },
- { "menuOptions.Auto Observe", False },
- { "menuOptions.Auto Raise Board", False },
- { "menuOptions.Get Move List", False },
- { "menuOptions.Premove", False },
- { "menuOptions.Quiet Play", False },
+ { "menuAction.Upload to Examine", False },
+ { "menuEdit.Revert", False },
+ { "menuEdit.Annotate", False },
+ { "menuOptions.ICS", False },
/* The next two options rely on SetCmailMode being called *after* */
/* SetGNUMode so that when GNU is being used to give hints these */
{ "menuFile.Mail Move", False },
{ "menuFile.Reload CMail Message", False },
+ // [HGM] The following have been added to make a switch from ncp to GNU mode possible
+ { "menuMode.Machine White", True },
+ { "menuMode.Machine Black", True },
+ { "menuMode.Analysis Mode", True },
+ { "menuMode.Analyze File", True },
+ { "menuMode.Two Machines", True },
+ { "menuMode.Machine Match", True },
+ { "menuEngine.Engine #1 Settings", True },
+ { "menuEngine.Engine #2 Settings", True },
+ { "menuEngine.Hint", True },
+ { "menuEngine.Book", True },
+ { "menuEngine.Move Now", True },
+ { "menuEngine.Retract Move", True },
+ { "Action", True },
{ NULL, False }
};
Enables trainingOnEnables[] = {
{ "menuMode.Edit Comment", False },
{ "menuMode.Pause", False },
- { "menuStep.Forward", False },
- { "menuStep.Backward", False },
- { "menuStep.Forward to End", False },
- { "menuStep.Back to Start", False },
- { "menuStep.Move Now", False },
- { "menuStep.Truncate Game", False },
+ { "menuEdit.Forward", False },
+ { "menuEdit.Backward", False },
+ { "menuEdit.Forward to End", False },
+ { "menuEdit.Back to Start", False },
+ { "menuEngine.Move Now", False },
+ { "menuEdit.Truncate Game", False },
{ NULL, False }
};
Enables trainingOffEnables[] = {
{ "menuMode.Edit Comment", True },
{ "menuMode.Pause", True },
- { "menuStep.Forward", True },
- { "menuStep.Backward", True },
- { "menuStep.Forward to End", True },
- { "menuStep.Back to Start", True },
- { "menuStep.Move Now", True },
- { "menuStep.Truncate Game", True },
+ { "menuEdit.Forward", True },
+ { "menuEdit.Backward", True },
+ { "menuEdit.Forward to End", True },
+ { "menuEdit.Back to Start", True },
+ { "menuEngine.Move Now", True },
+ { "menuEdit.Truncate Game", True },
{ NULL, False }
};
Enables machineThinkingEnables[] = {
{ "menuFile.Load Game", False },
- { "menuFile.Load Next Game", False },
- { "menuFile.Load Previous Game", False },
- { "menuFile.Reload Same Game", False },
- { "menuFile.Paste Game", False },
+// { "menuFile.Load Next Game", False },
+// { "menuFile.Load Previous Game", False },
+// { "menuFile.Reload Same Game", False },
+ { "menuEdit.Paste Game", False },
{ "menuFile.Load Position", False },
- { "menuFile.Load Next Position", False },
- { "menuFile.Load Previous Position", False },
- { "menuFile.Reload Same Position", False },
- { "menuFile.Paste Position", False },
+// { "menuFile.Load Next Position", False },
+// { "menuFile.Load Previous Position", False },
+// { "menuFile.Reload Same Position", False },
+ { "menuEdit.Paste Position", False },
{ "menuMode.Machine White", False },
{ "menuMode.Machine Black", False },
{ "menuMode.Two Machines", False },
- { "menuStep.Retract Move", False },
+// { "menuMode.Machine Match", False },
+ { "menuEngine.Retract Move", False },
{ NULL, False }
};
Enables userThinkingEnables[] = {
{ "menuFile.Load Game", True },
- { "menuFile.Load Next Game", True },
- { "menuFile.Load Previous Game", True },
- { "menuFile.Reload Same Game", True },
- { "menuFile.Paste Game", True },
+// { "menuFile.Load Next Game", True },
+// { "menuFile.Load Previous Game", True },
+// { "menuFile.Reload Same Game", True },
+ { "menuEdit.Paste Game", True },
{ "menuFile.Load Position", True },
- { "menuFile.Load Next Position", True },
- { "menuFile.Load Previous Position", True },
- { "menuFile.Reload Same Position", True },
- { "menuFile.Paste Position", True },
+// { "menuFile.Load Next Position", True },
+// { "menuFile.Load Previous Position", True },
+// { "menuFile.Reload Same Position", True },
+ { "menuEdit.Paste Position", True },
{ "menuMode.Machine White", True },
{ "menuMode.Machine Black", True },
{ "menuMode.Two Machines", True },
- { "menuStep.Retract Move", True },
+// { "menuMode.Machine Match", True },
+ { "menuEngine.Retract Move", True },
{ NULL, False }
};
-void SetICSMode()
+void
+SetICSMode ()
{
SetMenuEnables(icsEnables);
-#ifdef ZIPPY
- if (appData.zippyPlay && !appData.noChessProgram) /* [DM] icsEngineAnalyze */
+#if ZIPPY
+ if (appData.zippyPlay && !appData.noChessProgram) { /* [DM] icsEngineAnalyze */
XtSetSensitive(XtNameToWidget(menuBarWidget, "menuMode.Analysis Mode"), True);
+ XtSetSensitive(XtNameToWidget(menuBarWidget, "menuEngine.Engine #1 Settings"), True);
+ }
#endif
}
void
-SetNCPMode()
+SetNCPMode ()
{
SetMenuEnables(ncpEnables);
}
void
-SetGNUMode()
+SetGNUMode ()
{
SetMenuEnables(gnuEnables);
}
void
-SetCmailMode()
+SetCmailMode ()
{
SetMenuEnables(cmailEnables);
}
void
-SetTrainingModeOn()
+SetTrainingModeOn ()
{
SetMenuEnables(trainingOnEnables);
if (appData.showButtonBar) {
}
void
-SetTrainingModeOff()
+SetTrainingModeOff ()
{
SetMenuEnables(trainingOffEnables);
if (appData.showButtonBar) {
}
void
-SetUserThinkingEnables()
+SetUserThinkingEnables ()
{
if (appData.noChessProgram) return;
SetMenuEnables(userThinkingEnables);
}
void
-SetMachineThinkingEnables()
+SetMachineThinkingEnables ()
{
if (appData.noChessProgram) return;
SetMenuEnables(machineThinkingEnables);
}
}
+// [HGM] code borrowed from winboard.c (which should thus go to backend.c!)
+#define HISTORY_SIZE 64
+static char *history[HISTORY_SIZE];
+int histIn = 0, histP = 0;
+
+void
+SaveInHistory (char *cmd)
+{
+ if (history[histIn] != NULL) {
+ free(history[histIn]);
+ history[histIn] = NULL;
+ }
+ if (*cmd == NULLCHAR) return;
+ history[histIn] = StrSave(cmd);
+ histIn = (histIn + 1) % HISTORY_SIZE;
+ if (history[histIn] != NULL) {
+ free(history[histIn]);
+ history[histIn] = NULL;
+ }
+ histP = histIn;
+}
+
+char *
+PrevInHistory (char *cmd)
+{
+ int newhp;
+ if (histP == histIn) {
+ if (history[histIn] != NULL) free(history[histIn]);
+ history[histIn] = StrSave(cmd);
+ }
+ newhp = (histP - 1 + HISTORY_SIZE) % HISTORY_SIZE;
+ if (newhp == histIn || history[newhp] == NULL) return NULL;
+ histP = newhp;
+ return history[histP];
+}
+
+char *
+NextInHistory ()
+{
+ if (histP == histIn) return NULL;
+ histP = (histP + 1) % HISTORY_SIZE;
+ return history[histP];
+}
+// end of borrowed code
+
#define Abs(n) ((n)<0 ? -(n) : (n))
+#ifdef ENABLE_NLS
+char *
+InsertPxlSize (char *pattern, int targetPxlSize)
+{
+ char *base_fnt_lst, strInt[12], *p, *q;
+ int alternatives, i, len, strIntLen;
+
+ /*
+ * Replace the "*" (if present) in the pixel-size slot of each
+ * alternative with the targetPxlSize.
+ */
+ p = pattern;
+ alternatives = 1;
+ while ((p = strchr(p, ',')) != NULL) {
+ alternatives++;
+ p++;
+ }
+ snprintf(strInt, sizeof(strInt), "%d", targetPxlSize);
+ strIntLen = strlen(strInt);
+ base_fnt_lst = calloc(1, strlen(pattern) + strIntLen * alternatives + 1);
+
+ p = pattern;
+ q = base_fnt_lst;
+ while (alternatives--) {
+ char *comma = strchr(p, ',');
+ for (i=0; i<14; i++) {
+ char *hyphen = strchr(p, '-');
+ if (!hyphen) break;
+ if (comma && hyphen > comma) break;
+ len = hyphen + 1 - p;
+ if (i == 7 && *p == '*' && len == 2) {
+ p += len;
+ memcpy(q, strInt, strIntLen);
+ q += strIntLen;
+ *q++ = '-';
+ } else {
+ memcpy(q, p, len);
+ p += len;
+ q += len;
+ }
+ }
+ if (!comma) break;
+ len = comma + 1 - p;
+ memcpy(q, p, len);
+ p += len;
+ q += len;
+ }
+ strcpy(q, p);
+
+ return base_fnt_lst;
+}
+
+XFontSet
+CreateFontSet (char *base_fnt_lst)
+{
+ XFontSet fntSet;
+ char **missing_list;
+ int missing_count;
+ char *def_string;
+
+ fntSet = XCreateFontSet(xDisplay, base_fnt_lst,
+ &missing_list, &missing_count, &def_string);
+ if (appData.debugMode) {
+ int i, count;
+ XFontStruct **font_struct_list;
+ char **font_name_list;
+ fprintf(debugFP, "Requested font set for list %s\n", base_fnt_lst);
+ if (fntSet) {
+ fprintf(debugFP, " got list %s, locale %s\n",
+ XBaseFontNameListOfFontSet(fntSet),
+ XLocaleOfFontSet(fntSet));
+ count = XFontsOfFontSet(fntSet, &font_struct_list, &font_name_list);
+ for (i = 0; i < count; i++) {
+ fprintf(debugFP, " got charset %s\n", font_name_list[i]);
+ }
+ }
+ for (i = 0; i < missing_count; i++) {
+ fprintf(debugFP, " missing charset %s\n", missing_list[i]);
+ }
+ }
+ if (fntSet == NULL) {
+ fprintf(stderr, _("Unable to create font set for %s.\n"), base_fnt_lst);
+ exit(2);
+ }
+ return fntSet;
+}
+#else // not ENABLE_NLS
/*
* Find a font that matches "pattern" that is as close as
* possible to the targetPxlSize. Prefer fonts that are k
* The return value should be freed with XtFree when no
* longer needed.
*/
-char *FindFont(pattern, targetPxlSize)
- char *pattern;
- int targetPxlSize;
+char *
+FindFont (char *pattern, int targetPxlSize)
{
char **fonts, *p, *best, *scalable, *scalableTail;
int i, j, nfonts, minerr, err, pxlSize;
-#ifdef ENABLE_NLS
- char **missing_list;
- int missing_count;
- char *def_string, *base_fnt_lst, strInt[3];
- XFontSet fntSet;
- XFontStruct **fnt_list;
-
- base_fnt_lst = calloc(1, strlen(pattern) + 3);
- sprintf(strInt, "%d", targetPxlSize);
- p = strstr(pattern, "--");
- strncpy(base_fnt_lst, pattern, p - pattern + 2);
- strcat(base_fnt_lst, strInt);
- strcat(base_fnt_lst, strchr(p + 2, '-'));
-
- if ((fntSet = XCreateFontSet(xDisplay,
- base_fnt_lst,
- &missing_list,
- &missing_count,
- &def_string)) == NULL) {
-
- fprintf(stderr, _("Unable to create font set.\n"));
- exit (2);
- }
-
- nfonts = XFontsOfFontSet(fntSet, &fnt_list, &fonts);
-#else
fonts = XListFonts(xDisplay, pattern, 999999, &nfonts);
if (nfonts < 1) {
fprintf(stderr, _("%s: no fonts match pattern %s\n"),
programName, pattern);
exit(2);
}
-#endif
best = fonts[0];
scalable = NULL;
while (isdigit(*scalableTail)) scalableTail++;
sprintf(p, "%.*s%d%s", headlen, scalable, targetPxlSize, scalableTail);
} else {
- p = (char *) XtMalloc(strlen(best) + 1);
- strcpy(p, best);
+ p = (char *) XtMalloc(strlen(best) + 2);
+ safeStrCpy(p, best, strlen(best)+1 );
}
if (appData.debugMode) {
fprintf(debugFP, _("resolved %s at pixel size %d\n to %s\n"),
pattern, targetPxlSize, p);
}
-#ifdef ENABLE_NLS
- if (missing_count > 0)
- XFreeStringList(missing_list);
- XFreeFontSet(xDisplay, fntSet);
-#else
- XFreeFontNames(fonts);
-#endif
+ XFreeFontNames(fonts);
return p;
}
+#endif
-void CreateGCs()
+void
+DeleteGCs ()
+{ // [HGM] deletes GCs that are to be remade, to prevent resource leak;
+ // must be called before all non-first callse to CreateGCs()
+ XtReleaseGC(shellWidget, highlineGC);
+ XtReleaseGC(shellWidget, lightSquareGC);
+ XtReleaseGC(shellWidget, darkSquareGC);
+ XtReleaseGC(shellWidget, lineGC);
+ if (appData.monoMode) {
+ if (DefaultDepth(xDisplay, xScreen) == 1) {
+ XtReleaseGC(shellWidget, wbPieceGC);
+ } else {
+ XtReleaseGC(shellWidget, bwPieceGC);
+ }
+ } else {
+ XtReleaseGC(shellWidget, prelineGC);
+ XtReleaseGC(shellWidget, jailSquareGC);
+ XtReleaseGC(shellWidget, wdPieceGC);
+ XtReleaseGC(shellWidget, wlPieceGC);
+ XtReleaseGC(shellWidget, wjPieceGC);
+ XtReleaseGC(shellWidget, bdPieceGC);
+ XtReleaseGC(shellWidget, blPieceGC);
+ XtReleaseGC(shellWidget, bjPieceGC);
+ }
+}
+
+void
+CreateGCs (int redo)
{
XtGCMask value_mask = GCLineWidth | GCLineStyle | GCForeground
| GCBackground | GCFunction | GCPlaneMask;
gc_values.line_style = LineSolid;
gc_values.function = GXcopy;
- gc_values.foreground = XBlackPixel(xDisplay, xScreen);
- gc_values.background = XBlackPixel(xDisplay, xScreen);
- lineGC = XtGetGC(shellWidget, value_mask, &gc_values);
-
+ if(redo) {
+ DeleteGCs(); // called a second time; clean up old GCs first
+ } else { // [HGM] grid and font GCs created on first call only
gc_values.foreground = XBlackPixel(xDisplay, xScreen);
gc_values.background = XWhitePixel(xDisplay, xScreen);
coordGC = XtGetGC(shellWidget, value_mask, &gc_values);
XSetFont(xDisplay, coordGC, coordFontID);
- // [HGM] make font for holdings counts (white on black0
+ // [HGM] make font for holdings counts (white on black)
gc_values.foreground = XWhitePixel(xDisplay, xScreen);
gc_values.background = XBlackPixel(xDisplay, xScreen);
countGC = XtGetGC(shellWidget, value_mask, &gc_values);
XSetFont(xDisplay, countGC, countFontID);
+ }
+ gc_values.foreground = XBlackPixel(xDisplay, xScreen);
+ gc_values.background = XBlackPixel(xDisplay, xScreen);
+ lineGC = XtGetGC(shellWidget, value_mask, &gc_values);
if (appData.monoMode) {
gc_values.foreground = XWhitePixel(xDisplay, xScreen);
}
}
-void loadXIM(xim, xmask, filename, dest, mask)
- XImage *xim;
- XImage *xmask;
- char *filename;
- Pixmap *dest;
- Pixmap *mask;
+void
+loadXIM (XImage *xim, XImage *xmask, char *filename, Pixmap *dest, Pixmap *mask)
{
int x, y, w, h, p;
FILE *fp;
}
}
+ fclose(fp);
+
/* create Pixmap of piece */
*dest = XCreatePixmap(xDisplay, DefaultRootWindow(xDisplay),
w, h, xim->depth);
char pieceBitmapNames[] = "pnbrqfeacwmohijgdvlsukpnsl";
-void CreateXIMPieces()
+void
+CreateXIMPieces ()
{
int piece, kind;
char buf[MSG_SIZ];
XSynchronize(xDisplay, False); /* Work-around for xlib/xt buffering bug */
}
+static VariantClass oldVariant = (VariantClass) -1; // [HGM] pieces: redo every time variant changes
+
#if HAVE_LIBXPM
-void CreateXPMPieces()
+void
+CreateXPMBoard (char *s, int kind)
+{
+ XpmAttributes attr;
+ attr.valuemask = 0;
+ if(!appData.useBitmaps || s == NULL || *s == 0 || *s == '*') { useTexture &= ~(kind+1); return; }
+ if (XpmReadFileToPixmap(xDisplay, xBoardWindow, s, &(xpmBoardBitmap[kind]), NULL, &attr) == 0) {
+ useTexture |= kind + 1; textureW[kind] = attr.width; textureH[kind] = attr.height;
+ }
+}
+
+void
+FreeXPMPieces ()
+{ // [HGM] to prevent resoucre leak on calling CreaeXPMPieces() a second time,
+ // thisroutine has to be called t free the old piece pixmaps
+ int piece, kind;
+ for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++)
+ for (kind=0; kind<4; kind++) XFreePixmap(xDisplay, xpmPieceBitmap2[kind][piece]);
+ if(useImageSqs) {
+ XFreePixmap(xDisplay, xpmLightSquare);
+ XFreePixmap(xDisplay, xpmDarkSquare);
+ }
+}
+
+void
+CreateXPMPieces ()
{
int piece, kind, r;
char buf[MSG_SIZ];
XpmAttributes attr;
static char *xpmkind[] = { "ll", "ld", "dl", "dd" };
XpmColorSymbol symbols[4];
+ static int redo = False;
+
+ if(redo) FreeXPMPieces(); else redo = 1;
/* The XSynchronize calls were copied from CreatePieces.
