* xboard.c -- X front end for XBoard
*
* Copyright 1991 by Digital Equipment Corporation, Maynard,
- * Massachusetts.
+ * Massachusetts.
*
* Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
- * 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
+ * 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.
*
* The following terms apply to Digital Equipment Corporation's copyright
* interest in XBoard:
#include <sys/types.h>
#include <sys/stat.h>
#include <pwd.h>
+#include <math.h>
#if !OMIT_SOCKETS
# if HAVE_SYS_SOCKET_H
# endif
#endif
+#if ENABLE_NLS
+#include <locale.h>
+#endif
+
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
#include <X11/Shell.h>
#include "frontend.h"
#include "backend.h"
+#include "backendz.h"
#include "moves.h"
#include "xboard.h"
#include "childio.h"
typedef struct {
String string;
+ String ref;
XtActionProc proc;
} MenuItem;
typedef struct {
String name;
+ String ref;
MenuItem *mi;
+ int textWidth;
+ Widget subMenu;
} Menu;
int main P((int argc, char **argv));
FILE * XsraSelFile P((Widget w, char *prompt, char *ok, char *cancel, char *failed,
- char *init_path, char *mode, int (*show_entry)(), char **name_return));
+ char *init_path, char *filter, char *mode, int (*show_entry)(), char **name_return));
RETSIGTYPE CmailSigHandler P((int sig));
RETSIGTYPE IntSigHandler P((int sig));
RETSIGTYPE TermSizeSigHandler P((int sig));
-void CreateGCs P((void));
+void CreateGCs P((int redo));
+void CreateAnyPieces P((void));
void CreateXIMPieces P((void));
void CreateXPMPieces P((void));
+void CreateXPMBoard P((char *s, int n));
void CreatePieces P((void));
void CreatePieceMenus P((void));
-Widget CreateMenuBar P((Menu *mb));
+Widget CreateMenuBar P((Menu *mb, int boardWidth));
Widget CreateButtonBar P ((MenuItem *mi));
+#if ENABLE_NLS
+char *InsertPxlSize P((char *pattern, int targetPxlSize));
+XFontSet CreateFontSet P((char *base_fnt_lst));
+#else
char *FindFont P((char *pattern, int targetPxlSize));
+#endif
void PieceMenuPopup P((Widget w, XEvent *event,
String *params, Cardinal *num_params));
static void PieceMenuSelect P((Widget w, ChessSquare piece, caddr_t junk));
int EventToSquare P((int x, int limit));
void DrawSquare P((int row, int column, ChessSquare piece, int do_flash));
void EventProc P((Widget widget, caddr_t unused, XEvent *event));
+void MoveTypeInProc P((Widget widget, caddr_t unused, XEvent *event));
void HandleUserMove P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
void AnimateUserMove P((Widget w, XEvent * event,
String * params, Cardinal * nParams));
void CommentPopUp P((char *title, char *label));
void CommentPopDown P((void));
-void CommentCallback P((Widget w, XtPointer client_data,
- XtPointer call_data));
void ICSInputBoxPopUp P((void));
void ICSInputBoxPopDown P((void));
-void FileNamePopUp P((char *label, char *def,
+void FileNamePopUp P((char *label, char *def, char *filter,
FileProc proc, char *openMode));
void FileNamePopDown P((void));
void FileNameCallback P((Widget w, XtPointer client_data,
void PromotionPopDown P((void));
void PromotionCallback P((Widget w, XtPointer client_data,
XtPointer call_data));
-void EditCommentPopDown P((void));
-void EditCommentCallback P((Widget w, XtPointer client_data,
- XtPointer call_data));
void SelectCommand P((Widget w, XtPointer client_data, XtPointer call_data));
void ResetProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void LoadGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void PastePositionProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void CopyGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void CopyGameListProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void PasteGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void SaveGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void SavePositionProc P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
void TwoMachinesProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
+void MatchProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void MatchOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void IcsClientProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void EditGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void AdjuWhiteProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void AdjuBlackProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void AdjuDrawProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void TypeInProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void EnterKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void UpKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void DownKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void UploadProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void BackwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void ForwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void TempBackwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void TempForwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+Boolean TempBackwardActive = False;
void ToStartProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void ToEndProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void RevertProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
Cardinal *nprms));
void AnimateMovingProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
-void AutocommProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
void AutoflagProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void AutoflipProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void AutobsProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void AutoraiseProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void AutosaveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void BlindfoldProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void FlashMovesProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void FlipViewProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void GetMoveListProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
void HighlightDraggingProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void HighlightLastMoveProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
+void HighlightArrowProc P((Widget w, XEvent *event, String *prms,
+ Cardinal *nprms));
void MoveSoundProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void IcsAlarmProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void OldSaveStyleProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
+//void IcsAlarmProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void OneClickProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void PeriodicUpdatesProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void PonderNextMoveProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void PopupExitMessageProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
-void PremoveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void QuietPlayProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+//void PremoveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void ShowCoordsProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void ShowThinkingProc P((Widget w, XEvent *event, String *prms,
void AboutProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void DebugProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void NothingProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void Iconify P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void DisplayMove P((int moveNumber));
void DisplayTitle P((char *title));
void ICSInitScript P((void));
void EngineMenuProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void UciMenuProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void TimeControlProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void OptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void NewVariantProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void IcsTextProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void LoadEngineProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void FirstSettingsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void SecondSettingsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void GameListOptionsPopUp P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void IcsOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void SoundOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void BoardOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void LoadOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void SaveOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void EditBookProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void SelectMove P((Widget w, XEvent * event, String * params, Cardinal * nParams));
void GameListOptionsPopDown P(());
-void ShufflePopDown P(());
-void EnginePopDown P(());
-void UciPopDown P(());
-void TimeControlPopDown P(());
-void NewVariantPopDown P(());
-void SettingsPopDown P(());
+void GenericPopDown P(());
void update_ics_width P(());
int get_term_width P(());
int CopyMemoProc P(());
+void DrawArrowHighlight P((int fromX, int fromY, int toX,int toY));
+Boolean IsDrawArrowEnabled P(());
+
/*
* XBoard depends on Xt R4 or higher
*/
XSegment secondSegments[BOARD_RANKS + BOARD_FILES + 2];
XSegment gridSegments[BOARD_RANKS + BOARD_FILES + 2];
XSegment jailGridSegments[BOARD_RANKS + BOARD_FILES + 6];
-Font clockFontID, coordFontID, countFontID;
-XFontStruct *clockFontStruct, *coordFontStruct, *countFontStruct;
+#if ENABLE_NLS
+XFontSet fontSet, clockFontSet;
+#else
+Font clockFontID;
+XFontStruct *clockFontStruct;
+#endif
+Font coordFontID, countFontID;
+XFontStruct *coordFontStruct, *countFontStruct;
XtAppContext appContext;
char *layoutName;
char *oldICSInteractionTitle;
fromX = -1, fromY = -1, toX, toY, commentUp = False, analysisUp = False,
ICSInputBoxUp = False, askQuestionUp = False,
filenameUp = False, promotionUp = False, pmFromX = -1, pmFromY = -1,
- editUp = False, errorUp = False, errorExitStatus = -1, lineGap;
+ errorUp = False, errorExitStatus = -1, lineGap, defaultLineGap;
+Dimension textHeight;
Pixel timerForegroundPixel, timerBackgroundPixel;
Pixel buttonForegroundPixel, buttonBackgroundPixel;
char *chessDir, *programName, *programVersion,
WindowPlacement wpGameList;
WindowPlacement wpTags;
+extern Widget shells[];
+extern Boolean shellUp[];
+
#define SOLID 0
#define OUTLINE 1
Pixmap pieceBitmap[2][(int)BlackPawn];
Pixmap xpmPieceBitmap[4][(int)BlackPawn]; /* LL, LD, DL, DD actually used*/
Pixmap xpmPieceBitmap2[4][(int)BlackPawn+4]; /* LL, LD, DL, DD set to select from */
Pixmap xpmLightSquare, xpmDarkSquare, xpmJailSquare;
-int useImages, useImageSqs;
+Pixmap xpmBoardBitmap[2];
+int useImages, useImageSqs, useTexture, textureW[2], textureH[2];
XImage *ximPieceBitmap[4][(int)BlackPawn+4]; /* LL, LD, DL, DD */
Pixmap ximMaskPm[(int)BlackPawn]; /* clipmasks, used for XIM pieces */
Pixmap ximMaskPm2[(int)BlackPawn+4]; /* clipmasks, used for XIM pieces */
SizeDefaults sizeDefaults[] = SIZE_DEFAULTS;
MenuItem fileMenu[] = {
- {N_("New Game"), ResetProc},
- {N_("New Shuffle Game ..."), ShuffleMenuProc},
- {N_("New Variant ..."), NewVariantProc}, // [HGM] variant: not functional yet
- {"----", NothingProc},
- {N_("Load Game"), LoadGameProc},
- {N_("Load Next Game"), LoadNextGameProc},
- {N_("Load Previous Game"), LoadPrevGameProc},
- {N_("Reload Same Game"), ReloadGameProc},
- {N_("Save Game"), SaveGameProc},
- {"----", NothingProc},
- {N_("Copy Game"), CopyGameProc},
- {N_("Paste Game"), PasteGameProc},
- {"----", NothingProc},
- {N_("Load Position"), LoadPositionProc},
- {N_("Load Next Position"), LoadNextPositionProc},
- {N_("Load Previous Position"), LoadPrevPositionProc},
- {N_("Reload Same Position"), ReloadPositionProc},
- {N_("Save Position"), SavePositionProc},
- {"----", NothingProc},
- {N_("Copy Position"), CopyPositionProc},
- {N_("Paste Position"), PastePositionProc},
- {"----", NothingProc},
- {N_("Mail Move"), MailMoveProc},
- {N_("Reload CMail Message"), ReloadCmailMsgProc},
- {"----", NothingProc},
- {N_("Exit"), QuitProc},
- {NULL, NULL}
+ {N_("New Game Ctrl+N"), "New Game", ResetProc},
+ {N_("New Shuffle Game ..."), "New Shuffle Game", ShuffleMenuProc},
+ {N_("New Variant ... Alt+Shift+V"), "New Variant", NewVariantProc}, // [HGM] variant: not functional yet
+ {"----", NULL, NothingProc},
+ {N_("Load Game Ctrl+O"), "Load Game", LoadGameProc},
+ {N_("Load Position Ctrl+Shift+O"), "Load Position", LoadPositionProc},
+// {N_("Load Next Game"), "Load Next Game", LoadNextGameProc},
+// {N_("Load Previous Game"), "Load Previous Game", LoadPrevGameProc},
+// {N_("Reload Same Game"), "Reload Same Game", ReloadGameProc},
+ {N_("Next Position Shift+PgDn"), "Load Next Position", LoadNextPositionProc},
+ {N_("Prev Position Shift+PgUp"), "Load Previous Position", LoadPrevPositionProc},
+ {"----", NULL, NothingProc},
+// {N_("Reload Same Position"), "Reload Same Position", ReloadPositionProc},
+ {N_("Save Game Ctrl+S"), "Save Game", SaveGameProc},
+ {N_("Save Position Ctrl+Shift+S"), "Save Position", SavePositionProc},
+ {"----", NULL, NothingProc},
+ {N_("Mail Move"), "Mail Move", MailMoveProc},
+ {N_("Reload CMail Message"), "Reload CMail Message", ReloadCmailMsgProc},
+ {"----", NULL, NothingProc},
+ {N_("Quit Ctr+Q"), "Exit", QuitProc},
+ {NULL, NULL, NULL}
+};
+
+MenuItem editMenu[] = {
+ {N_("Copy Game Ctrl+C"), "Copy Game", CopyGameProc},
+ {N_("Copy Position Ctrl+Shift+C"), "Copy Position", CopyPositionProc},
+ {N_("Copy Game List"), "Copy Game List", CopyGameListProc},
+ {"----", NULL, NothingProc},
+ {N_("Paste Game Ctrl+V"), "Paste Game", PasteGameProc},
+ {N_("Paste Position Ctrl+Shift+V"), "Paste Position", PastePositionProc},
+ {"----", NULL, NothingProc},
+ {N_("Edit Game Ctrl+E"), "Edit Game", EditGameProc},
+ {N_("Edit Position Ctrl+Shift+E"), "Edit Position", EditPositionProc},
+ {N_("Edit Tags"), "Edit Tags", EditTagsProc},
+ {N_("Edit Comment"), "Edit Comment", EditCommentProc},
+ {N_("Edit Book"), "Edit Book", EditBookProc},
+ {"----", NULL, NothingProc},
+ {N_("Revert Home"), "Revert", RevertProc},
+ {N_("Annotate"), "Annotate", AnnotateProc},
+ {N_("Truncate Game End"), "Truncate Game", TruncateGameProc},
+ {"----", NULL, NothingProc},
+ {N_("Backward Alt+Left"), "Backward", BackwardProc},
+ {N_("Forward Alt+Right"), "Forward", ForwardProc},
+ {N_("Back to Start Alt+Home"), "Back to Start", ToStartProc},
+ {N_("Forward to End Alt+End"), "Forward to End", ToEndProc},
+ {NULL, NULL, NULL}
+};
+
+MenuItem viewMenu[] = {
+ {N_("Flip View F2"), "Flip View", FlipViewProc},
+ {"----", NULL, NothingProc},
+ {N_("Engine Output Alt+Shift+O"), "Show Engine Output", EngineOutputProc},
+ {N_("Move History Alt+Shift+H"), "Show Move History", HistoryShowProc}, // [HGM] hist: activate 4.2.7 code
+ {N_("Evaluation Graph Alt+Shift+E"), "Show Evaluation Graph", EvalGraphProc},
+ {N_("Game List Alt+Shift+G"), "Show Game List", ShowGameListProc},
+ {N_("ICS text menu"), "ICStex", IcsTextProc},
+ {"----", NULL, NothingProc},
+ {N_("Tags"), "Show Tags", EditTagsProc},
+ {N_("Comments"), "Show Comments", EditCommentProc},
+ {N_("ICS Input Box"), "ICS Input Box", IcsInputBoxProc},
+ {"----", NULL, NothingProc},
+ {N_("Board..."), "Board Options", BoardOptionsProc},
+ {N_("Game List Tags..."), "Game List", GameListOptionsPopUp},
+ {NULL, NULL, NULL}
};
MenuItem modeMenu[] = {
- {N_("Machine White"), MachineWhiteProc},
- {N_("Machine Black"), MachineBlackProc},
- {N_("Two Machines"), TwoMachinesProc},
- {N_("Analysis Mode"), AnalyzeModeProc},
- {N_("Analyze File"), AnalyzeFileProc },
- {N_("ICS Client"), IcsClientProc},
- {N_("Edit Game"), EditGameProc},
- {N_("Edit Position"), EditPositionProc},
- {N_("Training"), TrainingProc},
- {"----", NothingProc},
- {N_("Show Engine Output"), EngineOutputProc},
- {N_("Show Evaluation Graph"), EvalGraphProc},
- {N_("Show Game List"), ShowGameListProc},
- {N_("Show Move History"), HistoryShowProc}, // [HGM] hist: activate 4.2.7 code
- {"----", NothingProc},
- {N_("Edit Tags"), EditTagsProc},
- {N_("Edit Comment"), EditCommentProc},
- {N_("ICS Input Box"), IcsInputBoxProc},
- {N_("Pause"), PauseProc},
- {NULL, NULL}
+ {N_("Machine White Ctrl+W"), "Machine White", MachineWhiteProc},
+ {N_("Machine Black Ctrl+B"), "Machine Black", MachineBlackProc},
+ {N_("Two Machines Ctrl+T"), "Two Machines", TwoMachinesProc},
+ {N_("Analysis Mode Ctrl+A"), "Analysis Mode", AnalyzeModeProc},
+ {N_("Analyze Game Ctrl+G"), "Analyze File", AnalyzeFileProc },
+ {N_("Edit Game Ctrl+E"), "Edit Game", EditGameProc},
+ {N_("Edit Position Ctrl+Shift+E"), "Edit Position", EditPositionProc},
+ {N_("Training"), "Training", TrainingProc},
+ {N_("ICS Client"), "ICS Client", IcsClientProc},
+ {"----", NULL, NothingProc},
+ {N_("Machine Match"), "Machine Match", MatchProc},
+ {N_("Pause Pause"), "Pause", PauseProc},
+ {NULL, NULL, NULL}
};
MenuItem actionMenu[] = {
- {N_("Accept"), AcceptProc},
- {N_("Decline"), DeclineProc},
- {N_("Rematch"), RematchProc},
- {"----", NothingProc},
- {N_("Call Flag"), CallFlagProc},
- {N_("Draw"), DrawProc},
- {N_("Adjourn"), AdjournProc},
- {N_("Abort"), AbortProc},
- {N_("Resign"), ResignProc},
- {"----", NothingProc},
- {N_("Stop Observing"), StopObservingProc},
- {N_("Stop Examining"), StopExaminingProc},
- {N_("Upload to Examine"), UploadProc},
- {"----", NothingProc},
- {N_("Adjudicate to White"), AdjuWhiteProc},
- {N_("Adjudicate to Black"), AdjuBlackProc},
- {N_("Adjudicate Draw"), AdjuDrawProc},
- {NULL, NULL}
+ {N_("Accept F3"), "Accept", AcceptProc},
+ {N_("Decline F4"), "Decline", DeclineProc},
+ {N_("Rematch F12"), "Rematch", RematchProc},
+ {"----", NULL, NothingProc},
+ {N_("Call Flag F5"), "Call Flag", CallFlagProc},
+ {N_("Draw F6"), "Draw", DrawProc},
+ {N_("Adjourn F7"), "Adjourn", AdjournProc},
+ {N_("Abort F8"),"Abort", AbortProc},
+ {N_("Resign F9"), "Resign", ResignProc},
+ {"----", NULL, NothingProc},
+ {N_("Stop Observing F10"), "Stop Observing", StopObservingProc},
+ {N_("Stop Examining F11"), "Stop Examining", StopExaminingProc},
+ {N_("Upload to Examine"), "Upload to Examine", UploadProc},
+ {"----", NULL, NothingProc},
+ {N_("Adjudicate to White"), "Adjudicate to White", AdjuWhiteProc},
+ {N_("Adjudicate to Black"), "Adjudicate to Black", AdjuBlackProc},
+ {N_("Adjudicate Draw"), "Adjudicate Draw", AdjuDrawProc},
+ {NULL, NULL, NULL}
};
-MenuItem stepMenu[] = {
- {N_("Backward"), BackwardProc},
- {N_("Forward"), ForwardProc},
- {N_("Back to Start"), ToStartProc},
- {N_("Forward to End"), ToEndProc},
- {N_("Revert"), RevertProc},
- {N_("Annotate"), AnnotateProc},
- {N_("Truncate Game"), TruncateGameProc},
- {"----", NothingProc},
- {N_("Move Now"), MoveNowProc},
- {N_("Retract Move"), RetractMoveProc},
- {NULL, NULL}
+MenuItem engineMenu[] = {
+ {N_("Load New Engine ..."), "Load Engine", LoadEngineProc},
+ {"----", NULL, NothingProc},
+ {N_("Engine #1 Settings ..."), "Engine #1 Settings", FirstSettingsProc},
+ {N_("Engine #2 Settings ..."), "Engine #2 Settings", SecondSettingsProc},
+ {"----", NULL, NothingProc},
+ {N_("Hint"), "Hint", HintProc},
+ {N_("Book"), "Book", BookProc},
+ {"----", NULL, NothingProc},
+ {N_("Move Now Ctrl+M"), "Move Now", MoveNowProc},
+ {N_("Retract Move Ctrl+X"), "Retract Move", RetractMoveProc},
+ {NULL, NULL, NULL}
};
MenuItem optionsMenu[] = {
- {N_("Flip View"), FlipViewProc},
- {"----", NothingProc},
- {N_("Adjudications ..."), EngineMenuProc},
- {N_("General Settings ..."), UciMenuProc},
- {N_("Engine #1 Settings ..."), FirstSettingsProc},
- {N_("Engine #2 Settings ..."), SecondSettingsProc},
- {N_("Time Control ..."), TimeControlProc},
- {N_("Game List ..."), GameListOptionsPopUp},
- {"----", NothingProc},
- {N_("Always Queen"), AlwaysQueenProc},
- {N_("Animate Dragging"), AnimateDraggingProc},
- {N_("Animate Moving"), AnimateMovingProc},
- {N_("Auto Comment"), AutocommProc},
- {N_("Auto Flag"), AutoflagProc},
- {N_("Auto Flip View"), AutoflipProc},
- {N_("Auto Observe"), AutobsProc},
- {N_("Auto Raise Board"), AutoraiseProc},
- {N_("Auto Save"), AutosaveProc},
- {N_("Blindfold"), BlindfoldProc},
- {N_("Flash Moves"), FlashMovesProc},
- {N_("Get Move List"), GetMoveListProc},
+#define OPTIONSDIALOG
+#ifdef OPTIONSDIALOG
+ {N_("General ..."), "General", OptionsProc},
+#endif
+ {N_("Time Control ... Alt+Shift+T"), "Time Control", TimeControlProc},
+ {N_("Common Engine ... Alt+Shift+U"), "Common Engine", UciMenuProc},
+ {N_("Adjudications ... Alt+Shift+J"), "Adjudications", EngineMenuProc},
+ {N_("ICS ..."), "ICS", IcsOptionsProc},
+ {N_("Match ..."), "Match", MatchOptionsProc},
+ {N_("Load Game ..."), "Load Game", LoadOptionsProc},
+ {N_("Save Game ..."), "Save Game", SaveOptionsProc},
+// {N_(" ..."), "", OptionsProc},
+ {N_("Game List ..."), "Game List", GameListOptionsPopUp},
+ {N_("Sounds ..."), "Sounds", SoundOptionsProc},
+ {"----", NULL, NothingProc},
+#ifndef OPTIONSDIALOG
+ {N_("Always Queen Ctrl+Shift+Q"), "Always Queen", AlwaysQueenProc},
+ {N_("Animate Dragging"), "Animate Dragging", AnimateDraggingProc},
+ {N_("Animate Moving Ctrl+Shift+A"), "Animate Moving", AnimateMovingProc},
+ {N_("Auto Flag Ctrl+Shift+F"), "Auto Flag", AutoflagProc},
+ {N_("Auto Flip View"), "Auto Flip View", AutoflipProc},
+ {N_("Blindfold"), "Blindfold", BlindfoldProc},
+ {N_("Flash Moves"), "Flash Moves", FlashMovesProc},
#if HIGHDRAG
- {N_("Highlight Dragging"), HighlightDraggingProc},
+ {N_("Highlight Dragging"), "Highlight Dragging", HighlightDraggingProc},
+#endif
+ {N_("Highlight Last Move"), "Highlight Last Move", HighlightLastMoveProc},
+ {N_("Highlight With Arrow"), "Arrow", HighlightArrowProc},
+ {N_("Move Sound"), "Move Sound", MoveSoundProc},
+// {N_("ICS Alarm"), "ICS Alarm", IcsAlarmProc},
+ {N_("One-Click Moving"), "OneClick", OneClickProc},
+ {N_("Periodic Updates"), "Periodic Updates", PeriodicUpdatesProc},
+ {N_("Ponder Next Move Ctrl+Shift+P"), "Ponder Next Move", PonderNextMoveProc},
+ {N_("Popup Exit Message"), "Popup Exit Message", PopupExitMessageProc},
