}
gameInfo.boardWidth = 0; // [HGM] pieces: kludge to ensure InitPosition() calls InitDrawingSizes()
InitPosition(TRUE);
- XtSetKeyboardFocus(shellWidget, formWidget);
+// XtSetKeyboardFocus(shellWidget, formWidget);
+ XSetInputFocus(xDisplay, XtWindow(formWidget), RevertToPointerRoot, CurrentTime);
XtAppMainLoop(appContext);
if (appData.debugMode) fclose(debugFP); // [DM] debug