Not sure if needed, but can't hurt */
exit(1);
}
}
- if(piece <= (int) WhiteKing)
+ if(piece <= (int) WhiteKing)
xpmPieceBitmap[kind][piece] = xpmPieceBitmap2[kind][piece];
}
}
xpmJailSquare = xpmLightSquare;
fprintf(stderr, _("Done.\n"));
}
+ oldVariant = -1; // kludge to force re-makig of animation masks
XSynchronize(xDisplay, False); /* Work-around for xlib/xt
buffering bug */
}
for (kind = SOLID; kind <= (appData.monoMode ? OUTLINE : SOLID); kind++) {
for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
- sprintf(buf, "%s%c%u%c.bm", piece > (int)WhiteKing ? "w" : "",
- pieceBitmapNames[piece],
- ss, kind == SOLID ? 's' : 'o');
- ReadBitmap(&pieceBitmap2[kind][piece], buf, NULL, ss, ss);
- if(piece <= (int)WhiteKing)
- pieceBitmap[kind][piece] = pieceBitmap2[kind][piece];
+ snprintf(buf, MSG_SIZ, "%s%c%u%c.bm", piece > (int)WhiteKing ? "w" : "",
+ pieceBitmapNames[piece],
+ ss, kind == SOLID ? 's' : 'o');
+ ReadBitmap(&pieceBitmap2[kind][piece], buf, NULL, ss, ss);
+ if(piece <= (int)WhiteKing)
+ pieceBitmap[kind][piece] = pieceBitmap2[kind][piece];
}
}
}
#else
/* With built-in bitmaps */
-void CreatePieces()
+void
+CreatePieces ()
{
BuiltInBits* bib = builtInBits;
int piece, kind;
for (kind = SOLID; kind <= (appData.monoMode ? OUTLINE : SOLID); kind++) {
for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
- sprintf(buf, "%s%c%u%c.bm", piece > (int)WhiteKing ? "w" : "",
- pieceBitmapNames[piece],
- ss, kind == SOLID ? 's' : 'o');
- ReadBitmap(&pieceBitmap2[kind][piece], buf,
- bib->bits[kind][piece], ss, ss);
- if(piece <= (int)WhiteKing)
- pieceBitmap[kind][piece] = pieceBitmap2[kind][piece];
+ snprintf(buf, MSG_SIZ, "%s%c%u%c.bm", piece > (int)WhiteKing ? "w" : "",
+ pieceBitmapNames[piece],
+ ss, kind == SOLID ? 's' : 'o');
+ ReadBitmap(&pieceBitmap2[kind][piece], buf,
+ bib->bits[kind][piece], ss, ss);
+ if(piece <= (int)WhiteKing)
+ pieceBitmap[kind][piece] = pieceBitmap2[kind][piece];
}
}
}
#endif
-void ReadBitmap(pm, name, bits, wreq, hreq)
- Pixmap *pm;
- String name;
- unsigned char bits[];
- u_int wreq, hreq;
+void
+ReadBitmap (Pixmap *pm, String name, unsigned char bits[], u_int wreq, u_int hreq)
{
int x_hot, y_hot;
u_int w, h;
char msg[MSG_SIZ], fullname[MSG_SIZ];
if (*appData.bitmapDirectory != NULLCHAR) {
- strcpy(fullname, appData.bitmapDirectory);
- strcat(fullname, "/");
- strcat(fullname, name);
- errcode = XReadBitmapFile(xDisplay, xBoardWindow, fullname,
- &w, &h, pm, &x_hot, &y_hot);
- fprintf(stderr, "load %s\n", name);
+ safeStrCpy(fullname, appData.bitmapDirectory, sizeof(fullname)/sizeof(fullname[0]) );
+ strncat(fullname, "/", MSG_SIZ - strlen(fullname) - 1);
+ strncat(fullname, name, MSG_SIZ - strlen(fullname) - 1);
+ errcode = XReadBitmapFile(xDisplay, xBoardWindow, fullname,
+ &w, &h, pm, &x_hot, &y_hot);
+ fprintf(stderr, "load %s\n", name);
if (errcode != BitmapSuccess) {
switch (errcode) {
case BitmapOpenFailed:
}
}
-void CreateGrid()
+void
+CreateGrid ()
{
int i, j;
}
}
-static void MenuBarSelect(w, addr, index)
- Widget w;
- caddr_t addr;
- caddr_t index;
+static void
+MenuBarSelect (Widget w, caddr_t addr, caddr_t index)
{
XtActionProc proc = (XtActionProc) addr;
(proc)(NULL, NULL, NULL, NULL);
}
-void CreateMenuBarPopup(parent, name, mb)
- Widget parent;
- String name;
- Menu *mb;
+static void
+MenuEngineSelect (Widget w, caddr_t addr, caddr_t index)
+{
+ RecentEngineEvent((int) addr);
+}
+
+void
+AppendEnginesToMenu (Widget menu, char *list)
+{
+ int i=0, j;
+ Widget entry;
+ MenuItem *mi;
+ Arg args[16];
+ char *p;
+
+ if(appData.recentEngines <= 0) return;
+ recentEngines = strdup(list);
+ j = 0;
+ XtSetArg(args[j], XtNleftMargin, 20); j++;
+ XtSetArg(args[j], XtNrightMargin, 20); j++;
+ while (*list) {
+ p = strchr(list, '\n'); if(p == NULL) break;
+ if(i == 0) XtCreateManagedWidget(_("----"), smeLineObjectClass, menu, args, j); // at least one valid item to add
+ *p = 0;
+ XtSetArg(args[j], XtNlabel, XtNewString(list));
+ entry = XtCreateManagedWidget("engine", smeBSBObjectClass, menu, args, j+1);
+ XtAddCallback(entry, XtNcallback,
+ (XtCallbackProc) MenuEngineSelect,
+ (caddr_t) i);
+ i++; *p = '\n'; list = p + 1;
+ }
+}
+
+void
+CreateMenuBarPopup (Widget parent, String name, Menu *mb)
{
int j;
Widget menu, entry;
mi = mb->mi;
while (mi->string != NULL) {
if (strcmp(mi->string, "----") == 0) {
- entry = XtCreateManagedWidget(mi->string, smeLineObjectClass,
+ entry = XtCreateManagedWidget(_(mi->string), smeLineObjectClass,
menu, args, j);
} else {
XtSetArg(args[j], XtNlabel, XtNewString(_(mi->string)));
- entry = XtCreateManagedWidget(mi->string, smeBSBObjectClass,
+ entry = XtCreateManagedWidget(mi->ref, smeBSBObjectClass,
menu, args, j+1);
XtAddCallback(entry, XtNcallback,
(XtCallbackProc) MenuBarSelect,
}
mi++;
}
+ if(!strcmp(mb->name, "Engine")) AppendEnginesToMenu(menu, appData.recentEngineList);
}
-Widget CreateMenuBar(mb)
- Menu *mb;
+Widget
+CreateMenuBar (Menu *mb, int boardWidth)
{
- int j;
- Widget anchor, menuBar;
+ int i, j, nr = 0, wtot = 0, widths[10];
+ Widget menuBar;
Arg args[16];
char menuName[MSG_SIZ];
+ Dimension w;
+ Menu *ma = mb;
j = 0;
XtSetArg(args[j], XtNorientation, XtorientHorizontal); j++;
formWidget, args, j);
while (mb->name != NULL) {
- strcpy(menuName, "menu");
- strcat(menuName, mb->name);
+ safeStrCpy(menuName, "menu", sizeof(menuName)/sizeof(menuName[0]) );
+ strncat(menuName, mb->ref, MSG_SIZ - strlen(menuName) - 1);
j = 0;
XtSetArg(args[j], XtNmenuName, XtNewString(menuName)); j++;
- if (tinyLayout) {
- char shortName[2];
- shortName[0] = _(mb->name)[0];
- shortName[1] = NULLCHAR;
- XtSetArg(args[j], XtNlabel, XtNewString(shortName)); j++;
- }
- else {
- XtSetArg(args[j], XtNlabel, XtNewString(_(mb->name))); j++;
- }
-
+ XtSetArg(args[j], XtNlabel, XtNewString(_(mb->name))); j++;
XtSetArg(args[j], XtNborderWidth, 0); j++;
- anchor = XtCreateManagedWidget(mb->name, menuButtonWidgetClass,
+ mb->subMenu = XtCreateManagedWidget(mb->name, menuButtonWidgetClass,
menuBar, args, j);
CreateMenuBarPopup(menuBar, menuName, mb);
+ j = 0;
+ XtSetArg(args[j], XtNwidth, &w); j++;
+ XtGetValues(mb->subMenu, args, j);
+ wtot += mb->textWidth = widths[nr++] = w;
mb++;
}
+ while(wtot > boardWidth - 40) {
+ int wmax=0, imax=0;
+ for(i=0; i<nr; i++) if(widths[i] > wmax) wmax = widths[imax=i];
+ widths[imax]--;
+ wtot--;
+ }
+ for(i=0; i<nr; i++) if(widths[i] != ma[i].textWidth) {
+ j = 0;
+ XtSetArg(args[j], XtNwidth, widths[i]); j++;
+ XtSetValues(ma[i].subMenu, args, j);
+ }
return menuBar;
}
-Widget CreateButtonBar(mi)
- MenuItem *mi;
+Widget
+CreateButtonBar (MenuItem *mi)
{
int j;
Widget button, buttonBar;
}
Widget
-CreatePieceMenu(name, color)
- char *name;
- int color;
+CreatePieceMenu (char *name, int color)
{
int i;
Widget entry, menu;
}
void
-CreatePieceMenus()
+CreatePieceMenus ()
{
int i;
Widget entry;
whitePieceMenu = CreatePieceMenu("menuW", 0);
blackPieceMenu = CreatePieceMenu("menuB", 1);
+ if(appData.pieceMenu) // [HGM] sweep: no idea what this was good for, but it stopped reporting button events outside the window
XtRegisterGrabAction(PieceMenuPopup, True,
(unsigned)(ButtonPressMask|ButtonReleaseMask),
GrabModeAsync, GrabModeAsync);
}
}
-void SetupDropMenu()
+void
+SetupDropMenu ()
{
int i, j, count;
char label[32];
}
}
-void PieceMenuPopup(w, event, params, num_params)
- Widget w;
- XEvent *event;
- String *params;
- Cardinal *num_params;
-{
- String whichMenu;
- if (event->type != ButtonPress) return;
- if (errorUp) ErrorPopDown();
- switch (gameMode) {
- case EditPosition:
- case IcsExamining:
- whichMenu = params[0];
- break;
- case IcsPlayingWhite:
- case IcsPlayingBlack:
- case EditGame:
- case MachinePlaysWhite:
- case MachinePlaysBlack:
- if (appData.testLegality &&
- gameInfo.variant != VariantBughouse &&
- gameInfo.variant != VariantCrazyhouse) return;
- SetupDropMenu();
- whichMenu = "menuD";
- break;
- default:
- return;
- }
-
- if (((pmFromX = EventToSquare(event->xbutton.x, BOARD_WIDTH)) < 0) ||
- ((pmFromY = EventToSquare(event->xbutton.y, BOARD_HEIGHT)) < 0)) {
- pmFromX = pmFromY = -1;
- return;
+void
+PieceMenuPopup (Widget w, XEvent *event, String *params, Cardinal *num_params)
+{
+ String whichMenu; int menuNr = -2;
+ shiftKey = strcmp(params[0], "menuW"); // used to indicate black
+ if (event->type == ButtonRelease)
+ menuNr = RightClick(Release, event->xbutton.x, event->xbutton.y, &pmFromX, &pmFromY);
+ else if (event->type == ButtonPress)
+ menuNr = RightClick(Press, event->xbutton.x, event->xbutton.y, &pmFromX, &pmFromY);
+ switch(menuNr) {
+ case 0: whichMenu = params[0]; break;
+ case 1: SetupDropMenu(); whichMenu = "menuD"; break;
+ case 2:
+ case -1: if (errorUp) ErrorPopDown();
+ default: return;
}
- if (flipView)
- pmFromX = BOARD_WIDTH - 1 - pmFromX;
- else
- pmFromY = BOARD_HEIGHT - 1 - pmFromY;
-
XtPopupSpringLoaded(XtNameToWidget(boardWidget, whichMenu));
}
-static void PieceMenuSelect(w, piece, junk)
- Widget w;
- ChessSquare piece;
- caddr_t junk;
+static void
+PieceMenuSelect (Widget w, ChessSquare piece, caddr_t junk)
{
if (pmFromX < 0 || pmFromY < 0) return;
EditPositionMenuEvent(piece, pmFromX, pmFromY);
}
-static void DropMenuSelect(w, piece, junk)
- Widget w;
- ChessSquare piece;
- caddr_t junk;
+static void
+DropMenuSelect (Widget w, ChessSquare piece, caddr_t junk)
{
if (pmFromX < 0 || pmFromY < 0) return;
DropMenuEvent(piece, pmFromX, pmFromY);
}
-void WhiteClock(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+WhiteClock (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- if (gameMode == EditPosition || gameMode == IcsExamining) {
- SetWhiteToPlayEvent();
- } else if (gameMode == IcsPlayingBlack || gameMode == MachinePlaysWhite) {
- CallFlagEvent();
- }
+ shiftKey = prms[0][0] & 1;
+ ClockClick(0);
}
-void BlackClock(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+BlackClock (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- if (gameMode == EditPosition || gameMode == IcsExamining) {
- SetBlackToPlayEvent();
- } else if (gameMode == IcsPlayingWhite || gameMode == MachinePlaysBlack) {
- CallFlagEvent();
- }
+ shiftKey = prms[0][0] & 1;
+ ClockClick(1);
}
* If the user selects on a border boundary, return -1; if off the board,
* return -2. Otherwise map the event coordinate to the square.
*/
-int EventToSquare(x, limit)
- int x;
+int
+EventToSquare (int x, int limit)
{
if (x <= 0)
return -2;
return x;
}
-static void do_flash_delay(msec)
- unsigned long msec;
+static void
+do_flash_delay (unsigned long msec)
{
TimeDelay(msec);
}
-static void drawHighlight(file, rank, gc)
- int file, rank;
- GC gc;
+static void
+drawHighlight (int file, int rank, GC gc)
{
int x, y;
- if (lineGap == 0 || appData.blindfold) return;
+ if (lineGap == 0) return;
if (flipView) {
x = lineGap/2 + ((BOARD_WIDTH-1)-file) *
int pm1X = -1, pm1Y = -1, pm2X = -1, pm2Y = -1;
void
-SetHighlights(fromX, fromY, toX, toY)
- int fromX, fromY, toX, toY;
+SetHighlights (int fromX, int fromY, int toX, int toY)
{
if (hi1X != fromX || hi1Y != fromY) {
if (hi1X >= 0 && hi1Y >= 0) {
drawHighlight(hi1X, hi1Y, lineGC);
}
+ } // [HGM] first erase both, then draw new!
+ if (hi2X != toX || hi2Y != toY) {
+ if (hi2X >= 0 && hi2Y >= 0) {
+ drawHighlight(hi2X, hi2Y, lineGC);
+ }
+ }
+ if (hi1X != fromX || hi1Y != fromY) {
if (fromX >= 0 && fromY >= 0) {
drawHighlight(fromX, fromY, highlineGC);
}
}
if (hi2X != toX || hi2Y != toY) {
- if (hi2X >= 0 && hi2Y >= 0) {
- drawHighlight(hi2X, hi2Y, lineGC);
- }
if (toX >= 0 && toY >= 0) {
drawHighlight(toX, toY, highlineGC);
}
}
+ if(toX<0) // clearing the highlights must have damaged arrow
+ DrawArrowHighlight(hi1X, hi1Y, hi2X, hi2Y); // for now, redraw it (should really be cleared!)
hi1X = fromX;
hi1Y = fromY;
hi2X = toX;
}
void
-ClearHighlights()
+ClearHighlights ()
{
SetHighlights(-1, -1, -1, -1);
}
void
-SetPremoveHighlights(fromX, fromY, toX, toY)
- int fromX, fromY, toX, toY;
+SetPremoveHighlights (int fromX, int fromY, int toX, int toY)
{
if (pm1X != fromX || pm1Y != fromY) {
if (pm1X >= 0 && pm1Y >= 0) {
}
void
-ClearPremoveHighlights()
+ClearPremoveHighlights ()
{
SetPremoveHighlights(-1, -1, -1, -1);
}
-static void BlankSquare(x, y, color, piece, dest)
- int x, y, color;
- ChessSquare piece;
- Drawable dest;
-{
+static int
+CutOutSquare (int x, int y, int *x0, int *y0, int kind)
+{
+ int W = BOARD_WIDTH, H = BOARD_HEIGHT;
+ int nx = x/(squareSize + lineGap), ny = y/(squareSize + lineGap);
+ *x0 = 0; *y0 = 0;
+ if(textureW[kind] < squareSize || textureH[kind] < squareSize) return 0;
+ if(textureW[kind] < W*squareSize)
+ *x0 = (textureW[kind] - squareSize) * nx/(W-1);
+ else
+ *x0 = textureW[kind]*nx / W + (textureW[kind] - W*squareSize) / (2*W);
+ if(textureH[kind] < H*squareSize)
+ *y0 = (textureH[kind] - squareSize) * ny/(H-1);
+ else
+ *y0 = textureH[kind]*ny / H + (textureH[kind] - H*squareSize) / (2*H);
+ return 1;
+}
+
+static void
+BlankSquare (int x, int y, int color, ChessSquare piece, Drawable dest, int fac)
+{ // [HGM] extra param 'fac' for forcing destination to (0,0) for copying to animation buffer
+ int x0, y0;
+ if (useImages && color != 2 && (useTexture & color+1) && CutOutSquare(x, y, &x0, &y0, color)) {
+ XCopyArea(xDisplay, xpmBoardBitmap[color], dest, wlPieceGC, x0, y0,
+ squareSize, squareSize, x*fac, y*fac);
+ } else
if (useImages && useImageSqs) {
Pixmap pm;
switch (color) {
break;
}
XCopyArea(xDisplay, pm, dest, wlPieceGC, 0, 0,
- squareSize, squareSize, x, y);
+ squareSize, squareSize, x*fac, y*fac);
} else {
GC gc;
switch (color) {
gc = jailSquareGC;
break;
}
- XFillRectangle(xDisplay, dest, gc, x, y, squareSize, squareSize);
+ XFillRectangle(xDisplay, dest, gc, x*fac, y*fac, squareSize, squareSize);
}
}
I split out the routines to draw a piece so that I could
make a generic flash routine.