+ {N_("Popup Move Errors"), "Popup Move Errors", PopupMoveErrorsProc},
+// {N_("Premove"), "Premove", PremoveProc},
+ {N_("Show Coords"), "Show Coords", ShowCoordsProc},
+ {N_("Hide Thinking Ctrl+Shift+H"), "Hide Thinking", HideThinkingProc},
+ {N_("Test Legality Ctrl+Shift+L"), "Test Legality", TestLegalityProc},
+ {"----", NULL, NothingProc},
#endif
- {N_("Highlight Last Move"), HighlightLastMoveProc},
- {N_("Move Sound"), MoveSoundProc},
- {N_("ICS Alarm"), IcsAlarmProc},
- {N_("Old Save Style"), OldSaveStyleProc},
- {N_("Periodic Updates"), PeriodicUpdatesProc},
- {N_("Ponder Next Move"), PonderNextMoveProc},
- {N_("Popup Exit Message"), PopupExitMessageProc},
- {N_("Popup Move Errors"), PopupMoveErrorsProc},
- {N_("Premove"), PremoveProc},
- {N_("Quiet Play"), QuietPlayProc},
- {N_("Show Coords"), ShowCoordsProc},
- {N_("Hide Thinking"), HideThinkingProc},
- {N_("Test Legality"), TestLegalityProc},
- {"----", NothingProc},
- {N_("Save Settings Now"), SaveSettingsProc},
- {N_("Save Settings on Exit"), SaveOnExitProc},
- {NULL, NULL}
+ {N_("Save Settings Now"), "Save Settings Now", SaveSettingsProc},
+ {N_("Save Settings on Exit"), "Save Settings on Exit", SaveOnExitProc},
+ {NULL, NULL, NULL}
};
MenuItem helpMenu[] = {
- {N_("Info XBoard"), InfoProc},
- {N_("Man XBoard"), ManProc},
- {"----", NothingProc},
- {N_("Hint"), HintProc},
- {N_("Book"), BookProc},
- {"----", NothingProc},
- {N_("About XBoard"), AboutProc},
- {NULL, NULL}
+ {N_("Info XBoard"), "Info XBoard", InfoProc},
+ {N_("Man XBoard F1"), "Man XBoard", ManProc},
+ {"----", NULL, NothingProc},
+ {N_("About XBoard"), "About XBoard", AboutProc},
+ {NULL, NULL, NULL}
};
Menu menuBar[] = {
- {N_("File"), fileMenu},
- {N_("Mode"), modeMenu},
- {N_("Action"), actionMenu},
- {N_("Step"), stepMenu},
- {N_("Options"), optionsMenu},
- {N_("Help"), helpMenu},
- {NULL, NULL}
+ {N_("File"), "File", fileMenu},
+ {N_("Edit"), "Edit", editMenu},
+ {N_("View"), "View", viewMenu},
+ {N_("Mode"), "Mode", modeMenu},
+ {N_("Action"), "Action", actionMenu},
+ {N_("Engine"), "Engine", engineMenu},
+ {N_("Options"), "Options", optionsMenu},
+ {N_("Help"), "Help", helpMenu},
+ {NULL, NULL, NULL}
};
-#define PAUSE_BUTTON N_("P")
+#define PAUSE_BUTTON "P"
MenuItem buttonBar[] = {
- {"<<", ToStartProc},
- {"<", BackwardProc},
- {PAUSE_BUTTON, PauseProc},
- {">", ForwardProc},
- {">>", ToEndProc},
- {NULL, NULL}
+ {"<<", "<<", ToStartProc},
+ {"<", "<", BackwardProc},
+ {N_(PAUSE_BUTTON), PAUSE_BUTTON, PauseProc},
+ {">", ">", ForwardProc},
+ {">>", ">>", ToEndProc},
+ {NULL, NULL, NULL}
};
#define PIECE_MENU_SIZE 18
String pieceMenuStrings[2][PIECE_MENU_SIZE] = {
{ N_("White"), "----", N_("Pawn"), N_("Knight"), N_("Bishop"), N_("Rook"),
- N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
- N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
+ N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
+ N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
N_("Empty square"), N_("Clear board") },
{ N_("Black"), "----", N_("Pawn"), N_("Knight"), N_("Bishop"), N_("Rook"),
- N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
- N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
+ N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
+ N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
N_("Empty square"), N_("Clear board") }
};
-/* must be in same order as PieceMenuStrings! */
+/* must be in same order as pieceMenuStrings! */
ChessSquare pieceMenuTranslation[2][PIECE_MENU_SIZE] = {
{ WhitePlay, (ChessSquare) 0, WhitePawn, WhiteKnight, WhiteBishop,
WhiteRook, WhiteQueen, WhiteKing, (ChessSquare) 0, WhiteAlfil,
- WhiteCannon, WhiteAngel, WhiteMarshall, (ChessSquare) 0,
+ WhiteCannon, WhiteAngel, WhiteMarshall, (ChessSquare) 0,
PromotePiece, DemotePiece, EmptySquare, ClearBoard },
{ BlackPlay, (ChessSquare) 0, BlackPawn, BlackKnight, BlackBishop,
BlackRook, BlackQueen, BlackKing, (ChessSquare) 0, BlackAlfil,
- BlackCannon, BlackAngel, BlackMarshall, (ChessSquare) 0,
+ BlackCannon, BlackAngel, BlackMarshall, (ChessSquare) 0,
PromotePiece, DemotePiece, EmptySquare, ClearBoard },
};
String dropMenuStrings[DROP_MENU_SIZE] = {
"----", N_("Pawn"), N_("Knight"), N_("Bishop"), N_("Rook"), N_("Queen")
};
-/* must be in same order as PieceMenuStrings! */
+/* must be in same order as dropMenuStrings! */
ChessSquare dropMenuTranslation[DROP_MENU_SIZE] = {
(ChessSquare) 0, WhitePawn, WhiteKnight, WhiteBishop,
WhiteRook, WhiteQueen
{ "PieceMenuPopup", PieceMenuPopup },
{ "WhiteClock", WhiteClock },
{ "BlackClock", BlackClock },
- { "Iconify", Iconify },
{ "ResetProc", ResetProc },
{ "NewVariantProc", NewVariantProc },
{ "LoadGameProc", LoadGameProc },
{ "CopyPositionProc", CopyPositionProc },
{ "PastePositionProc", PastePositionProc },
{ "CopyGameProc", CopyGameProc },
+ { "CopyGameListProc", CopyGameListProc },
{ "PasteGameProc", PasteGameProc },
{ "SaveGameProc", SaveGameProc },
{ "SavePositionProc", SavePositionProc },
{ "EvalGraphProc", EvalGraphProc}, // [HGM] Winboard_x avaluation graph window
{ "ShowGameListProc", ShowGameListProc },
{ "ShowMoveListProc", HistoryShowProc},
- { "EditTagsProc", EditCommentProc },
+ { "EditTagsProc", EditTagsProc },
+ { "EditBookProc", EditBookProc },
{ "EditCommentProc", EditCommentProc },
- { "IcsAlarmProc", IcsAlarmProc },
{ "IcsInputBoxProc", IcsInputBoxProc },
{ "PauseProc", PauseProc },
{ "AcceptProc", AcceptProc },
{ "AdjuWhiteProc", AdjuWhiteProc },
{ "AdjuBlackProc", AdjuBlackProc },
{ "AdjuDrawProc", AdjuDrawProc },
+ { "TypeInProc", TypeInProc },
{ "EnterKeyProc", EnterKeyProc },
{ "UpKeyProc", UpKeyProc },
{ "DownKeyProc", DownKeyProc },
{ "UploadProc", UploadProc },
{ "BackwardProc", BackwardProc },
{ "ForwardProc", ForwardProc },
+ { "TempBackwardProc", TempBackwardProc },
+ { "TempForwardProc", TempForwardProc },
{ "ToStartProc", ToStartProc },
{ "ToEndProc", ToEndProc },
{ "RevertProc", RevertProc },
{ "EngineMenuProc", (XtActionProc) EngineMenuProc },
{ "UciMenuProc", (XtActionProc) UciMenuProc },
{ "TimeControlProc", (XtActionProc) TimeControlProc },
+ { "FlipViewProc", FlipViewProc },
+ { "PonderNextMoveProc", PonderNextMoveProc },
+#ifndef OPTIONSDIALOG
{ "AlwaysQueenProc", AlwaysQueenProc },
{ "AnimateDraggingProc", AnimateDraggingProc },
{ "AnimateMovingProc", AnimateMovingProc },
{ "AutoflagProc", AutoflagProc },
{ "AutoflipProc", AutoflipProc },
- { "AutobsProc", AutobsProc },
- { "AutoraiseProc", AutoraiseProc },
- { "AutosaveProc", AutosaveProc },
{ "BlindfoldProc", BlindfoldProc },
{ "FlashMovesProc", FlashMovesProc },
- { "FlipViewProc", FlipViewProc },
- { "GetMoveListProc", GetMoveListProc },
#if HIGHDRAG
{ "HighlightDraggingProc", HighlightDraggingProc },
#endif
{ "HighlightLastMoveProc", HighlightLastMoveProc },
- { "IcsAlarmProc", IcsAlarmProc },
+// { "IcsAlarmProc", IcsAlarmProc },
{ "MoveSoundProc", MoveSoundProc },
- { "OldSaveStyleProc", OldSaveStyleProc },
{ "PeriodicUpdatesProc", PeriodicUpdatesProc },
- { "PonderNextMoveProc", PonderNextMoveProc },
{ "PopupExitMessageProc", PopupExitMessageProc },
{ "PopupMoveErrorsProc", PopupMoveErrorsProc },
- { "PremoveProc", PremoveProc },
- { "QuietPlayProc", QuietPlayProc },
+// { "PremoveProc", PremoveProc },
{ "ShowCoordsProc", ShowCoordsProc },
{ "ShowThinkingProc", ShowThinkingProc },
{ "HideThinkingProc", HideThinkingProc },
{ "TestLegalityProc", TestLegalityProc },
+#endif
{ "SaveSettingsProc", SaveSettingsProc },
{ "SaveOnExitProc", SaveOnExitProc },
{ "InfoProc", InfoProc },
{ "NothingProc", NothingProc },
{ "CommentClick", (XtActionProc) CommentClick },
{ "CommentPopDown", (XtActionProc) CommentPopDown },
- { "EditCommentPopDown", (XtActionProc) EditCommentPopDown },
{ "TagsPopDown", (XtActionProc) TagsPopDown },
{ "ErrorPopDown", (XtActionProc) ErrorPopDown },
{ "ICSInputBoxPopDown", (XtActionProc) ICSInputBoxPopDown },
{ "GameListPopDown", (XtActionProc) GameListPopDown },
{ "GameListOptionsPopDown", (XtActionProc) GameListOptionsPopDown },
{ "PromotionPopDown", (XtActionProc) PromotionPopDown },
- { "HistoryPopDown", (XtActionProc) HistoryPopDown },
{ "EngineOutputPopDown", (XtActionProc) EngineOutputPopDown },
{ "EvalGraphPopDown", (XtActionProc) EvalGraphPopDown },
- { "ShufflePopDown", (XtActionProc) ShufflePopDown },
- { "EnginePopDown", (XtActionProc) EnginePopDown },
- { "UciPopDown", (XtActionProc) UciPopDown },
- { "TimeControlPopDown", (XtActionProc) TimeControlPopDown },
- { "NewVariantPopDown", (XtActionProc) NewVariantPopDown },
- { "SettingsPopDown", (XtActionProc) SettingsPopDown },
+ { "GenericPopDown", (XtActionProc) GenericPopDown },
{ "CopyMemoProc", (XtActionProc) CopyMemoProc },
+ { "SelectMove", (XtActionProc) SelectMove },
};
char globalTranslations[] =
:Ctrl<Key>o: LoadGameProc() \n \
:Meta<Key>Next: LoadNextGameProc() \n \
:Meta<Key>Prior: LoadPrevGameProc() \n \
+ :Ctrl<Key>Down: LoadSelectedProc(3) \n \
+ :Ctrl<Key>Up: LoadSelectedProc(-3) \n \
:Ctrl<Key>s: SaveGameProc() \n \
:Ctrl<Key>c: CopyGameProc() \n \
:Ctrl<Key>v: PasteGameProc() \n \
:Ctrl<Key>O: LoadPositionProc() \n \
- :Shift Meta<Key>Next: LoadNextPositionProc() \n \
- :Shift Meta<Key>Prior: LoadPrevPositionProc() \n \
+ :Shift<Key>Next: LoadNextPositionProc() \n \
+ :Shift<Key>Prior: LoadPrevPositionProc() \n \
:Ctrl<Key>S: SavePositionProc() \n \
:Ctrl<Key>C: CopyPositionProc() \n \
:Ctrl<Key>V: PastePositionProc() \n \
:Ctrl<Key>b: MachineBlackProc() \n \
:Ctrl<Key>t: TwoMachinesProc() \n \
:Ctrl<Key>a: AnalysisModeProc() \n \
- :Ctrl<Key>f: AnalyzeFileProc() \n \
+ :Ctrl<Key>g: AnalyzeFileProc() \n \
:Ctrl<Key>e: EditGameProc() \n \
:Ctrl<Key>E: EditPositionProc() \n \
:Meta<Key>O: EngineOutputProc() \n \
:Meta<Key>Right: ForwardProc() \n \
:Meta<Key>Home: ToStartProc() \n \
:Meta<Key>Left: BackwardProc() \n \
+ :<Key>Left: BackwardProc() \n \
+ :<Key>Right: ForwardProc() \n \
+ :<Key>Home: RevertProc() \n \
+ :<Key>End: TruncateGameProc() \n \
:Ctrl<Key>m: MoveNowProc() \n \
:Ctrl<Key>x: RetractMoveProc() \n \
:Meta<Key>J: EngineMenuProc() \n \
:Meta<Key>U: UciMenuProc() \n \
:Meta<Key>T: TimeControlProc() \n \
+ :Ctrl<Key>P: PonderNextMoveProc() \n "
+#ifndef OPTIONSDIALOG
+ "\
:Ctrl<Key>Q: AlwaysQueenProc() \n \
:Ctrl<Key>F: AutoflagProc() \n \
:Ctrl<Key>A: AnimateMovingProc() \n \
- :Ctrl<Key>P: PonderNextMoveProc() \n \
:Ctrl<Key>L: TestLegalityProc() \n \
- :Ctrl<Key>H: HideThinkingProc() \n \
- :<Key>-: Iconify() \n \
+ :Ctrl<Key>H: HideThinkingProc() \n "
+#endif
+ "\
:<Key>F1: ManProc() \n \
:<Key>F2: FlipViewProc() \n \
- <KeyDown>.: BackwardProc() \n \
- <KeyUp>.: ForwardProc() \n \
- Shift<Key>1: AskQuestionProc(\"Direct command\",\
- \"Send to chess program:\",,1) \n \
- Shift<Key>2: AskQuestionProc(\"Direct command\",\
- \"Send to second chess program:\",,2) \n";
+ :<KeyDown>Return: TempBackwardProc() \n \
+ :<KeyUp>Return: TempForwardProc() \n";
char boardTranslations[] =
- "<Btn1Down>: HandleUserMove() \n \
- <Btn1Up>: HandleUserMove() \n \
+ "<Btn1Down>: HandleUserMove(0) \n \
+ Shift<Btn1Up>: HandleUserMove(1) \n \
+ <Btn1Up>: HandleUserMove(0) \n \
<Btn1Motion>: AnimateUserMove() \n \
<Btn3Motion>: HandlePV() \n \
<Btn3Up>: PieceMenuPopup(menuB) \n \
Any<Btn3Down>: XawPositionSimpleMenu(menuB) XawPositionSimpleMenu(menuD) \
PieceMenuPopup(menuB) \n";
-char whiteTranslations[] = "<BtnDown>: WhiteClock()\n";
-char blackTranslations[] = "<BtnDown>: BlackClock()\n";
+char whiteTranslations[] =
+ "Shift<BtnDown>: WhiteClock(1)\n \
+ <BtnDown>: WhiteClock(0)\n";
+char blackTranslations[] =
+ "Shift<BtnDown>: BlackClock(1)\n \
+ <BtnDown>: BlackClock(0)\n";
char ICSInputTranslations[] =
"<Key>Up: UpKeyProc() \n "
/* Extract piece size from filename */
static int
-xpm_getsize(name, len, ext)
- char *name;
- int len;
- char *ext;
+xpm_getsize (char *name, int len, char *ext)
{
char *p, *d;
char buf[10];
/* Setup xpm_avail */
static int
-xpm_getavail(dirname, ext)
- char *dirname;
- char *ext;
+xpm_getavail (char *dirname, char *ext)
{
DIR *dir;
struct dirent *ent;
}
void
-xpm_print_avail(fp, ext)
- FILE *fp;
- char *ext;
+xpm_print_avail (FILE *fp, char *ext)
{
int i;
/* Return XPM piecesize closest to size */
int
-xpm_closest_to(dirname, size, ext)
- char *dirname;
- int size;
- char *ext;
+xpm_closest_to (char *dirname, int size, char *ext)
{
int i;
int sm_diff = MAXSQSIZE;
read the directory, so we can't collect a list of
filenames, etc., so we can't do any size-fitting. */
int
-xpm_closest_to(dirname, size, ext)
- char *dirname;
- int size;
- char *ext;
+xpm_closest_to (char *dirname, int size, char *ext)
{
fprintf(stderr, _("\
Warning: No DIR structure found on this system --\n\
Unable to autosize for XPM/XIM pieces.\n\
- Please report this error to frankm@hiwaay.net.\n\
- Include system type & operating system in message.\n"));
+ Please report this error to %s.\n\
+ Include system type & operating system in message.\n"), PACKAGE_BUGREPORT););
return size;
}
#endif /* HAVE_DIR_STRUCT */
/* String is: "fg, bg, attr". Which is 0, 1, 2 */
static int
-parse_color(str, which)
- char *str;
- int which;
+parse_color (char *str, int which)
{
char *p, buf[100], *d;
int i;
}
static int
-parse_cpair(cc, str)
- ColorClass cc;
- char *str;
+parse_cpair (ColorClass cc, char *str)
{
if ((textColors[(int)cc].fg=parse_color(str, 0)) == -2) {
fprintf(stderr, _("%s: can't parse foreground color in `%s'\n"),
/* Arrange to catch delete-window events */
Atom wm_delete_window;
void
-CatchDeleteWindow(Widget w, String procname)
+CatchDeleteWindow (Widget w, String procname)
{
char buf[MSG_SIZ];
XSetWMProtocols(xDisplay, XtWindow(w), &wm_delete_window, 1);
}
void
-BoardToTop()
+BoardToTop ()
{
Arg args[16];
XtSetArg(args[0], XtNiconic, False);
void *
colorVariable[] = {
- &appData.whitePieceColor,
- &appData.blackPieceColor,
+ &appData.whitePieceColor,
+ &appData.blackPieceColor,
&appData.lightSquareColor,
- &appData.darkSquareColor,
+ &appData.darkSquareColor,
&appData.highlightSquareColor,
&appData.premoveHighlightColor,
&appData.lowTimeWarningColor,
// [HGM] font: keep a font for each square size, even non-stndard ones
#define NUM_SIZES 18
#define MAX_SIZE 130
-Boolean fontSet[NUM_FONTS], fontValid[NUM_FONTS][MAX_SIZE];
+Boolean fontIsSet[NUM_FONTS], fontValid[NUM_FONTS][MAX_SIZE];
char *fontTable[NUM_FONTS][MAX_SIZE];
void
-ParseFont(char *name, int number)
+ParseFont (char *name, int number)
{ // in XBoard, only 2 of the fonts are currently implemented, and we just copy their name
int size;
if(sscanf(name, "size%d:", &size)) {
default:
return;
}
- fontSet[number] = True; // [HGM] font: indicate a font was specified (not from settings file)
+ fontIsSet[number] = True; // [HGM] font: indicate a font was specified (not from settings file)
}
void
-SetFontDefaults()
+SetFontDefaults ()
{ // only 2 fonts currently
appData.clockFont = CLOCK_FONT_NAME;
appData.coordFont = COORD_FONT_NAME;
}
void
-CreateFonts()
+CreateFonts ()
{ // no-op, until we identify the code for this already in XBoard and move it here
}
void
-ParseColor(int n, char *name)
+ParseColor (int n, char *name)
{ // in XBoard, just copy the color-name string
if(colorVariable[n]) *(char**)colorVariable[n] = strdup(name);
}
void
-ParseTextAttribs(ColorClass cc, char *s)
-{
+ParseTextAttribs (ColorClass cc, char *s)
+{
(&appData.colorShout)[cc] = strdup(s);
}
void
-ParseBoardSize(void *addr, char *name)
+ParseBoardSize (void *addr, char *name)
{
appData.boardSize = strdup(name);
}
void
-LoadAllSounds()
+LoadAllSounds ()
{ // In XBoard the sound-playing program takes care of obtaining the actual sound
}
void
-SetCommPortDefaults()
+SetCommPortDefaults ()
{ // for now, this is a no-op, as the corresponding option does not exist in XBoard
}
// [HGM] args: these three cases taken out to stay in front-end
void
-SaveFontArg(FILE *f, ArgDescriptor *ad)
+SaveFontArg (FILE *f, ArgDescriptor *ad)
{
- char *name, buf[MSG_SIZ];
- int i, n = (int)ad->argLoc;
+ char *name;
+ int i, n = (int)(intptr_t)ad->argLoc;
switch(n) {
case 0: // CLOCK_FONT
name = appData.clockFont;
break;
}
for(i=0; i<MAX_SIZE; i++) if(fontValid[n][i]) // [HGM] font: store all standard fonts
- fprintf(f, OPTCHAR "%s" SEPCHAR "size%d:%s\n", ad->argName, i, fontTable[n][i]);
+ fprintf(f, OPTCHAR "%s" SEPCHAR "\"size%d:%s\"\n", ad->argName, i, fontTable[n][i]);
}
void
-ExportSounds()
+ExportSounds ()
{ // nothing to do, as the sounds are at all times represented by their text-string names already
}
void
-SaveAttribsArg(FILE *f, ArgDescriptor *ad)
+SaveAttribsArg (FILE *f, ArgDescriptor *ad)
{ // here the "argLoc" defines a table index. It could have contained the 'ta' pointer itself, though
- fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", ad->argName, (&appData.colorShout)[(int)ad->argLoc]);
+ fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", ad->argName, (&appData.colorShout)[(int)(intptr_t)ad->argLoc]);
}
void
-SaveColor(FILE *f, ArgDescriptor *ad)
+SaveColor (FILE *f, ArgDescriptor *ad)
{ // in WinBoard the color is an int and has to be converted to text. In X it would be a string already?
- if(colorVariable[(int)ad->argLoc])
- fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", ad->argName, *(char**)colorVariable[(int)ad->argLoc]);
+ if(colorVariable[(int)(intptr_t)ad->argLoc])
+ fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", ad->argName, *(char**)colorVariable[(int)(intptr_t)ad->argLoc]);
}
void
-SaveBoardSize(FILE *f, char *name, void *addr)
+SaveBoardSize (FILE *f, char *name, void *addr)
{ // wrapper to shield back-end from BoardSize & sizeInfo
fprintf(f, OPTCHAR "%s" SEPCHAR "%s\n", name, appData.boardSize);
}
void
-ParseCommPortSettings(char *s)
+ParseCommPortSettings (char *s)
{ // no such option in XBoard (yet)
}
extern Widget engineOutputShell;
-extern Widget tagsShell, editTagsShell;
+
void
-GetActualPlacement(Widget wg, WindowPlacement *wp)
+GetActualPlacement (Widget wg, WindowPlacement *wp)
{
Arg args[16];
Dimension w, h;
int i;
if(!wg) return;
-
+
i = 0;
XtSetArg(args[i], XtNx, &x); i++;
XtSetArg(args[i], XtNy, &y); i++;
}
void
-GetWindowCoords()
+GetWindowCoords ()
{ // wrapper to shield use of window handles from back-end (make addressible by number?)
// In XBoard this will have to wait until awareness of window parameters is implemented
GetActualPlacement(shellWidget, &wpMain);
- if(EngineOutputIsUp()) GetActualPlacement(engineOutputShell, &wpEngineOutput); else
- if(MoveHistoryIsUp()) GetActualPlacement(historyShell, &wpMoveHistory);
+ if(EngineOutputIsUp()) GetActualPlacement(engineOutputShell, &wpEngineOutput);
+ if(MoveHistoryIsUp()) GetActualPlacement(shells[7], &wpMoveHistory);
if(EvalGraphIsUp()) GetActualPlacement(evalGraphShell, &wpEvalGraph);
if(GameListIsUp()) GetActualPlacement(gameListShell, &wpGameList);
- if(commentShell) GetActualPlacement(commentShell, &wpComment);
- else GetActualPlacement(editShell, &wpComment);
- if(tagsShell) GetActualPlacement(tagsShell, &wpTags);
- else GetActualPlacement(editTagsShell, &wpTags);
+ if(shellUp[1]) GetActualPlacement(shells[1], &wpComment);
+ if(shellUp[2]) GetActualPlacement(shells[2], &wpTags);
}
void
-PrintCommPortSettings(FILE *f, char *name)
+PrintCommPortSettings (FILE *f, char *name)
{ // This option does not exist in XBoard
}
int
-MySearchPath(char *installDir, char *name, char *fullname)
+MySearchPath (char *installDir, char *name, char *fullname)
{ // just append installDir and name. Perhaps ExpandPath should be used here?
name = ExpandPathName(name);
- if(name && name[0] == '/') strcpy(fullname, name); else {
+ if(name && name[0] == '/')
+ safeStrCpy(fullname, name, MSG_SIZ );
+ else {
sprintf(fullname, "%s%c%s", installDir, '/', name);
}
return 1;
}
int
-MyGetFullPathName(char *name, char *fullname)
+MyGetFullPathName (char *name, char *fullname)
{ // should use ExpandPath?
name = ExpandPathName(name);
- strcpy(fullname, name);
+ safeStrCpy(fullname, name, MSG_SIZ );
return 1;
}
void
-EnsureOnScreen(int *x, int *y, int minX, int minY)
+EnsureOnScreen (int *x, int *y, int minX, int minY)
{
return;
}
int
-MainWindowUp()
+MainWindowUp ()
{ // [HGM] args: allows testing if main window is realized from back-end
return xBoardWindow != 0;
}
void
-PopUpStartupDialog()
+PopUpStartupDialog ()
{ // start menu not implemented in XBoard
}
+
char *
-ConvertToLine(int argc, char **argv)
+ConvertToLine (int argc, char **argv)
{
static char line[128*1024], buf[1024];
int i;
line[0] = NULLCHAR;
- for(i=1; i<argc; i++) {
- if( (strchr(argv[i], ' ') || strchr(argv[i], '\n') ||strchr(argv[i], '\t') )
- && argv[i][0] != '{' )
- sprintf(buf, "{%s} ", argv[i]);
- else sprintf(buf, "%s ", argv[i]);
- strcat(line, buf);
- }
- line[strlen(line)-1] = NULLCHAR;
+ for(i=1; i<argc; i++)
+ {
+ if( (strchr(argv[i], ' ') || strchr(argv[i], '\n') ||strchr(argv[i], '\t') || argv[i][0] == NULLCHAR)
+ && argv[i][0] != '{' )
+ snprintf(buf, sizeof(buf)/sizeof(buf[0]), "{%s} ", argv[i]);
+ else
+ snprintf(buf, sizeof(buf)/sizeof(buf[0]), "%s ", argv[i]);
+ strncat(line, buf, 128*1024 - strlen(line) - 1 );
+ }
+
+ line[strlen(line)-1] = NULLCHAR;
return line;
}
// eventually, all layout determining code should go into a subroutine, but until then IDSIZE remains undefined
#else
#define BoardSize int
-void InitDrawingSizes(BoardSize boardSize, int flags)
+void
+InitDrawingSizes (BoardSize boardSize, int flags)
{ // [HGM] resize is functional now, but for board format changes only (nr of ranks, files)
Dimension timerWidth, boardWidth, boardHeight, w, h, sep, bor, wr, hr;
Arg args[16];
XtGeometryResult gres;
int i;
+ static Dimension oldWidth, oldHeight;
+ static VariantClass oldVariant;
+ static int oldDual = -1, oldMono = -1;
if(!formWidget) return;
+ if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap;
+ boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
+ boardHeight = lineGap + BOARD_HEIGHT * (squareSize + lineGap);
+
+ if(boardWidth != oldWidth || boardHeight != oldHeight || oldDual != twoBoards) { // do resizing stuff only if size actually changed
/*
* Enable shell resizing.