*/
-static void monoDrawPiece_1bit(piece, square_color, x, y, dest)
- ChessSquare piece;
- int square_color, x, y;
- Drawable dest;
+static void
+monoDrawPiece_1bit (ChessSquare piece, int square_color, int x, int y, Drawable dest)
{
/* Avoid XCopyPlane on 1-bit screens to work around Sun bug */
switch (square_color) {
}
}
-static void monoDrawPiece(piece, square_color, x, y, dest)
- ChessSquare piece;
- int square_color, x, y;
- Drawable dest;
+static void
+monoDrawPiece (ChessSquare piece, int square_color, int x, int y, Drawable dest)
{
switch (square_color) {
case 1: /* light */
}
}
-static void colorDrawPiece(piece, square_color, x, y, dest)
- ChessSquare piece;
- int square_color, x, y;
- Drawable dest;
+static void
+colorDrawPiece (ChessSquare piece, int square_color, int x, int y, Drawable dest)
{
if(pieceToSolid(piece) == NULL) return; // [HGM] bitmaps: make it non-fatal if we have no bitmap;
switch (square_color) {
}
}
-static void colorDrawPieceImage(piece, square_color, x, y, dest)
- ChessSquare piece;
- int square_color, x, y;
- Drawable dest;
+static void
+colorDrawPieceImage (ChessSquare piece, int square_color, int x, int y, Drawable dest)
{
- int kind;
+ int kind, p = piece;
switch (square_color) {
case 1: /* light */
}
break;
}
+ if(appData.upsideDown && flipView) { kind ^= 2; p += p < BlackPawn ? BlackPawn : -BlackPawn; }// swap white and black pieces
+ if(useTexture & square_color+1) {
+ BlankSquare(x, y, square_color, piece, dest, 1); // erase previous contents with background
+ XSetClipMask(xDisplay, wlPieceGC, xpmMask[p]);
+ XSetClipOrigin(xDisplay, wlPieceGC, x, y);
+ XCopyArea(xDisplay, xpmPieceBitmap[kind][piece], dest, wlPieceGC, 0, 0, squareSize, squareSize, x, y);
+ XSetClipMask(xDisplay, wlPieceGC, None);
+ XSetClipOrigin(xDisplay, wlPieceGC, 0, 0);
+ } else
XCopyArea(xDisplay, xpmPieceBitmap[kind][piece],
dest, wlPieceGC, 0, 0,
squareSize, squareSize, x, y);
typedef void (*DrawFunc)();
-DrawFunc ChooseDrawFunc()
+DrawFunc
+ChooseDrawFunc ()
{
if (appData.monoMode) {
if (DefaultDepth(xDisplay, xScreen) == 1) {
}
/* [HR] determine square color depending on chess variant. */
-static int SquareColor(row, column)
- int row, column;
+static int
+SquareColor (int row, int column)
{
int square_color;
return square_color;
}
-void DrawSquare(row, column, piece, do_flash)
- int row, column, do_flash;
- ChessSquare piece;
+void
+DrawSquare (int row, int column, ChessSquare piece, int do_flash)
{
int square_color, x, y, direction, font_ascent, font_descent;
int i;
(squareSize + lineGap);
}
+ if(twoBoards && partnerUp) x += hOffset; // [HGM] dual: draw second board
+
square_color = SquareColor(row, column);
if ( // [HGM] holdings: blank out area between board and holdings
column == BOARD_LEFT-1 || column == BOARD_RGHT
|| (column == BOARD_LEFT-2 && row < BOARD_HEIGHT-gameInfo.holdingsSize)
|| (column == BOARD_RGHT+1 && row >= gameInfo.holdingsSize) ) {
- BlankSquare(x, y, 2, EmptySquare, xBoardWindow);
+ BlankSquare(x, y, 2, EmptySquare, xBoardWindow, 1);
// [HGM] print piece counts next to holdings
string[1] = NULLCHAR;
}
} else {
if (piece == EmptySquare || appData.blindfold) {
- BlankSquare(x, y, square_color, piece, xBoardWindow);
+ BlankSquare(x, y, square_color, piece, xBoardWindow, 1);
} else {
drawfunc = ChooseDrawFunc();
+
if (do_flash && appData.flashCount > 0) {
for (i=0; i<appData.flashCount; ++i) {
-
drawfunc(piece, square_color, x, y, xBoardWindow);
XSync(xDisplay, False);
do_flash_delay(flash_delay);
- BlankSquare(x, y, square_color, piece, xBoardWindow);
+ BlankSquare(x, y, square_color, piece, xBoardWindow, 1);
XSync(xDisplay, False);
do_flash_delay(flash_delay);
}
x + 2, y + font_ascent + 1, string, 1);
}
}
+ if(!partnerUp && marker[row][column]) {
+ if(appData.monoMode) {
+ XFillArc(xDisplay, xBoardWindow, marker[row][column] == 2 ? darkSquareGC : lightSquareGC,
+ x + squareSize/4, y+squareSize/4, squareSize/2, squareSize/2, 0, 64*360);
+ XDrawArc(xDisplay, xBoardWindow, marker[row][column] == 2 ? lightSquareGC : darkSquareGC,
+ x + squareSize/4, y+squareSize/4, squareSize/2, squareSize/2, 0, 64*360);
+ } else
+ XFillArc(xDisplay, xBoardWindow, marker[row][column] == 2 ? prelineGC : highlineGC,
+ x + squareSize/4, y+squareSize/4, squareSize/2, squareSize/2, 0, 64*360);
+ }
}
/* Why is this needed on some versions of X? */
-void EventProc(widget, unused, event)
- Widget widget;
- caddr_t unused;
- XEvent *event;
+void
+EventProc (Widget widget, caddr_t unused, XEvent *event)
{
if (!XtIsRealized(widget))
return;
case Expose:
if (event->xexpose.count > 0) return; /* no clipping is done */
XDrawPosition(widget, True, NULL);
+ if(twoBoards) { // [HGM] dual: draw other board in other orientation
+ flipView = !flipView; partnerUp = !partnerUp;
+ XDrawPosition(widget, True, NULL);
+ flipView = !flipView; partnerUp = !partnerUp;
+ }
break;
+ case MotionNotify:
+ if(SeekGraphClick(Press, event->xbutton.x, event->xbutton.y, 1)) break;
default:
return;
}
}
/* end why */
-void DrawPosition(fullRedraw, board)
- /*Boolean*/int fullRedraw;
- Board board;
+void
+DrawPosition (int fullRedraw, Board board)
{
XDrawPosition(boardWidget, fullRedraw, board);
}
/* Returns 1 if there are "too many" differences between b1 and b2
(i.e. more than 1 move was made) */
-static int too_many_diffs(b1, b2)
- Board b1, b2;
+static int
+too_many_diffs (Board b1, Board b2)
{
int i, j;
int c = 0;
}
}
}
-
return 0;
}
Note: Only handles a max of 1 castling move, so be sure
to call too_many_diffs() first.
*/
-static int check_castle_draw(newb, oldb, rrow, rcol)
- Board newb, oldb;
- int *rrow, *rcol;
+static int
+check_castle_draw (Board newb, Board oldb, int *rrow, int *rcol)
{
int i, *r, j;
int match;
return 0;
}
-static int damage[BOARD_RANKS][BOARD_FILES];
+// [HGM] seekgraph: some low-level drawing routines cloned from xevalgraph
+void
+DrawSeekAxis (int x, int y, int xTo, int yTo)
+{
+ XDrawLine(xDisplay, xBoardWindow, lineGC, x, y, xTo, yTo);
+}
+
+void
+DrawSeekBackground (int left, int top, int right, int bottom)
+{
+ XFillRectangle(xDisplay, xBoardWindow, lightSquareGC, left, top, right-left, bottom-top);
+}
+
+void
+DrawSeekText (char *buf, int x, int y)
+{
+ XDrawString(xDisplay, xBoardWindow, coordGC, x, y+4, buf, strlen(buf));
+}
+
+void
+DrawSeekDot (int x, int y, int colorNr)
+{
+ int square = colorNr & 0x80;
+ GC color;
+ colorNr &= 0x7F;
+ color = colorNr == 0 ? prelineGC : colorNr == 1 ? darkSquareGC : highlineGC;
+ if(square)
+ XFillRectangle(xDisplay, xBoardWindow, color,
+ x-squareSize/9, y-squareSize/9, 2*squareSize/9, 2*squareSize/9);
+ else
+ XFillArc(xDisplay, xBoardWindow, color,
+ x-squareSize/8, y-squareSize/8, squareSize/4, squareSize/4, 0, 64*360);
+}
+
+static int damage[2][BOARD_RANKS][BOARD_FILES];
/*
* event handler for redrawing the board
*/
-void XDrawPosition(w, repaint, board)
- Widget w;
- /*Boolean*/int repaint;
- Board board;
+void
+XDrawPosition (Widget w, int repaint, Board board)
{
int i, j, do_flash;
static int lastFlipView = 0;
- static int lastBoardValid = 0;
- static Board lastBoard;
+ static int lastBoardValid[2] = {0, 0};
+ static Board lastBoard[2];
Arg args[16];
int rrow, rcol;
+ int nr = twoBoards*partnerUp;
+
+ if(DrawSeekGraph()) return; // [HGM] seekgraph: suppress any drawing if seek graph up
if (board == NULL) {
- if (!lastBoardValid) return;
- board = lastBoard;
+ if (!lastBoardValid[nr]) return;
+ board = lastBoard[nr];
}
- if (!lastBoardValid || lastFlipView != flipView) {
+ if (!lastBoardValid[nr] || (nr == 0 && lastFlipView != flipView)) {
XtSetArg(args[0], XtNleftBitmap, (flipView ? xMarkPixmap : None));
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Flip View"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Flip View"),
args, 1);
}
* but this causes a very distracting flicker.
*/
- if (!repaint && lastBoardValid && lastFlipView == flipView) {
+ if (!repaint && lastBoardValid[nr] && (nr == 1 || lastFlipView == flipView)) {
+
+ if ( lineGap && IsDrawArrowEnabled())
+ XDrawSegments(xDisplay, xBoardWindow, lineGC,
+ gridSegments, BOARD_HEIGHT + BOARD_WIDTH + 2);
/* If too much changes (begin observing new game, etc.), don't
do flashing */
- do_flash = too_many_diffs(board, lastBoard) ? 0 : 1;
+ do_flash = too_many_diffs(board, lastBoard[nr]) ? 0 : 1;
/* Special check for castling so we don't flash both the king
and the rook (just flash the king). */
if (do_flash) {
- if (check_castle_draw(board, lastBoard, &rrow, &rcol)) {
+ if (check_castle_draw(board, lastBoard[nr], &rrow, &rcol)) {
/* Draw rook with NO flashing. King will be drawn flashing later */
DrawSquare(rrow, rcol, board[rrow][rcol], 0);
- lastBoard[rrow][rcol] = board[rrow][rcol];
+ lastBoard[nr][rrow][rcol] = board[rrow][rcol];
}
}
is flashing on its new square */
for (i = 0; i < BOARD_HEIGHT; i++)
for (j = 0; j < BOARD_WIDTH; j++)
- if ((board[i][j] != lastBoard[i][j] && board[i][j] == EmptySquare)
- || damage[i][j]) {
+ if ((board[i][j] != lastBoard[nr][i][j] && board[i][j] == EmptySquare)
+ || damage[nr][i][j]) {
DrawSquare(i, j, board[i][j], 0);
- damage[i][j] = False;
+ damage[nr][i][j] = False;
}
/* Second pass -- Draw piece(s) in new position and flash them */
for (i = 0; i < BOARD_HEIGHT; i++)
for (j = 0; j < BOARD_WIDTH; j++)
- if (board[i][j] != lastBoard[i][j]) {
+ if (board[i][j] != lastBoard[nr][i][j]) {
DrawSquare(i, j, board[i][j], do_flash);
}
} else {
if (lineGap > 0)
XDrawSegments(xDisplay, xBoardWindow, lineGC,
+ twoBoards & partnerUp ? secondSegments : // [HGM] dual
gridSegments, BOARD_HEIGHT + BOARD_WIDTH + 2);
for (i = 0; i < BOARD_HEIGHT; i++)
for (j = 0; j < BOARD_WIDTH; j++) {
DrawSquare(i, j, board[i][j], 0);
- damage[i][j] = False;
+ damage[nr][i][j] = False;
}
}
- CopyBoard(lastBoard, board);
- lastBoardValid = 1;
+ CopyBoard(lastBoard[nr], board);
+ lastBoardValid[nr] = 1;
+ if(nr == 0) { // [HGM] dual: no highlights on second board yet
lastFlipView = flipView;
/* Draw highlights */
if (hi2X >= 0 && hi2Y >= 0) {
drawHighlight(hi2X, hi2Y, highlineGC);
}
-
+ DrawArrowHighlight(hi1X, hi1Y, hi2X, hi2Y);
+ }
/* If piece being dragged around board, must redraw that too */
DrawDragPiece();
/*
* event handler for redrawing the board
*/
-void DrawPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+DrawPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
XDrawPosition(w, True, NULL);
}
// move, (which will weed out the illegal selfcaptures and moves into the holdings, and flag promotions),
// and at the end FinishMove() to perform the move after optional promotion popups.
// For now I patched it to allow self-capture with King, and suppress clicks between board and holdings.
-void HandleUserMove(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+HandleUserMove (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
if (w != boardWidget || errorExitStatus != -1) return;
+ if(nprms) shiftKey = !strcmp(prms[0], "1");
if (promotionUp) {
if (event->type == ButtonPress) {
if(event->type == ButtonRelease) LeftClick(Release, event->xbutton.x, event->xbutton.y);
}
-void AnimateUserMove (Widget w, XEvent * event,
- String * params, Cardinal * nParams)
+void
+AnimateUserMove (Widget w, XEvent *event, String *params, Cardinal *nParams)
{
+ if(!PromoScroll(event->xmotion.x, event->xmotion.y))
DragPieceMove(event->xmotion.x, event->xmotion.y);
}
-Widget CommentCreate(name, text, mutable, callback, lines)
- char *name, *text;
- int /*Boolean*/ mutable;
- XtCallbackProc callback;
- int lines;
-{
- Arg args[16];
- Widget shell, layout, form, edit, b_ok, b_cancel, b_clear, b_close, b_edit;
- Dimension bw_width;
- int j;
-
- j = 0;
- XtSetArg(args[j], XtNwidth, &bw_width); j++;
- XtGetValues(boardWidget, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNresizable, True); j++;
-#if TOPLEVEL
- shell =
- XtCreatePopupShell(name, topLevelShellWidgetClass,
- shellWidget, args, j);
-#else
- shell =
- XtCreatePopupShell(name, transientShellWidgetClass,
- shellWidget, args, j);
-#endif
- layout =
- XtCreateManagedWidget(layoutName, formWidgetClass, shell,
- layoutArgs, XtNumber(layoutArgs));
- form =
- XtCreateManagedWidget("form", formWidgetClass, layout,
- formArgs, XtNumber(formArgs));
-
- j = 0;
- if (mutable) {
- XtSetArg(args[j], XtNeditType, XawtextEdit); j++;
- XtSetArg(args[j], XtNuseStringInPlace, False); j++;
- }
- XtSetArg(args[j], XtNstring, text); j++;
- XtSetArg(args[j], XtNtop, XtChainTop); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainRight); j++;
- XtSetArg(args[j], XtNresizable, True); j++;
- XtSetArg(args[j], XtNwidth, bw_width); j++; /*force wider than buttons*/
- /* !!Work around an apparent bug in XFree86 4.0.1 (X11R6.4.3) */
- XtSetArg(args[j], XtNscrollVertical, XawtextScrollAlways); j++;
- XtSetArg(args[j], XtNautoFill, True); j++;
- XtSetArg(args[j], XtNwrap, XawtextWrapWord); j++;
- edit =
- XtCreateManagedWidget("text", asciiTextWidgetClass, form, args, j);
-
- if (mutable) {
- j = 0;
- XtSetArg(args[j], XtNfromVert, edit); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_ok =
- XtCreateManagedWidget(_("ok"), commandWidgetClass, form, args, j);
- XtAddCallback(b_ok, XtNcallback, callback, (XtPointer) 0);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, edit); j++;
- XtSetArg(args[j], XtNfromHoriz, b_ok); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_cancel =
- XtCreateManagedWidget(_("cancel"), commandWidgetClass, form, args, j);
- XtAddCallback(b_cancel, XtNcallback, callback, (XtPointer) 0);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, edit); j++;
- XtSetArg(args[j], XtNfromHoriz, b_cancel); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_clear =
- XtCreateManagedWidget(_("clear"), commandWidgetClass, form, args, j);
- XtAddCallback(b_clear, XtNcallback, callback, (XtPointer) 0);
- } else {
- j = 0;
- XtSetArg(args[j], XtNfromVert, edit); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_close =
- XtCreateManagedWidget(_("close"), commandWidgetClass, form, args, j);
- XtAddCallback(b_close, XtNcallback, callback, (XtPointer) 0);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, edit); j++;
- XtSetArg(args[j], XtNfromHoriz, b_close); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_edit =
- XtCreateManagedWidget(_("edit"), commandWidgetClass, form, args, j);
- XtAddCallback(b_edit, XtNcallback, callback, (XtPointer) 0);
- }
-
- XtRealizeWidget(shell);
-
- if (commentX == -1) {
- int xx, yy;
- Window junk;
- Dimension pw_height;
- Dimension ew_height;
-
- j = 0;
- XtSetArg(args[j], XtNheight, &ew_height); j++;
- XtGetValues(edit, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNheight, &pw_height); j++;
- XtGetValues(shell, args, j);
- commentH = pw_height + (lines - 1) * ew_height;
- commentW = bw_width - 16;
-
- XSync(xDisplay, False);
-#ifdef NOTDEF
- /* This code seems to tickle an X bug if it is executed too soon
- after xboard starts up. The coordinates get transformed as if
- the main window was positioned at (0, 0).
- */
- XtTranslateCoords(shellWidget,
- (bw_width - commentW) / 2, 0 - commentH / 2,
- &commentX, &commentY);
-#else /*!NOTDEF*/
- XTranslateCoordinates(xDisplay, XtWindow(shellWidget),
- RootWindowOfScreen(XtScreen(shellWidget)),
- (bw_width - commentW) / 2, 0 - commentH / 2,
- &xx, &yy, &junk);
- commentX = xx;
- commentY = yy;
-#endif /*!NOTDEF*/
- if (commentY < 0) commentY = 0; /*avoid positioning top offscreen*/
- }
- j = 0;
- XtSetArg(args[j], XtNheight, commentH); j++;
- XtSetArg(args[j], XtNwidth, commentW); j++;
- XtSetArg(args[j], XtNx, commentX); j++;
- XtSetArg(args[j], XtNy, commentY); j++;
- XtSetValues(shell, args, j);
- XtSetKeyboardFocus(shell, edit);
-
- return shell;
-}
-
-/* Used for analysis window and ICS input window */
-Widget MiscCreate(name, text, mutable, callback, lines)
- char *name, *text;
- int /*Boolean*/ mutable;
- XtCallbackProc callback;
- int lines;
-{
- Arg args[16];
- Widget shell, layout, form, edit;
- Position x, y;
- Dimension bw_width, pw_height, ew_height, w, h;
- int j;
- int xx, yy;
- Window junk;
-
- j = 0;
- XtSetArg(args[j], XtNresizable, True); j++;
-#if TOPLEVEL
- shell =
- XtCreatePopupShell(name, topLevelShellWidgetClass,
- shellWidget, args, j);
-#else
- shell =
- XtCreatePopupShell(name, transientShellWidgetClass,
- shellWidget, args, j);
-#endif
- layout =
- XtCreateManagedWidget(layoutName, formWidgetClass, shell,
- layoutArgs, XtNumber(layoutArgs));
- form =
- XtCreateManagedWidget("form", formWidgetClass, layout,
- formArgs, XtNumber(formArgs));
-
- j = 0;
- if (mutable) {
- XtSetArg(args[j], XtNeditType, XawtextEdit); j++;
- XtSetArg(args[j], XtNuseStringInPlace, False); j++;
- }
- XtSetArg(args[j], XtNstring, text); j++;
- XtSetArg(args[j], XtNtop, XtChainTop); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainRight); j++;
- XtSetArg(args[j], XtNresizable, True); j++;
- /* !!Work around an apparent bug in XFree86 4.0.1 (X11R6.4.3) */
- XtSetArg(args[j], XtNscrollVertical, XawtextScrollAlways); j++;
- XtSetArg(args[j], XtNautoFill, True); j++;
- XtSetArg(args[j], XtNwrap, XawtextWrapWord); j++;
- edit =
- XtCreateManagedWidget("text", asciiTextWidgetClass, form, args, j);
-
- XtRealizeWidget(shell);
-
- j = 0;
- XtSetArg(args[j], XtNwidth, &bw_width); j++;
- XtGetValues(boardWidget, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNheight, &ew_height); j++;
- XtGetValues(edit, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNheight, &pw_height); j++;
- XtGetValues(shell, args, j);
- h = pw_height + (lines - 1) * ew_height;
- w = bw_width - 16;
-
- XSync(xDisplay, False);
-#ifdef NOTDEF
- /* This code seems to tickle an X bug if it is executed too soon
- after xboard starts up. The coordinates get transformed as if
- the main window was positioned at (0, 0).
- */
- XtTranslateCoords(shellWidget, (bw_width - w) / 2, 0 - h / 2, &x, &y);
-#else /*!NOTDEF*/
- XTranslateCoordinates(xDisplay, XtWindow(shellWidget),
- RootWindowOfScreen(XtScreen(shellWidget)),
- (bw_width - w) / 2, 0 - h / 2, &xx, &yy, &junk);
-#endif /*!NOTDEF*/
- x = xx;
- y = yy;
- if (y < 0) y = 0; /*avoid positioning top offscreen*/
-
- j = 0;
- XtSetArg(args[j], XtNheight, h); j++;
- XtSetArg(args[j], XtNwidth, w); j++;
- XtSetArg(args[j], XtNx, x); j++;
- XtSetArg(args[j], XtNy, y); j++;
- XtSetValues(shell, args, j);
-
- return shell;
+void
+HandlePV (Widget w, XEvent * event, String * params, Cardinal * nParams)
+{ // [HGM] pv: walk PV
+ MovePV(event->xmotion.x, event->xmotion.y, lineGap + BOARD_HEIGHT * (squareSize + lineGap));
}
-
static int savedIndex; /* gross that this is global */
-void EditCommentPopUp(index, title, text)
- int index;
- char *title, *text;
-{
- Widget edit;
- Arg args[16];
- int j;
-
- savedIndex = index;
- if (text == NULL) text = "";
-
- if (editShell == NULL) {
- editShell =
- CommentCreate(title, text, True, EditCommentCallback, 4);
- XtRealizeWidget(editShell);
- CatchDeleteWindow(editShell, "EditCommentPopDown");
- } else {
- edit = XtNameToWidget(editShell, "*form.text");
- j = 0;
- XtSetArg(args[j], XtNstring, text); j++;
- XtSetValues(edit, args, j);
- j = 0;
- XtSetArg(args[j], XtNiconName, (XtArgVal) title); j++;
- XtSetArg(args[j], XtNtitle, (XtArgVal) title); j++;
- XtSetValues(editShell, args, j);
- }
-
- XtPopup(editShell, XtGrabNone);
-
- editUp = True;
- j = 0;
- XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
- XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Edit Comment"),
- args, j);
-}
-
-void EditCommentCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+void
+CommentClick (Widget w, XEvent * event, String * params, Cardinal * nParams)
{
- String name, val;
- Arg args[16];
- int j;
- Widget edit;
-
- j = 0;
- XtSetArg(args[j], XtNlabel, &name); j++;
- XtGetValues(w, args, j);
+ String val;
+ XawTextPosition index, dummy;
+ Arg arg;
- if (strcmp(name, _("ok")) == 0) {
- edit = XtNameToWidget(editShell, "*form.text");
- j = 0;
- XtSetArg(args[j], XtNstring, &val); j++;
- XtGetValues(edit, args, j);
+ XawTextGetSelectionPos(w, &index, &dummy);
+ XtSetArg(arg, XtNstring, &val);
+ XtGetValues(w, &arg, 1);
ReplaceComment(savedIndex, val);
- EditCommentPopDown();
- } else if (strcmp(name, _("cancel")) == 0) {
- EditCommentPopDown();
- } else if (strcmp(name, _("clear")) == 0) {
- edit = XtNameToWidget(editShell, "*form.text");
- XtCallActionProc(edit, "select-all", NULL, NULL, 0);
- XtCallActionProc(edit, "kill-selection", NULL, NULL, 0);
- }
+ if(savedIndex != currentMove) ToNrEvent(savedIndex);
+ LoadVariation( index, val ); // [HGM] also does the actual moving to it, now
}
-void EditCommentPopDown()
+void
+EditCommentPopUp (int index, char *title, char *text)
{
- Arg args[16];
- int j;
-
- if (!editUp) return;
- j = 0;
- XtSetArg(args[j], XtNx, &commentX); j++;
- XtSetArg(args[j], XtNy, &commentY); j++;
- XtSetArg(args[j], XtNheight, &commentH); j++;
- XtSetArg(args[j], XtNwidth, &commentW); j++;
- XtGetValues(editShell, args, j);
- XtPopdown(editShell);
- editUp = False;
- j = 0;
- XtSetArg(args[j], XtNleftBitmap, None); j++;
- XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Edit Comment"),
- args, j);
+ savedIndex = index;
+ if (text == NULL) text = "";
+ NewCommentPopup(title, text, index);
}
-void ICSInputBoxPopUp()
+void
+ICSInputBoxPopUp ()
{
- Widget edit;
- Arg args[16];
- int j;
- char *title = _("ICS Input");
- XtTranslations tr;
-
- if (ICSInputShell == NULL) {
- ICSInputShell = MiscCreate(title, "", True, NULL, 1);
- tr = XtParseTranslationTable(ICSInputTranslations);
- edit = XtNameToWidget(ICSInputShell, "*form.text");
- XtOverrideTranslations(edit, tr);
- XtRealizeWidget(ICSInputShell);
- CatchDeleteWindow(ICSInputShell, "ICSInputBoxPopDown");
-
- } else {
- edit = XtNameToWidget(ICSInputShell, "*form.text");
- j = 0;
- XtSetArg(args[j], XtNstring, ""); j++;
- XtSetValues(edit, args, j);
- j = 0;
- XtSetArg(args[j], XtNiconName, (XtArgVal) title); j++;
- XtSetArg(args[j], XtNtitle, (XtArgVal) title); j++;
- XtSetValues(ICSInputShell, args, j);
- }
-
- XtPopup(ICSInputShell, XtGrabNone);
- XtSetKeyboardFocus(ICSInputShell, edit);
-
- ICSInputBoxUp = True;
- j = 0;
- XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
- XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.ICS Input Box"),
- args, j);
+ InputBoxPopup();
}
-void ICSInputSendText()
+extern Option boxOptions[];
+
+void
+ICSInputSendText ()
{
Widget edit;
int j;
Arg args[16];
String val;
- edit = XtNameToWidget(ICSInputShell, "*form.text");
+ edit = boxOptions[0].handle;
j = 0;
XtSetArg(args[j], XtNstring, &val); j++;
XtGetValues(edit, args, j);
+ SaveInHistory(val);
SendMultiLineToICS(val);
XtCallActionProc(edit, "select-all", NULL, NULL, 0);
XtCallActionProc(edit, "kill-selection", NULL, NULL, 0);
}
-void ICSInputBoxPopDown()
+void
+ICSInputBoxPopDown ()
{
- Arg args[16];
- int j;
-
- if (!ICSInputBoxUp) return;
- j = 0;
- XtPopdown(ICSInputShell);
- ICSInputBoxUp = False;
- j = 0;
- XtSetArg(args[j], XtNleftBitmap, None); j++;
- XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.ICS Input Box"),
- args, j);
+ PopDown(4);
}
-void CommentPopUp(title, text)
- char *title, *text;
+void
+CommentPopUp (char *title, char *text)
{
- Arg args[16];
- int j;
- Widget edit;
-
- if (commentShell == NULL) {
- commentShell =
- CommentCreate(title, text, False, CommentCallback, 4);
- XtRealizeWidget(commentShell);
- CatchDeleteWindow(commentShell, "CommentPopDown");
- } else {
- edit = XtNameToWidget(commentShell, "*form.text");
- j = 0;
- XtSetArg(args[j], XtNstring, text); j++;
- XtSetValues(edit, args, j);
- j = 0;
- XtSetArg(args[j], XtNiconName, (XtArgVal) title); j++;
- XtSetArg(args[j], XtNtitle, (XtArgVal) title); j++;
- XtSetValues(commentShell, args, j);
- }
-
- XtPopup(commentShell, XtGrabNone);
- XSync(xDisplay, False);
-
- commentUp = True;
+ savedIndex = currentMove; // [HGM] vari
+ NewCommentPopup(title, text, currentMove);
}
-void CommentCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+void
+CommentPopDown ()
{
- String name;
- Arg args[16];
- int j;
-
- j = 0;
- XtSetArg(args[j], XtNlabel, &name); j++;
- XtGetValues(w, args, j);
-
- if (strcmp(name, _("close")) == 0) {
- CommentPopDown();
- } else if (strcmp(name, _("edit")) == 0) {
- CommentPopDown();
- EditCommentEvent();
- }
+ PopDown(1);
}
+static char *openName;
+FILE *openFP;
-void CommentPopDown()
+void
+DelayedLoad ()
{
- Arg args[16];
- int j;
-
- if (!commentUp) return;
- j = 0;
- XtSetArg(args[j], XtNx, &commentX); j++;
- XtSetArg(args[j], XtNy, &commentY); j++;
- XtSetArg(args[j], XtNwidth, &commentW); j++;
- XtSetArg(args[j], XtNheight, &commentH); j++;
- XtGetValues(commentShell, args, j);
- XtPopdown(commentShell);
- XSync(xDisplay, False);
- commentUp = False;
+ (void) (*fileProc)(openFP, 0, openName);
}
-void FileNamePopUp(label, def, proc, openMode)
- char *label;
- char *def;
- FileProc proc;
- char *openMode;
+void
+FileNamePopUp (char *label, char *def, char *filter, FileProc proc, char *openMode)
{
- Arg args[16];
- Widget popup, layout, dialog, edit;
- Window root, child;
- int x, y, i;
- int win_x, win_y;
- unsigned int mask;
-
fileProc = proc; /* I can't see a way not */
fileOpenMode = openMode; /* to use globals here */
-
- i = 0;
- XtSetArg(args[i], XtNresizable, True); i++;
- XtSetArg(args[i], XtNwidth, DIALOG_SIZE); i++;
- XtSetArg(args[i], XtNtitle, XtNewString(_("File name prompt"))); i++;
- fileNameShell = popup =
- XtCreatePopupShell("File name prompt", transientShellWidgetClass,
- shellWidget, args, i);
-
- layout =
- XtCreateManagedWidget(layoutName, formWidgetClass, popup,
- layoutArgs, XtNumber(layoutArgs));
-
- i = 0;
- XtSetArg(args[i], XtNlabel, label); i++;
- XtSetArg(args[i], XtNvalue, def); i++;
- XtSetArg(args[i], XtNborderWidth, 0); i++;
- dialog = XtCreateManagedWidget("fileName", dialogWidgetClass,
- layout, args, i);
-
- XawDialogAddButton(dialog, _("ok"), FileNameCallback, (XtPointer) dialog);
- XawDialogAddButton(dialog, _("cancel"), FileNameCallback,
- (XtPointer) dialog);
-
- XtRealizeWidget(popup);
- CatchDeleteWindow(popup, "FileNamePopDown");
-
- XQueryPointer(xDisplay, xBoardWindow, &root, &child,
- &x, &y, &win_x, &win_y, &mask);
-
- XtSetArg(args[0], XtNx, x - 10);
- XtSetArg(args[1], XtNy, y - 30);
- XtSetValues(popup, args, 2);
-
- XtPopup(popup, XtGrabExclusive);
- filenameUp = True;
-
- edit = XtNameToWidget(dialog, "*value");
- XtSetKeyboardFocus(popup, edit);
+ { // [HGM] use file-selector dialog stolen from Ghostview
+ int index; // this is not supported yet
+ if(openFP = XsraSelFile(shellWidget, label, NULL, NULL, _("could not open: "),
+ (def[0] ? def : NULL), filter, openMode, NULL, &openName))
+ // [HGM] delay to give expose event opportunity to redraw board after browser-dialog popdown before lengthy load starts
+ ScheduleDelayedEvent(&DelayedLoad, 50);
+ }
}
-void FileNamePopDown()
+void
+FileNamePopDown ()
{
if (!filenameUp) return;
XtPopdown(fileNameShell);
ModeHighlight();
}
-void FileNameCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+void
+FileNameCallback (Widget w, XtPointer client_data, XtPointer call_data)
{
String name;
Arg args[16];
FileNameAction(w, NULL, NULL, NULL);
}
-void FileNameAction(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+FileNameAction (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
char buf[MSG_SIZ];
String name;
name = XawDialogGetValueString(w = XtParent(w));
if ((name != NULL) && (*name != NULLCHAR)) {
- strcpy(buf, name);
+ safeStrCpy(buf, name, sizeof(buf)/sizeof(buf[0]) );
XtPopdown(w = XtParent(XtParent(w)));
XtDestroyWidget(w);
filenameUp = False;
ModeHighlight();
}
-void PromotionPopUp()
+void
+PromotionPopUp ()
{
Arg args[16];
Widget dialog, layout;
Position x, y;
Dimension bw_width, pw_width;
int j;
+ char *PromoChars = "wglcqrbnkac+=\0";
j = 0;
XtSetArg(args[j], XtNwidth, &bw_width); j++;
layout, args, j);
if(gameInfo.variant != VariantShogi) {
- XawDialogAddButton(dialog, _("Queen"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Rook"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Bishop"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Knight"), PromotionCallback,
- (XtPointer) dialog);
+ if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) {
+ XawDialogAddButton(dialog, _("Warlord"), PromotionCallback, PromoChars + 0);
+ XawDialogAddButton(dialog, _("General"), PromotionCallback, PromoChars + 1);
+ XawDialogAddButton(dialog, _("Lieutenant"), PromotionCallback, PromoChars + 2);
+ XawDialogAddButton(dialog, _("Captain"), PromotionCallback, PromoChars + 3);
+ } else {
+ XawDialogAddButton(dialog, _("Queen"), PromotionCallback, PromoChars + 4);
+ XawDialogAddButton(dialog, _("Rook"), PromotionCallback, PromoChars + 5);
+ XawDialogAddButton(dialog, _("Bishop"), PromotionCallback, PromoChars + 6);
+ XawDialogAddButton(dialog, _("Knight"), PromotionCallback, PromoChars + 7);
+ }
if (!appData.testLegality || gameInfo.variant == VariantSuicide ||
+ gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) ||
gameInfo.variant == VariantGiveaway) {
- XawDialogAddButton(dialog, _("King"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("King"), PromotionCallback, PromoChars + 8);
}
- if(gameInfo.variant == VariantCapablanca ||
- gameInfo.variant == VariantGothic ||
+ if(gameInfo.variant == VariantCapablanca ||
+ gameInfo.variant == VariantGothic ||
gameInfo.variant == VariantCapaRandom) {
- XawDialogAddButton(dialog, _("Archbishop"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Chancellor"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("Archbishop"), PromotionCallback, PromoChars + 9);
+ XawDialogAddButton(dialog, _("Chancellor"), PromotionCallback, PromoChars + 10);
}
} else // [HGM] shogi
{
- XawDialogAddButton(dialog, _("Promote"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Defer"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("Promote"), PromotionCallback, PromoChars + 11);
+ XawDialogAddButton(dialog, _("Defer"), PromotionCallback, PromoChars + 12);
}
- XawDialogAddButton(dialog, _("cancel"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("cancel"), PromotionCallback, PromoChars + 13);
XtRealizeWidget(promotionShell);
CatchDeleteWindow(promotionShell, "PromotionPopDown");
promotionUp = True;
}
-void PromotionPopDown()
+void
+PromotionPopDown ()
{
if (!promotionUp) return;
XtPopdown(promotionShell);
promotionUp = False;
}
-void PromotionCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+void
+PromotionCallback (Widget w, XtPointer client_data, XtPointer call_data)
{
- String name;
- Arg args[16];
- int promoChar;
-
- XtSetArg(args[0], XtNlabel, &name);
- XtGetValues(w, args, 1);
+ int promoChar = * (const char *) client_data;
PromotionPopDown();
if (fromX == -1) return;
- if (strcmp(name, _("cancel")) == 0) {
+ if (! promoChar) {
fromX = fromY = -1;
ClearHighlights();
return;
- } else if (strcmp(name, _("Knight")) == 0) {
- promoChar = 'n';
- } else if (strcmp(name, _("Promote")) == 0) {
- promoChar = '+';
- } else if (strcmp(name, _("Defer")) == 0) {
- promoChar = '=';
- } else {
- promoChar = ToLower(name[0]);
}
-
UserMoveEvent(fromX, fromY, toX, toY, promoChar);
if (!appData.highlightLastMove || gotPremove) ClearHighlights();
}
-void ErrorCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+void
+ErrorCallback (Widget w, XtPointer client_data, XtPointer call_data)
{
- errorUp = False;
+ dialogError = errorUp = False;
XtPopdown(w = XtParent(XtParent(XtParent(w))));
XtDestroyWidget(w);
if (errorExitStatus != -1) ExitEvent(errorExitStatus);
}
-void ErrorPopDown()
+void
+ErrorPopDown ()
{
if (!errorUp) return;
- errorUp = False;
+ dialogError = errorUp = False;
XtPopdown(errorShell);
XtDestroyWidget(errorShell);
if (errorExitStatus != -1) ExitEvent(errorExitStatus);
}
-void ErrorPopUp(title, label, modal)
- char *title, *label;
- int modal;
+void
+ErrorPopUp (char *title, char *label, int modal)
{
Arg args[16];
Widget dialog, layout;
XtSetArg(args[i], XtNtitle, title); i++;
errorShell =
XtCreatePopupShell("errorpopup", transientShellWidgetClass,
- shellWidget, args, i);
+ shellUp[0] ? (dialogError = modal = TRUE, shells[0]) : shellWidget, args, i);
layout =
XtCreateManagedWidget(layoutName, formWidgetClass, errorShell,
layoutArgs, XtNumber(layoutArgs));
/* Disable all user input other than deleting the window */
static int frozen = 0;
-void FreezeUI()
+
+void
+FreezeUI ()
{
if (frozen) return;
/* Grab by a widget that doesn't accept input */