*/
XtSetArg(args[0], XtNdefaultDistance, &sep);
XtGetValues(formWidget, args, 1);
- boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
- boardHeight = lineGap + BOARD_HEIGHT * (squareSize + lineGap);
+ oldWidth = boardWidth; oldHeight = boardHeight; oldDual = twoBoards;
CreateGrid();
hOffset = boardWidth + 10;
for(i=0; i<BOARD_WIDTH+BOARD_HEIGHT+2; i++) { // [HGM] dual: grid for second board
shellArgs[4].value = shellArgs[2].value = w;
shellArgs[5].value = shellArgs[3].value = h;
XtSetValues(shellWidget, &shellArgs[0], 6);
+ }
// [HGM] pieces: tailor piece bitmaps to needs of specific variant
// (only for xpm)
+
+ if(gameInfo.variant != oldVariant) { // and only if variant changed
+
if(useImages) {
for(i=0; i<4; i++) {
int p;
xpmPieceBitmap[i][(int)WhiteMarshall] = xpmPieceBitmap2[i][(int)WhiteSilver];
}
#endif
+ if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) {
+ xpmPieceBitmap[i][(int)WhiteAngel] = xpmPieceBitmap2[i][(int)WhiteFalcon];
+ xpmPieceBitmap[i][(int)WhiteMarshall] = xpmPieceBitmap2[i][(int)WhiteAlfil];
+ }
#if !HAVE_LIBXPM
// [HGM] why are thee ximMasks used at all? the ximPieceBitmaps seem to be never used!
for(p=0; p<=(int)WhiteKing; p++)
ximMaskPm[(int)WhiteMarshall] = ximMaskPm2[(int)WhiteSilver];
}
#endif
+ if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) {
+ ximMaskPm[(int)WhiteAngel] = ximMaskPm2[(int)WhiteFalcon];
+ ximMaskPm[(int)WhiteMarshall] = ximMaskPm2[(int)WhiteAlfil];
+ }
#endif
}
} else {
pieceBitmap[i][(int)WhiteMarshall] = pieceBitmap2[i][(int)WhiteSilver];
}
#endif
+ if(gameInfo.variant == VariantSChess && (squareSize == 49 || squareSize == 72)) {
+ pieceBitmap[i][(int)WhiteAngel] = pieceBitmap2[i][(int)WhiteFalcon];
+ pieceBitmap[i][(int)WhiteMarshall] = pieceBitmap2[i][(int)WhiteAlfil];
+ }
}
}
+ }
#if HAVE_LIBXPM
+ if(appData.monoMode != oldMono)
CreateAnimVars();
#endif
+ oldMono = appData.monoMode;
}
#endif
+void
+ParseIcsTextColors ()
+{ // [HGM] tken out of main(), so it can be called from ICS-Options dialog
+ if (parse_cpair(ColorShout, appData.colorShout) < 0 ||
+ parse_cpair(ColorSShout, appData.colorSShout) < 0 ||
+ parse_cpair(ColorChannel1, appData.colorChannel1) < 0 ||
+ parse_cpair(ColorChannel, appData.colorChannel) < 0 ||
+ parse_cpair(ColorKibitz, appData.colorKibitz) < 0 ||
+ parse_cpair(ColorTell, appData.colorTell) < 0 ||
+ parse_cpair(ColorChallenge, appData.colorChallenge) < 0 ||
+ parse_cpair(ColorRequest, appData.colorRequest) < 0 ||
+ parse_cpair(ColorSeek, appData.colorSeek) < 0 ||
+ parse_cpair(ColorNormal, appData.colorNormal) < 0)
+ {
+ if (appData.colorize) {
+ fprintf(stderr,
+ _("%s: can't parse color names; disabling colorization\n"),
+ programName);
+ }
+ appData.colorize = FALSE;
+ }
+}
+
int
-main(argc, argv)
- int argc;
- char **argv;
+MakeColors ()
+{ // [HGM] taken out of main(), so it can be called from BoardOptions dialog
+ XrmValue vFrom, vTo;
+ int forceMono = False;
+
+ if (!appData.monoMode) {
+ vFrom.addr = (caddr_t) appData.lightSquareColor;
+ vFrom.size = strlen(appData.lightSquareColor);
+ XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
+ if (vTo.addr == NULL) {
+ appData.monoMode = True;
+ forceMono = True;
+ } else {
+ lightSquareColor = *(Pixel *) vTo.addr;
+ }
+ }
+ if (!appData.monoMode) {
+ vFrom.addr = (caddr_t) appData.darkSquareColor;
+ vFrom.size = strlen(appData.darkSquareColor);
+ XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
+ if (vTo.addr == NULL) {
+ appData.monoMode = True;
+ forceMono = True;
+ } else {
+ darkSquareColor = *(Pixel *) vTo.addr;
+ }
+ }
+ if (!appData.monoMode) {
+ vFrom.addr = (caddr_t) appData.whitePieceColor;
+ vFrom.size = strlen(appData.whitePieceColor);
+ XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
+ if (vTo.addr == NULL) {
+ appData.monoMode = True;
+ forceMono = True;
+ } else {
+ whitePieceColor = *(Pixel *) vTo.addr;
+ }
+ }
+ if (!appData.monoMode) {
+ vFrom.addr = (caddr_t) appData.blackPieceColor;
+ vFrom.size = strlen(appData.blackPieceColor);
+ XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
+ if (vTo.addr == NULL) {
+ appData.monoMode = True;
+ forceMono = True;
+ } else {
+ blackPieceColor = *(Pixel *) vTo.addr;
+ }
+ }
+
+ if (!appData.monoMode) {
+ vFrom.addr = (caddr_t) appData.highlightSquareColor;
+ vFrom.size = strlen(appData.highlightSquareColor);
+ XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
+ if (vTo.addr == NULL) {
+ appData.monoMode = True;
+ forceMono = True;
+ } else {
+ highlightSquareColor = *(Pixel *) vTo.addr;
+ }
+ }
+
+ if (!appData.monoMode) {
+ vFrom.addr = (caddr_t) appData.premoveHighlightColor;
+ vFrom.size = strlen(appData.premoveHighlightColor);
+ XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
+ if (vTo.addr == NULL) {
+ appData.monoMode = True;
+ forceMono = True;
+ } else {
+ premoveHighlightColor = *(Pixel *) vTo.addr;
+ }
+ }
+ return forceMono;
+}
+
+void
+CreateAnyPieces ()
+{ // [HGM] taken out of main
+#if HAVE_LIBXPM
+ if (appData.monoMode && // [HGM] no sense to go on to certain doom
+ (appData.bitmapDirectory == NULL || appData.bitmapDirectory[0] == NULLCHAR))
+ appData.bitmapDirectory = strdup(DEF_BITMAP_DIR);
+
+ if (appData.bitmapDirectory[0] != NULLCHAR) {
+ CreatePieces();
+ } else {
+ CreateXPMPieces();
+ CreateXPMBoard(appData.liteBackTextureFile, 1);
+ CreateXPMBoard(appData.darkBackTextureFile, 0);
+ }
+#else
+ CreateXIMPieces();
+ /* Create regular pieces */
+ if (!useImages) CreatePieces();
+#endif
+}
+
+int
+main (int argc, char **argv)
{
int i, j, clockFontPxlSize, coordFontPxlSize, fontPxlSize;
XSetWindowAttributes window_attributes;
{ // [HGM] initstring: kludge to fix bad bug. expand '\n' characters in init string and computer string.
static char buf[MSG_SIZ];
- EscapeExpand(buf, appData.initString);
- appData.initString = strdup(buf);
+ EscapeExpand(buf, appData.firstInitString);
+ appData.firstInitString = strdup(buf);
EscapeExpand(buf, appData.secondInitString);
appData.secondInitString = strdup(buf);
EscapeExpand(buf, appData.firstComputerString);
setbuf(debugFP, NULL);
}
+#if ENABLE_NLS
+ if (appData.debugMode) {
+ fprintf(debugFP, "locale = %s\n", setlocale(LC_ALL, NULL));
+ }
+#endif
+
/* [HGM,HR] make sure board size is acceptable */
if(appData.NrFiles > BOARD_FILES ||
appData.NrRanks > BOARD_RANKS )
tinyLayout = szd->tinyLayout;
// [HGM] font: use defaults from settings file if available and not overruled
}
- if(!fontSet[CLOCK_FONT] && fontValid[CLOCK_FONT][squareSize])
+ if(!fontIsSet[CLOCK_FONT] && fontValid[CLOCK_FONT][squareSize])
appData.clockFont = fontTable[CLOCK_FONT][squareSize];
- if(!fontSet[MESSAGE_FONT] && fontValid[MESSAGE_FONT][squareSize])
+ if(!fontIsSet[MESSAGE_FONT] && fontValid[MESSAGE_FONT][squareSize])
appData.font = fontTable[MESSAGE_FONT][squareSize];
- if(!fontSet[COORD_FONT] && fontValid[COORD_FONT][squareSize])
+ if(!fontIsSet[COORD_FONT] && fontValid[COORD_FONT][squareSize])
appData.coordFont = fontTable[COORD_FONT][squareSize];
/* Now, using squareSize as a hint, find a good XPM/XIM set size */
fprintf(stderr, _("Closest %s size: %d\n"), IMAGE_EXT, squareSize);
}
}
+ defaultLineGap = lineGap;
+ if(appData.overrideLineGap >= 0) lineGap = appData.overrideLineGap;
/* [HR] height treated separately (hacked) */
boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
/*
* Determine what fonts to use.
*/
+#if ENABLE_NLS
+ appData.font = InsertPxlSize(appData.font, fontPxlSize);
+ appData.clockFont = InsertPxlSize(appData.clockFont, clockFontPxlSize);
+ appData.coordFont = InsertPxlSize(appData.coordFont, coordFontPxlSize);
+ fontSet = CreateFontSet(appData.font);
+ clockFontSet = CreateFontSet(appData.clockFont);
+ {
+ /* For the coordFont, use the 0th font of the fontset. */
+ XFontSet coordFontSet = CreateFontSet(appData.coordFont);
+ XFontStruct **font_struct_list;
+ char **font_name_list;
+ XFontsOfFontSet(coordFontSet, &font_struct_list, &font_name_list);
+ coordFontID = XLoadFont(xDisplay, font_name_list[0]);
+ coordFontStruct = XQueryFont(xDisplay, coordFontID);
+ }
+#else
+ appData.font = FindFont(appData.font, fontPxlSize);
appData.clockFont = FindFont(appData.clockFont, clockFontPxlSize);
+ appData.coordFont = FindFont(appData.coordFont, coordFontPxlSize);
clockFontID = XLoadFont(xDisplay, appData.clockFont);
clockFontStruct = XQueryFont(xDisplay, clockFontID);
- appData.coordFont = FindFont(appData.coordFont, coordFontPxlSize);
coordFontID = XLoadFont(xDisplay, appData.coordFont);
coordFontStruct = XQueryFont(xDisplay, coordFontID);
- appData.font = FindFont(appData.font, fontPxlSize);
- countFontID = XLoadFont(xDisplay, appData.coordFont); // [HGM] holdings
- countFontStruct = XQueryFont(xDisplay, countFontID);
-// appData.font = FindFont(appData.font, fontPxlSize);
+#endif
+ countFontID = coordFontID; // [HGM] holdings
+ countFontStruct = coordFontStruct;
xdb = XtDatabase(xDisplay);
+#if ENABLE_NLS
+ XrmPutLineResource(&xdb, "*international: True");
+ vTo.size = sizeof(XFontSet);
+ vTo.addr = (XtPointer) &fontSet;
+ XrmPutResource(&xdb, "*fontSet", XtRFontSet, &vTo);
+#else
XrmPutStringResource(&xdb, "*font", appData.font);
+#endif
/*
* Detect if there are not enough colors available and adapt.
appData.monoMode = True;
}
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) appData.lightSquareColor;
- vFrom.size = strlen(appData.lightSquareColor);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- appData.monoMode = True;
- forceMono = True;
- } else {
- lightSquareColor = *(Pixel *) vTo.addr;
- }
- }
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) appData.darkSquareColor;
- vFrom.size = strlen(appData.darkSquareColor);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- appData.monoMode = True;
- forceMono = True;
- } else {
- darkSquareColor = *(Pixel *) vTo.addr;
- }
- }
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) appData.whitePieceColor;
- vFrom.size = strlen(appData.whitePieceColor);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- appData.monoMode = True;
- forceMono = True;
- } else {
- whitePieceColor = *(Pixel *) vTo.addr;
- }
- }
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) appData.blackPieceColor;
- vFrom.size = strlen(appData.blackPieceColor);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- appData.monoMode = True;
- forceMono = True;
- } else {
- blackPieceColor = *(Pixel *) vTo.addr;
- }
- }
-
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) appData.highlightSquareColor;
- vFrom.size = strlen(appData.highlightSquareColor);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- appData.monoMode = True;
- forceMono = True;
- } else {
- highlightSquareColor = *(Pixel *) vTo.addr;
- }
- }
-
- if (!appData.monoMode) {
- vFrom.addr = (caddr_t) appData.premoveHighlightColor;
- vFrom.size = strlen(appData.premoveHighlightColor);
- XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL) {
- appData.monoMode = True;
- forceMono = True;
- } else {
- premoveHighlightColor = *(Pixel *) vTo.addr;
- }
- }
+ forceMono = MakeColors();
if (forceMono) {
fprintf(stderr, _("%s: too few colors available; trying monochrome mode\n"),
programName);
-
- if (appData.bitmapDirectory == NULL ||
- appData.bitmapDirectory[0] == NULLCHAR)
- appData.bitmapDirectory = DEF_BITMAP_DIR;
+ appData.monoMode = True;
}
if (appData.lowTimeWarning && !appData.monoMode) {
vFrom.addr = (caddr_t) appData.lowTimeWarningColor;
vFrom.size = strlen(appData.lowTimeWarningColor);
XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL)
+ if (vTo.addr == NULL)
appData.monoMode = True;
else
lowTimeWarningColor = *(Pixel *) vTo.addr;
(unsigned long) XBlackPixel(xDisplay, xScreen));
}
- if (parse_cpair(ColorShout, appData.colorShout) < 0 ||
- parse_cpair(ColorSShout, appData.colorSShout) < 0 ||
- parse_cpair(ColorChannel1, appData.colorChannel1) < 0 ||
- parse_cpair(ColorChannel, appData.colorChannel) < 0 ||
- parse_cpair(ColorKibitz, appData.colorKibitz) < 0 ||
- parse_cpair(ColorTell, appData.colorTell) < 0 ||
- parse_cpair(ColorChallenge, appData.colorChallenge) < 0 ||
- parse_cpair(ColorRequest, appData.colorRequest) < 0 ||
- parse_cpair(ColorSeek, appData.colorSeek) < 0 ||
- parse_cpair(ColorNormal, appData.colorNormal) < 0)
- {
- if (appData.colorize) {
- fprintf(stderr,
- _("%s: can't parse color names; disabling colorization\n"),
- programName);
- }
- appData.colorize = FALSE;
- }
+ ParseIcsTextColors();
textColors[ColorNone].fg = textColors[ColorNone].bg = -1;
textColors[ColorNone].attr = 0;
XtGetValues(formWidget, args, 1);
j = 0;
- widgetList[j++] = menuBarWidget = CreateMenuBar(menuBar);
+ widgetList[j++] = menuBarWidget = CreateMenuBar(menuBar, boardWidth);
XtSetArg(args[0], XtNtop, XtChainTop);
XtSetArg(args[1], XtNbottom, XtChainTop);
XtSetArg(args[2], XtNright, XtChainLeft);
widgetList[j++] = whiteTimerWidget =
XtCreateWidget("whiteTime", labelWidgetClass,
formWidget, timerArgs, XtNumber(timerArgs));
+#if ENABLE_NLS
+ XtSetArg(args[0], XtNfontSet, clockFontSet);
+#else
XtSetArg(args[0], XtNfont, clockFontStruct);
+#endif
XtSetArg(args[1], XtNtop, XtChainTop);
XtSetArg(args[2], XtNbottom, XtChainTop);
XtSetValues(whiteTimerWidget, args, 3);
widgetList[j++] = blackTimerWidget =
XtCreateWidget("blackTime", labelWidgetClass,
formWidget, timerArgs, XtNumber(timerArgs));
+#if ENABLE_NLS
+ XtSetArg(args[0], XtNfontSet, clockFontSet);
+#else
XtSetArg(args[0], XtNfont, clockFontStruct);
+#endif
XtSetArg(args[1], XtNtop, XtChainTop);
XtSetArg(args[2], XtNbottom, XtChainTop);
XtSetValues(blackTimerWidget, args, 3);
fprintf(stderr, _("%s: messageWidget geometry error %d %d %d %d %d\n"),
programName, gres, w, h, wr, hr);
}
+ textHeight = hr; // [HGM] save height for use in generic popup
/* !! end hack */
XtSetArg(args[0], XtNleft, XtChainLeft); // [HGM] glue ends for good run-time sizing
XtSetArg(args[1], XtNright, XtChainRight);
ReadBitmap(&xMarkPixmap, "checkmark.bm",
checkmark_bits, checkmark_width, checkmark_height);
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
+#ifndef OPTIONSDIALOG
if (appData.alwaysPromoteToQueen) {
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Always Queen"),
args, 1);
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Animate Moving"),
args, 1);
}
- if (appData.autoComment) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Comment"),
- args, 1);
- }
if (appData.autoCallFlag) {
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Flag"),
args, 1);
XtSetValues(XtNameToWidget(menuBarWidget,"menuOptions.Auto Flip View"),
args, 1);
}
- if (appData.autoObserve) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Observe"),
- args, 1);
- }
- if (appData.autoRaiseBoard) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Auto Raise Board"), args, 1);
- }
- if (appData.autoSaveGames) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"),
- args, 1);
- }
- if (appData.saveGameFile[0] != NULLCHAR) {
- /* Can't turn this off from menu */
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"),
- args, 1);
- XtSetSensitive(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"),
- False);
-
- }
if (appData.blindfold) {
XtSetValues(XtNameToWidget(menuBarWidget,
"menuOptions.Blindfold"), args, 1);
"menuOptions.Flash Moves"),
args, 1);
}
- if (appData.getMoveList) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Get Move List"),
- args, 1);
- }
#if HIGHDRAG
if (appData.highlightDragging) {
XtSetValues(XtNameToWidget(menuBarWidget,
"menuOptions.Highlight Last Move"),
args, 1);
}
- if (appData.icsAlarm) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.ICS Alarm"),
+ if (appData.highlightMoveWithArrow) {
+ XtSetValues(XtNameToWidget(menuBarWidget,
+ "menuOptions.Arrow"),
args, 1);
}
+// if (appData.icsAlarm) {
+// XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.ICS Alarm"),
+// args, 1);
+// }
if (appData.ringBellAfterMoves) {
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Move Sound"),
args, 1);
}
- if (appData.oldSaveStyle) {
+ if (appData.oneClick) {
XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Old Save Style"), args, 1);
+ "menuOptions.OneClick"), args, 1);
}
if (appData.periodicUpdates) {
XtSetValues(XtNameToWidget(menuBarWidget,
XtSetValues(XtNameToWidget(menuBarWidget,
"menuOptions.Popup Move Errors"), args, 1);
}
- if (appData.premove) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Premove"), args, 1);
- }
- if (appData.quietPlay) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Quiet Play"), args, 1);
- }
+// if (appData.premove) {
+// XtSetValues(XtNameToWidget(menuBarWidget,
+// "menuOptions.Premove"), args, 1);
+// }
if (appData.showCoords) {
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Show Coords"),
args, 1);
XtSetValues(XtNameToWidget(menuBarWidget,"menuOptions.Test Legality"),
args, 1);
}
+#endif
if (saveSettingsOnExit) {
XtSetValues(XtNameToWidget(menuBarWidget,"menuOptions.Save Settings on Exit"),
args, 1);
CatchDeleteWindow(shellWidget, "QuitProc");
- CreateGCs();
+ CreateGCs(False);
CreateGrid();
-#if HAVE_LIBXPM
- if (appData.bitmapDirectory[0] != NULLCHAR) {
- CreatePieces();
- } else {
- CreateXPMPieces();
- }
-#else
- CreateXIMPieces();
- /* Create regular pieces */
- if (!useImages) CreatePieces();
-#endif
+ CreateAnyPieces();
CreatePieceMenus();
XtAddEventHandler(boardWidget, ExposureMask|PointerMotionMask, False,
(XtEventHandler) EventProc, NULL);
/* end why */
+ XtAddEventHandler(formWidget, KeyPressMask, False,
+ (XtEventHandler) MoveTypeInProc, NULL);
/* [AS] Restore layout */
if( wpMoveHistory.visible ) {
HistoryPopUp();
}
- if( wpEvalGraph.visible )
+ if( wpEvalGraph.visible )
{
EvalGraphPopUp();
};
-
+
if( wpEngineOutput.visible ) {
EngineOutputPopUp();
}
}
gameInfo.boardWidth = 0; // [HGM] pieces: kludge to ensure InitPosition() calls InitDrawingSizes()
InitPosition(TRUE);
- XtSetKeyboardFocus(shellWidget, formWidget);
+// XtSetKeyboardFocus(shellWidget, formWidget);
+ XSetInputFocus(xDisplay, XtWindow(formWidget), RevertToPointerRoot, CurrentTime);
XtAppMainLoop(appContext);
if (appData.debugMode) fclose(debugFP); // [DM] debug
return 0;
}
+static Boolean noEcho;
+
void
-ShutDownFrontEnd()
+ShutDownFrontEnd ()
{
if (appData.icsActive && oldICSInteractionTitle != NULL) {
DisplayIcsInteractionTitle(oldICSInteractionTitle);
if (saveSettingsOnExit) SaveSettings(settingsFileName);
unlink(gameCopyFilename);
unlink(gamePasteFilename);
+ if(noEcho) EchoOn();
}
-RETSIGTYPE TermSizeSigHandler(int sig)
+RETSIGTYPE
+TermSizeSigHandler (int sig)
{
update_ics_width();
}
RETSIGTYPE
-IntSigHandler(sig)
- int sig;
+IntSigHandler (int sig)
{
ExitEvent(sig);
}
RETSIGTYPE
-CmailSigHandler(sig)
- int sig;
+CmailSigHandler (int sig)
{
int dummy = 0;
int error;
}
void
-CmailSigHandlerCallBack(isr, closure, message, count, error)
- InputSourceRef isr;
- VOIDSTAR closure;
- char *message;
- int count;
- int error;
+CmailSigHandlerCallBack (InputSourceRef isr, VOIDSTAR closure, char *message, int count, int error)
{
BoardToTop();
ReloadCmailMsgEvent(TRUE); /* Reload cmail msg */
void
-ICSInitScript()
+ICSInitScript ()
{
- FILE *f;
- char buf[MSG_SIZ];
- char *p;
+ /* try to open the icsLogon script, either in the location given
+ * or in the users HOME directory
+ */
- f = fopen(appData.icsLogon, "r");
- if (f == NULL) {
- p = getenv("HOME");
- if (p != NULL) {
- strcpy(buf, p);
- strcat(buf, "/");
- strcat(buf, appData.icsLogon);
- f = fopen(buf, "r");
+ FILE *f;
+ char buf[MSG_SIZ];
+ char *homedir;
+
+ f = fopen(appData.icsLogon, "r");