}
/* Undo a FreezeUI */
-void ThawUI()
+void
+ThawUI ()
{
if (!frozen) return;
XtRemoveGrab(messageWidget);
frozen = 0;
}
-char *ModeToWidgetName(mode)
- GameMode mode;
+char *
+ModeToWidgetName (GameMode mode)
{
switch (mode) {
case BeginningOfGame:
}
}
-void ModeHighlight()
+void
+ModeHighlight ()
{
Arg args[16];
static int oldPausing = FALSE;
XtSetValues(XtNameToWidget(menuBarWidget, wname), args, 1);
}
oldmode = gameMode;
+ XtSetArg(args[0], XtNleftBitmap, matchMode && matchGame < appData.matchGames ? xMarkPixmap : None);
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Machine Match"), args, 1);
/* Maybe all the enables should be handled here, not just this one */
XtSetSensitive(XtNameToWidget(menuBarWidget, "menuMode.Training"),
/*
* Button/menu procedures
*/
-void ResetProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ResetProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ResetGameEvent();
}
-int LoadGamePopUp(f, gameNumber, title)
- FILE *f;
- int gameNumber;
- char *title;
+int
+LoadGamePopUp (FILE *f, int gameNumber, char *title)
{
cmailMsgLoaded = FALSE;
if (gameNumber == 0) {
return LoadGame(f, gameNumber, title, FALSE);
}
-void LoadGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+LoadGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
if (gameMode == AnalyzeMode || gameMode == AnalyzeFile) {
Reset(FALSE, TRUE);
}
- FileNamePopUp(_("Load game file name?"), "", LoadGamePopUp, "rb");
+ FileNamePopUp(_("Load game file name?"), "", ".pgn .game", LoadGamePopUp, "rb");
}
-void LoadNextGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+LoadNextGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadGame(1);
}
-void LoadPrevGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+LoadPrevGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadGame(-1);
}
-void ReloadGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ReloadGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadGame(0);
}
-void LoadNextPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+LoadNextPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadPosition(1);
}
-void LoadPrevPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+LoadPrevPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadPosition(-1);
}
-void ReloadPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ReloadPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadPosition(0);
}
-void LoadPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+LoadPositionProc(Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
if (gameMode == AnalyzeMode || gameMode == AnalyzeFile) {
Reset(FALSE, TRUE);
}
- FileNamePopUp(_("Load position file name?"), "", LoadPosition, "rb");
+ FileNamePopUp(_("Load position file name?"), "", ".fen .epd .pos", LoadPosition, "rb");
}
-void SaveGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+SaveGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
FileNamePopUp(_("Save game file name?"),
DefaultFileName(appData.oldSaveStyle ? "game" : "pgn"),
+ appData.oldSaveStyle ? ".game" : ".pgn",
SaveGame, "a");
}
-void SavePositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+SavePositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
FileNamePopUp(_("Save position file name?"),
DefaultFileName(appData.oldSaveStyle ? "pos" : "fen"),
+ appData.oldSaveStyle ? ".pos" : ".fen",
SavePosition, "a");
}
-void ReloadCmailMsgProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ReloadCmailMsgProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadCmailMsgEvent(FALSE);
}
-void MailMoveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+MailMoveProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
MailMoveEvent();
}
/* this variable is shared between CopyPositionProc and SendPositionSelection */
-static char *selected_fen_position=NULL;
+char *selected_fen_position=NULL;
-static Boolean
-SendPositionSelection(Widget w, Atom *selection, Atom *target,
- Atom *type_return, XtPointer *value_return,
- unsigned long *length_return, int *format_return)
+Boolean
+SendPositionSelection (Widget w, Atom *selection, Atom *target,
+ Atom *type_return, XtPointer *value_return,
+ unsigned long *length_return, int *format_return)
{
char *selection_tmp;
* automatically call XtFree on the value returned. So have to
* make a copy of it allocated with XtMalloc */
selection_tmp= XtMalloc(strlen(selected_fen_position)+16);
- strcpy(selection_tmp, selected_fen_position);
+ safeStrCpy(selection_tmp, selected_fen_position, strlen(selected_fen_position)+16 );
*value_return=selection_tmp;
*length_return=strlen(selection_tmp);
*value_return = targets_tmp;
*type_return = XA_ATOM;
*length_return = 2;
+#if 0
+ // This code leads to a read of value_return out of bounds on 64-bit systems.
+ // Other code which I have seen always sets *format_return to 32 independent of
+ // sizeof(Atom) without adjusting *length_return. For instance see TextConvertSelection()
+ // at http://cgit.freedesktop.org/xorg/lib/libXaw/tree/src/Text.c -- BJ
*format_return = 8 * sizeof(Atom);
if (*format_return > 32) {
*length_return *= *format_return / 32;
*format_return = 32;
}
+#else
+ *format_return = 32;
+#endif
return True;
} else {
return False;
/* note: when called from menu all parameters are NULL, so no clue what the
* Widget which was clicked on was, or what the click event was
*/
-void CopyPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
- {
+void
+CopyPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
/*
* Set both PRIMARY (the selection) and CLIPBOARD, since we don't
* have a notion of a position that is selected but not copied.
* See http://www.freedesktop.org/wiki/Specifications/ClipboardsWiki
*/
+ if(gameMode == EditPosition) EditPositionDone(TRUE);
if (selected_fen_position) free(selected_fen_position);
selected_fen_position = (char *)PositionToFEN(currentMove, NULL);
if (!selected_fen_position) return;
SendPositionSelection,
NULL/* lose_ownership_proc */ ,
NULL/* transfer_done_proc */);
- }
+}
+
+void
+CopyFENToClipboard ()
+{ // wrapper to make call from back-end possible
+ CopyPositionProc(NULL, NULL, NULL, NULL);
+}
/* function called when the data to Paste is ready */
static void
-PastePositionCB(Widget w, XtPointer client_data, Atom *selection,
- Atom *type, XtPointer value, unsigned long *len, int *format)
+PastePositionCB (Widget w, XtPointer client_data, Atom *selection,
+ Atom *type, XtPointer value, unsigned long *len, int *format)
{
char *fenstr=value;
if (value==NULL || *len==0) return; /* nothing had been selected to copy */
String *prms;
Cardinal *nprms;
{
- XtGetSelectionValue(menuBarWidget,
+ XtGetSelectionValue(menuBarWidget,
appData.pasteSelection ? XA_PRIMARY: XA_CLIPBOARD(xDisplay), XA_STRING,
/* (XtSelectionCallbackProc) */ PastePositionCB,
NULL, /* client_data passed to PastePositionCB */
}
static Boolean
-SendGameSelection(Widget w, Atom *selection, Atom *target,
- Atom *type_return, XtPointer *value_return,
- unsigned long *length_return, int *format_return)
+SendGameSelection (Widget w, Atom *selection, Atom *target,
+ Atom *type_return, XtPointer *value_return,
+ unsigned long *length_return, int *format_return)
{
char *selection_tmp;
rewind(f);
selection_tmp = XtMalloc(len + 1);
count = fread(selection_tmp, 1, len, f);
+ fclose(f);
if (len != count) {
XtFree(selection_tmp);
return False;
*value_return = targets_tmp;
*type_return = XA_ATOM;
*length_return = 2;
+#if 0
+ // This code leads to a read of value_return out of bounds on 64-bit systems.
+ // Other code which I have seen always sets *format_return to 32 independent of
+ // sizeof(Atom) without adjusting *length_return. For instance see TextConvertSelection()
+ // at http://cgit.freedesktop.org/xorg/lib/libXaw/tree/src/Text.c -- BJ
*format_return = 8 * sizeof(Atom);
if (*format_return > 32) {
*length_return *= *format_return / 32;
*format_return = 32;
}
+#else
+ *format_return = 32;
+#endif
return True;
} else {
return False;
}
}
-/* note: when called from menu all parameters are NULL, so no clue what the
- * Widget which was clicked on was, or what the click event was
- */
-void CopyGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+CopySomething ()
{
- int ret;
-
- ret = SaveGameToFile(gameCopyFilename, FALSE);
- if (!ret) return;
-
/*
* Set both PRIMARY (the selection) and CLIPBOARD, since we don't
* have a notion of a game that is selected but not copied.
NULL/* transfer_done_proc */);
}
+/* note: when called from menu all parameters are NULL, so no clue what the
+ * Widget which was clicked on was, or what the click event was
+ */
+void
+CopyGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ int ret;
+
+ ret = SaveGameToFile(gameCopyFilename, FALSE);
+ if (!ret) return;
+
+ CopySomething();
+}
+
+void
+CopyGameListProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ if(!SaveGameListAsText(fopen(gameCopyFilename, "w"))) return;
+ CopySomething();
+}
+
/* function called when the data to Paste is ready */
static void
-PasteGameCB(Widget w, XtPointer client_data, Atom *selection,
- Atom *type, XtPointer value, unsigned long *len, int *format)
+PasteGameCB (Widget w, XtPointer client_data, Atom *selection,
+ Atom *type, XtPointer value, unsigned long *len, int *format)
{
FILE* f;
if (value == NULL || *len == 0) {
/* called when Paste Game button is pressed,
* all parameters will be NULL */
-void PasteGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+PasteGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
XtGetSelectionValue(menuBarWidget,
appData.pasteSelection ? XA_PRIMARY: XA_CLIPBOARD(xDisplay), XA_STRING,
}
-void AutoSaveGame()
+void
+AutoSaveGame ()
{
SaveGameProc(NULL, NULL, NULL, NULL);
}
-void QuitProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+QuitProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ExitEvent(0);
}
-void PauseProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+PauseProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
PauseEvent();
}
-
-void MachineBlackProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+MachineBlackProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
MachineBlackEvent();
}
-void MachineWhiteProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+MachineWhiteProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
MachineWhiteEvent();
}
-void AnalyzeModeProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AnalyzeModeProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
char buf[MSG_SIZ];
/* [DM] icsEngineAnalyze [HGM] This is horrible code; reverse the gameMode and isEngineAnalyze tests! */
if (appData.icsActive) {
if (gameMode != IcsObserving) {
- sprintf(buf,_("You are not observing a game"));
+ snprintf(buf, MSG_SIZ, _("You are not observing a game"));
DisplayError(buf, 0);
/* secure check */
if (appData.icsEngineAnalyze) {
if (appData.debugMode)
fprintf(debugFP, _("ICS engine analyze starting... \n"));
}
+#ifndef OPTIONSDIALOG
if (!appData.showThinking)
ShowThinkingProc(w,event,prms,nprms);
+#endif
AnalyzeModeEvent();
}
-void AnalyzeFileProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AnalyzeFileProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
if (!first.analysisSupport) {
char buf[MSG_SIZ];
DisplayError(buf, 0);
return;
}
- Reset(FALSE, TRUE);
-
+// Reset(FALSE, TRUE);
+#ifndef OPTIONSDIALOG
if (!appData.showThinking)
ShowThinkingProc(w,event,prms,nprms);
-
+#endif
AnalyzeFileEvent();
- FileNamePopUp(_("File to analyze"), "", LoadGamePopUp, "rb");
+// FileNamePopUp(_("File to analyze"), "", ".pgn .game", LoadGamePopUp, "rb");
AnalysisPeriodicEvent(1);
}
-void TwoMachinesProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+TwoMachinesProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
TwoMachinesEvent();
}
-void IcsClientProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+MatchProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ MatchEvent(2);
+}
+
+void
+IcsClientProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
IcsClientEvent();
}
-void EditGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+EditGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
EditGameEvent();
}
-void EditPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+EditPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
EditPositionEvent();
}
-void TrainingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+TrainingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
TrainingEvent();
}
-void EditCommentProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+EditCommentProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- if (editUp) {
- EditCommentPopDown();
- } else {
+ Arg args[5];
+ int j;
+ if (PopDown(1)) { // popdown succesful
+ j = 0;
+ XtSetArg(args[j], XtNleftBitmap, None); j++;
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuEdit.Edit Comment"), args, j);
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Comments"), args, j);
+ } else // was not up
EditCommentEvent();
- }
}
-void IcsInputBoxProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+IcsInputBoxProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- if (ICSInputBoxUp) {
- ICSInputBoxPopDown();
- } else {
- ICSInputBoxPopUp();
- }
+ if (!PopDown(4)) ICSInputBoxPopUp();
}
-void AcceptProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AcceptProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
AcceptEvent();
}
-void DeclineProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+DeclineProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
DeclineEvent();
}
-void RematchProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+RematchProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
RematchEvent();
}
-void CallFlagProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+CallFlagProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
CallFlagEvent();
}
-void DrawProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+DrawProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
DrawEvent();
}
-void AbortProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AbortProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
AbortEvent();
}
-void AdjournProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AdjournProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
AdjournEvent();
}
-void ResignProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ResignProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ResignEvent();
}
-void AdjuWhiteProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AdjuWhiteProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
UserAdjudicationEvent(+1);
}
-void AdjuBlackProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AdjuBlackProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
UserAdjudicationEvent(-1);
}
-void AdjuDrawProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AdjuDrawProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
UserAdjudicationEvent(0);
}
-void EnterKeyProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+EnterKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- if (ICSInputBoxUp == True)
+ if (shellUp[4] == True)
ICSInputSendText();
}
-void StopObservingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+UpKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{ // [HGM] input: let up-arrow recall previous line from history
+ Widget edit;
+ int j;
+ Arg args[16];
+ String val;
+ XawTextBlock t;
+
+ if (!shellUp[4]) return;
+ edit = boxOptions[0].handle;
+ j = 0;
+ XtSetArg(args[j], XtNstring, &val); j++;
+ XtGetValues(edit, args, j);
+ val = PrevInHistory(val);
+ XtCallActionProc(edit, "select-all", NULL, NULL, 0);
+ XtCallActionProc(edit, "kill-selection", NULL, NULL, 0);
+ if(val) {
+ t.ptr = val; t.firstPos = 0; t.length = strlen(val); t.format = XawFmt8Bit;
+ XawTextReplace(edit, 0, 0, &t);
+ XawTextSetInsertionPoint(edit, 9999);
+ }
+}
+
+void
+DownKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{ // [HGM] input: let down-arrow recall next line from history
+ Widget edit;
+ String val;
+ XawTextBlock t;
+
+ if (!shellUp[4]) return;
+ edit = boxOptions[0].handle;
+ val = NextInHistory();
+ XtCallActionProc(edit, "select-all", NULL, NULL, 0);
+ XtCallActionProc(edit, "kill-selection", NULL, NULL, 0);
+ if(val) {
+ t.ptr = val; t.firstPos = 0; t.length = strlen(val); t.format = XawFmt8Bit;
+ XawTextReplace(edit, 0, 0, &t);
+ XawTextSetInsertionPoint(edit, 9999);
+ }
+}
+
+void
+StopObservingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
StopObservingEvent();
}
-void StopExaminingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+StopExaminingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
StopExaminingEvent();
}
+void
+UploadProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ UploadGameEvent();
+}
+
-void ForwardProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ForwardProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ForwardEvent();
}
-void BackwardProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+BackwardProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
BackwardEvent();
}
-void ToStartProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+TempBackwardProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ if (!TempBackwardActive) {
+ TempBackwardActive = True;
+ BackwardEvent();
+ }
+}
+
+void
+TempForwardProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ /* Check to see if triggered by a key release event for a repeating key.
+ * If so the next queued event will be a key press of the same key at the same time */
+ if (XEventsQueued(xDisplay, QueuedAfterReading)) {
+ XEvent next;
+ XPeekEvent(xDisplay, &next);
+ if (next.type == KeyPress && next.xkey.time == event->xkey.time &&
+ next.xkey.keycode == event->xkey.keycode)
+ return;
+ }
+ ForwardEvent();
+ TempBackwardActive = False;
+}
+
+void
+ToStartProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ToStartEvent();
}
-void ToEndProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ToEndProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ToEndEvent();
}
-void RevertProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+RevertProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ RevertEvent(False);
+}
+
+void
+AnnotateProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- RevertEvent();
+ RevertEvent(True);
}
-void TruncateGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+TruncateGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
TruncateGameEvent();
}
-void RetractMoveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+
+void
+RetractMoveProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
RetractMoveEvent();
}
-void MoveNowProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+MoveNowProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
MoveNowEvent();
}
+void
+FlipViewProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ flipView = !flipView;
+ DrawPosition(True, NULL);
+}
-void AlwaysQueenProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+PonderNextMoveProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.alwaysPromoteToQueen = !appData.alwaysPromoteToQueen;
-
- if (appData.alwaysPromoteToQueen) {
+ PonderNextMoveEvent(!appData.ponderNextMove);
+#ifndef OPTIONSDIALOG
+ if (appData.ponderNextMove) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Always Queen"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Ponder Next Move"),
args, 1);
+#endif
}
-void AnimateDraggingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+#ifndef OPTIONSDIALOG
+void
+AlwaysQueenProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.animateDragging = !appData.animateDragging;
+ appData.alwaysPromoteToQueen = !appData.alwaysPromoteToQueen;
- if (appData.animateDragging) {
+ if (appData.alwaysPromoteToQueen) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- CreateAnimVars();
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Animate Dragging"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Always Queen"),
args, 1);
}
-void AnimateMovingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AnimateDraggingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.animate = !appData.animate;
+ appData.animateDragging = !appData.animateDragging;
- if (appData.animate) {
+ if (appData.animateDragging) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
CreateAnimVars();
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Animate Moving"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Animate Dragging"),
args, 1);
}
-void AutocommProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AnimateMovingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.autoComment = !appData.autoComment;
+ appData.animate = !appData.animate;
- if (appData.autoComment) {
+ if (appData.animate) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
+ CreateAnimVars();
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Comment"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Animate Moving"),
args, 1);
}
-
-void AutoflagProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AutoflagProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-void AutoflipProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AutoflipProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-void AutobsProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- appData.autoObserve = !appData.autoObserve;
-
- if (appData.autoObserve) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Observe"),
- args, 1);
-}
-
-void AutoraiseProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- appData.autoRaiseBoard = !appData.autoRaiseBoard;
-
- if (appData.autoRaiseBoard) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Raise Board"),
- args, 1);
-}
-
-void AutosaveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- appData.autoSaveGames = !appData.autoSaveGames;
-
- if (appData.autoSaveGames) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"),
- args, 1);
-}
-
-void BlindfoldProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+BlindfoldProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
DrawPosition(True, NULL);
}
-void TestLegalityProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+TestLegalityProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
}
-void FlashMovesProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+FlashMovesProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-void FlipViewProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- flipView = !flipView;
- DrawPosition(True, NULL);
-}
-
-void GetMoveListProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+#if HIGHDRAG
+void
+HighlightDraggingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.getMoveList = !appData.getMoveList;
+ appData.highlightDragging = !appData.highlightDragging;
- if (appData.getMoveList) {
+ if (appData.highlightDragging) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- GetMoveListEvent();
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Get Move List"),
- args, 1);
+ XtSetValues(XtNameToWidget(menuBarWidget,
+ "menuOptions.Highlight Dragging"), args, 1);
}
+#endif
-#if HIGHDRAG
-void HighlightDraggingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+HighlightLastMoveProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.highlightDragging = !appData.highlightDragging;
+ appData.highlightLastMove = !appData.highlightLastMove;
- if (appData.highlightDragging) {
+ if (appData.highlightLastMove) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Highlight Dragging"), args, 1);
+ "menuOptions.Highlight Last Move"), args, 1);
}
-#endif
-void HighlightLastMoveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+HighlightArrowProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.highlightLastMove = !appData.highlightLastMove;
+ appData.highlightMoveWithArrow = !appData.highlightMoveWithArrow;
- if (appData.highlightLastMove) {
+ if (appData.highlightMoveWithArrow) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Highlight Last Move"), args, 1);
+ "menuOptions.Arrow"), args, 1);
}
-void IcsAlarmProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+#if 0
+void
+IcsAlarmProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
XtSetValues(XtNameToWidget(menuBarWidget,
"menuOptions.ICS Alarm"), args, 1);
}
+#endif
-void MoveSoundProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+MoveSoundProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-
-void OldSaveStyleProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+OneClickProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.oldSaveStyle = !appData.oldSaveStyle;
+ appData.oneClick = !appData.oneClick;
- if (appData.oldSaveStyle) {
+ if (appData.oneClick) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Old Save Style"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.OneClick"),
args, 1);
}
-void PeriodicUpdatesProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+PeriodicUpdatesProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-void PonderNextMoveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- PonderNextMoveEvent(!appData.ponderNextMove);
-
- if (appData.ponderNextMove) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Ponder Next Move"),
- args, 1);
-}
-
-void PopupExitMessageProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+PopupExitMessageProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
"menuOptions.Popup Exit Message"), args, 1);
}
-void PopupMoveErrorsProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+PopupMoveErrorsProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-void PremoveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+#if 0
+void
+PremoveProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
XtSetValues(XtNameToWidget(menuBarWidget,
"menuOptions.Premove"), args, 1);
}
+#endif
-void QuietPlayProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- appData.quietPlay = !appData.quietPlay;
-
- if (appData.quietPlay) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Quiet Play"),
- args, 1);
-}
-
-void ShowCoordsProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ShowCoordsProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
DrawPosition(True, NULL);
}
-void ShowThinkingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ShowThinkingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
appData.showThinking = !appData.showThinking; // [HGM] thinking: tken out of ShowThinkingEvent
ShowThinkingEvent();
}
-void HideThinkingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+HideThinkingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Hide Thinking"),
args, 1);
}
+#endif
-void SaveOnExitProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+SaveOnExitProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-void SaveSettingsProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+SaveSettingsProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
SaveSettings(settingsFileName);
}
-void InfoProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+InfoProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
char buf[MSG_SIZ];
snprintf(buf, sizeof(buf), "xterm -e info --directory %s --directory . -f %s &",
system(buf);
}
-void ManProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ManProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
char buf[MSG_SIZ];
String name;
system(buf);
}
-void HintProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+HintProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
HintEvent();
}
-void BookProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+BookProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
BookEvent();
}
-void AboutProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AboutProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
char buf[MSG_SIZ];
#if ZIPPY
- char *zippy = " (with Zippy code)";
+ char *zippy = _(" (with Zippy code)");
#else
char *zippy = "";
#endif
- snprintf(buf, sizeof(buf), "%s%s\n\n%s\n%s\n%s\n\n%s%s\n%s",
- programVersion, zippy,
- "Copyright 1991 Digital Equipment Corporation",
- "Enhancements Copyright 1992-2009 Free Software Foundation",
- "Enhancements Copyright 2005 Alessandro Scotti",
- PACKAGE, " is free software and carries NO WARRANTY;",
- "see the file COPYING for more information.");
+ snprintf(buf, sizeof(buf),
+_("%s%s\n\n"
+"Copyright 1991 Digital Equipment Corporation\n"
+"Enhancements Copyright 1992-2012 Free Software Foundation\n"
+"Enhancements Copyright 2005 Alessandro Scotti\n\n"
+"%s is free software and carries NO WARRANTY;"
+"see the file COPYING for more information."),
+ programVersion, zippy, PACKAGE);
ErrorPopUp(_("About XBoard"), buf, FALSE);
}
-void DebugProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+DebugProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
appData.debugMode = !appData.debugMode;
}
-void AboutGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AboutGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
AboutGameEvent();
}
-void NothingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+NothingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
return;
}
-void Iconify(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- fromX = fromY = -1;
- XtSetArg(args[0], XtNiconic, True);
- XtSetValues(shellWidget, args, 1);
-}
-
-void DisplayMessage(message, extMessage)
- char *message, *extMessage;
+void
+DisplayMessage (char *message, char *extMessage)
{
/* display a message in the message widget */
-
+
char buf[MSG_SIZ];
Arg arg;
-
- if (extMessage)
+
+ if (extMessage)
{
- if (*message)
+ if (*message)
{
snprintf(buf, sizeof(buf), "%s %s", message, extMessage);
message = buf;
- }
- else
+ }
+ else
{
message = extMessage;
};
};
-
+
+ safeStrCpy(lastMsg, message, MSG_SIZ); // [HGM] make available
+
/* need to test if messageWidget already exists, since this function
can also be called during the startup, if for example a Xresource
is not set up correctly */
XtSetArg(arg, XtNlabel, message);
XtSetValues(messageWidget, &arg, 1);
};
-
+
return;
}
-void DisplayTitle(text)
- char *text;
+void
+DisplayTitle (char *text)
{
Arg args[16];
int i;
}
if (*text != NULLCHAR) {
- strcpy(icon, text);
- strcpy(title, text);
+ safeStrCpy(icon, text, sizeof(icon)/sizeof(icon[0]) );
+ safeStrCpy(title, text, sizeof(title)/sizeof(title[0]) );
} else if (appData.icsActive) {
snprintf(icon, sizeof(icon), "%s", appData.icsHost);
snprintf(title, sizeof(title), "%s: %s", programName, appData.icsHost);
#ifdef GOTHIC
// [HGM] license: This stuff should really be done in back-end, but WinBoard already had a pop-up for it
} else if (gameInfo.variant == VariantGothic) {
- strcpy(icon, programName);
- strcpy(title, GOTHIC);
+ safeStrCpy(icon, programName, sizeof(icon)/sizeof(icon[0]) );
+ safeStrCpy(title, GOTHIC, sizeof(title)/sizeof(title[0]) );
#endif
#ifdef FALCON
} else if (gameInfo.variant == VariantFalcon) {
- strcpy(icon, programName);
- strcpy(title, FALCON);
+ safeStrCpy(icon, programName, sizeof(icon)/sizeof(icon[0]) );
+ safeStrCpy(title, FALCON, sizeof(title)/sizeof(title[0]) );
#endif
} else if (appData.noChessProgram) {
- strcpy(icon, programName);
- strcpy(title, programName);
+ safeStrCpy(icon, programName, sizeof(icon)/sizeof(icon[0]) );
+ safeStrCpy(title, programName, sizeof(title)/sizeof(title[0]) );
} else {
- strcpy(icon, first.tidy);
+ safeStrCpy(icon, first.tidy, sizeof(icon)/sizeof(icon[0]) );
snprintf(title,sizeof(title), "%s: %s", programName, first.tidy);
}
i = 0;
XtSetArg(args[i], XtNiconName, (XtArgVal) icon); i++;
XtSetArg(args[i], XtNtitle, (XtArgVal) title); i++;
XtSetValues(shellWidget, args, i);
+ XSync(xDisplay, False);
}
-void DisplayError(message, error)
- String message;
- int error;
+void
+DisplayError (String message, int error)
{
char buf[MSG_SIZ];
}
-void DisplayMoveError(message)
- String message;
+void
+DisplayMoveError (String message)
{
fromX = fromY = -1;
ClearHighlights();
}
-void DisplayFatalError(message, error, status)
- String message;
- int error, status;
+void
+DisplayFatalError (String message, int error, int status)
{
char buf[MSG_SIZ];
}
}
-void DisplayInformation(message)
- String message;
+void
+DisplayInformation (String message)
{
ErrorPopDown();
ErrorPopUp(_("Information"), message, TRUE);
}
-void DisplayNote(message)
- String message;
+void
+DisplayNote (String message)
{
ErrorPopDown();
ErrorPopUp(_("Note"), message, FALSE);
}
static int
-NullXErrorCheck(dpy, error_event)
- Display *dpy;
- XErrorEvent *error_event;
+NullXErrorCheck (Display *dpy, XErrorEvent *error_event)
{
return 0;
}
-void DisplayIcsInteractionTitle(message)
- String message;
+void
+DisplayIcsInteractionTitle (String message)
{
if (oldICSInteractionTitle == NULL) {
/* Magic to find the old window title, adapted from vim */