+ if (f == NULL)
+ {
+ homedir = getenv("HOME");
+ if (homedir != NULL)
+ {
+ safeStrCpy(buf, homedir, sizeof(buf)/sizeof(buf[0]) );
+ strncat(buf, "/", MSG_SIZ - strlen(buf) - 1);
+ strncat(buf, appData.icsLogon, MSG_SIZ - strlen(buf) - 1);
+ f = fopen(buf, "r");
}
}
- if (f != NULL)
- ProcessICSInitScript(f);
+
+ if (f != NULL)
+ ProcessICSInitScript(f);
+ else
+ printf("Warning: Couldn't open icsLogon file (checked %s and %s).\n", appData.icsLogon, buf);
+
+ return;
}
void
-ResetFrontEnd()
+ResetFrontEnd ()
{
CommentPopDown();
- EditCommentPopDown();
TagsPopDown();
return;
}
} Enables;
void
-GreyRevert(grey)
- Boolean grey;
+GreyRevert (Boolean grey)
{
Widget w;
if (!menuBarWidget) return;
- w = XtNameToWidget(menuBarWidget, "menuStep.Revert");
+ w = XtNameToWidget(menuBarWidget, "menuEdit.Revert");
if (w == NULL) {
- DisplayError("menuStep.Revert", 0);
+ DisplayError("menuEdit.Revert", 0);
} else {
XtSetSensitive(w, !grey);
}
- w = XtNameToWidget(menuBarWidget, "menuStep.Annotate");
+ w = XtNameToWidget(menuBarWidget, "menuEdit.Annotate");
if (w == NULL) {
- DisplayError("menuStep.Annotate", 0);
+ DisplayError("menuEdit.Annotate", 0);
} else {
XtSetSensitive(w, !grey);
}
}
void
-SetMenuEnables(enab)
- Enables *enab;
+SetMenuEnables (Enables *enab)
{
Widget w;
if (!menuBarWidget) return;
{ "menuMode.Analysis Mode", False },
{ "menuMode.Analyze File", False },
{ "menuMode.Two Machines", False },
+ { "menuMode.Machine Match", False },
#ifndef ZIPPY
- { "menuHelp.Hint", False },
- { "menuHelp.Book", False },
- { "menuStep.Move Now", False },
+ { "menuEngine.Hint", False },
+ { "menuEngine.Book", False },
+ { "menuEngine.Move Now", False },
+#ifndef OPTIONSDIALOG
{ "menuOptions.Periodic Updates", False },
{ "menuOptions.Hide Thinking", False },
{ "menuOptions.Ponder Next Move", False },
#endif
- { "menuStep.Annotate", False },
+#endif
+ { "menuEngine.Engine #1 Settings", False },
+ { "menuEngine.Engine #2 Settings", False },
+ { "menuEngine.Load Engine", False },
+ { "menuEdit.Annotate", False },
+ { "menuOptions.Match", False },
{ NULL, False }
};
{ "menuMode.Analysis Mode", False },
{ "menuMode.Analyze File", False },
{ "menuMode.Two Machines", False },
+ { "menuMode.Machine Match", False },
{ "menuMode.ICS Client", False },
- { "menuMode.ICS Input Box", False },
+ { "menuView.ICStex", False },
+ { "menuView.ICS Input Box", False },
{ "Action", False },
- { "menuStep.Revert", False },
- { "menuStep.Annotate", False },
- { "menuStep.Move Now", False },
- { "menuStep.Retract Move", False },
- { "menuOptions.Auto Comment", False },
+ { "menuEdit.Revert", False },
+ { "menuEdit.Annotate", False },
+ { "menuEngine.Engine #1 Settings", False },
+ { "menuEngine.Engine #2 Settings", False },
+ { "menuEngine.Move Now", False },
+ { "menuEngine.Retract Move", False },
+ { "menuOptions.ICS", False },
+#ifndef OPTIONSDIALOG
{ "menuOptions.Auto Flag", False },
{ "menuOptions.Auto Flip View", False },
- { "menuOptions.Auto Observe", False },
- { "menuOptions.Auto Raise Board", False },
- { "menuOptions.Get Move List", False },
- { "menuOptions.ICS Alarm", False },
+// { "menuOptions.ICS Alarm", False },
{ "menuOptions.Move Sound", False },
- { "menuOptions.Quiet Play", False },
{ "menuOptions.Hide Thinking", False },
{ "menuOptions.Periodic Updates", False },
{ "menuOptions.Ponder Next Move", False },
- { "menuHelp.Hint", False },
- { "menuHelp.Book", False },
+#endif
+ { "menuEngine.Hint", False },
+ { "menuEngine.Book", False },
{ NULL, False }
};
Enables gnuEnables[] = {
{ "menuMode.ICS Client", False },
- { "menuMode.ICS Input Box", False },
+ { "menuView.ICStex", False },
+ { "menuView.ICS Input Box", False },
{ "menuAction.Accept", False },
{ "menuAction.Decline", False },
{ "menuAction.Rematch", False },
{ "menuAction.Stop Examining", False },
{ "menuAction.Stop Observing", False },
{ "menuAction.Upload to Examine", False },
- { "menuStep.Revert", False },
- { "menuStep.Annotate", False },
- { "menuOptions.Auto Comment", False },
- { "menuOptions.Auto Observe", False },
- { "menuOptions.Auto Raise Board", False },
- { "menuOptions.Get Move List", False },
- { "menuOptions.Premove", False },
- { "menuOptions.Quiet Play", False },
+ { "menuEdit.Revert", False },
+ { "menuEdit.Annotate", False },
+ { "menuOptions.ICS", False },
/* The next two options rely on SetCmailMode being called *after* */
/* SetGNUMode so that when GNU is being used to give hints these */
{ "menuFile.Mail Move", False },
{ "menuFile.Reload CMail Message", False },
+ // [HGM] The following have been added to make a switch from ncp to GNU mode possible
+ { "menuMode.Machine White", True },
+ { "menuMode.Machine Black", True },
+ { "menuMode.Analysis Mode", True },
+ { "menuMode.Analyze File", True },
+ { "menuMode.Two Machines", True },
+ { "menuMode.Machine Match", True },
+ { "menuEngine.Engine #1 Settings", True },
+ { "menuEngine.Engine #2 Settings", True },
+ { "menuEngine.Hint", True },
+ { "menuEngine.Book", True },
+ { "menuEngine.Move Now", True },
+ { "menuEngine.Retract Move", True },
+ { "Action", True },
{ NULL, False }
};
Enables trainingOnEnables[] = {
{ "menuMode.Edit Comment", False },
{ "menuMode.Pause", False },
- { "menuStep.Forward", False },
- { "menuStep.Backward", False },
- { "menuStep.Forward to End", False },
- { "menuStep.Back to Start", False },
- { "menuStep.Move Now", False },
- { "menuStep.Truncate Game", False },
+ { "menuEdit.Forward", False },
+ { "menuEdit.Backward", False },
+ { "menuEdit.Forward to End", False },
+ { "menuEdit.Back to Start", False },
+ { "menuEngine.Move Now", False },
+ { "menuEdit.Truncate Game", False },
{ NULL, False }
};
Enables trainingOffEnables[] = {
{ "menuMode.Edit Comment", True },
{ "menuMode.Pause", True },
- { "menuStep.Forward", True },
- { "menuStep.Backward", True },
- { "menuStep.Forward to End", True },
- { "menuStep.Back to Start", True },
- { "menuStep.Move Now", True },
- { "menuStep.Truncate Game", True },
+ { "menuEdit.Forward", True },
+ { "menuEdit.Backward", True },
+ { "menuEdit.Forward to End", True },
+ { "menuEdit.Back to Start", True },
+ { "menuEngine.Move Now", True },
+ { "menuEdit.Truncate Game", True },
{ NULL, False }
};
Enables machineThinkingEnables[] = {
{ "menuFile.Load Game", False },
- { "menuFile.Load Next Game", False },
- { "menuFile.Load Previous Game", False },
- { "menuFile.Reload Same Game", False },
- { "menuFile.Paste Game", False },
+// { "menuFile.Load Next Game", False },
+// { "menuFile.Load Previous Game", False },
+// { "menuFile.Reload Same Game", False },
+ { "menuEdit.Paste Game", False },
{ "menuFile.Load Position", False },
- { "menuFile.Load Next Position", False },
- { "menuFile.Load Previous Position", False },
- { "menuFile.Reload Same Position", False },
- { "menuFile.Paste Position", False },
+// { "menuFile.Load Next Position", False },
+// { "menuFile.Load Previous Position", False },
+// { "menuFile.Reload Same Position", False },
+ { "menuEdit.Paste Position", False },
{ "menuMode.Machine White", False },
{ "menuMode.Machine Black", False },
{ "menuMode.Two Machines", False },
- { "menuStep.Retract Move", False },
+// { "menuMode.Machine Match", False },
+ { "menuEngine.Retract Move", False },
{ NULL, False }
};
Enables userThinkingEnables[] = {
{ "menuFile.Load Game", True },
- { "menuFile.Load Next Game", True },
- { "menuFile.Load Previous Game", True },
- { "menuFile.Reload Same Game", True },
- { "menuFile.Paste Game", True },
+// { "menuFile.Load Next Game", True },
+// { "menuFile.Load Previous Game", True },
+// { "menuFile.Reload Same Game", True },
+ { "menuEdit.Paste Game", True },
{ "menuFile.Load Position", True },
- { "menuFile.Load Next Position", True },
- { "menuFile.Load Previous Position", True },
- { "menuFile.Reload Same Position", True },
- { "menuFile.Paste Position", True },
+// { "menuFile.Load Next Position", True },
+// { "menuFile.Load Previous Position", True },
+// { "menuFile.Reload Same Position", True },
+ { "menuEdit.Paste Position", True },
{ "menuMode.Machine White", True },
{ "menuMode.Machine Black", True },
{ "menuMode.Two Machines", True },
- { "menuStep.Retract Move", True },
+// { "menuMode.Machine Match", True },
+ { "menuEngine.Retract Move", True },
{ NULL, False }
};
-void SetICSMode()
+void
+SetICSMode ()
{
SetMenuEnables(icsEnables);
-#ifdef ZIPPY
- if (appData.zippyPlay && !appData.noChessProgram) /* [DM] icsEngineAnalyze */
+#if ZIPPY
+ if (appData.zippyPlay && !appData.noChessProgram) { /* [DM] icsEngineAnalyze */
XtSetSensitive(XtNameToWidget(menuBarWidget, "menuMode.Analysis Mode"), True);
+ XtSetSensitive(XtNameToWidget(menuBarWidget, "menuEngine.Engine #1 Settings"), True);
+ }
#endif
}
void
-SetNCPMode()
+SetNCPMode ()
{
SetMenuEnables(ncpEnables);
}
void
-SetGNUMode()
+SetGNUMode ()
{
SetMenuEnables(gnuEnables);
}
void
-SetCmailMode()
+SetCmailMode ()
{
SetMenuEnables(cmailEnables);
}
void
-SetTrainingModeOn()
+SetTrainingModeOn ()
{
SetMenuEnables(trainingOnEnables);
if (appData.showButtonBar) {
}
void
-SetTrainingModeOff()
+SetTrainingModeOff ()
{
SetMenuEnables(trainingOffEnables);
if (appData.showButtonBar) {
}
void
-SetUserThinkingEnables()
+SetUserThinkingEnables ()
{
if (appData.noChessProgram) return;
SetMenuEnables(userThinkingEnables);
}
void
-SetMachineThinkingEnables()
+SetMachineThinkingEnables ()
{
if (appData.noChessProgram) return;
SetMenuEnables(machineThinkingEnables);
}
// [HGM] code borrowed from winboard.c (which should thus go to backend.c!)
-#define HISTORY_SIZE 64\r
-static char *history[HISTORY_SIZE];\r
-int histIn = 0, histP = 0;\r
-\r
-void\r
-SaveInHistory(char *cmd)\r
-{\r
- if (history[histIn] != NULL) {\r
- free(history[histIn]);\r
- history[histIn] = NULL;\r
- }\r
- if (*cmd == NULLCHAR) return;\r
- history[histIn] = StrSave(cmd);\r
- histIn = (histIn + 1) % HISTORY_SIZE;\r
- if (history[histIn] != NULL) {\r
- free(history[histIn]);\r
- history[histIn] = NULL;\r
- }\r
- histP = histIn;\r
-}\r
-\r
-char *\r
-PrevInHistory(char *cmd)\r
-{\r
- int newhp;\r
- if (histP == histIn) {\r
- if (history[histIn] != NULL) free(history[histIn]);\r
- history[histIn] = StrSave(cmd);\r
- }\r
- newhp = (histP - 1 + HISTORY_SIZE) % HISTORY_SIZE;\r
- if (newhp == histIn || history[newhp] == NULL) return NULL;\r
- histP = newhp;\r
- return history[histP];\r
-}\r
-\r
-char *\r
-NextInHistory()\r
-{\r
- if (histP == histIn) return NULL;\r
- histP = (histP + 1) % HISTORY_SIZE;\r
- return history[histP]; \r
-}
-// end of borrowed code\r
-\r
+#define HISTORY_SIZE 64
+static char *history[HISTORY_SIZE];
+int histIn = 0, histP = 0;
+
+void
+SaveInHistory (char *cmd)
+{
+ if (history[histIn] != NULL) {
+ free(history[histIn]);
+ history[histIn] = NULL;
+ }
+ if (*cmd == NULLCHAR) return;
+ history[histIn] = StrSave(cmd);
+ histIn = (histIn + 1) % HISTORY_SIZE;
+ if (history[histIn] != NULL) {
+ free(history[histIn]);
+ history[histIn] = NULL;
+ }
+ histP = histIn;
+}
+
+char *
+PrevInHistory (char *cmd)
+{
+ int newhp;
+ if (histP == histIn) {
+ if (history[histIn] != NULL) free(history[histIn]);
+ history[histIn] = StrSave(cmd);
+ }
+ newhp = (histP - 1 + HISTORY_SIZE) % HISTORY_SIZE;
+ if (newhp == histIn || history[newhp] == NULL) return NULL;
+ histP = newhp;
+ return history[histP];
+}
+
+char *
+NextInHistory ()
+{
+ if (histP == histIn) return NULL;
+ histP = (histP + 1) % HISTORY_SIZE;
+ return history[histP];
+}
+// end of borrowed code
+
#define Abs(n) ((n)<0 ? -(n) : (n))
+#ifdef ENABLE_NLS
+char *
+InsertPxlSize (char *pattern, int targetPxlSize)
+{
+ char *base_fnt_lst, strInt[12], *p, *q;
+ int alternatives, i, len, strIntLen;
+
+ /*
+ * Replace the "*" (if present) in the pixel-size slot of each
+ * alternative with the targetPxlSize.
+ */
+ p = pattern;
+ alternatives = 1;
+ while ((p = strchr(p, ',')) != NULL) {
+ alternatives++;
+ p++;
+ }
+ snprintf(strInt, sizeof(strInt), "%d", targetPxlSize);
+ strIntLen = strlen(strInt);
+ base_fnt_lst = calloc(1, strlen(pattern) + strIntLen * alternatives + 1);
+
+ p = pattern;
+ q = base_fnt_lst;
+ while (alternatives--) {
+ char *comma = strchr(p, ',');
+ for (i=0; i<14; i++) {
+ char *hyphen = strchr(p, '-');
+ if (!hyphen) break;
+ if (comma && hyphen > comma) break;
+ len = hyphen + 1 - p;
+ if (i == 7 && *p == '*' && len == 2) {
+ p += len;
+ memcpy(q, strInt, strIntLen);
+ q += strIntLen;
+ *q++ = '-';
+ } else {
+ memcpy(q, p, len);
+ p += len;
+ q += len;
+ }
+ }
+ if (!comma) break;
+ len = comma + 1 - p;
+ memcpy(q, p, len);
+ p += len;
+ q += len;
+ }
+ strcpy(q, p);
+
+ return base_fnt_lst;
+}
+
+XFontSet
+CreateFontSet (char *base_fnt_lst)
+{
+ XFontSet fntSet;
+ char **missing_list;
+ int missing_count;
+ char *def_string;
+
+ fntSet = XCreateFontSet(xDisplay, base_fnt_lst,
+ &missing_list, &missing_count, &def_string);
+ if (appData.debugMode) {
+ int i, count;
+ XFontStruct **font_struct_list;
+ char **font_name_list;
+ fprintf(debugFP, "Requested font set for list %s\n", base_fnt_lst);
+ if (fntSet) {
+ fprintf(debugFP, " got list %s, locale %s\n",
+ XBaseFontNameListOfFontSet(fntSet),
+ XLocaleOfFontSet(fntSet));
+ count = XFontsOfFontSet(fntSet, &font_struct_list, &font_name_list);
+ for (i = 0; i < count; i++) {
+ fprintf(debugFP, " got charset %s\n", font_name_list[i]);
+ }
+ }
+ for (i = 0; i < missing_count; i++) {
+ fprintf(debugFP, " missing charset %s\n", missing_list[i]);
+ }
+ }
+ if (fntSet == NULL) {
+ fprintf(stderr, _("Unable to create font set for %s.\n"), base_fnt_lst);
+ exit(2);
+ }
+ return fntSet;
+}
+#else // not ENABLE_NLS
/*
* Find a font that matches "pattern" that is as close as
* possible to the targetPxlSize. Prefer fonts that are k
* The return value should be freed with XtFree when no
* longer needed.
*/
-char *FindFont(pattern, targetPxlSize)
- char *pattern;
- int targetPxlSize;
+char *
+FindFont (char *pattern, int targetPxlSize)
{
char **fonts, *p, *best, *scalable, *scalableTail;
int i, j, nfonts, minerr, err, pxlSize;
-#ifdef ENABLE_NLS
- char **missing_list;
- int missing_count;
- char *def_string, *base_fnt_lst, strInt[3];
- XFontSet fntSet;
- XFontStruct **fnt_list;
-
- base_fnt_lst = calloc(1, strlen(pattern) + 3);
- sprintf(strInt, "%d", targetPxlSize);
- p = strstr(pattern, "--");
- strncpy(base_fnt_lst, pattern, p - pattern + 2);
- strcat(base_fnt_lst, strInt);
- strcat(base_fnt_lst, strchr(p + 2, '-'));
-
- if ((fntSet = XCreateFontSet(xDisplay,
- base_fnt_lst,
- &missing_list,
- &missing_count,
- &def_string)) == NULL) {
-
- fprintf(stderr, _("Unable to create font set.\n"));
- exit (2);
- }
-
- nfonts = XFontsOfFontSet(fntSet, &fnt_list, &fonts);
-#else
fonts = XListFonts(xDisplay, pattern, 999999, &nfonts);
if (nfonts < 1) {
fprintf(stderr, _("%s: no fonts match pattern %s\n"),
programName, pattern);
exit(2);
}
-#endif
best = fonts[0];
scalable = NULL;
while (isdigit(*scalableTail)) scalableTail++;
sprintf(p, "%.*s%d%s", headlen, scalable, targetPxlSize, scalableTail);
} else {
- p = (char *) XtMalloc(strlen(best) + 1);
- strcpy(p, best);
+ p = (char *) XtMalloc(strlen(best) + 2);
+ safeStrCpy(p, best, strlen(best)+1 );
}
if (appData.debugMode) {
fprintf(debugFP, _("resolved %s at pixel size %d\n to %s\n"),
pattern, targetPxlSize, p);
}
-#ifdef ENABLE_NLS
- if (missing_count > 0)
- XFreeStringList(missing_list);
- XFreeFontSet(xDisplay, fntSet);
-#else
- XFreeFontNames(fonts);
-#endif
+ XFreeFontNames(fonts);
return p;
}
+#endif
-void CreateGCs()
+void
+DeleteGCs ()
+{ // [HGM] deletes GCs that are to be remade, to prevent resource leak;
+ // must be called before all non-first callse to CreateGCs()
+ XtReleaseGC(shellWidget, highlineGC);
+ XtReleaseGC(shellWidget, lightSquareGC);
+ XtReleaseGC(shellWidget, darkSquareGC);
+ XtReleaseGC(shellWidget, lineGC);
+ if (appData.monoMode) {
+ if (DefaultDepth(xDisplay, xScreen) == 1) {
+ XtReleaseGC(shellWidget, wbPieceGC);
+ } else {
+ XtReleaseGC(shellWidget, bwPieceGC);
+ }
+ } else {
+ XtReleaseGC(shellWidget, prelineGC);
+ XtReleaseGC(shellWidget, jailSquareGC);
+ XtReleaseGC(shellWidget, wdPieceGC);
+ XtReleaseGC(shellWidget, wlPieceGC);
+ XtReleaseGC(shellWidget, wjPieceGC);
+ XtReleaseGC(shellWidget, bdPieceGC);
+ XtReleaseGC(shellWidget, blPieceGC);
+ XtReleaseGC(shellWidget, bjPieceGC);
+ }
+}
+
+void
+CreateGCs (int redo)
{
XtGCMask value_mask = GCLineWidth | GCLineStyle | GCForeground
| GCBackground | GCFunction | GCPlaneMask;
gc_values.line_style = LineSolid;
gc_values.function = GXcopy;
- gc_values.foreground = XBlackPixel(xDisplay, xScreen);
- gc_values.background = XBlackPixel(xDisplay, xScreen);
- lineGC = XtGetGC(shellWidget, value_mask, &gc_values);
-
+ if(redo) {
+ DeleteGCs(); // called a second time; clean up old GCs first
+ } else { // [HGM] grid and font GCs created on first call only
gc_values.foreground = XBlackPixel(xDisplay, xScreen);
gc_values.background = XWhitePixel(xDisplay, xScreen);
coordGC = XtGetGC(shellWidget, value_mask, &gc_values);
XSetFont(xDisplay, coordGC, coordFontID);
- // [HGM] make font for holdings counts (white on black0
+ // [HGM] make font for holdings counts (white on black)
gc_values.foreground = XWhitePixel(xDisplay, xScreen);
gc_values.background = XBlackPixel(xDisplay, xScreen);
countGC = XtGetGC(shellWidget, value_mask, &gc_values);
XSetFont(xDisplay, countGC, countFontID);
+ }
+ gc_values.foreground = XBlackPixel(xDisplay, xScreen);
+ gc_values.background = XBlackPixel(xDisplay, xScreen);
+ lineGC = XtGetGC(shellWidget, value_mask, &gc_values);
if (appData.monoMode) {
gc_values.foreground = XWhitePixel(xDisplay, xScreen);
}
}
-void loadXIM(xim, xmask, filename, dest, mask)
- XImage *xim;
- XImage *xmask;
- char *filename;
- Pixmap *dest;
- Pixmap *mask;
+void
+loadXIM (XImage *xim, XImage *xmask, char *filename, Pixmap *dest, Pixmap *mask)
{
int x, y, w, h, p;
FILE *fp;
}
}
+ fclose(fp);
+
/* create Pixmap of piece */
*dest = XCreatePixmap(xDisplay, DefaultRootWindow(xDisplay),
w, h, xim->depth);
char pieceBitmapNames[] = "pnbrqfeacwmohijgdvlsukpnsl";
-void CreateXIMPieces()
+void
+CreateXIMPieces ()
{
int piece, kind;
char buf[MSG_SIZ];
XSynchronize(xDisplay, False); /* Work-around for xlib/xt buffering bug */
}
+static VariantClass oldVariant = (VariantClass) -1; // [HGM] pieces: redo every time variant changes
+
#if HAVE_LIBXPM
-void CreateXPMPieces()
+void
+CreateXPMBoard (char *s, int kind)
+{
+ XpmAttributes attr;
+ attr.valuemask = 0;
+ if(!appData.useBitmaps || s == NULL || *s == 0 || *s == '*') { useTexture &= ~(kind+1); return; }
+ if (XpmReadFileToPixmap(xDisplay, xBoardWindow, s, &(xpmBoardBitmap[kind]), NULL, &attr) == 0) {
+ useTexture |= kind + 1; textureW[kind] = attr.width; textureH[kind] = attr.height;
+ }
+}
+
+void
+FreeXPMPieces ()
+{ // [HGM] to prevent resoucre leak on calling CreaeXPMPieces() a second time,
+ // thisroutine has to be called t free the old piece pixmaps
+ int piece, kind;
+ for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++)
+ for (kind=0; kind<4; kind++) XFreePixmap(xDisplay, xpmPieceBitmap2[kind][piece]);
+ if(useImageSqs) {
+ XFreePixmap(xDisplay, xpmLightSquare);
+ XFreePixmap(xDisplay, xpmDarkSquare);
+ }
+}
+
+void
+CreateXPMPieces ()
{
int piece, kind, r;
char buf[MSG_SIZ];
XpmAttributes attr;
static char *xpmkind[] = { "ll", "ld", "dl", "dd" };
XpmColorSymbol symbols[4];
+ static int redo = False;
+
+ if(redo) FreeXPMPieces(); else redo = 1;
/* The XSynchronize calls were copied from CreatePieces.