char pendingReplyPrefix[MSG_SIZ];
ProcRef pendingReplyPR;
-void AskQuestionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AskQuestionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
if (*nprms != 4) {
fprintf(stderr, _("AskQuestionProc needed 4 parameters, got %d\n"),
AskQuestionEvent(prms[0], prms[1], prms[2], prms[3]);
}
-void AskQuestionPopDown()
+void
+AskQuestionPopDown ()
{
if (!askQuestionUp) return;
XtPopdown(askQuestionShell);
askQuestionUp = False;
}
-void AskQuestionReplyAction(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AskQuestionReplyAction (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
char buf[MSG_SIZ];
int err;
String reply;
reply = XawDialogGetValueString(w = XtParent(w));
- strcpy(buf, pendingReplyPrefix);
- if (*buf) strcat(buf, " ");
- strcat(buf, reply);
- strcat(buf, "\n");
+ safeStrCpy(buf, pendingReplyPrefix, sizeof(buf)/sizeof(buf[0]) );
+ if (*buf) strncat(buf, " ", MSG_SIZ - strlen(buf) - 1);
+ strncat(buf, reply, MSG_SIZ - strlen(buf) - 1);
+ strncat(buf, "\n", MSG_SIZ - strlen(buf) - 1);
OutputToProcess(pendingReplyPR, buf, strlen(buf), &err);
AskQuestionPopDown();
if (err) DisplayFatalError(_("Error writing to chess program"), err, 0);
}
-void AskQuestionCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+void
+AskQuestionCallback (Widget w, XtPointer client_data, XtPointer call_data)
{
String name;
Arg args[16];
}
}
-void AskQuestion(title, question, replyPrefix, pr)
- char *title, *question, *replyPrefix;
- ProcRef pr;
+void
+AskQuestion (char *title, char *question, char *replyPrefix, ProcRef pr)
{
Arg args[16];
Widget popup, layout, dialog, edit;
int win_x, win_y;
unsigned int mask;
- strcpy(pendingReplyPrefix, replyPrefix);
+ safeStrCpy(pendingReplyPrefix, replyPrefix, sizeof(pendingReplyPrefix)/sizeof(pendingReplyPrefix[0]) );
pendingReplyPR = pr;
i = 0;
void
-PlaySound(name)
- char *name;
+PlaySound (char *name)
{
if (*name == NULLCHAR) {
return;
putc(BELLCHAR, stderr);
} else {
char buf[2048];
- snprintf(buf, sizeof(buf), "%s '%s' &", appData.soundProgram, name);
+ char *prefix = "", *sep = "";
+ if(appData.soundProgram[0] == NULLCHAR) return;
+ if(!strchr(name, '/')) { prefix = appData.soundDirectory; sep = "/"; }
+ snprintf(buf, sizeof(buf), "%s '%s%s%s' &", appData.soundProgram, prefix, sep, name);
system(buf);
}
}
void
-RingBell()
+RingBell ()
{
PlaySound(appData.soundMove);
}
void
-PlayIcsWinSound()
+PlayIcsWinSound ()
{
PlaySound(appData.soundIcsWin);
}
void
-PlayIcsLossSound()
+PlayIcsLossSound ()
{
PlaySound(appData.soundIcsLoss);
}
void
-PlayIcsDrawSound()
+PlayIcsDrawSound ()
{
PlaySound(appData.soundIcsDraw);
}
void
-PlayIcsUnfinishedSound()
+PlayIcsUnfinishedSound ()
{
PlaySound(appData.soundIcsUnfinished);
}
void
-PlayAlarmSound()
+PlayAlarmSound ()
{
PlaySound(appData.soundIcsAlarm);
}
void
-EchoOn()
+PlayTellSound ()
+{
+ PlaySound(appData.soundTell);
+}
+
+void
+EchoOn ()
{
system("stty echo");
+ noEcho = False;
}
void
-EchoOff()
+EchoOff ()
{
system("stty -echo");
+ noEcho = True;
}
void
-Colorize(cc, continuation)
- ColorClass cc;
- int continuation;
+RunCommand (char *buf)
+{
+ system(buf);
+}
+
+void
+Colorize (ColorClass cc, int continuation)
{
char buf[MSG_SIZ];
int count, outCount, error;
if (textColors[(int)cc].bg > 0) {
if (textColors[(int)cc].fg > 0) {
- sprintf(buf, "\033[0;%d;%d;%dm", textColors[(int)cc].attr,
- textColors[(int)cc].fg, textColors[(int)cc].bg);
+ snprintf(buf, MSG_SIZ, "\033[0;%d;%d;%dm", textColors[(int)cc].attr,
+ textColors[(int)cc].fg, textColors[(int)cc].bg);
} else {
- sprintf(buf, "\033[0;%d;%dm", textColors[(int)cc].attr,
- textColors[(int)cc].bg);
+ snprintf(buf, MSG_SIZ, "\033[0;%d;%dm", textColors[(int)cc].attr,
+ textColors[(int)cc].bg);
}
} else {
if (textColors[(int)cc].fg > 0) {
- sprintf(buf, "\033[0;%d;%dm", textColors[(int)cc].attr,
+ snprintf(buf, MSG_SIZ, "\033[0;%d;%dm", textColors[(int)cc].attr,
textColors[(int)cc].fg);
} else {
- sprintf(buf, "\033[0;%dm", textColors[(int)cc].attr);
+ snprintf(buf, MSG_SIZ, "\033[0;%dm", textColors[(int)cc].attr);
}
}
count = strlen(buf);
}
}
-char *UserName()
+char *
+UserName ()
{
return getpwuid(getuid())->pw_name;
}
-static char *ExpandPathName(path)
- char *path;
+static char *
+ExpandPathName (char *path)
{
- static char static_buf[2000];
- char *d, *s, buf[2000];
+ static char static_buf[4*MSG_SIZ];
+ char *d, *s, buf[4*MSG_SIZ];
struct passwd *pwd;
s = path;
if (*s == '~') {
if (*(s+1) == '/') {
- strcpy(d, getpwuid(getuid())->pw_dir);
- strcat(d, s+1);
+ safeStrCpy(d, getpwuid(getuid())->pw_dir, 4*MSG_SIZ );
+ strcat(d, s+1);
}
else {
- strcpy(buf, s+1);
- *strchr(buf, '/') = 0;
- pwd = getpwnam(buf);
- if (!pwd)
- {
- fprintf(stderr, _("ERROR: Unknown user %s (in path %s)\n"),
- buf, path);
- return NULL;
- }
- strcpy(d, pwd->pw_dir);
- strcat(d, strchr(s+1, '/'));
+ safeStrCpy(buf, s+1, sizeof(buf)/sizeof(buf[0]) );
+ { char *p; if(p = strchr(buf, '/')) *p = 0; }
+ pwd = getpwnam(buf);
+ if (!pwd)
+ {
+ fprintf(stderr, _("ERROR: Unknown user %s (in path %s)\n"),
+ buf, path);
+ return NULL;
+ }
+ safeStrCpy(d, pwd->pw_dir, 4*MSG_SIZ );
+ strcat(d, strchr(s+1, '/'));
}
}
else
- strcpy(d, s);
+ safeStrCpy(d, s, 4*MSG_SIZ );
return static_buf;
}
-char *HostName()
+char *
+HostName ()
{
static char host_name[MSG_SIZ];
DelayedEventCallback delayedEventCallback = 0;
void
-FireDelayedEvent()
+FireDelayedEvent ()
{
delayedEventTimerXID = 0;
delayedEventCallback();
}
void
-ScheduleDelayedEvent(cb, millisec)
- DelayedEventCallback cb; long millisec;
+ScheduleDelayedEvent (DelayedEventCallback cb, long millisec)
{
if(delayedEventTimerXID && delayedEventCallback == cb)
// [HGM] alive: replace, rather than add or flush identical event
}
DelayedEventCallback
-GetDelayedEvent()
+GetDelayedEvent ()
{
if (delayedEventTimerXID) {
return delayedEventCallback;
}
void
-CancelDelayedEvent()
+CancelDelayedEvent ()
{
if (delayedEventTimerXID) {
XtRemoveTimeOut(delayedEventTimerXID);
XtIntervalId loadGameTimerXID = 0;
-int LoadGameTimerRunning()
+int
+LoadGameTimerRunning ()
{
return loadGameTimerXID != 0;
}
-int StopLoadGameTimer()
+int
+StopLoadGameTimer ()
{
if (loadGameTimerXID != 0) {
XtRemoveTimeOut(loadGameTimerXID);
}
void
-LoadGameTimerCallback(arg, id)
- XtPointer arg;
- XtIntervalId *id;
+LoadGameTimerCallback (XtPointer arg, XtIntervalId *id)
{
loadGameTimerXID = 0;
AutoPlayGameLoop();
}
void
-StartLoadGameTimer(millisec)
- long millisec;
+StartLoadGameTimer (long millisec)
{
loadGameTimerXID =
XtAppAddTimeOut(appContext, millisec,
XtIntervalId analysisClockXID = 0;
void
-AnalysisClockCallback(arg, id)
- XtPointer arg;
- XtIntervalId *id;
+AnalysisClockCallback (XtPointer arg, XtIntervalId *id)
{
if (gameMode == AnalyzeMode || gameMode == AnalyzeFile
|| appData.icsEngineAnalyze) { // [DM]
}
void
-StartAnalysisClock()
+StartAnalysisClock ()
{
analysisClockXID =
XtAppAddTimeOut(appContext, 2000,
XtIntervalId clockTimerXID = 0;
-int ClockTimerRunning()
+int
+ClockTimerRunning ()
{
return clockTimerXID != 0;
}
-int StopClockTimer()
+int
+StopClockTimer ()
{
if (clockTimerXID != 0) {
XtRemoveTimeOut(clockTimerXID);
}
void
-ClockTimerCallback(arg, id)
- XtPointer arg;
- XtIntervalId *id;
+ClockTimerCallback (XtPointer arg, XtIntervalId *id)
{
clockTimerXID = 0;
DecrementClocks();
}
void
-StartClockTimer(millisec)
- long millisec;
+StartClockTimer (long millisec)
{
clockTimerXID =
XtAppAddTimeOut(appContext, millisec,
}
void
-DisplayTimerLabel(w, color, timer, highlight)
- Widget w;
- char *color;
- long timer;
- int highlight;
+DisplayTimerLabel (Widget w, char *color, long timer, int highlight)
{
char buf[MSG_SIZ];
Arg args[16];
Pixel foregroundOrWarningColor = timerForegroundPixel;
if (timer > 0 &&
- appData.lowTimeWarning &&
+ appData.lowTimeWarning &&
(timer / 1000) < appData.icsAlarmTime)
foregroundOrWarningColor = lowTimeWarningColor;
if (appData.clockMode) {
- sprintf(buf, "%s: %s", color, TimeString(timer));
- XtSetArg(args[0], XtNlabel, buf);
+ snprintf(buf, MSG_SIZ, "%s: %s", color, TimeString(timer));
+ XtSetArg(args[0], XtNlabel, buf);
} else {
- sprintf(buf, "%s ", color);
- XtSetArg(args[0], XtNlabel, buf);
+ snprintf(buf, MSG_SIZ, "%s ", color);
+ XtSetArg(args[0], XtNlabel, buf);
}
if (highlight) {
}
void
-DisplayWhiteClock(timeRemaining, highlight)
- long timeRemaining;
- int highlight;
+DisplayWhiteClock (long timeRemaining, int highlight)
{
Arg args[16];
}
void
-DisplayBlackClock(timeRemaining, highlight)
- long timeRemaining;
- int highlight;
+DisplayBlackClock (long timeRemaining, int highlight)
{
Arg args[16];
} ChildProc;
-int StartChildProcess(cmdLine, dir, pr)
- char *cmdLine;
- char *dir;
- ProcRef *pr;
+int
+StartChildProcess (char *cmdLine, char *dir, ProcRef *pr)
{
char *argv[64], *p;
int i, pid;
char buf[MSG_SIZ];
if (appData.debugMode) {
- fprintf(stderr, "StartChildProcess (dir=\"%s\") %s\n",dir, cmdLine);
+ fprintf(debugFP, "StartChildProcess (dir=\"%s\") %s\n",dir, cmdLine);
}
/* We do NOT feed the cmdLine to the shell; we just
most simple-minded way possible.
*/
i = 0;
- strcpy(buf, cmdLine);
+ safeStrCpy(buf, cmdLine, sizeof(buf)/sizeof(buf[0]) );
p = buf;
for (;;) {
+ while(*p == ' ') p++;
argv[i++] = p;
- p = strchr(p, ' ');
+ if(*p == '"' || *p == '\'')
+ p = strchr(++argv[i-1], *p);
+ else p = strchr(p, ' ');
if (p == NULL) break;
*p++ = NULLCHAR;
}
}
// [HGM] kill: implement the 'hard killing' of AS's Winboard_x
-static RETSIGTYPE AlarmCallBack(int n)
+static RETSIGTYPE
+AlarmCallBack (int n)
{
return;
}
void
-DestroyChildProcess(pr, signalType)
- ProcRef pr;
- int signalType;
+DestroyChildProcess (ProcRef pr, int signalType)
{
ChildProc *cp = (ChildProc *) pr;
}
void
-InterruptChildProcess(pr)
- ProcRef pr;
+InterruptChildProcess (ProcRef pr)
{
ChildProc *cp = (ChildProc *) pr;
(void) kill(cp->pid, SIGINT); /* stop it thinking */
}
-int OpenTelnet(host, port, pr)
- char *host;
- char *port;
- ProcRef *pr;
+int
+OpenTelnet (char *host, char *port, ProcRef *pr)
{
char cmdLine[MSG_SIZ];
return StartChildProcess(cmdLine, "", pr);
}
-int OpenTCP(host, port, pr)
- char *host;
- char *port;
- ProcRef *pr;
+int
+OpenTCP (char *host, char *port, ProcRef *pr)
{
#if OMIT_SOCKETS
DisplayFatalError(_("Socket support is not configured in"), 0, 2);
#else /* !OMIT_SOCKETS */
- int s;
- struct sockaddr_in sa;
- struct hostent *hp;
- unsigned short uport;
+ struct addrinfo hints;
+ struct addrinfo *ais, *ai;
+ int error;
+ int s=0;
ChildProc *cp;
- if ((s = socket(AF_INET, SOCK_STREAM, 6)) < 0) {
- return errno;
- }
-
- memset((char *) &sa, (int)0, sizeof(struct sockaddr_in));
- sa.sin_family = AF_INET;
- sa.sin_addr.s_addr = INADDR_ANY;
- uport = (unsigned short) 0;
- sa.sin_port = htons(uport);
- if (bind(s, (struct sockaddr *) &sa, sizeof(struct sockaddr_in)) < 0) {
- return errno;
- }
-
- memset((char *) &sa, (int)0, sizeof(struct sockaddr_in));
- if (!(hp = gethostbyname(host))) {
- int b0, b1, b2, b3;
- if (sscanf(host, "%d.%d.%d.%d", &b0, &b1, &b2, &b3) == 4) {
- hp = (struct hostent *) calloc(1, sizeof(struct hostent));
- hp->h_addrtype = AF_INET;
- hp->h_length = 4;
- hp->h_addr_list = (char **) calloc(2, sizeof(char *));
- hp->h_addr_list[0] = (char *) malloc(4);
- hp->h_addr_list[0][0] = b0;
- hp->h_addr_list[0][1] = b1;
- hp->h_addr_list[0][2] = b2;
- hp->h_addr_list[0][3] = b3;
- } else {
- return ENOENT;
- }
+ memset(&hints, 0, sizeof(hints));
+ hints.ai_family = AF_UNSPEC;
+ hints.ai_socktype = SOCK_STREAM;
+
+ error = getaddrinfo(host, port, &hints, &ais);
+ if (error != 0) {
+ /* a getaddrinfo error is not an errno, so can't return it */
+ fprintf(debugFP, "getaddrinfo(%s, %s): %s\n",
+ host, port, gai_strerror(error));
+ return ENOENT;
+ }
+
+ for (ai = ais; ai != NULL; ai = ai->ai_next) {
+ if ((s = socket(ai->ai_family, ai->ai_socktype, ai->ai_protocol)) < 0) {
+ error = errno;
+ continue;
+ }
+ if (connect(s, ai->ai_addr, ai->ai_addrlen) < 0) {
+ error = errno;
+ continue;
+ }
+ error = 0;
+ break;
}
- sa.sin_family = hp->h_addrtype;
- uport = (unsigned short) atoi(port);
- sa.sin_port = htons(uport);
- memcpy((char *) &sa.sin_addr, hp->h_addr, hp->h_length);
+ freeaddrinfo(ais);
- if (connect(s, (struct sockaddr *) &sa,
- sizeof(struct sockaddr_in)) < 0) {
- return errno;
+ if (error != 0) {
+ return error;
}
cp = (ChildProc *) calloc(1, sizeof(ChildProc));
cp->fdFrom = s;
cp->fdTo = s;
*pr = (ProcRef) cp;
-
#endif /* !OMIT_SOCKETS */
return 0;
}
-int OpenCommPort(name, pr)
- char *name;
- ProcRef *pr;
+int
+OpenCommPort (char *name, ProcRef *pr)
{
int fd;
ChildProc *cp;
return 0;
}
-int OpenLoopback(pr)
- ProcRef *pr;
+int
+OpenLoopback (ProcRef *pr)
{
ChildProc *cp;
int to[2], from[2];
return 0;
}
-int OpenRcmd(host, user, cmd, pr)
- char *host, *user, *cmd;
- ProcRef *pr;
+int
+OpenRcmd (char *host, char *user, char *cmd, ProcRef *pr)
{
DisplayFatalError(_("internal rcmd not implemented for Unix"), 0, 1);
return -1;
} InputSource;
void
-DoInputCallback(closure, source, xid)
- caddr_t closure;
- int *source;
- XtInputId *xid;
+DoInputCallback (caddr_t closure, int *source, XtInputId *xid)
{
InputSource *is = (InputSource *) closure;
int count;
}
}
-InputSourceRef AddInputSource(pr, lineByLine, func, closure)
- ProcRef pr;
- int lineByLine;
- InputCallback func;
- VOIDSTAR closure;
+InputSourceRef
+AddInputSource (ProcRef pr, int lineByLine, InputCallback func, VOIDSTAR closure)
{
InputSource *is;
ChildProc *cp = (ChildProc *) pr;
}
void
-RemoveInputSource(isr)
- InputSourceRef isr;
+RemoveInputSource (InputSourceRef isr)
{
InputSource *is = (InputSource *) isr;
is->xid = 0;
}
-int OutputToProcess(pr, message, count, outError)
- ProcRef pr;
- char *message;
- int count;
- int *outError;
+int
+OutputToProcess (ProcRef pr, char *message, int count, int *outError)
{
static int line = 0;
ChildProc *cp = (ChildProc *) pr;
between each character. This is needed when sending the logon
script to ICC, which for some reason doesn't like the
instantaneous send. */
-int OutputToProcessDelayed(pr, message, count, outError, msdelay)
- ProcRef pr;
- char *message;
- int count;
- int *outError;
- long msdelay;
+int
+OutputToProcessDelayed (ProcRef pr, char *message, int count, int *outError, long msdelay)
{
ChildProc *cp = (ChildProc *) pr;
int outCount = 0;
static int xpmDone = 0;
static void
-CreateAnimMasks (pieceDepth)
- int pieceDepth;
+CreateAnimMasks (int pieceDepth)
{
ChessSquare piece;
Pixmap buf;
}
static void
-InitAnimState (anim, info)
- AnimState * anim;
- XWindowAttributes * info;
+InitAnimState (AnimState *anim, XWindowAttributes *info)
{
XtGCMask mask;
XGCValues values;
static void
CreateAnimVars ()
{
- static VariantClass old = (VariantClass) -1; // [HGM] pieces: redo every time variant changes
XWindowAttributes info;
- if (xpmDone && gameInfo.variant == old) return;
- if(xpmDone) old = gameInfo.variant; // first time pieces might not be created yet
+ if (xpmDone && gameInfo.variant == oldVariant) return;
+ if(xpmDone) oldVariant = gameInfo.variant; // first time pieces might not be created yet
XGetWindowAttributes(xDisplay, xBoardWindow, &info);
InitAnimState(&game, &info);
/* For XPM pieces, we need bitmaps to use as masks. */
if (useImages)
- CreateAnimMasks(info.depth);
- xpmDone = 1;
+ CreateAnimMasks(info.depth), xpmDone = 1;