Not sure if needed, but can't hurt */
exit(1);
}
}
- if(piece <= (int) WhiteKing)
+ if(piece <= (int) WhiteKing)
xpmPieceBitmap[kind][piece] = xpmPieceBitmap2[kind][piece];
}
}
xpmJailSquare = xpmLightSquare;
fprintf(stderr, _("Done.\n"));
}
+ oldVariant = -1; // kludge to force re-makig of animation masks
XSynchronize(xDisplay, False); /* Work-around for xlib/xt
buffering bug */
}
for (kind = SOLID; kind <= (appData.monoMode ? OUTLINE : SOLID); kind++) {
for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
- sprintf(buf, "%s%c%u%c.bm", piece > (int)WhiteKing ? "w" : "",
- pieceBitmapNames[piece],
- ss, kind == SOLID ? 's' : 'o');
- ReadBitmap(&pieceBitmap2[kind][piece], buf, NULL, ss, ss);
- if(piece <= (int)WhiteKing)
- pieceBitmap[kind][piece] = pieceBitmap2[kind][piece];
+ snprintf(buf, MSG_SIZ, "%s%c%u%c.bm", piece > (int)WhiteKing ? "w" : "",
+ pieceBitmapNames[piece],
+ ss, kind == SOLID ? 's' : 'o');
+ ReadBitmap(&pieceBitmap2[kind][piece], buf, NULL, ss, ss);
+ if(piece <= (int)WhiteKing)
+ pieceBitmap[kind][piece] = pieceBitmap2[kind][piece];
}
}
}
#else
/* With built-in bitmaps */
-void CreatePieces()
+void
+CreatePieces ()
{
BuiltInBits* bib = builtInBits;
int piece, kind;
for (kind = SOLID; kind <= (appData.monoMode ? OUTLINE : SOLID); kind++) {
for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
- sprintf(buf, "%s%c%u%c.bm", piece > (int)WhiteKing ? "w" : "",
- pieceBitmapNames[piece],
- ss, kind == SOLID ? 's' : 'o');
- ReadBitmap(&pieceBitmap2[kind][piece], buf,
- bib->bits[kind][piece], ss, ss);
- if(piece <= (int)WhiteKing)
- pieceBitmap[kind][piece] = pieceBitmap2[kind][piece];
+ snprintf(buf, MSG_SIZ, "%s%c%u%c.bm", piece > (int)WhiteKing ? "w" : "",
+ pieceBitmapNames[piece],
+ ss, kind == SOLID ? 's' : 'o');
+ ReadBitmap(&pieceBitmap2[kind][piece], buf,
+ bib->bits[kind][piece], ss, ss);
+ if(piece <= (int)WhiteKing)
+ pieceBitmap[kind][piece] = pieceBitmap2[kind][piece];
}
}
}
#endif
-void ReadBitmap(pm, name, bits, wreq, hreq)
- Pixmap *pm;
- String name;
- unsigned char bits[];
- u_int wreq, hreq;
+void
+ReadBitmap (Pixmap *pm, String name, unsigned char bits[], u_int wreq, u_int hreq)
{
int x_hot, y_hot;
u_int w, h;
char msg[MSG_SIZ], fullname[MSG_SIZ];
if (*appData.bitmapDirectory != NULLCHAR) {
- strcpy(fullname, appData.bitmapDirectory);
- strcat(fullname, "/");
- strcat(fullname, name);
- errcode = XReadBitmapFile(xDisplay, xBoardWindow, fullname,
- &w, &h, pm, &x_hot, &y_hot);
- fprintf(stderr, "load %s\n", name);
+ safeStrCpy(fullname, appData.bitmapDirectory, sizeof(fullname)/sizeof(fullname[0]) );
+ strncat(fullname, "/", MSG_SIZ - strlen(fullname) - 1);
+ strncat(fullname, name, MSG_SIZ - strlen(fullname) - 1);
+ errcode = XReadBitmapFile(xDisplay, xBoardWindow, fullname,
+ &w, &h, pm, &x_hot, &y_hot);
+ fprintf(stderr, "load %s\n", name);
if (errcode != BitmapSuccess) {
switch (errcode) {
case BitmapOpenFailed:
}
}
-void CreateGrid()
+void
+CreateGrid ()
{
int i, j;
}
}
-static void MenuBarSelect(w, addr, index)
- Widget w;
- caddr_t addr;
- caddr_t index;
+static void
+MenuBarSelect (Widget w, caddr_t addr, caddr_t index)
{
XtActionProc proc = (XtActionProc) addr;
(proc)(NULL, NULL, NULL, NULL);
}
-void CreateMenuBarPopup(parent, name, mb)
- Widget parent;
- String name;
- Menu *mb;
+void
+CreateMenuBarPopup (Widget parent, String name, Menu *mb)
{
int j;
Widget menu, entry;
mi = mb->mi;
while (mi->string != NULL) {
if (strcmp(mi->string, "----") == 0) {
- entry = XtCreateManagedWidget(mi->string, smeLineObjectClass,
+ entry = XtCreateManagedWidget(_(mi->string), smeLineObjectClass,
menu, args, j);
} else {
XtSetArg(args[j], XtNlabel, XtNewString(_(mi->string)));
- entry = XtCreateManagedWidget(mi->string, smeBSBObjectClass,
+ entry = XtCreateManagedWidget(mi->ref, smeBSBObjectClass,
menu, args, j+1);
XtAddCallback(entry, XtNcallback,
(XtCallbackProc) MenuBarSelect,
}
}
-Widget CreateMenuBar(mb)
- Menu *mb;
+Widget
+CreateMenuBar (Menu *mb, int boardWidth)
{
- int j;
- Widget anchor, menuBar;
+ int i, j, nr = 0, wtot = 0, widths[10];
+ Widget menuBar;
Arg args[16];
char menuName[MSG_SIZ];
+ Dimension w;
+ Menu *ma = mb;
j = 0;
XtSetArg(args[j], XtNorientation, XtorientHorizontal); j++;
formWidget, args, j);
while (mb->name != NULL) {
- strcpy(menuName, "menu");
- strcat(menuName, mb->name);
+ safeStrCpy(menuName, "menu", sizeof(menuName)/sizeof(menuName[0]) );
+ strncat(menuName, mb->ref, MSG_SIZ - strlen(menuName) - 1);
j = 0;
XtSetArg(args[j], XtNmenuName, XtNewString(menuName)); j++;
- if (tinyLayout) {
- char shortName[2];
- shortName[0] = _(mb->name)[0];
- shortName[1] = NULLCHAR;
- XtSetArg(args[j], XtNlabel, XtNewString(shortName)); j++;
- }
- else {
- XtSetArg(args[j], XtNlabel, XtNewString(_(mb->name))); j++;
- }
-
+ XtSetArg(args[j], XtNlabel, XtNewString(_(mb->name))); j++;
XtSetArg(args[j], XtNborderWidth, 0); j++;
- anchor = XtCreateManagedWidget(mb->name, menuButtonWidgetClass,
+ mb->subMenu = XtCreateManagedWidget(mb->name, menuButtonWidgetClass,
menuBar, args, j);
CreateMenuBarPopup(menuBar, menuName, mb);
+ j = 0;
+ XtSetArg(args[j], XtNwidth, &w); j++;
+ XtGetValues(mb->subMenu, args, j);
+ wtot += mb->textWidth = widths[nr++] = w;
mb++;
}
+ while(wtot > boardWidth - 40) {
+ int wmax=0, imax=0;
+ for(i=0; i<nr; i++) if(widths[i] > wmax) wmax = widths[imax=i];
+ widths[imax]--;
+ wtot--;
+ }
+ for(i=0; i<nr; i++) if(widths[i] != ma[i].textWidth) {
+ j = 0;
+ XtSetArg(args[j], XtNwidth, widths[i]); j++;
+ XtSetValues(ma[i].subMenu, args, j);
+ }
return menuBar;
}
-Widget CreateButtonBar(mi)
- MenuItem *mi;
+Widget
+CreateButtonBar (MenuItem *mi)
{
int j;
Widget button, buttonBar;
}
Widget
-CreatePieceMenu(name, color)
- char *name;
- int color;
+CreatePieceMenu (char *name, int color)
{
int i;
Widget entry, menu;
}
void
-CreatePieceMenus()
+CreatePieceMenus ()
{
int i;
Widget entry;
}
}
-void SetupDropMenu()
+void
+SetupDropMenu ()
{
int i, j, count;
char label[32];
}
}
-void PieceMenuPopup(w, event, params, num_params)
- Widget w;
- XEvent *event;
- String *params;
- Cardinal *num_params;
+void
+PieceMenuPopup (Widget w, XEvent *event, String *params, Cardinal *num_params)
{
- String whichMenu; int menuNr;
+ String whichMenu; int menuNr = -2;
+ shiftKey = strcmp(params[0], "menuW"); // used to indicate black
if (event->type == ButtonRelease)
- menuNr = RightClick(Release, event->xbutton.x, event->xbutton.y, &pmFromX, &pmFromY);
+ menuNr = RightClick(Release, event->xbutton.x, event->xbutton.y, &pmFromX, &pmFromY);
else if (event->type == ButtonPress)
menuNr = RightClick(Press, event->xbutton.x, event->xbutton.y, &pmFromX, &pmFromY);
switch(menuNr) {
XtPopupSpringLoaded(XtNameToWidget(boardWidget, whichMenu));
}
-static void PieceMenuSelect(w, piece, junk)
- Widget w;
- ChessSquare piece;
- caddr_t junk;
+static void
+PieceMenuSelect (Widget w, ChessSquare piece, caddr_t junk)
{
if (pmFromX < 0 || pmFromY < 0) return;
EditPositionMenuEvent(piece, pmFromX, pmFromY);
}
-static void DropMenuSelect(w, piece, junk)
- Widget w;
- ChessSquare piece;
- caddr_t junk;
+static void
+DropMenuSelect (Widget w, ChessSquare piece, caddr_t junk)
{
if (pmFromX < 0 || pmFromY < 0) return;
DropMenuEvent(piece, pmFromX, pmFromY);
}
-void WhiteClock(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+WhiteClock (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- if (gameMode == EditPosition || gameMode == IcsExamining) {
- SetWhiteToPlayEvent();
- } else if (gameMode == IcsPlayingBlack || gameMode == MachinePlaysWhite) {
- CallFlagEvent();
- }
+ shiftKey = prms[0][0] & 1;
+ ClockClick(0);
}
-void BlackClock(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+BlackClock (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- if (gameMode == EditPosition || gameMode == IcsExamining) {
- SetBlackToPlayEvent();
- } else if (gameMode == IcsPlayingWhite || gameMode == MachinePlaysBlack) {
- CallFlagEvent();
- }
+ shiftKey = prms[0][0] & 1;
+ ClockClick(1);
}
* If the user selects on a border boundary, return -1; if off the board,
* return -2. Otherwise map the event coordinate to the square.
*/
-int EventToSquare(x, limit)
- int x;
+int
+EventToSquare (int x, int limit)
{
if (x <= 0)
return -2;
return x;
}
-static void do_flash_delay(msec)
- unsigned long msec;
+static void
+do_flash_delay (unsigned long msec)
{
TimeDelay(msec);
}
-static void drawHighlight(file, rank, gc)
- int file, rank;
- GC gc;
+static void
+drawHighlight (int file, int rank, GC gc)
{
int x, y;
- if (lineGap == 0 || appData.blindfold) return;
+ if (lineGap == 0) return;
if (flipView) {
x = lineGap/2 + ((BOARD_WIDTH-1)-file) *
int pm1X = -1, pm1Y = -1, pm2X = -1, pm2Y = -1;
void
-SetHighlights(fromX, fromY, toX, toY)
- int fromX, fromY, toX, toY;
+SetHighlights (int fromX, int fromY, int toX, int toY)
{
if (hi1X != fromX || hi1Y != fromY) {
if (hi1X >= 0 && hi1Y >= 0) {
drawHighlight(toX, toY, highlineGC);
}
}
+ if(toX<0) // clearing the highlights must have damaged arrow
+ DrawArrowHighlight(hi1X, hi1Y, hi2X, hi2Y); // for now, redraw it (should really be cleared!)
hi1X = fromX;
hi1Y = fromY;
hi2X = toX;
}
void
-ClearHighlights()
+ClearHighlights ()
{
SetHighlights(-1, -1, -1, -1);
}
void
-SetPremoveHighlights(fromX, fromY, toX, toY)
- int fromX, fromY, toX, toY;
+SetPremoveHighlights (int fromX, int fromY, int toX, int toY)
{
if (pm1X != fromX || pm1Y != fromY) {
if (pm1X >= 0 && pm1Y >= 0) {
}
void
-ClearPremoveHighlights()
+ClearPremoveHighlights ()
{
SetPremoveHighlights(-1, -1, -1, -1);
}
-static void BlankSquare(x, y, color, piece, dest)
- int x, y, color;
- ChessSquare piece;
- Drawable dest;
-{
+static int
+CutOutSquare (int x, int y, int *x0, int *y0, int kind)
+{
+ int W = BOARD_WIDTH, H = BOARD_HEIGHT;
+ int nx = x/(squareSize + lineGap), ny = y/(squareSize + lineGap);
+ *x0 = 0; *y0 = 0;
+ if(textureW[kind] < squareSize || textureH[kind] < squareSize) return 0;
+ if(textureW[kind] < W*squareSize)
+ *x0 = (textureW[kind] - squareSize) * nx/(W-1);
+ else
+ *x0 = textureW[kind]*nx / W + (textureW[kind] - W*squareSize) / (2*W);
+ if(textureH[kind] < H*squareSize)
+ *y0 = (textureH[kind] - squareSize) * ny/(H-1);
+ else
+ *y0 = textureH[kind]*ny / H + (textureH[kind] - H*squareSize) / (2*H);
+ return 1;
+}
+
+static void
+BlankSquare (int x, int y, int color, ChessSquare piece, Drawable dest, int fac)
+{ // [HGM] extra param 'fac' for forcing destination to (0,0) for copying to animation buffer
+ int x0, y0;
+ if (useImages && color != 2 && (useTexture & color+1) && CutOutSquare(x, y, &x0, &y0, color)) {
+ XCopyArea(xDisplay, xpmBoardBitmap[color], dest, wlPieceGC, x0, y0,
+ squareSize, squareSize, x*fac, y*fac);
+ } else
if (useImages && useImageSqs) {
Pixmap pm;
switch (color) {
break;
}
XCopyArea(xDisplay, pm, dest, wlPieceGC, 0, 0,
- squareSize, squareSize, x, y);
+ squareSize, squareSize, x*fac, y*fac);
} else {
GC gc;
switch (color) {
gc = jailSquareGC;
break;
}
- XFillRectangle(xDisplay, dest, gc, x, y, squareSize, squareSize);
+ XFillRectangle(xDisplay, dest, gc, x*fac, y*fac, squareSize, squareSize);
}
}
I split out the routines to draw a piece so that I could
make a generic flash routine.
*/
-static void monoDrawPiece_1bit(piece, square_color, x, y, dest)
- ChessSquare piece;
- int square_color, x, y;
- Drawable dest;
+static void
+monoDrawPiece_1bit (ChessSquare piece, int square_color, int x, int y, Drawable dest)
{
/* Avoid XCopyPlane on 1-bit screens to work around Sun bug */
switch (square_color) {
}
}
-static void monoDrawPiece(piece, square_color, x, y, dest)
- ChessSquare piece;
- int square_color, x, y;
- Drawable dest;
+static void
+monoDrawPiece (ChessSquare piece, int square_color, int x, int y, Drawable dest)
{
switch (square_color) {
case 1: /* light */
}
}
-static void colorDrawPiece(piece, square_color, x, y, dest)
- ChessSquare piece;
- int square_color, x, y;
- Drawable dest;
+static void
+colorDrawPiece (ChessSquare piece, int square_color, int x, int y, Drawable dest)
{
if(pieceToSolid(piece) == NULL) return; // [HGM] bitmaps: make it non-fatal if we have no bitmap;
switch (square_color) {
}
}
-static void colorDrawPieceImage(piece, square_color, x, y, dest)
- ChessSquare piece;
- int square_color, x, y;
- Drawable dest;
+static void
+colorDrawPieceImage (ChessSquare piece, int square_color, int x, int y, Drawable dest)
{
- int kind;
+ int kind, p = piece;
switch (square_color) {
case 1: /* light */
}
break;
}
+ if(appData.upsideDown && flipView) { kind ^= 2; p += p < BlackPawn ? BlackPawn : -BlackPawn; }// swap white and black pieces
+ if(useTexture & square_color+1) {
+ BlankSquare(x, y, square_color, piece, dest, 1); // erase previous contents with background
+ XSetClipMask(xDisplay, wlPieceGC, xpmMask[p]);
+ XSetClipOrigin(xDisplay, wlPieceGC, x, y);
+ XCopyArea(xDisplay, xpmPieceBitmap[kind][piece], dest, wlPieceGC, 0, 0, squareSize, squareSize, x, y);
+ XSetClipMask(xDisplay, wlPieceGC, None);
+ XSetClipOrigin(xDisplay, wlPieceGC, 0, 0);
+ } else
XCopyArea(xDisplay, xpmPieceBitmap[kind][piece],
dest, wlPieceGC, 0, 0,
squareSize, squareSize, x, y);
typedef void (*DrawFunc)();
-DrawFunc ChooseDrawFunc()
+DrawFunc
+ChooseDrawFunc ()
{
if (appData.monoMode) {
if (DefaultDepth(xDisplay, xScreen) == 1) {
}
/* [HR] determine square color depending on chess variant. */
-static int SquareColor(row, column)
- int row, column;
+static int
+SquareColor (int row, int column)
{
int square_color;
return square_color;
}
-void DrawSquare(row, column, piece, do_flash)
- int row, column, do_flash;
- ChessSquare piece;
+void
+DrawSquare (int row, int column, ChessSquare piece, int do_flash)
{
int square_color, x, y, direction, font_ascent, font_descent;
int i;
column == BOARD_LEFT-1 || column == BOARD_RGHT
|| (column == BOARD_LEFT-2 && row < BOARD_HEIGHT-gameInfo.holdingsSize)
|| (column == BOARD_RGHT+1 && row >= gameInfo.holdingsSize) ) {
- BlankSquare(x, y, 2, EmptySquare, xBoardWindow);
+ BlankSquare(x, y, 2, EmptySquare, xBoardWindow, 1);
// [HGM] print piece counts next to holdings
string[1] = NULLCHAR;
}
} else {
if (piece == EmptySquare || appData.blindfold) {
- BlankSquare(x, y, square_color, piece, xBoardWindow);
+ BlankSquare(x, y, square_color, piece, xBoardWindow, 1);
} else {
drawfunc = ChooseDrawFunc();
+
if (do_flash && appData.flashCount > 0) {
for (i=0; i<appData.flashCount; ++i) {
-
drawfunc(piece, square_color, x, y, xBoardWindow);
XSync(xDisplay, False);
do_flash_delay(flash_delay);
- BlankSquare(x, y, square_color, piece, xBoardWindow);
+ BlankSquare(x, y, square_color, piece, xBoardWindow, 1);
XSync(xDisplay, False);
do_flash_delay(flash_delay);
}
}
}
if(!partnerUp && marker[row][column]) {
- XFillArc(xDisplay, xBoardWindow, marker[row][column] == 2 ? prelineGC : highlineGC,
+ if(appData.monoMode) {
+ XFillArc(xDisplay, xBoardWindow, marker[row][column] == 2 ? darkSquareGC : lightSquareGC,
+ x + squareSize/4, y+squareSize/4, squareSize/2, squareSize/2, 0, 64*360);
+ XDrawArc(xDisplay, xBoardWindow, marker[row][column] == 2 ? lightSquareGC : darkSquareGC,
+ x + squareSize/4, y+squareSize/4, squareSize/2, squareSize/2, 0, 64*360);
+ } else
+ XFillArc(xDisplay, xBoardWindow, marker[row][column] == 2 ? prelineGC : highlineGC,
x + squareSize/4, y+squareSize/4, squareSize/2, squareSize/2, 0, 64*360);
}
}
/* Why is this needed on some versions of X? */
-void EventProc(widget, unused, event)
- Widget widget;
- caddr_t unused;
- XEvent *event;
+void
+EventProc (Widget widget, caddr_t unused, XEvent *event)
{
if (!XtIsRealized(widget))
return;
}
break;
case MotionNotify:
- if(SeekGraphClick(Press, event->xbutton.x, event->xbutton.y, 1)) break;\r
+ if(SeekGraphClick(Press, event->xbutton.x, event->xbutton.y, 1)) break;
default:
return;
}
}
/* end why */
-void DrawPosition(fullRedraw, board)
- /*Boolean*/int fullRedraw;
- Board board;
+void
+DrawPosition (int fullRedraw, Board board)
{
XDrawPosition(boardWidget, fullRedraw, board);
}
/* Returns 1 if there are "too many" differences between b1 and b2
(i.e. more than 1 move was made) */
-static int too_many_diffs(b1, b2)
- Board b1, b2;
+static int
+too_many_diffs (Board b1, Board b2)
{
int i, j;
int c = 0;
}
}
}
-
return 0;
}
Note: Only handles a max of 1 castling move, so be sure
to call too_many_diffs() first.
*/
-static int check_castle_draw(newb, oldb, rrow, rcol)
- Board newb, oldb;
- int *rrow, *rcol;
+static int
+check_castle_draw (Board newb, Board oldb, int *rrow, int *rcol)
{
int i, *r, j;
int match;
return 0;
}
-// [HGM] seekgraph: some low-level drawing routines cloned from xevalgraph
-void DrawSeekAxis( int x, int y, int xTo, int yTo )
+// [HGM] seekgraph: some low-level drawing routines cloned from xevalgraph
+void
+DrawSeekAxis (int x, int y, int xTo, int yTo)
{
XDrawLine(xDisplay, xBoardWindow, lineGC, x, y, xTo, yTo);
}
-void DrawSeekBackground( int left, int top, int right, int bottom )
+void
+DrawSeekBackground (int left, int top, int right, int bottom)
{
XFillRectangle(xDisplay, xBoardWindow, lightSquareGC, left, top, right-left, bottom-top);
}
-void DrawSeekText(char *buf, int x, int y)
+void
+DrawSeekText (char *buf, int x, int y)
{
XDrawString(xDisplay, xBoardWindow, coordGC, x, y+4, buf, strlen(buf));
}
-void DrawSeekDot(int x, int y, int colorNr)
+void
+DrawSeekDot (int x, int y, int colorNr)
{
int square = colorNr & 0x80;
GC color;
XFillRectangle(xDisplay, xBoardWindow, color,
x-squareSize/9, y-squareSize/9, 2*squareSize/9, 2*squareSize/9);
else
- XFillArc(xDisplay, xBoardWindow, color,
+ XFillArc(xDisplay, xBoardWindow, color,
x-squareSize/8, y-squareSize/8, squareSize/4, squareSize/4, 0, 64*360);
}
/*
* event handler for redrawing the board
*/
-void XDrawPosition(w, repaint, board)
- Widget w;
- /*Boolean*/int repaint;
- Board board;
+void
+XDrawPosition (Widget w, int repaint, Board board)
{
int i, j, do_flash;
static int lastFlipView = 0;
if(DrawSeekGraph()) return; // [HGM] seekgraph: suppress any drawing if seek graph up
if (board == NULL) {
- if (!lastBoardValid) return;
+ if (!lastBoardValid[nr]) return;
board = lastBoard[nr];
}
if (!lastBoardValid[nr] || (nr == 0 && lastFlipView != flipView)) {
XtSetArg(args[0], XtNleftBitmap, (flipView ? xMarkPixmap : None));
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Flip View"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Flip View"),
args, 1);
}
if (!repaint && lastBoardValid[nr] && (nr == 1 || lastFlipView == flipView)) {
+ if ( lineGap && IsDrawArrowEnabled())
+ XDrawSegments(xDisplay, xBoardWindow, lineGC,
+ gridSegments, BOARD_HEIGHT + BOARD_WIDTH + 2);
+
/* If too much changes (begin observing new game, etc.), don't
do flashing */
do_flash = too_many_diffs(board, lastBoard[nr]) ? 0 : 1;
if (hi2X >= 0 && hi2Y >= 0) {
drawHighlight(hi2X, hi2Y, highlineGC);
}
+ DrawArrowHighlight(hi1X, hi1Y, hi2X, hi2Y);
}
/* If piece being dragged around board, must redraw that too */
DrawDragPiece();
/*
* event handler for redrawing the board
*/
-void DrawPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+DrawPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
XDrawPosition(w, True, NULL);
}
// move, (which will weed out the illegal selfcaptures and moves into the holdings, and flag promotions),
// and at the end FinishMove() to perform the move after optional promotion popups.
// For now I patched it to allow self-capture with King, and suppress clicks between board and holdings.
-void HandleUserMove(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+HandleUserMove (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
if (w != boardWidget || errorExitStatus != -1) return;
+ if(nprms) shiftKey = !strcmp(prms[0], "1");
if (promotionUp) {
if (event->type == ButtonPress) {
if(event->type == ButtonRelease) LeftClick(Release, event->xbutton.x, event->xbutton.y);
}
-void AnimateUserMove (Widget w, XEvent * event,
- String * params, Cardinal * nParams)
+void
+AnimateUserMove (Widget w, XEvent *event, String *params, Cardinal *nParams)
{
+ if(!PromoScroll(event->xmotion.x, event->xmotion.y))
DragPieceMove(event->xmotion.x, event->xmotion.y);
}
-void HandlePV (Widget w, XEvent * event,
- String * params, Cardinal * nParams)
+void
+HandlePV (Widget w, XEvent * event, String * params, Cardinal * nParams)
{ // [HGM] pv: walk PV
MovePV(event->xmotion.x, event->xmotion.y, lineGap + BOARD_HEIGHT * (squareSize + lineGap));
}
-Widget CommentCreate(name, text, mutable, callback, lines)
- char *name, *text;
- int /*Boolean*/ mutable;
- XtCallbackProc callback;
- int lines;
-{
- Arg args[16];
- Widget shell, layout, form, edit, b_ok, b_cancel, b_clear, b_close, b_edit;
- Dimension bw_width;
- int j;
-
- j = 0;
- XtSetArg(args[j], XtNwidth, &bw_width); j++;
- XtGetValues(boardWidget, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNresizable, True); j++;
-#if TOPLEVEL
- shell =
- XtCreatePopupShell(name, topLevelShellWidgetClass,
- shellWidget, args, j);
-#else
- shell =
- XtCreatePopupShell(name, transientShellWidgetClass,
- shellWidget, args, j);
-#endif
- layout =
- XtCreateManagedWidget(layoutName, formWidgetClass, shell,
- layoutArgs, XtNumber(layoutArgs));
- form =
- XtCreateManagedWidget("form", formWidgetClass, layout,
- formArgs, XtNumber(formArgs));
-
- j = 0;
- if (mutable) {
- XtSetArg(args[j], XtNeditType, XawtextEdit); j++;
- XtSetArg(args[j], XtNuseStringInPlace, False); j++;
- }
- XtSetArg(args[j], XtNstring, text); j++;
- XtSetArg(args[j], XtNtop, XtChainTop); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainRight); j++;
- XtSetArg(args[j], XtNresizable, True); j++;
- XtSetArg(args[j], XtNwidth, bw_width); j++; /*force wider than buttons*/
- /* !!Work around an apparent bug in XFree86 4.0.1 (X11R6.4.3) */
- XtSetArg(args[j], XtNscrollVertical, XawtextScrollAlways); j++;
- XtSetArg(args[j], XtNautoFill, True); j++;
- XtSetArg(args[j], XtNwrap, XawtextWrapWord); j++;
- edit =
- XtCreateManagedWidget("text", asciiTextWidgetClass, form, args, j);
- XtOverrideTranslations(edit, XtParseTranslationTable(commentTranslations));
-
- if (mutable) {
- j = 0;
- XtSetArg(args[j], XtNfromVert, edit); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_ok =
- XtCreateManagedWidget(_("ok"), commandWidgetClass, form, args, j);
- XtAddCallback(b_ok, XtNcallback, callback, (XtPointer) 0);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, edit); j++;
- XtSetArg(args[j], XtNfromHoriz, b_ok); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_cancel =
- XtCreateManagedWidget(_("cancel"), commandWidgetClass, form, args, j);
- XtAddCallback(b_cancel, XtNcallback, callback, (XtPointer) 0);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, edit); j++;
- XtSetArg(args[j], XtNfromHoriz, b_cancel); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_clear =
- XtCreateManagedWidget(_("clear"), commandWidgetClass, form, args, j);
- XtAddCallback(b_clear, XtNcallback, callback, (XtPointer) 0);
- } else {
- j = 0;
- XtSetArg(args[j], XtNfromVert, edit); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_close =
- XtCreateManagedWidget(_("close"), commandWidgetClass, form, args, j);
- XtAddCallback(b_close, XtNcallback, callback, (XtPointer) 0);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, edit); j++;
- XtSetArg(args[j], XtNfromHoriz, b_close); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_edit =
- XtCreateManagedWidget(_("edit"), commandWidgetClass, form, args, j);
- XtAddCallback(b_edit, XtNcallback, callback, (XtPointer) 0);
- }
-
- XtRealizeWidget(shell);
-
- if (commentX == -1) {
- int xx, yy;
- Window junk;
- Dimension pw_height;
- Dimension ew_height;
-
- j = 0;
- XtSetArg(args[j], XtNheight, &ew_height); j++;
- XtGetValues(edit, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNheight, &pw_height); j++;
- XtGetValues(shell, args, j);
- commentH = pw_height + (lines - 1) * ew_height;
- commentW = bw_width - 16;
-
- XSync(xDisplay, False);
-#ifdef NOTDEF
- /* This code seems to tickle an X bug if it is executed too soon
- after xboard starts up. The coordinates get transformed as if
- the main window was positioned at (0, 0).