}
#ifndef HAVE_USLEEP
static Boolean frameWaiting;
-static RETSIGTYPE FrameAlarm (sig)
- int sig;
+static RETSIGTYPE
+FrameAlarm (int sig)
{
frameWaiting = False;
/* In case System-V style signals. Needed?? */
}
static void
-FrameDelay (time)
- int time;
+FrameDelay (int time)
{
struct itimerval delay;
#else
static void
-FrameDelay (time)
- int time;
+FrameDelay (int time)
{
XSync(xDisplay, False);
if (time > 0)
#endif
+void
+DoSleep (int n)
+{
+ FrameDelay(n);
+}
+
/* Convert board position to corner of screen rect and color */
static void
-ScreenSquare(column, row, pt, color)
- int column; int row; XPoint * pt; int * color;
+ScreenSquare (int column, int row, XPoint *pt, int *color)
{
if (flipView) {
pt->x = lineGap + ((BOARD_WIDTH-1)-column) * (squareSize + lineGap);
/* Convert window coords to square */
static void
-BoardSquare(x, y, column, row)
- int x; int y; int * column; int * row;
+BoardSquare (int x, int y, int *column, int *row)
{
*column = EventToSquare(x, BOARD_WIDTH);
if (flipView && *column >= 0)
#define Min(a, b) ((a) < (b) ? (a) : (b))
static void
-SetRect(rect, x, y, width, height)
- XRectangle * rect; int x; int y; int width; int height;
+SetRect (XRectangle *rect, int x, int y, int width, int height)
{
rect->x = x;
rect->y = y;
that rect within new. */
static Boolean
-Intersect(old, new, size, area, pt)
- XPoint * old; XPoint * new;
- int size; XRectangle * area; XPoint * pt;
+Intersect ( XPoint *old, XPoint *new, int size, XRectangle *area, XPoint *pt)
{
if (old->x > new->x + size || new->x > old->x + size ||
old->y > new->y + size || new->y > old->y + size) {
in the old that do not intersect with the new. */
static void
-CalcUpdateRects(old, new, size, update, nUpdates)
- XPoint * old; XPoint * new; int size;
- XRectangle update[]; int * nUpdates;
+CalcUpdateRects (XPoint *old, XPoint *new, int size, XRectangle update[], int *nUpdates)
{
int count;
noticeable. */
static void
-Tween(start, mid, finish, factor, frames, nFrames)
- XPoint * start; XPoint * mid;
- XPoint * finish; int factor;
- XPoint frames[]; int * nFrames;
+Tween (XPoint *start, XPoint *mid, XPoint *finish, int factor, XPoint frames[], int *nFrames)
{
int fraction, n, count;
/* Draw a piece on the screen without disturbing what's there */
static void
-SelectGCMask(piece, clip, outline, mask)
- ChessSquare piece; GC * clip; GC * outline; Pixmap * mask;
+SelectGCMask (ChessSquare piece, GC *clip, GC *outline, Pixmap *mask)
{
GC source;
}
static void
-OverlayPiece(piece, clip, outline, dest)
- ChessSquare piece; GC clip; GC outline; Drawable dest;
+OverlayPiece (ChessSquare piece, GC clip, GC outline, Drawable dest)
{
int kind;
kind = 0;
else
kind = 2;
+ if(appData.upsideDown && flipView) kind ^= 2;
XCopyArea(xDisplay, xpmPieceBitmap[kind][piece],
dest, clip,
0, 0, squareSize, squareSize,
/* Animate the movement of a single piece */
static void
-BeginAnimation(anim, piece, startColor, start)
- AnimState *anim;
- ChessSquare piece;
- int startColor;
- XPoint * start;
+BeginAnimation (AnimState *anim, ChessSquare piece, int startColor, XPoint *start)
{
Pixmap mask;
+ if(appData.upsideDown && flipView) piece += piece < BlackPawn ? BlackPawn : -BlackPawn;
/* The old buffer is initialised with the start square (empty) */
- BlankSquare(0, 0, startColor, EmptySquare, anim->saveBuf);
+ BlankSquare(start->x, start->y, startColor, EmptySquare, anim->saveBuf, 0);
anim->prevFrame = *start;
/* The piece will be drawn using its own bitmap as a matte */
}
static void
-AnimationFrame(anim, frame, piece)
- AnimState *anim;
- XPoint *frame;
- ChessSquare piece;
+AnimationFrame (AnimState *anim, XPoint *frame, ChessSquare piece)
{
XRectangle updates[4];
XRectangle overlap;
}
static void
-EndAnimation (anim, finish)
- AnimState *anim;
- XPoint *finish;
+EndAnimation (AnimState *anim, XPoint *finish)
{
XRectangle updates[4];
XRectangle overlap;
}
static void
-FrameSequence(anim, piece, startColor, start, finish, frames, nFrames)
- AnimState *anim;
- ChessSquare piece; int startColor;
- XPoint * start; XPoint * finish;
- XPoint frames[]; int nFrames;
+FrameSequence (AnimState *anim, ChessSquare piece, int startColor, XPoint *start, XPoint *finish, XPoint frames[], int nFrames)
{
int n;
EndAnimation(anim, finish);
}
+void
+AnimateAtomicCapture (Board board, int fromX, int fromY, int toX, int toY)
+{
+ int i, x, y;
+ ChessSquare piece = board[fromY][toY];
+ board[fromY][toY] = EmptySquare;
+ DrawPosition(FALSE, board);
+ if (flipView) {
+ x = lineGap + ((BOARD_WIDTH-1)-toX) * (squareSize + lineGap);
+ y = lineGap + toY * (squareSize + lineGap);
+ } else {
+ x = lineGap + toX * (squareSize + lineGap);
+ y = lineGap + ((BOARD_HEIGHT-1)-toY) * (squareSize + lineGap);
+ }
+ for(i=1; i<4*kFactor; i++) {
+ int r = squareSize * 9 * i/(20*kFactor - 5);
+ XFillArc(xDisplay, xBoardWindow, highlineGC,
+ x + squareSize/2 - r, y+squareSize/2 - r, 2*r, 2*r, 0, 64*360);
+ FrameDelay(appData.animSpeed);
+ }
+ board[fromY][toY] = piece;
+}
+
/* Main control logic for deciding what to animate and how */
void
-AnimateMove(board, fromX, fromY, toX, toY)
- Board board;
- int fromX;
- int fromY;
- int toX;
- int toY;
+AnimateMove (Board board, int fromX, int fromY, int toX, int toY)
{
ChessSquare piece;
int hop;
if (!appData.animate || appData.blindfold)
return;
- if(board[toY][toX] == WhiteRook && board[fromY][fromX] == WhiteKing ||
- board[toY][toX] == BlackRook && board[fromY][fromX] == BlackKing)
+ if(board[toY][toX] == WhiteRook && board[fromY][fromX] == WhiteKing ||
+ board[toY][toX] == BlackRook && board[fromY][fromX] == BlackKing)
return; // [HGM] FRC: no animtion of FRC castlings, as to-square is not true to-square
if (fromY < 0 || fromX < 0 || toX < 0 || toY < 0) return;
#if DONT_HOP
hop = FALSE;
#else
- hop = (piece == WhiteKnight || piece == BlackKnight);
+ hop = abs(fromX-toX) == 1 && abs(fromY-toY) == 2 || abs(fromX-toX) == 2 && abs(fromY-toY) == 1;
#endif
- if (appData.debugMode) {
- fprintf(debugFP, hop ? _("AnimateMove: piece %d hops from %d,%d to %d,%d \n") :
- _("AnimateMove: piece %d slides from %d,%d to %d,%d \n"),
- piece, fromX, fromY, toX, toY); }
-
ScreenSquare(fromX, fromY, &start, &startColor);
ScreenSquare(toX, toY, &finish, &endColor);
if (hop) {
- /* Knight: make diagonal movement then straight */
+ /* Knight: make straight movement then diagonal */
if (abs(toY - fromY) < abs(toX - fromX)) {
mid.x = start.x + (finish.x - start.x) / 2;
- mid.y = finish.y;
+ mid.y = start.y;
} else {
- mid.x = finish.x;
+ mid.x = start.x;
mid.y = start.y + (finish.y - start.y) / 2;
}
} else {
else
Tween(&start, &mid, &finish, kFactor, frames, &nFrames);
FrameSequence(&game, piece, startColor, &start, &finish, frames, nFrames);
+ if(Explode(board, fromX, fromY, toX, toY)) { // mark as damaged
+ int i,j;
+ for(i=0; i<BOARD_WIDTH; i++) for(j=0; j<BOARD_HEIGHT; j++)
+ if((i-toX)*(i-toX) + (j-toY)*(j-toY) < 6) damage[0][j][i] = True;
+ }
/* Be sure end square is redrawn */
- damage[toY][toX] = True;
+ damage[0][toY][toX] = True;
}
void
-DragPieceBegin(x, y)
- int x; int y;
+DragPieceBegin (int x, int y, Boolean instantly)
{
int boardX, boardY, color;
XPoint corner;
XCopyArea(xDisplay, xBoardWindow, player.saveBuf, player.blitGC,
corner.x, corner.y, squareSize, squareSize,
0, 0); // [HGM] zh: unstack in stead of grab
- damage[boardY][boardX] = True;
+ if(gatingPiece != EmptySquare) {
+ /* Kludge alert: When gating we want the introduced
+ piece to appear on the from square. To generate an
+ image of it, we draw it on the board, copy the image,
+ and draw the original piece again. */
+ ChessSquare piece = boards[currentMove][boardY][boardX];
+ DrawSquare(boardY, boardX, gatingPiece, 0);
+ XCopyArea(xDisplay, xBoardWindow, player.saveBuf, player.blitGC,
+ corner.x, corner.y, squareSize, squareSize, 0, 0);
+ DrawSquare(boardY, boardX, piece, 0);
+ }
+ damage[0][boardY][boardX] = True;
} else {
player.dragActive = False;
}
}
+void
+ChangeDragPiece (ChessSquare piece)
+{
+ Pixmap mask;
+ player.dragPiece = piece;
+ /* The piece will be drawn using its own bitmap as a matte */
+ SelectGCMask(piece, &player.pieceGC, &player.outlineGC, &mask);
+ XSetClipMask(xDisplay, player.pieceGC, mask);
+}
+
static void
-DragPieceMove(x, y)
- int x; int y;
+DragPieceMove (int x, int y)
{
XPoint corner;
corner.x = x - player.mouseDelta.x;
corner.y = y - player.mouseDelta.y;
AnimationFrame(&player, &corner, player.dragPiece);
-#if HIGHDRAG
+#if HIGHDRAG*0
if (appData.highlightDragging) {
int boardX, boardY;
BoardSquare(x, y, &boardX, &boardY);
}
void
-DragPieceEnd(x, y)
- int x; int y;
+DragPieceEnd (int x, int y)
{
int boardX, boardY, color;
XPoint corner;
EndAnimation(&player, &corner);
/* Be sure end square is redrawn */
- damage[boardY][boardX] = True;
+ damage[0][boardY][boardX] = True;
/* This prevents weird things happening with fast successive
clicks which on my Sun at least can cause motion events
it's being dragged around the board. So we erase the square
that the piece is on and draw it at the last known drag point. */
BlankSquare(player.startSquare.x, player.startSquare.y,
- player.startColor, EmptySquare, xBoardWindow);
+ player.startColor, EmptySquare, xBoardWindow, 1);
AnimationFrame(&player, &player.prevFrame, player.dragPiece);
- damage[player.startBoardY][player.startBoardX] = TRUE;
+ damage[0][player.startBoardY][player.startBoardX] = TRUE;
}
#include <sys/ioctl.h>
-int get_term_width()
+int
+get_term_width ()
{
int fd, default_width;
return default_width;
}
-void update_ics_width()
+void
+update_ics_width ()
{
- static int old_width = 0;
- int new_width = get_term_width();
+ static int old_width = 0;
+ int new_width = get_term_width();
- if (old_width != new_width)
- ics_printf("set width %d\n", new_width);
- old_width = new_width;
+ if (old_width != new_width)
+ ics_printf("set width %d\n", new_width);
+ old_width = new_width;
}
-void NotifyFrontendLogin()
+void
+NotifyFrontendLogin ()
{
update_ics_width();
}
+
+/* [AS] Arrow highlighting support */
+
+static double A_WIDTH = 5; /* Width of arrow body */
+
+#define A_HEIGHT_FACTOR 6 /* Length of arrow "point", relative to body width */
+#define A_WIDTH_FACTOR 3 /* Width of arrow "point", relative to body width */
+
+static double
+Sqr (double x)
+{
+ return x*x;
+}
+
+static int
+Round (double x)
+{
+ return (int) (x + 0.5);
+}
+
+void
+SquareToPos (int rank, int file, int *x, int *y)
+{
+ if (flipView) {
+ *x = lineGap + ((BOARD_WIDTH-1)-file) * (squareSize + lineGap);
+ *y = lineGap + rank * (squareSize + lineGap);
+ } else {
+ *x = lineGap + file * (squareSize + lineGap);
+ *y = lineGap + ((BOARD_HEIGHT-1)-rank) * (squareSize + lineGap);
+ }
+}
+
+/* Draw an arrow between two points using current settings */
+void
+DrawArrowBetweenPoints (int s_x, int s_y, int d_x, int d_y)
+{
+ XPoint arrow[8];
+ double dx, dy, j, k, x, y;
+
+ if( d_x == s_x ) {
+ int h = (d_y > s_y) ? +A_WIDTH*A_HEIGHT_FACTOR : -A_WIDTH*A_HEIGHT_FACTOR;
+
+ arrow[0].x = s_x + A_WIDTH + 0.5;
+ arrow[0].y = s_y;
+
+ arrow[1].x = s_x + A_WIDTH + 0.5;
+ arrow[1].y = d_y - h;
+
+ arrow[2].x = arrow[1].x + A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5;
+ arrow[2].y = d_y - h;
+
+ arrow[3].x = d_x;
+ arrow[3].y = d_y;
+
+ arrow[5].x = arrow[1].x - 2*A_WIDTH + 0.5;
+ arrow[5].y = d_y - h;
+
+ arrow[4].x = arrow[5].x - A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5;
+ arrow[4].y = d_y - h;
+
+ arrow[6].x = arrow[1].x - 2*A_WIDTH + 0.5;
+ arrow[6].y = s_y;
+ }
+ else if( d_y == s_y ) {
+ int w = (d_x > s_x) ? +A_WIDTH*A_HEIGHT_FACTOR : -A_WIDTH*A_HEIGHT_FACTOR;
+
+ arrow[0].x = s_x;
+ arrow[0].y = s_y + A_WIDTH + 0.5;
+
+ arrow[1].x = d_x - w;
+ arrow[1].y = s_y + A_WIDTH + 0.5;
+
+ arrow[2].x = d_x - w;
+ arrow[2].y = arrow[1].y + A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5;
+
+ arrow[3].x = d_x;
+ arrow[3].y = d_y;
+
+ arrow[5].x = d_x - w;
+ arrow[5].y = arrow[1].y - 2*A_WIDTH + 0.5;
+
+ arrow[4].x = d_x - w;
+ arrow[4].y = arrow[5].y - A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5;
+
+ arrow[6].x = s_x;
+ arrow[6].y = arrow[1].y - 2*A_WIDTH + 0.5;
+ }
+ else {
+ /* [AS] Needed a lot of paper for this! :-) */
+ dy = (double) (d_y - s_y) / (double) (d_x - s_x);
+ dx = (double) (s_x - d_x) / (double) (s_y - d_y);
+
+ j = sqrt( Sqr(A_WIDTH) / (1.0 + Sqr(dx)) );
+
+ k = sqrt( Sqr(A_WIDTH*A_HEIGHT_FACTOR) / (1.0 + Sqr(dy)) );
+
+ x = s_x;
+ y = s_y;
+
+ arrow[0].x = Round(x - j);
+ arrow[0].y = Round(y + j*dx);
+
+ arrow[1].x = Round(arrow[0].x + 2*j); // [HGM] prevent width to be affected by rounding twice
+ arrow[1].y = Round(arrow[0].y - 2*j*dx);
+
+ if( d_x > s_x ) {
+ x = (double) d_x - k;
+ y = (double) d_y - k*dy;
+ }
+ else {
+ x = (double) d_x + k;
+ y = (double) d_y + k*dy;
+ }
+
+ x = Round(x); y = Round(y); // [HGM] make sure width of shaft is rounded the same way on both ends
+
+ arrow[6].x = Round(x - j);
+ arrow[6].y = Round(y + j*dx);
+
+ arrow[2].x = Round(arrow[6].x + 2*j);
+ arrow[2].y = Round(arrow[6].y - 2*j*dx);
+
+ arrow[3].x = Round(arrow[2].x + j*(A_WIDTH_FACTOR-1));
+ arrow[3].y = Round(arrow[2].y - j*(A_WIDTH_FACTOR-1)*dx);
+
+ arrow[4].x = d_x;
+ arrow[4].y = d_y;
+
+ arrow[5].x = Round(arrow[6].x - j*(A_WIDTH_FACTOR-1));
+ arrow[5].y = Round(arrow[6].y + j*(A_WIDTH_FACTOR-1)*dx);
+ }
+
+ XFillPolygon(xDisplay, xBoardWindow, highlineGC, arrow, 7, Nonconvex, CoordModeOrigin);
+ if(appData.monoMode) arrow[7] = arrow[0], XDrawLines(xDisplay, xBoardWindow, darkSquareGC, arrow, 8, CoordModeOrigin);
+// Polygon( hdc, arrow, 7 );
+}
+
+void
+ArrowDamage (int s_col, int s_row, int d_col, int d_row)
+{
+ int hor, vert, i;
+ hor = 64*s_col + 32; vert = 64*s_row + 32;
+ for(i=0; i<= 64; i++) {
+ damage[0][vert+6>>6][hor+6>>6] = True;
+ damage[0][vert-6>>6][hor+6>>6] = True;
+ damage[0][vert+6>>6][hor-6>>6] = True;
+ damage[0][vert-6>>6][hor-6>>6] = True;
+ hor += d_col - s_col; vert += d_row - s_row;
+ }
+}
+
+/* [AS] Draw an arrow between two squares */
+void
+DrawArrowBetweenSquares (int s_col, int s_row, int d_col, int d_row)
+{
+ int s_x, s_y, d_x, d_y;
+
+ if( s_col == d_col && s_row == d_row ) {
+ return;
+ }
+
+ /* Get source and destination points */
+ SquareToPos( s_row, s_col, &s_x, &s_y);
+ SquareToPos( d_row, d_col, &d_x, &d_y);
+
+ if( d_y > s_y ) {
+ d_y += squareSize / 2 - squareSize / 4; // [HGM] round towards same centers on all sides!
+ }
+ else if( d_y < s_y ) {
+ d_y += squareSize / 2 + squareSize / 4;
+ }
+ else {
+ d_y += squareSize / 2;
+ }
+
+ if( d_x > s_x ) {
+ d_x += squareSize / 2 - squareSize / 4;
+ }
+ else if( d_x < s_x ) {
+ d_x += squareSize / 2 + squareSize / 4;
+ }
+ else {
+ d_x += squareSize / 2;
+ }
+
+ s_x += squareSize / 2;
+ s_y += squareSize / 2;
+
+ /* Adjust width */
+ A_WIDTH = squareSize / 14.; //[HGM] make float
+
+ DrawArrowBetweenPoints( s_x, s_y, d_x, d_y );
+ ArrowDamage(s_col, s_row, d_col, d_row);
+}
+
+Boolean
+IsDrawArrowEnabled ()
+{
+ return appData.highlightMoveWithArrow && squareSize >= 32;
+}
+
+void
+DrawArrowHighlight (int fromX, int fromY, int toX,int toY)
+{
+ if( IsDrawArrowEnabled() && fromX >= 0 && fromY >= 0 && toX >= 0 && toY >= 0)
+ DrawArrowBetweenSquares(fromX, fromY, toX, toY);
+}
+
+void
+UpdateLogos (int displ)
+{
+ return; // no logos in XBoard yet
+}
+