- */
- XtTranslateCoords(shellWidget,
- (bw_width - commentW) / 2, 0 - commentH / 2,
- &commentX, &commentY);
-#else /*!NOTDEF*/
- XTranslateCoordinates(xDisplay, XtWindow(shellWidget),
- RootWindowOfScreen(XtScreen(shellWidget)),
- (bw_width - commentW) / 2, 0 - commentH / 2,
- &xx, &yy, &junk);
- commentX = xx;
- commentY = yy;
-#endif /*!NOTDEF*/
- if (commentY < 0) commentY = 0; /*avoid positioning top offscreen*/
- }
-
- if(wpComment.width > 0) {
- commentX = wpComment.x;
- commentY = wpComment.y;
- commentW = wpComment.width;
- commentH = wpComment.height;
- }
-
- j = 0;
- XtSetArg(args[j], XtNheight, commentH); j++;
- XtSetArg(args[j], XtNwidth, commentW); j++;
- XtSetArg(args[j], XtNx, commentX); j++;
- XtSetArg(args[j], XtNy, commentY); j++;
- XtSetValues(shell, args, j);
- XtSetKeyboardFocus(shell, edit);
-
- return shell;
-}
-
-/* Used for analysis window and ICS input window */
-Widget MiscCreate(name, text, mutable, callback, lines)
- char *name, *text;
- int /*Boolean*/ mutable;
- XtCallbackProc callback;
- int lines;
-{
- Arg args[16];
- Widget shell, layout, form, edit;
- Position x, y;
- Dimension bw_width, pw_height, ew_height, w, h;
- int j;
- int xx, yy;
- Window junk;
-
- j = 0;
- XtSetArg(args[j], XtNresizable, True); j++;
-#if TOPLEVEL
- shell =
- XtCreatePopupShell(name, topLevelShellWidgetClass,
- shellWidget, args, j);
-#else
- shell =
- XtCreatePopupShell(name, transientShellWidgetClass,
- shellWidget, args, j);
-#endif
- layout =
- XtCreateManagedWidget(layoutName, formWidgetClass, shell,
- layoutArgs, XtNumber(layoutArgs));
- form =
- XtCreateManagedWidget("form", formWidgetClass, layout,
- formArgs, XtNumber(formArgs));
-
- j = 0;
- if (mutable) {
- XtSetArg(args[j], XtNeditType, XawtextEdit); j++;
- XtSetArg(args[j], XtNuseStringInPlace, False); j++;
- }
- XtSetArg(args[j], XtNstring, text); j++;
- XtSetArg(args[j], XtNtop, XtChainTop); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainRight); j++;
- XtSetArg(args[j], XtNresizable, True); j++;
- /* !!Work around an apparent bug in XFree86 4.0.1 (X11R6.4.3) */
- XtSetArg(args[j], XtNscrollVertical, XawtextScrollAlways); j++;
- XtSetArg(args[j], XtNautoFill, True); j++;
- XtSetArg(args[j], XtNwrap, XawtextWrapWord); j++;
- edit =
- XtCreateManagedWidget("text", asciiTextWidgetClass, form, args, j);
-
- XtRealizeWidget(shell);
-
- j = 0;
- XtSetArg(args[j], XtNwidth, &bw_width); j++;
- XtGetValues(boardWidget, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNheight, &ew_height); j++;
- XtGetValues(edit, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNheight, &pw_height); j++;
- XtGetValues(shell, args, j);
- h = pw_height + (lines - 1) * ew_height;
- w = bw_width - 16;
-
- XSync(xDisplay, False);
-#ifdef NOTDEF
- /* This code seems to tickle an X bug if it is executed too soon
- after xboard starts up. The coordinates get transformed as if
- the main window was positioned at (0, 0).
- */
- XtTranslateCoords(shellWidget, (bw_width - w) / 2, 0 - h / 2, &x, &y);
-#else /*!NOTDEF*/
- XTranslateCoordinates(xDisplay, XtWindow(shellWidget),
- RootWindowOfScreen(XtScreen(shellWidget)),
- (bw_width - w) / 2, 0 - h / 2, &xx, &yy, &junk);
-#endif /*!NOTDEF*/
- x = xx;
- y = yy;
- if (y < 0) y = 0; /*avoid positioning top offscreen*/
-
- j = 0;
- XtSetArg(args[j], XtNheight, h); j++;
- XtSetArg(args[j], XtNwidth, w); j++;
- XtSetArg(args[j], XtNx, x); j++;
- XtSetArg(args[j], XtNy, y); j++;
- XtSetValues(shell, args, j);
-
- return shell;
-}
-
-
static int savedIndex; /* gross that this is global */
-void CommentClick (Widget w, XEvent * event, String * params, Cardinal * nParams)
+void
+CommentClick (Widget w, XEvent * event, String * params, Cardinal * nParams)
{
String val;
XawTextPosition index, dummy;
LoadVariation( index, val ); // [HGM] also does the actual moving to it, now
}
-void EditCommentPopUp(index, title, text)
- int index;
- char *title, *text;
+void
+EditCommentPopUp (int index, char *title, char *text)
{
- Widget edit;
- Arg args[16];
- int j;
-
savedIndex = index;
if (text == NULL) text = "";
-
- if (editShell == NULL) {
- editShell =
- CommentCreate(title, text, True, EditCommentCallback, 4);
- XtRealizeWidget(editShell);
- CatchDeleteWindow(editShell, "EditCommentPopDown");
- } else {
- edit = XtNameToWidget(editShell, "*form.text");
- j = 0;
- XtSetArg(args[j], XtNstring, text); j++;
- XtSetValues(edit, args, j);
- j = 0;
- XtSetArg(args[j], XtNiconName, (XtArgVal) title); j++;
- XtSetArg(args[j], XtNtitle, (XtArgVal) title); j++;
- XtSetValues(editShell, args, j);
- }
-
- XtPopup(editShell, XtGrabNone);
-
- editUp = True;
- j = 0;
- XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
- XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Edit Comment"),
- args, j);
+ NewCommentPopup(title, text, index);
}
-void EditCommentCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+void
+ICSInputBoxPopUp ()
{
- String name, val;
- Arg args[16];
- int j;
- Widget edit;
-
- j = 0;
- XtSetArg(args[j], XtNlabel, &name); j++;
- XtGetValues(w, args, j);
-
- if (strcmp(name, _("ok")) == 0) {
- edit = XtNameToWidget(editShell, "*form.text");
- j = 0;
- XtSetArg(args[j], XtNstring, &val); j++;
- XtGetValues(edit, args, j);
- ReplaceComment(savedIndex, val);
- EditCommentPopDown();
- } else if (strcmp(name, _("cancel")) == 0) {
- EditCommentPopDown();
- } else if (strcmp(name, _("clear")) == 0) {
- edit = XtNameToWidget(editShell, "*form.text");
- XtCallActionProc(edit, "select-all", NULL, NULL, 0);
- XtCallActionProc(edit, "kill-selection", NULL, NULL, 0);
- }
+ InputBoxPopup();
}
-void EditCommentPopDown()
-{
- Arg args[16];
- int j;
-
- if (!editUp) return;
- j = 0;
- XtSetArg(args[j], XtNx, &commentX); j++;
- XtSetArg(args[j], XtNy, &commentY); j++;
- XtSetArg(args[j], XtNheight, &commentH); j++;
- XtSetArg(args[j], XtNwidth, &commentW); j++;
- XtGetValues(editShell, args, j);
- XtPopdown(editShell);
- editUp = False;
- j = 0;
- XtSetArg(args[j], XtNleftBitmap, None); j++;
- XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Edit Comment"),
- args, j);
-}
-
-void ICSInputBoxPopUp()
-{
- Widget edit;
- Arg args[16];
- int j;
- char *title = _("ICS Input");
- XtTranslations tr;
-
- if (ICSInputShell == NULL) {
- ICSInputShell = MiscCreate(title, "", True, NULL, 1);
- tr = XtParseTranslationTable(ICSInputTranslations);
- edit = XtNameToWidget(ICSInputShell, "*form.text");
- XtOverrideTranslations(edit, tr);
- XtRealizeWidget(ICSInputShell);
- CatchDeleteWindow(ICSInputShell, "ICSInputBoxPopDown");
-
- } else {
- edit = XtNameToWidget(ICSInputShell, "*form.text");
- j = 0;
- XtSetArg(args[j], XtNstring, ""); j++;
- XtSetValues(edit, args, j);
- j = 0;
- XtSetArg(args[j], XtNiconName, (XtArgVal) title); j++;
- XtSetArg(args[j], XtNtitle, (XtArgVal) title); j++;
- XtSetValues(ICSInputShell, args, j);
- }
-
- XtPopup(ICSInputShell, XtGrabNone);
- XtSetKeyboardFocus(ICSInputShell, edit);
-
- ICSInputBoxUp = True;
- j = 0;
- XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
- XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.ICS Input Box"),
- args, j);
-}
+extern Option boxOptions[];
-void ICSInputSendText()
+void
+ICSInputSendText ()
{
Widget edit;
int j;
Arg args[16];
String val;
- edit = XtNameToWidget(ICSInputShell, "*form.text");
+ edit = boxOptions[0].handle;
j = 0;
XtSetArg(args[j], XtNstring, &val); j++;
XtGetValues(edit, args, j);
XtCallActionProc(edit, "kill-selection", NULL, NULL, 0);
}
-void ICSInputBoxPopDown()
+void
+ICSInputBoxPopDown ()
{
- Arg args[16];
- int j;
-
- if (!ICSInputBoxUp) return;
- j = 0;
- XtPopdown(ICSInputShell);
- ICSInputBoxUp = False;
- j = 0;
- XtSetArg(args[j], XtNleftBitmap, None); j++;
- XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.ICS Input Box"),
- args, j);
+ PopDown(4);
}
-void CommentPopUp(title, text)
- char *title, *text;
+void
+CommentPopUp (char *title, char *text)
{
- Arg args[16];
- int j;
- Widget edit;
-
savedIndex = currentMove; // [HGM] vari
- if (commentShell == NULL) {
- commentShell =
- CommentCreate(title, text, False, CommentCallback, 4);
- XtRealizeWidget(commentShell);
- CatchDeleteWindow(commentShell, "CommentPopDown");
- } else {
- edit = XtNameToWidget(commentShell, "*form.text");
- j = 0;
- XtSetArg(args[j], XtNstring, text); j++;
- XtSetValues(edit, args, j);
- j = 0;
- XtSetArg(args[j], XtNiconName, (XtArgVal) title); j++;
- XtSetArg(args[j], XtNtitle, (XtArgVal) title); j++;
- XtSetValues(commentShell, args, j);
- }
-
- XtPopup(commentShell, XtGrabNone);
- XSync(xDisplay, False);
-
- commentUp = True;
+ NewCommentPopup(title, text, currentMove);
}
-void CommentCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+void
+CommentPopDown ()
{
- String name;
- Arg args[16];
- int j;
-
- j = 0;
- XtSetArg(args[j], XtNlabel, &name); j++;
- XtGetValues(w, args, j);
-
- if (strcmp(name, _("close")) == 0) {
- CommentPopDown();
- } else if (strcmp(name, _("edit")) == 0) {
- CommentPopDown();
- EditCommentEvent();
- }
+ PopDown(1);
}
+static char *openName;
+FILE *openFP;
-void CommentPopDown()
+void
+DelayedLoad ()
{
- Arg args[16];
- int j;
-
- if (!commentUp) return;
- j = 0;
- XtSetArg(args[j], XtNx, &commentX); j++;
- XtSetArg(args[j], XtNy, &commentY); j++;
- XtSetArg(args[j], XtNwidth, &commentW); j++;
- XtSetArg(args[j], XtNheight, &commentH); j++;
- XtGetValues(commentShell, args, j);
- XtPopdown(commentShell);
- XSync(xDisplay, False);
- commentUp = False;
+ (void) (*fileProc)(openFP, 0, openName);
}
-void FileNamePopUp(label, def, proc, openMode)
- char *label;
- char *def;
- FileProc proc;
- char *openMode;
+void
+FileNamePopUp (char *label, char *def, char *filter, FileProc proc, char *openMode)
{
- Arg args[16];
- Widget popup, layout, dialog, edit;
- Window root, child;
- int x, y, i;
- int win_x, win_y;
- unsigned int mask;
-
fileProc = proc; /* I can't see a way not */
fileOpenMode = openMode; /* to use globals here */
{ // [HGM] use file-selector dialog stolen from Ghostview
- char *name;
int index; // this is not supported yet
- FILE *f;
- if(f = XsraSelFile(shellWidget, label, NULL, NULL, "could not open: ",
- NULL, openMode, NULL, &name))
- (void) (*fileProc)(f, index=0, name);
+ if(openFP = XsraSelFile(shellWidget, label, NULL, NULL, _("could not open: "),
+ (def[0] ? def : NULL), filter, openMode, NULL, &openName))
+ // [HGM] delay to give expose event opportunity to redraw board after browser-dialog popdown before lengthy load starts
+ ScheduleDelayedEvent(&DelayedLoad, 50);
}
}
-void FileNamePopDown()
+void
+FileNamePopDown ()
{
if (!filenameUp) return;
XtPopdown(fileNameShell);
ModeHighlight();
}
-void FileNameCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+void
+FileNameCallback (Widget w, XtPointer client_data, XtPointer call_data)
{
String name;
Arg args[16];
FileNameAction(w, NULL, NULL, NULL);
}
-void FileNameAction(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+FileNameAction (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
char buf[MSG_SIZ];
String name;
name = XawDialogGetValueString(w = XtParent(w));
if ((name != NULL) && (*name != NULLCHAR)) {
- strcpy(buf, name);
+ safeStrCpy(buf, name, sizeof(buf)/sizeof(buf[0]) );
XtPopdown(w = XtParent(XtParent(w)));
XtDestroyWidget(w);
filenameUp = False;
ModeHighlight();
}
-void PromotionPopUp()
+void
+PromotionPopUp ()
{
Arg args[16];
Widget dialog, layout;
Position x, y;
Dimension bw_width, pw_width;
int j;
+ char *PromoChars = "wglcqrbnkac+=\0";
j = 0;
XtSetArg(args[j], XtNwidth, &bw_width); j++;
layout, args, j);
if(gameInfo.variant != VariantShogi) {
- XawDialogAddButton(dialog, _("Queen"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Rook"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Bishop"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Knight"), PromotionCallback,
- (XtPointer) dialog);
+ if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) {
+ XawDialogAddButton(dialog, _("Warlord"), PromotionCallback, PromoChars + 0);
+ XawDialogAddButton(dialog, _("General"), PromotionCallback, PromoChars + 1);
+ XawDialogAddButton(dialog, _("Lieutenant"), PromotionCallback, PromoChars + 2);
+ XawDialogAddButton(dialog, _("Captain"), PromotionCallback, PromoChars + 3);
+ } else {
+ XawDialogAddButton(dialog, _("Queen"), PromotionCallback, PromoChars + 4);
+ XawDialogAddButton(dialog, _("Rook"), PromotionCallback, PromoChars + 5);
+ XawDialogAddButton(dialog, _("Bishop"), PromotionCallback, PromoChars + 6);
+ XawDialogAddButton(dialog, _("Knight"), PromotionCallback, PromoChars + 7);
+ }
if (!appData.testLegality || gameInfo.variant == VariantSuicide ||
+ gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) ||
gameInfo.variant == VariantGiveaway) {
- XawDialogAddButton(dialog, _("King"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("King"), PromotionCallback, PromoChars + 8);
}
- if(gameInfo.variant == VariantCapablanca ||
- gameInfo.variant == VariantGothic ||
+ if(gameInfo.variant == VariantCapablanca ||
+ gameInfo.variant == VariantGothic ||
gameInfo.variant == VariantCapaRandom) {
- XawDialogAddButton(dialog, _("Archbishop"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Chancellor"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("Archbishop"), PromotionCallback, PromoChars + 9);
+ XawDialogAddButton(dialog, _("Chancellor"), PromotionCallback, PromoChars + 10);
}
} else // [HGM] shogi
{
- XawDialogAddButton(dialog, _("Promote"), PromotionCallback,
- (XtPointer) dialog);
- XawDialogAddButton(dialog, _("Defer"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("Promote"), PromotionCallback, PromoChars + 11);
+ XawDialogAddButton(dialog, _("Defer"), PromotionCallback, PromoChars + 12);
}
- XawDialogAddButton(dialog, _("cancel"), PromotionCallback,
- (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("cancel"), PromotionCallback, PromoChars + 13);
XtRealizeWidget(promotionShell);
CatchDeleteWindow(promotionShell, "PromotionPopDown");
promotionUp = True;
}
-void PromotionPopDown()
+void
+PromotionPopDown ()
{
if (!promotionUp) return;
XtPopdown(promotionShell);
promotionUp = False;
}
-void PromotionCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+void
+PromotionCallback (Widget w, XtPointer client_data, XtPointer call_data)
{
- String name;
- Arg args[16];
- int promoChar;
-
- XtSetArg(args[0], XtNlabel, &name);
- XtGetValues(w, args, 1);
+ int promoChar = * (const char *) client_data;
PromotionPopDown();
if (fromX == -1) return;
- if (strcmp(name, _("cancel")) == 0) {
+ if (! promoChar) {
fromX = fromY = -1;
ClearHighlights();
return;
- } else if (strcmp(name, _("Knight")) == 0) {
- promoChar = 'n';
- } else if (strcmp(name, _("Promote")) == 0) {
- promoChar = '+';
- } else if (strcmp(name, _("Defer")) == 0) {
- promoChar = '=';
- } else {
- promoChar = ToLower(name[0]);
}
-
UserMoveEvent(fromX, fromY, toX, toY, promoChar);
if (!appData.highlightLastMove || gotPremove) ClearHighlights();
}
-void ErrorCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+void
+ErrorCallback (Widget w, XtPointer client_data, XtPointer call_data)
{
errorUp = False;
XtPopdown(w = XtParent(XtParent(XtParent(w))));
}
-void ErrorPopDown()
+void
+ErrorPopDown ()
{
if (!errorUp) return;
errorUp = False;
if (errorExitStatus != -1) ExitEvent(errorExitStatus);
}
-void ErrorPopUp(title, label, modal)
- char *title, *label;
- int modal;
+void
+ErrorPopUp (char *title, char *label, int modal)
{
Arg args[16];
Widget dialog, layout;
/* Disable all user input other than deleting the window */
static int frozen = 0;
-void FreezeUI()
+
+void
+FreezeUI ()
{
if (frozen) return;
/* Grab by a widget that doesn't accept input */
}
/* Undo a FreezeUI */
-void ThawUI()
+void
+ThawUI ()
{
if (!frozen) return;
XtRemoveGrab(messageWidget);
frozen = 0;
}
-char *ModeToWidgetName(mode)
- GameMode mode;
+char *
+ModeToWidgetName (GameMode mode)
{
switch (mode) {
case BeginningOfGame:
}
}
-void ModeHighlight()
+void
+ModeHighlight ()
{
Arg args[16];
static int oldPausing = FALSE;
XtSetValues(XtNameToWidget(menuBarWidget, wname), args, 1);
}
oldmode = gameMode;
+ XtSetArg(args[0], XtNleftBitmap, matchMode && matchGame < appData.matchGames ? xMarkPixmap : None);
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Machine Match"), args, 1);
/* Maybe all the enables should be handled here, not just this one */
XtSetSensitive(XtNameToWidget(menuBarWidget, "menuMode.Training"),
/*
* Button/menu procedures
*/
-void ResetProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ResetProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ResetGameEvent();
}
-int LoadGamePopUp(f, gameNumber, title)
- FILE *f;
- int gameNumber;
- char *title;
+int
+LoadGamePopUp (FILE *f, int gameNumber, char *title)
{
cmailMsgLoaded = FALSE;
if (gameNumber == 0) {
return LoadGame(f, gameNumber, title, FALSE);
}
-void LoadGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+LoadGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
if (gameMode == AnalyzeMode || gameMode == AnalyzeFile) {
Reset(FALSE, TRUE);
}
- FileNamePopUp(_("Load game file name?"), "", LoadGamePopUp, "rb");
+ FileNamePopUp(_("Load game file name?"), "", ".pgn .game", LoadGamePopUp, "rb");
}
-void LoadNextGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+LoadNextGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadGame(1);
}
-void LoadPrevGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+LoadPrevGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadGame(-1);
}
-void ReloadGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ReloadGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadGame(0);
}
-void LoadNextPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+LoadNextPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadPosition(1);
}
-void LoadPrevPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+LoadPrevPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadPosition(-1);
}
-void ReloadPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ReloadPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadPosition(0);
}
-void LoadPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+LoadPositionProc(Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
if (gameMode == AnalyzeMode || gameMode == AnalyzeFile) {
Reset(FALSE, TRUE);
}
- FileNamePopUp(_("Load position file name?"), "", LoadPosition, "rb");
+ FileNamePopUp(_("Load position file name?"), "", ".fen .epd .pos", LoadPosition, "rb");
}
-void SaveGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+SaveGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
FileNamePopUp(_("Save game file name?"),
DefaultFileName(appData.oldSaveStyle ? "game" : "pgn"),
+ appData.oldSaveStyle ? ".game" : ".pgn",
SaveGame, "a");
}
-void SavePositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+SavePositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
FileNamePopUp(_("Save position file name?"),
DefaultFileName(appData.oldSaveStyle ? "pos" : "fen"),
+ appData.oldSaveStyle ? ".pos" : ".fen",
SavePosition, "a");
}
-void ReloadCmailMsgProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ReloadCmailMsgProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ReloadCmailMsgEvent(FALSE);
}
-void MailMoveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+MailMoveProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
MailMoveEvent();
}
char *selected_fen_position=NULL;
Boolean
-SendPositionSelection(Widget w, Atom *selection, Atom *target,
- Atom *type_return, XtPointer *value_return,
- unsigned long *length_return, int *format_return)
+SendPositionSelection (Widget w, Atom *selection, Atom *target,
+ Atom *type_return, XtPointer *value_return,
+ unsigned long *length_return, int *format_return)
{
char *selection_tmp;
* automatically call XtFree on the value returned. So have to
* make a copy of it allocated with XtMalloc */
selection_tmp= XtMalloc(strlen(selected_fen_position)+16);
- strcpy(selection_tmp, selected_fen_position);
+ safeStrCpy(selection_tmp, selected_fen_position, strlen(selected_fen_position)+16 );
*value_return=selection_tmp;
*length_return=strlen(selection_tmp);
*value_return = targets_tmp;
*type_return = XA_ATOM;
*length_return = 2;
+#if 0
+ // This code leads to a read of value_return out of bounds on 64-bit systems.
+ // Other code which I have seen always sets *format_return to 32 independent of
+ // sizeof(Atom) without adjusting *length_return. For instance see TextConvertSelection()
+ // at http://cgit.freedesktop.org/xorg/lib/libXaw/tree/src/Text.c -- BJ
*format_return = 8 * sizeof(Atom);
if (*format_return > 32) {
*length_return *= *format_return / 32;
*format_return = 32;
}
+#else
+ *format_return = 32;
+#endif
return True;
} else {
return False;
/* note: when called from menu all parameters are NULL, so no clue what the
* Widget which was clicked on was, or what the click event was
*/
-void CopyPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
- {
+void
+CopyPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
/*
* Set both PRIMARY (the selection) and CLIPBOARD, since we don't
* have a notion of a position that is selected but not copied.
SendPositionSelection,
NULL/* lose_ownership_proc */ ,
NULL/* transfer_done_proc */);
- }
+}
/* function called when the data to Paste is ready */
static void
-PastePositionCB(Widget w, XtPointer client_data, Atom *selection,
- Atom *type, XtPointer value, unsigned long *len, int *format)
+PastePositionCB (Widget w, XtPointer client_data, Atom *selection,
+ Atom *type, XtPointer value, unsigned long *len, int *format)
{
char *fenstr=value;
if (value==NULL || *len==0) return; /* nothing had been selected to copy */
String *prms;
Cardinal *nprms;
{
- XtGetSelectionValue(menuBarWidget,
+ XtGetSelectionValue(menuBarWidget,
appData.pasteSelection ? XA_PRIMARY: XA_CLIPBOARD(xDisplay), XA_STRING,
/* (XtSelectionCallbackProc) */ PastePositionCB,
NULL, /* client_data passed to PastePositionCB */
}
static Boolean
-SendGameSelection(Widget w, Atom *selection, Atom *target,
- Atom *type_return, XtPointer *value_return,
- unsigned long *length_return, int *format_return)
+SendGameSelection (Widget w, Atom *selection, Atom *target,
+ Atom *type_return, XtPointer *value_return,
+ unsigned long *length_return, int *format_return)
{
char *selection_tmp;
rewind(f);
selection_tmp = XtMalloc(len + 1);
count = fread(selection_tmp, 1, len, f);
+ fclose(f);
if (len != count) {
XtFree(selection_tmp);
return False;
*value_return = targets_tmp;
*type_return = XA_ATOM;
*length_return = 2;
+#if 0
+ // This code leads to a read of value_return out of bounds on 64-bit systems.
+ // Other code which I have seen always sets *format_return to 32 independent of
+ // sizeof(Atom) without adjusting *length_return. For instance see TextConvertSelection()
+ // at http://cgit.freedesktop.org/xorg/lib/libXaw/tree/src/Text.c -- BJ
*format_return = 8 * sizeof(Atom);
if (*format_return > 32) {
*length_return *= *format_return / 32;
*format_return = 32;
}
+#else
+ *format_return = 32;
+#endif
return True;
} else {
return False;
}
}
-/* note: when called from menu all parameters are NULL, so no clue what the
- * Widget which was clicked on was, or what the click event was
- */
-void CopyGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+CopySomething ()
{
- int ret;
-
- ret = SaveGameToFile(gameCopyFilename, FALSE);
- if (!ret) return;
-
/*
* Set both PRIMARY (the selection) and CLIPBOARD, since we don't
* have a notion of a game that is selected but not copied.
NULL/* transfer_done_proc */);
}
+/* note: when called from menu all parameters are NULL, so no clue what the
+ * Widget which was clicked on was, or what the click event was
+ */
+void
+CopyGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ int ret;
+
+ ret = SaveGameToFile(gameCopyFilename, FALSE);
+ if (!ret) return;
+
+ CopySomething();
+}
+
+void
+CopyGameListProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ if(!SaveGameListAsText(fopen(gameCopyFilename, "w"))) return;
+ CopySomething();
+}
+
/* function called when the data to Paste is ready */
static void
-PasteGameCB(Widget w, XtPointer client_data, Atom *selection,
- Atom *type, XtPointer value, unsigned long *len, int *format)
+PasteGameCB (Widget w, XtPointer client_data, Atom *selection,
+ Atom *type, XtPointer value, unsigned long *len, int *format)
{
FILE* f;
if (value == NULL || *len == 0) {
/* called when Paste Game button is pressed,
* all parameters will be NULL */
-void PasteGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+PasteGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
XtGetSelectionValue(menuBarWidget,
appData.pasteSelection ? XA_PRIMARY: XA_CLIPBOARD(xDisplay), XA_STRING,
}
-void AutoSaveGame()
+void
+AutoSaveGame ()
{
SaveGameProc(NULL, NULL, NULL, NULL);
}
-void QuitProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+QuitProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ExitEvent(0);
}
-void PauseProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+PauseProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
PauseEvent();
}
-
-void MachineBlackProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+MachineBlackProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
MachineBlackEvent();
}
-void MachineWhiteProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+MachineWhiteProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
MachineWhiteEvent();
}
-void AnalyzeModeProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AnalyzeModeProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
char buf[MSG_SIZ];
/* [DM] icsEngineAnalyze [HGM] This is horrible code; reverse the gameMode and isEngineAnalyze tests! */
if (appData.icsActive) {
if (gameMode != IcsObserving) {
- sprintf(buf,_("You are not observing a game"));
+ snprintf(buf, MSG_SIZ, _("You are not observing a game"));
DisplayError(buf, 0);
/* secure check */
if (appData.icsEngineAnalyze) {
if (appData.debugMode)
fprintf(debugFP, _("ICS engine analyze starting... \n"));
}
+#ifndef OPTIONSDIALOG
if (!appData.showThinking)
ShowThinkingProc(w,event,prms,nprms);
+#endif
AnalyzeModeEvent();
}
-void AnalyzeFileProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AnalyzeFileProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
if (!first.analysisSupport) {
char buf[MSG_SIZ];
DisplayError(buf, 0);
return;
}
- Reset(FALSE, TRUE);
-
+// Reset(FALSE, TRUE);
+#ifndef OPTIONSDIALOG
if (!appData.showThinking)
ShowThinkingProc(w,event,prms,nprms);
-
+#endif
AnalyzeFileEvent();
- FileNamePopUp(_("File to analyze"), "", LoadGamePopUp, "rb");
+// FileNamePopUp(_("File to analyze"), "", ".pgn .game", LoadGamePopUp, "rb");
AnalysisPeriodicEvent(1);
}
-void TwoMachinesProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+TwoMachinesProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
TwoMachinesEvent();
}
-void IcsClientProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+MatchProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ MatchEvent(2);
+}
+
+void
+IcsClientProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
IcsClientEvent();
}
-void EditGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+EditGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
EditGameEvent();
}
-void EditPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+EditPositionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
EditPositionEvent();
}
-void TrainingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+TrainingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
TrainingEvent();
}
-void EditCommentProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+EditCommentProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- if (editUp) {
- EditCommentPopDown();
- } else {
+ Arg args[5];
+ int j;
+ if (PopDown(1)) { // popdown succesful
+ j = 0;
+ XtSetArg(args[j], XtNleftBitmap, None); j++;
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuEdit.Edit Comment"), args, j);
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Comments"), args, j);
+ } else // was not up
EditCommentEvent();
- }
}
-void IcsInputBoxProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+IcsInputBoxProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- if (ICSInputBoxUp) {
- ICSInputBoxPopDown();
- } else {
- ICSInputBoxPopUp();
- }
+ if (!PopDown(4)) ICSInputBoxPopUp();
}
-void AcceptProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AcceptProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
AcceptEvent();
}
-void DeclineProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+DeclineProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
DeclineEvent();
}
-void RematchProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+RematchProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
RematchEvent();
}
-void CallFlagProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+CallFlagProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
CallFlagEvent();
}
-void DrawProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+DrawProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
DrawEvent();
}
-void AbortProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AbortProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
AbortEvent();
}
-void AdjournProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AdjournProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
AdjournEvent();
}
-void ResignProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ResignProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ResignEvent();
}
-void AdjuWhiteProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AdjuWhiteProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
UserAdjudicationEvent(+1);
}
-void AdjuBlackProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AdjuBlackProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
UserAdjudicationEvent(-1);
}
-void AdjuDrawProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AdjuDrawProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
UserAdjudicationEvent(0);
}
-void EnterKeyProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+EnterKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- if (ICSInputBoxUp == True)
+ if (shellUp[4] == True)
ICSInputSendText();
}
-void UpKeyProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+UpKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{ // [HGM] input: let up-arrow recall previous line from history
Widget edit;
int j;
String val;
XawTextBlock t;
- if (!ICSInputBoxUp) return;
- edit = XtNameToWidget(ICSInputShell, "*form.text");
+ if (!shellUp[4]) return;
+ edit = boxOptions[0].handle;
j = 0;
XtSetArg(args[j], XtNstring, &val); j++;
XtGetValues(edit, args, j);
}
}
-void DownKeyProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+DownKeyProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{ // [HGM] input: let down-arrow recall next line from history
Widget edit;
String val;
XawTextBlock t;
- if (!ICSInputBoxUp) return;
- edit = XtNameToWidget(ICSInputShell, "*form.text");
+ if (!shellUp[4]) return;
+ edit = boxOptions[0].handle;
val = NextInHistory();
XtCallActionProc(edit, "select-all", NULL, NULL, 0);
XtCallActionProc(edit, "kill-selection", NULL, NULL, 0);
}
}
-void StopObservingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+StopObservingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
StopObservingEvent();
}
-void StopExaminingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+StopExaminingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
StopExaminingEvent();
}
-void UploadProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+UploadProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
UploadGameEvent();
}
-void ForwardProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ForwardProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ForwardEvent();
}
-void BackwardProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+BackwardProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
BackwardEvent();
}
-void ToStartProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+TempBackwardProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ if (!TempBackwardActive) {
+ TempBackwardActive = True;
+ BackwardEvent();
+ }
+}
+
+void
+TempForwardProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ /* Check to see if triggered by a key release event for a repeating key.
+ * If so the next queued event will be a key press of the same key at the same time */
+ if (XEventsQueued(xDisplay, QueuedAfterReading)) {
+ XEvent next;
+ XPeekEvent(xDisplay, &next);
+ if (next.type == KeyPress && next.xkey.time == event->xkey.time &&
+ next.xkey.keycode == event->xkey.keycode)
+ return;
+ }
+ ForwardEvent();
+ TempBackwardActive = False;
+}
+
+void
+ToStartProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ToStartEvent();
}
-void ToEndProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ToEndProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
ToEndEvent();
}
-void RevertProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+RevertProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
RevertEvent(False);
}
-void AnnotateProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AnnotateProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
RevertEvent(True);
}
-void TruncateGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+TruncateGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
TruncateGameEvent();
}
-void RetractMoveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+
+void
+RetractMoveProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
RetractMoveEvent();
}
-void MoveNowProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+MoveNowProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
MoveNowEvent();
}
+void
+FlipViewProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+ flipView = !flipView;
+ DrawPosition(True, NULL);
+}
-void AlwaysQueenProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+PonderNextMoveProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.alwaysPromoteToQueen = !appData.alwaysPromoteToQueen;
-
- if (appData.alwaysPromoteToQueen) {
+ PonderNextMoveEvent(!appData.ponderNextMove);
+#ifndef OPTIONSDIALOG
+ if (appData.ponderNextMove) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Always Queen"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Ponder Next Move"),
args, 1);
+#endif
}
-void AnimateDraggingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+#ifndef OPTIONSDIALOG
+void
+AlwaysQueenProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.animateDragging = !appData.animateDragging;
+ appData.alwaysPromoteToQueen = !appData.alwaysPromoteToQueen;
- if (appData.animateDragging) {
+ if (appData.alwaysPromoteToQueen) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- CreateAnimVars();
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Animate Dragging"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Always Queen"),
args, 1);
}
-void AnimateMovingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AnimateDraggingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.animate = !appData.animate;
+ appData.animateDragging = !appData.animateDragging;
- if (appData.animate) {
+ if (appData.animateDragging) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
CreateAnimVars();
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Animate Moving"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Animate Dragging"),
args, 1);
}
-void AutocommProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AnimateMovingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.autoComment = !appData.autoComment;
+ appData.animate = !appData.animate;
- if (appData.autoComment) {
+ if (appData.animate) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
+ CreateAnimVars();
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Comment"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Animate Moving"),
args, 1);
}
-
-void AutoflagProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AutoflagProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-void AutoflipProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AutoflipProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-void AutobsProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- appData.autoObserve = !appData.autoObserve;
-
- if (appData.autoObserve) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Observe"),
- args, 1);
-}
-
-void AutoraiseProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- appData.autoRaiseBoard = !appData.autoRaiseBoard;
-
- if (appData.autoRaiseBoard) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Raise Board"),
- args, 1);
-}
-
-void AutosaveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- appData.autoSaveGames = !appData.autoSaveGames;
-
- if (appData.autoSaveGames) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"),
- args, 1);
-}
-
-void BlindfoldProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+BlindfoldProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
DrawPosition(True, NULL);
}
-void TestLegalityProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+TestLegalityProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
}
-void FlashMovesProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+FlashMovesProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-void FlipViewProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- flipView = !flipView;
- DrawPosition(True, NULL);
-}
-
-void GetMoveListProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+#if HIGHDRAG
+void
+HighlightDraggingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.getMoveList = !appData.getMoveList;
+ appData.highlightDragging = !appData.highlightDragging;
- if (appData.getMoveList) {
+ if (appData.highlightDragging) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- GetMoveListEvent();
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Get Move List"),
- args, 1);
+ XtSetValues(XtNameToWidget(menuBarWidget,
+ "menuOptions.Highlight Dragging"), args, 1);
}
+#endif
-#if HIGHDRAG
-void HighlightDraggingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+HighlightLastMoveProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.highlightDragging = !appData.highlightDragging;
+ appData.highlightLastMove = !appData.highlightLastMove;
- if (appData.highlightDragging) {
+ if (appData.highlightLastMove) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Highlight Dragging"), args, 1);
+ "menuOptions.Highlight Last Move"), args, 1);
}
-#endif
-void HighlightLastMoveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+HighlightArrowProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.highlightLastMove = !appData.highlightLastMove;
+ appData.highlightMoveWithArrow = !appData.highlightMoveWithArrow;
- if (appData.highlightLastMove) {
+ if (appData.highlightMoveWithArrow) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Highlight Last Move"), args, 1);
+ "menuOptions.Arrow"), args, 1);
}
-void IcsAlarmProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+#if 0
+void
+IcsAlarmProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
XtSetValues(XtNameToWidget(menuBarWidget,
"menuOptions.ICS Alarm"), args, 1);
}
+#endif
-void MoveSoundProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+MoveSoundProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-
-void OldSaveStyleProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+OneClickProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
- appData.oldSaveStyle = !appData.oldSaveStyle;
+ appData.oneClick = !appData.oneClick;
- if (appData.oldSaveStyle) {
+ if (appData.oneClick) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Old Save Style"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.OneClick"),
args, 1);
}
-void PeriodicUpdatesProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+PeriodicUpdatesProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-void PonderNextMoveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- PonderNextMoveEvent(!appData.ponderNextMove);
-
- if (appData.ponderNextMove) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Ponder Next Move"),
- args, 1);
-}
-
-void PopupExitMessageProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+PopupExitMessageProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
"menuOptions.Popup Exit Message"), args, 1);
}
-void PopupMoveErrorsProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+PopupMoveErrorsProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-void PremoveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+#if 0
+void
+PremoveProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
XtSetValues(XtNameToWidget(menuBarWidget,
"menuOptions.Premove"), args, 1);
}
+#endif
-void QuietPlayProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- appData.quietPlay = !appData.quietPlay;
-
- if (appData.quietPlay) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Quiet Play"),
- args, 1);
-}
-
-void ShowCoordsProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ShowCoordsProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
DrawPosition(True, NULL);
}
-void ShowThinkingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ShowThinkingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
appData.showThinking = !appData.showThinking; // [HGM] thinking: tken out of ShowThinkingEvent
ShowThinkingEvent();
}
-void HideThinkingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+HideThinkingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Hide Thinking"),
args, 1);
}
+#endif
-void SaveOnExitProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+SaveOnExitProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
Arg args[16];
args, 1);
}
-void SaveSettingsProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+SaveSettingsProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
SaveSettings(settingsFileName);
}
-void InfoProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+InfoProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
char buf[MSG_SIZ];
snprintf(buf, sizeof(buf), "xterm -e info --directory %s --directory . -f %s &",
system(buf);
}
-void ManProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+ManProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
char buf[MSG_SIZ];
String name;
system(buf);
}
-void HintProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+HintProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
HintEvent();
}
-void BookProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+BookProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
BookEvent();
}
-void AboutProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AboutProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
char buf[MSG_SIZ];
#if ZIPPY
- char *zippy = " (with Zippy code)";
+ char *zippy = _(" (with Zippy code)");
#else
char *zippy = "";
#endif
- snprintf(buf, sizeof(buf), "%s%s\n\n%s\n%s\n%s\n\n%s%s\n%s",
- programVersion, zippy,
- "Copyright 1991 Digital Equipment Corporation",
- "Enhancements Copyright 1992-2009 Free Software Foundation",
- "Enhancements Copyright 2005 Alessandro Scotti",
- PACKAGE, " is free software and carries NO WARRANTY;",
- "see the file COPYING for more information.");
+ snprintf(buf, sizeof(buf),
+_("%s%s\n\n"
+"Copyright 1991 Digital Equipment Corporation\n"
+"Enhancements Copyright 1992-2009 Free Software Foundation\n"
+"Enhancements Copyright 2005 Alessandro Scotti\n\n"
+"%s is free software and carries NO WARRANTY;"
+"see the file COPYING for more information."),
+ programVersion, zippy, PACKAGE);
ErrorPopUp(_("About XBoard"), buf, FALSE);
}
-void DebugProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+DebugProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
appData.debugMode = !appData.debugMode;
}
-void AboutGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AboutGameProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
AboutGameEvent();
}
-void NothingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+NothingProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
return;
}
-void Iconify(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- fromX = fromY = -1;
- XtSetArg(args[0], XtNiconic, True);
- XtSetValues(shellWidget, args, 1);
-}
-
-void DisplayMessage(message, extMessage)
- char *message, *extMessage;
+void
+DisplayMessage (char *message, char *extMessage)
{
/* display a message in the message widget */
-
+
char buf[MSG_SIZ];
Arg arg;
-
- if (extMessage)
+
+ if (extMessage)
{
- if (*message)
+ if (*message)
{
snprintf(buf, sizeof(buf), "%s %s", message, extMessage);
message = buf;
- }
- else
+ }
+ else
{
message = extMessage;
};
};
-
+
+ safeStrCpy(lastMsg, message, MSG_SIZ); // [HGM] make available
+
/* need to test if messageWidget already exists, since this function
can also be called during the startup, if for example a Xresource
is not set up correctly */
XtSetArg(arg, XtNlabel, message);
XtSetValues(messageWidget, &arg, 1);
};
-
+
return;
}
-void DisplayTitle(text)
- char *text;
+void
+DisplayTitle (char *text)
{
Arg args[16];
int i;
}
if (*text != NULLCHAR) {
- strcpy(icon, text);
- strcpy(title, text);
+ safeStrCpy(icon, text, sizeof(icon)/sizeof(icon[0]) );
+ safeStrCpy(title, text, sizeof(title)/sizeof(title[0]) );
} else if (appData.icsActive) {
snprintf(icon, sizeof(icon), "%s", appData.icsHost);
snprintf(title, sizeof(title), "%s: %s", programName, appData.icsHost);
#ifdef GOTHIC
// [HGM] license: This stuff should really be done in back-end, but WinBoard already had a pop-up for it
} else if (gameInfo.variant == VariantGothic) {
- strcpy(icon, programName);
- strcpy(title, GOTHIC);
+ safeStrCpy(icon, programName, sizeof(icon)/sizeof(icon[0]) );
+ safeStrCpy(title, GOTHIC, sizeof(title)/sizeof(title[0]) );
#endif
#ifdef FALCON
} else if (gameInfo.variant == VariantFalcon) {
- strcpy(icon, programName);
- strcpy(title, FALCON);
+ safeStrCpy(icon, programName, sizeof(icon)/sizeof(icon[0]) );
+ safeStrCpy(title, FALCON, sizeof(title)/sizeof(title[0]) );
#endif
} else if (appData.noChessProgram) {
- strcpy(icon, programName);
- strcpy(title, programName);
+ safeStrCpy(icon, programName, sizeof(icon)/sizeof(icon[0]) );
+ safeStrCpy(title, programName, sizeof(title)/sizeof(title[0]) );
} else {
- strcpy(icon, first.tidy);
+ safeStrCpy(icon, first.tidy, sizeof(icon)/sizeof(icon[0]) );
snprintf(title,sizeof(title), "%s: %s", programName, first.tidy);
}
i = 0;
XtSetArg(args[i], XtNiconName, (XtArgVal) icon); i++;
XtSetArg(args[i], XtNtitle, (XtArgVal) title); i++;
XtSetValues(shellWidget, args, i);
+ XSync(xDisplay, False);
}
-void DisplayError(message, error)
- String message;
- int error;
+void
+DisplayError (String message, int error)
{
char buf[MSG_SIZ];
}
-void DisplayMoveError(message)
- String message;
+void
+DisplayMoveError (String message)
{
fromX = fromY = -1;
ClearHighlights();
}
-void DisplayFatalError(message, error, status)
- String message;
- int error, status;
+void
+DisplayFatalError (String message, int error, int status)
{
char buf[MSG_SIZ];
}
}
-void DisplayInformation(message)
- String message;
+void
+DisplayInformation (String message)
{
ErrorPopDown();
ErrorPopUp(_("Information"), message, TRUE);
}
-void DisplayNote(message)
- String message;
+void
+DisplayNote (String message)
{
ErrorPopDown();
ErrorPopUp(_("Note"), message, FALSE);
}
static int
-NullXErrorCheck(dpy, error_event)
- Display *dpy;
- XErrorEvent *error_event;
+NullXErrorCheck (Display *dpy, XErrorEvent *error_event)
{
return 0;
}
-void DisplayIcsInteractionTitle(message)
- String message;
+void
+DisplayIcsInteractionTitle (String message)
{
if (oldICSInteractionTitle == NULL) {
/* Magic to find the old window title, adapted from vim */
char pendingReplyPrefix[MSG_SIZ];
ProcRef pendingReplyPR;
-void AskQuestionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AskQuestionProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
if (*nprms != 4) {
fprintf(stderr, _("AskQuestionProc needed 4 parameters, got %d\n"),
AskQuestionEvent(prms[0], prms[1], prms[2], prms[3]);
}
-void AskQuestionPopDown()
+void
+AskQuestionPopDown ()
{
if (!askQuestionUp) return;
XtPopdown(askQuestionShell);
askQuestionUp = False;
}
-void AskQuestionReplyAction(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
+void
+AskQuestionReplyAction (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
char buf[MSG_SIZ];
int err;
String reply;
reply = XawDialogGetValueString(w = XtParent(w));
- strcpy(buf, pendingReplyPrefix);
- if (*buf) strcat(buf, " ");
- strcat(buf, reply);
- strcat(buf, "\n");
+ safeStrCpy(buf, pendingReplyPrefix, sizeof(buf)/sizeof(buf[0]) );
+ if (*buf) strncat(buf, " ", MSG_SIZ - strlen(buf) - 1);
+ strncat(buf, reply, MSG_SIZ - strlen(buf) - 1);
+ strncat(buf, "\n", MSG_SIZ - strlen(buf) - 1);
OutputToProcess(pendingReplyPR, buf, strlen(buf), &err);
AskQuestionPopDown();
if (err) DisplayFatalError(_("Error writing to chess program"), err, 0);
}
-void AskQuestionCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+void
+AskQuestionCallback (Widget w, XtPointer client_data, XtPointer call_data)
{
String name;
Arg args[16];
}
}
-void AskQuestion(title, question, replyPrefix, pr)
- char *title, *question, *replyPrefix;
- ProcRef pr;
+void
+AskQuestion (char *title, char *question, char *replyPrefix, ProcRef pr)
{
Arg args[16];
Widget popup, layout, dialog, edit;
int win_x, win_y;
unsigned int mask;
- strcpy(pendingReplyPrefix, replyPrefix);
+ safeStrCpy(pendingReplyPrefix, replyPrefix, sizeof(pendingReplyPrefix)/sizeof(pendingReplyPrefix[0]) );
pendingReplyPR = pr;
i = 0;
void
-PlaySound(name)
- char *name;
+PlaySound (char *name)
{
if (*name == NULLCHAR) {
return;
putc(BELLCHAR, stderr);
} else {
char buf[2048];
- snprintf(buf, sizeof(buf), "%s '%s' &", appData.soundProgram, name);
+ char *prefix = "", *sep = "";
+ if(appData.soundProgram[0] == NULLCHAR) return;
+ if(!strchr(name, '/')) { prefix = appData.soundDirectory; sep = "/"; }
+ snprintf(buf, sizeof(buf), "%s '%s%s%s' &", appData.soundProgram, prefix, sep, name);
system(buf);
}
}
void
-RingBell()
+RingBell ()
{
PlaySound(appData.soundMove);
}
void
-PlayIcsWinSound()
+PlayIcsWinSound ()
{
PlaySound(appData.soundIcsWin);
}
void
-PlayIcsLossSound()
+PlayIcsLossSound ()
{
PlaySound(appData.soundIcsLoss);
}
void
-PlayIcsDrawSound()
+PlayIcsDrawSound ()
{
PlaySound(appData.soundIcsDraw);
}
void
-PlayIcsUnfinishedSound()
+PlayIcsUnfinishedSound ()
{
PlaySound(appData.soundIcsUnfinished);
}
void
-PlayAlarmSound()
+PlayAlarmSound ()
{
PlaySound(appData.soundIcsAlarm);
}
void
-EchoOn()
+PlayTellSound ()
+{
+ PlaySound(appData.soundTell);
+}
+
+void
+EchoOn ()
{
system("stty echo");
+ noEcho = False;
}
void
-EchoOff()
+EchoOff ()
{
system("stty -echo");
+ noEcho = True;
+}
+
+void
+RunCommand (char *buf)
+{
+ system(buf);
}
void
-Colorize(cc, continuation)
- ColorClass cc;
- int continuation;
+Colorize (ColorClass cc, int continuation)
{
char buf[MSG_SIZ];
int count, outCount, error;
if (textColors[(int)cc].bg > 0) {
if (textColors[(int)cc].fg > 0) {
- sprintf(buf, "\033[0;%d;%d;%dm", textColors[(int)cc].attr,
- textColors[(int)cc].fg, textColors[(int)cc].bg);
+ snprintf(buf, MSG_SIZ, "\033[0;%d;%d;%dm", textColors[(int)cc].attr,
+ textColors[(int)cc].fg, textColors[(int)cc].bg);
} else {
- sprintf(buf, "\033[0;%d;%dm", textColors[(int)cc].attr,
- textColors[(int)cc].bg);
+ snprintf(buf, MSG_SIZ, "\033[0;%d;%dm", textColors[(int)cc].attr,
+ textColors[(int)cc].bg);
}
} else {
if (textColors[(int)cc].fg > 0) {
- sprintf(buf, "\033[0;%d;%dm", textColors[(int)cc].attr,
+ snprintf(buf, MSG_SIZ, "\033[0;%d;%dm", textColors[(int)cc].attr,
textColors[(int)cc].fg);
} else {
- sprintf(buf, "\033[0;%dm", textColors[(int)cc].attr);
+ snprintf(buf, MSG_SIZ, "\033[0;%dm", textColors[(int)cc].attr);
}
}
count = strlen(buf);
}
}
-char *UserName()
+char *
+UserName ()
{
return getpwuid(getuid())->pw_name;
}
-static char *ExpandPathName(path)
- char *path;
+static char *
+ExpandPathName (char *path)
{
- static char static_buf[2000];
- char *d, *s, buf[2000];
+ static char static_buf[4*MSG_SIZ];
+ char *d, *s, buf[4*MSG_SIZ];
struct passwd *pwd;
s = path;
if (*s == '~') {
if (*(s+1) == '/') {
- strcpy(d, getpwuid(getuid())->pw_dir);
- strcat(d, s+1);
+ safeStrCpy(d, getpwuid(getuid())->pw_dir, 4*MSG_SIZ );
+ strcat(d, s+1);
}
else {
- strcpy(buf, s+1);
- *strchr(buf, '/') = 0;
- pwd = getpwnam(buf);
- if (!pwd)
- {
- fprintf(stderr, _("ERROR: Unknown user %s (in path %s)\n"),
- buf, path);
- return NULL;
- }
- strcpy(d, pwd->pw_dir);
- strcat(d, strchr(s+1, '/'));
+ safeStrCpy(buf, s+1, sizeof(buf)/sizeof(buf[0]) );
+ { char *p; if(p = strchr(buf, '/')) *p = 0; }
+ pwd = getpwnam(buf);
+ if (!pwd)
+ {
+ fprintf(stderr, _("ERROR: Unknown user %s (in path %s)\n"),
+ buf, path);
+ return NULL;
+ }
+ safeStrCpy(d, pwd->pw_dir, 4*MSG_SIZ );
+ strcat(d, strchr(s+1, '/'));
}
}
else
- strcpy(d, s);
+ safeStrCpy(d, s, 4*MSG_SIZ );
return static_buf;
}
-char *HostName()
+char *
+HostName ()
{
static char host_name[MSG_SIZ];
DelayedEventCallback delayedEventCallback = 0;
void
-FireDelayedEvent()
+FireDelayedEvent ()
{
delayedEventTimerXID = 0;
delayedEventCallback();
}
void
-ScheduleDelayedEvent(cb, millisec)
- DelayedEventCallback cb; long millisec;
+ScheduleDelayedEvent (DelayedEventCallback cb, long millisec)
{
if(delayedEventTimerXID && delayedEventCallback == cb)
// [HGM] alive: replace, rather than add or flush identical event
}
DelayedEventCallback
-GetDelayedEvent()
+GetDelayedEvent ()
{
if (delayedEventTimerXID) {
return delayedEventCallback;
}
void
-CancelDelayedEvent()
+CancelDelayedEvent ()
{
if (delayedEventTimerXID) {
XtRemoveTimeOut(delayedEventTimerXID);
XtIntervalId loadGameTimerXID = 0;
-int LoadGameTimerRunning()
+int
+LoadGameTimerRunning ()
{
return loadGameTimerXID != 0;
}
-int StopLoadGameTimer()
+int
+StopLoadGameTimer ()
{
if (loadGameTimerXID != 0) {
XtRemoveTimeOut(loadGameTimerXID);
}
void
-LoadGameTimerCallback(arg, id)
- XtPointer arg;
- XtIntervalId *id;
+LoadGameTimerCallback (XtPointer arg, XtIntervalId *id)
{
loadGameTimerXID = 0;
AutoPlayGameLoop();
}
void
-StartLoadGameTimer(millisec)
- long millisec;
+StartLoadGameTimer (long millisec)
{
loadGameTimerXID =
XtAppAddTimeOut(appContext, millisec,
XtIntervalId analysisClockXID = 0;
void
-AnalysisClockCallback(arg, id)
- XtPointer arg;
- XtIntervalId *id;
+AnalysisClockCallback (XtPointer arg, XtIntervalId *id)
{
if (gameMode == AnalyzeMode || gameMode == AnalyzeFile
|| appData.icsEngineAnalyze) { // [DM]
}
void
-StartAnalysisClock()
+StartAnalysisClock ()
{
analysisClockXID =
XtAppAddTimeOut(appContext, 2000,
XtIntervalId clockTimerXID = 0;
-int ClockTimerRunning()
+int
+ClockTimerRunning ()
{
return clockTimerXID != 0;
}
-int StopClockTimer()
+int
+StopClockTimer ()
{
if (clockTimerXID != 0) {
XtRemoveTimeOut(clockTimerXID);
}
void
-ClockTimerCallback(arg, id)
- XtPointer arg;
- XtIntervalId *id;
+ClockTimerCallback (XtPointer arg, XtIntervalId *id)
{
clockTimerXID = 0;
DecrementClocks();
}
void
-StartClockTimer(millisec)
- long millisec;
+StartClockTimer (long millisec)
{
clockTimerXID =
XtAppAddTimeOut(appContext, millisec,
}
void
-DisplayTimerLabel(w, color, timer, highlight)
- Widget w;
- char *color;
- long timer;
- int highlight;
+DisplayTimerLabel (Widget w, char *color, long timer, int highlight)
{
char buf[MSG_SIZ];
Arg args[16];
Pixel foregroundOrWarningColor = timerForegroundPixel;
if (timer > 0 &&
- appData.lowTimeWarning &&
+ appData.lowTimeWarning &&
(timer / 1000) < appData.icsAlarmTime)
foregroundOrWarningColor = lowTimeWarningColor;
if (appData.clockMode) {
- sprintf(buf, "%s: %s", color, TimeString(timer));
- XtSetArg(args[0], XtNlabel, buf);
+ snprintf(buf, MSG_SIZ, "%s: %s", color, TimeString(timer));
+ XtSetArg(args[0], XtNlabel, buf);
} else {
- sprintf(buf, "%s ", color);
- XtSetArg(args[0], XtNlabel, buf);
+ snprintf(buf, MSG_SIZ, "%s ", color);
+ XtSetArg(args[0], XtNlabel, buf);
}
if (highlight) {
}
void
-DisplayWhiteClock(timeRemaining, highlight)
- long timeRemaining;
- int highlight;
+DisplayWhiteClock (long timeRemaining, int highlight)
{
Arg args[16];
}
void
-DisplayBlackClock(timeRemaining, highlight)
- long timeRemaining;
- int highlight;
+DisplayBlackClock (long timeRemaining, int highlight)
{
Arg args[16];
} ChildProc;
-int StartChildProcess(cmdLine, dir, pr)
- char *cmdLine;
- char *dir;
- ProcRef *pr;
+int
+StartChildProcess (char *cmdLine, char *dir, ProcRef *pr)
{
char *argv[64], *p;
int i, pid;
most simple-minded way possible.
*/
i = 0;
- strcpy(buf, cmdLine);
+ safeStrCpy(buf, cmdLine, sizeof(buf)/sizeof(buf[0]) );
p = buf;
for (;;) {
while(*p == ' ') p++;
}
// [HGM] kill: implement the 'hard killing' of AS's Winboard_x
-static RETSIGTYPE AlarmCallBack(int n)
+static RETSIGTYPE
+AlarmCallBack (int n)
{
return;
}
void
-DestroyChildProcess(pr, signalType)
- ProcRef pr;
- int signalType;
+DestroyChildProcess (ProcRef pr, int signalType)
{
ChildProc *cp = (ChildProc *) pr;
}
void
-InterruptChildProcess(pr)
- ProcRef pr;
+InterruptChildProcess (ProcRef pr)
{
ChildProc *cp = (ChildProc *) pr;
(void) kill(cp->pid, SIGINT); /* stop it thinking */
}
-int OpenTelnet(host, port, pr)
- char *host;
- char *port;
- ProcRef *pr;
+int
+OpenTelnet (char *host, char *port, ProcRef *pr)
{
char cmdLine[MSG_SIZ];
return StartChildProcess(cmdLine, "", pr);
}
-int OpenTCP(host, port, pr)
- char *host;
- char *port;
- ProcRef *pr;
+int
+OpenTCP (char *host, char *port, ProcRef *pr)
{
#if OMIT_SOCKETS
DisplayFatalError(_("Socket support is not configured in"), 0, 2);
#else /* !OMIT_SOCKETS */
- int s;
- struct sockaddr_in sa;
- struct hostent *hp;
- unsigned short uport;
+ struct addrinfo hints;
+ struct addrinfo *ais, *ai;
+ int error;
+ int s=0;
ChildProc *cp;
- if ((s = socket(AF_INET, SOCK_STREAM, 6)) < 0) {
- return errno;
- }
-
- memset((char *) &sa, (int)0, sizeof(struct sockaddr_in));
- sa.sin_family = AF_INET;
- sa.sin_addr.s_addr = INADDR_ANY;
- uport = (unsigned short) 0;
- sa.sin_port = htons(uport);
- if (bind(s, (struct sockaddr *) &sa, sizeof(struct sockaddr_in)) < 0) {
- return errno;
- }
-
- memset((char *) &sa, (int)0, sizeof(struct sockaddr_in));
- if (!(hp = gethostbyname(host))) {
- int b0, b1, b2, b3;
- if (sscanf(host, "%d.%d.%d.%d", &b0, &b1, &b2, &b3) == 4) {
- hp = (struct hostent *) calloc(1, sizeof(struct hostent));
- hp->h_addrtype = AF_INET;
- hp->h_length = 4;
- hp->h_addr_list = (char **) calloc(2, sizeof(char *));
- hp->h_addr_list[0] = (char *) malloc(4);
- hp->h_addr_list[0][0] = b0;
- hp->h_addr_list[0][1] = b1;
- hp->h_addr_list[0][2] = b2;
- hp->h_addr_list[0][3] = b3;
- } else {
- return ENOENT;
- }
+ memset(&hints, 0, sizeof(hints));
+ hints.ai_family = AF_UNSPEC;
+ hints.ai_socktype = SOCK_STREAM;
+
+ error = getaddrinfo(host, port, &hints, &ais);
+ if (error != 0) {
+ /* a getaddrinfo error is not an errno, so can't return it */
+ fprintf(debugFP, "getaddrinfo(%s, %s): %s\n",
+ host, port, gai_strerror(error));
+ return ENOENT;
+ }
+
+ for (ai = ais; ai != NULL; ai = ai->ai_next) {
+ if ((s = socket(ai->ai_family, ai->ai_socktype, ai->ai_protocol)) < 0) {
+ error = errno;
+ continue;
+ }
+ if (connect(s, ai->ai_addr, ai->ai_addrlen) < 0) {
+ error = errno;
+ continue;
+ }
+ error = 0;
+ break;
}
- sa.sin_family = hp->h_addrtype;
- uport = (unsigned short) atoi(port);
- sa.sin_port = htons(uport);
- memcpy((char *) &sa.sin_addr, hp->h_addr, hp->h_length);
+ freeaddrinfo(ais);
- if (connect(s, (struct sockaddr *) &sa,
- sizeof(struct sockaddr_in)) < 0) {
- return errno;
+ if (error != 0) {
+ return error;
}
cp = (ChildProc *) calloc(1, sizeof(ChildProc));
cp->fdFrom = s;
cp->fdTo = s;
*pr = (ProcRef) cp;
-
#endif /* !OMIT_SOCKETS */
return 0;
}
-int OpenCommPort(name, pr)
- char *name;
- ProcRef *pr;
+int
+OpenCommPort (char *name, ProcRef *pr)
{
int fd;
ChildProc *cp;
return 0;
}
-int OpenLoopback(pr)
- ProcRef *pr;
+int
+OpenLoopback (ProcRef *pr)
{
ChildProc *cp;
int to[2], from[2];
return 0;
}
-int OpenRcmd(host, user, cmd, pr)
- char *host, *user, *cmd;
- ProcRef *pr;
+int
+OpenRcmd (char *host, char *user, char *cmd, ProcRef *pr)
{
DisplayFatalError(_("internal rcmd not implemented for Unix"), 0, 1);
return -1;
} InputSource;
void
-DoInputCallback(closure, source, xid)
- caddr_t closure;
- int *source;
- XtInputId *xid;
+DoInputCallback (caddr_t closure, int *source, XtInputId *xid)
{
InputSource *is = (InputSource *) closure;
int count;
}
}
-InputSourceRef AddInputSource(pr, lineByLine, func, closure)
- ProcRef pr;
- int lineByLine;
- InputCallback func;
- VOIDSTAR closure;
+InputSourceRef
+AddInputSource (ProcRef pr, int lineByLine, InputCallback func, VOIDSTAR closure)
{
InputSource *is;
ChildProc *cp = (ChildProc *) pr;
}
void
-RemoveInputSource(isr)
- InputSourceRef isr;
+RemoveInputSource (InputSourceRef isr)
{
InputSource *is = (InputSource *) isr;
is->xid = 0;
}
-int OutputToProcess(pr, message, count, outError)
- ProcRef pr;
- char *message;
- int count;
- int *outError;
+int
+OutputToProcess (ProcRef pr, char *message, int count, int *outError)
{
static int line = 0;
ChildProc *cp = (ChildProc *) pr;
between each character. This is needed when sending the logon
script to ICC, which for some reason doesn't like the
instantaneous send. */
-int OutputToProcessDelayed(pr, message, count, outError, msdelay)
- ProcRef pr;
- char *message;
- int count;
- int *outError;
- long msdelay;
+int
+OutputToProcessDelayed (ProcRef pr, char *message, int count, int *outError, long msdelay)
{
ChildProc *cp = (ChildProc *) pr;
int outCount = 0;
static int xpmDone = 0;
static void
-CreateAnimMasks (pieceDepth)
- int pieceDepth;
+CreateAnimMasks (int pieceDepth)
{
ChessSquare piece;
Pixmap buf;
}
static void
-InitAnimState (anim, info)
- AnimState * anim;
- XWindowAttributes * info;
+InitAnimState (AnimState *anim, XWindowAttributes *info)
{
XtGCMask mask;
XGCValues values;
static void
CreateAnimVars ()
{
- static VariantClass old = (VariantClass) -1; // [HGM] pieces: redo every time variant changes
XWindowAttributes info;
- if (xpmDone && gameInfo.variant == old) return;
- if(xpmDone) old = gameInfo.variant; // first time pieces might not be created yet
+ if (xpmDone && gameInfo.variant == oldVariant) return;
+ if(xpmDone) oldVariant = gameInfo.variant; // first time pieces might not be created yet
XGetWindowAttributes(xDisplay, xBoardWindow, &info);
InitAnimState(&game, &info);
/* For XPM pieces, we need bitmaps to use as masks. */
if (useImages)
- CreateAnimMasks(info.depth);
- xpmDone = 1;
+ CreateAnimMasks(info.depth), xpmDone = 1;
}
#ifndef HAVE_USLEEP
static Boolean frameWaiting;
-static RETSIGTYPE FrameAlarm (sig)
- int sig;
+static RETSIGTYPE
+FrameAlarm (int sig)
{
frameWaiting = False;
/* In case System-V style signals. Needed?? */
}
static void
-FrameDelay (time)
- int time;
+FrameDelay (int time)
{
struct itimerval delay;
#else
static void
-FrameDelay (time)
- int time;
+FrameDelay (int time)
{
XSync(xDisplay, False);
if (time > 0)
#endif
+void
+DoSleep (int n)
+{
+ FrameDelay(n);
+}
+
/* Convert board position to corner of screen rect and color */
static void
-ScreenSquare(column, row, pt, color)
- int column; int row; XPoint * pt; int * color;
+ScreenSquare (int column, int row, XPoint *pt, int *color)
{
if (flipView) {
pt->x = lineGap + ((BOARD_WIDTH-1)-column) * (squareSize + lineGap);
/* Convert window coords to square */
static void
-BoardSquare(x, y, column, row)
- int x; int y; int * column; int * row;
+BoardSquare (int x, int y, int *column, int *row)
{
*column = EventToSquare(x, BOARD_WIDTH);
if (flipView && *column >= 0)
#define Min(a, b) ((a) < (b) ? (a) : (b))
static void
-SetRect(rect, x, y, width, height)
- XRectangle * rect; int x; int y; int width; int height;
+SetRect (XRectangle *rect, int x, int y, int width, int height)
{
rect->x = x;
rect->y = y;
that rect within new. */
static Boolean
-Intersect(old, new, size, area, pt)
- XPoint * old; XPoint * new;
- int size; XRectangle * area; XPoint * pt;
+Intersect ( XPoint *old, XPoint *new, int size, XRectangle *area, XPoint *pt)
{
if (old->x > new->x + size || new->x > old->x + size ||
old->y > new->y + size || new->y > old->y + size) {
in the old that do not intersect with the new. */
static void
-CalcUpdateRects(old, new, size, update, nUpdates)
- XPoint * old; XPoint * new; int size;
- XRectangle update[]; int * nUpdates;
+CalcUpdateRects (XPoint *old, XPoint *new, int size, XRectangle update[], int *nUpdates)
{
int count;
noticeable. */
static void
-Tween(start, mid, finish, factor, frames, nFrames)
- XPoint * start; XPoint * mid;
- XPoint * finish; int factor;
- XPoint frames[]; int * nFrames;
+Tween (XPoint *start, XPoint *mid, XPoint *finish, int factor, XPoint frames[], int *nFrames)
{
int fraction, n, count;
/* Draw a piece on the screen without disturbing what's there */
static void
-SelectGCMask(piece, clip, outline, mask)
- ChessSquare piece; GC * clip; GC * outline; Pixmap * mask;
+SelectGCMask (ChessSquare piece, GC *clip, GC *outline, Pixmap *mask)
{
GC source;
}
static void
-OverlayPiece(piece, clip, outline, dest)
- ChessSquare piece; GC clip; GC outline; Drawable dest;
+OverlayPiece (ChessSquare piece, GC clip, GC outline, Drawable dest)
{
int kind;
kind = 0;
else
kind = 2;
+ if(appData.upsideDown && flipView) kind ^= 2;
XCopyArea(xDisplay, xpmPieceBitmap[kind][piece],
dest, clip,
0, 0, squareSize, squareSize,
/* Animate the movement of a single piece */
static void
-BeginAnimation(anim, piece, startColor, start)
- AnimState *anim;
- ChessSquare piece;
- int startColor;
- XPoint * start;
+BeginAnimation (AnimState *anim, ChessSquare piece, int startColor, XPoint *start)
{
Pixmap mask;
+ if(appData.upsideDown && flipView) piece += piece < BlackPawn ? BlackPawn : -BlackPawn;
/* The old buffer is initialised with the start square (empty) */
- BlankSquare(0, 0, startColor, EmptySquare, anim->saveBuf);
+ BlankSquare(start->x, start->y, startColor, EmptySquare, anim->saveBuf, 0);
anim->prevFrame = *start;
/* The piece will be drawn using its own bitmap as a matte */
}
static void
-AnimationFrame(anim, frame, piece)
- AnimState *anim;
- XPoint *frame;
- ChessSquare piece;
+AnimationFrame (AnimState *anim, XPoint *frame, ChessSquare piece)
{
XRectangle updates[4];
XRectangle overlap;
}
static void
-EndAnimation (anim, finish)
- AnimState *anim;
- XPoint *finish;
+EndAnimation (AnimState *anim, XPoint *finish)
{
XRectangle updates[4];
XRectangle overlap;
}
static void
-FrameSequence(anim, piece, startColor, start, finish, frames, nFrames)
- AnimState *anim;
- ChessSquare piece; int startColor;
- XPoint * start; XPoint * finish;
- XPoint frames[]; int nFrames;
+FrameSequence (AnimState *anim, ChessSquare piece, int startColor, XPoint *start, XPoint *finish, XPoint frames[], int nFrames)
{
int n;
EndAnimation(anim, finish);
}
+void
+AnimateAtomicCapture (Board board, int fromX, int fromY, int toX, int toY)
+{
+ int i, x, y;
+ ChessSquare piece = board[fromY][toY];
+ board[fromY][toY] = EmptySquare;
+ DrawPosition(FALSE, board);
+ if (flipView) {
+ x = lineGap + ((BOARD_WIDTH-1)-toX) * (squareSize + lineGap);
+ y = lineGap + toY * (squareSize + lineGap);
+ } else {
+ x = lineGap + toX * (squareSize + lineGap);
+ y = lineGap + ((BOARD_HEIGHT-1)-toY) * (squareSize + lineGap);
+ }
+ for(i=1; i<4*kFactor; i++) {
+ int r = squareSize * 9 * i/(20*kFactor - 5);
+ XFillArc(xDisplay, xBoardWindow, highlineGC,
+ x + squareSize/2 - r, y+squareSize/2 - r, 2*r, 2*r, 0, 64*360);
+ FrameDelay(appData.animSpeed);
+ }
+ board[fromY][toY] = piece;
+}
+
/* Main control logic for deciding what to animate and how */
void
-AnimateMove(board, fromX, fromY, toX, toY)
- Board board;
- int fromX;
- int fromY;
- int toX;
- int toY;
+AnimateMove (Board board, int fromX, int fromY, int toX, int toY)
{
ChessSquare piece;
int hop;
if (!appData.animate || appData.blindfold)
return;
- if(board[toY][toX] == WhiteRook && board[fromY][fromX] == WhiteKing ||
- board[toY][toX] == BlackRook && board[fromY][fromX] == BlackKing)
+ if(board[toY][toX] == WhiteRook && board[fromY][fromX] == WhiteKing ||
+ board[toY][toX] == BlackRook && board[fromY][fromX] == BlackKing)
return; // [HGM] FRC: no animtion of FRC castlings, as to-square is not true to-square
if (fromY < 0 || fromX < 0 || toX < 0 || toY < 0) return;
#if DONT_HOP
hop = FALSE;
#else
- hop = (piece == WhiteKnight || piece == BlackKnight);
+ hop = abs(fromX-toX) == 1 && abs(fromY-toY) == 2 || abs(fromX-toX) == 2 && abs(fromY-toY) == 1;
#endif
- if (appData.debugMode) {
- fprintf(debugFP, hop ? _("AnimateMove: piece %d hops from %d,%d to %d,%d \n") :
- _("AnimateMove: piece %d slides from %d,%d to %d,%d \n"),
- piece, fromX, fromY, toX, toY); }
-
ScreenSquare(fromX, fromY, &start, &startColor);
ScreenSquare(toX, toY, &finish, &endColor);
if (hop) {
- /* Knight: make diagonal movement then straight */
+ /* Knight: make straight movement then diagonal */
if (abs(toY - fromY) < abs(toX - fromX)) {
mid.x = start.x + (finish.x - start.x) / 2;
- mid.y = finish.y;
+ mid.y = start.y;
} else {
- mid.x = finish.x;
+ mid.x = start.x;
mid.y = start.y + (finish.y - start.y) / 2;
}
} else {
else
Tween(&start, &mid, &finish, kFactor, frames, &nFrames);
FrameSequence(&game, piece, startColor, &start, &finish, frames, nFrames);
+ if(Explode(board, fromX, fromY, toX, toY)) { // mark as damaged
+ int i,j;
+ for(i=0; i<BOARD_WIDTH; i++) for(j=0; j<BOARD_HEIGHT; j++)
+ if((i-toX)*(i-toX) + (j-toY)*(j-toY) < 6) damage[0][j][i] = True;
+ }
/* Be sure end square is redrawn */
damage[0][toY][toX] = True;
}
void
-DragPieceBegin(x, y)
- int x; int y;
+DragPieceBegin (int x, int y, Boolean instantly)
{
int boardX, boardY, color;
XPoint corner;
XCopyArea(xDisplay, xBoardWindow, player.saveBuf, player.blitGC,
corner.x, corner.y, squareSize, squareSize,
0, 0); // [HGM] zh: unstack in stead of grab
+ if(gatingPiece != EmptySquare) {
+ /* Kludge alert: When gating we want the introduced
+ piece to appear on the from square. To generate an
+ image of it, we draw it on the board, copy the image,
+ and draw the original piece again. */
+ ChessSquare piece = boards[currentMove][boardY][boardX];
+ DrawSquare(boardY, boardX, gatingPiece, 0);
+ XCopyArea(xDisplay, xBoardWindow, player.saveBuf, player.blitGC,
+ corner.x, corner.y, squareSize, squareSize, 0, 0);
+ DrawSquare(boardY, boardX, piece, 0);
+ }
damage[0][boardY][boardX] = True;
} else {
player.dragActive = False;
}
}
+void
+ChangeDragPiece (ChessSquare piece)
+{
+ Pixmap mask;
+ player.dragPiece = piece;
+ /* The piece will be drawn using its own bitmap as a matte */
+ SelectGCMask(piece, &player.pieceGC, &player.outlineGC, &mask);
+ XSetClipMask(xDisplay, player.pieceGC, mask);
+}
+
static void
-DragPieceMove(x, y)
- int x; int y;
+DragPieceMove (int x, int y)
{
XPoint corner;
}
void
-DragPieceEnd(x, y)
- int x; int y;
+DragPieceEnd (int x, int y)
{
int boardX, boardY, color;
XPoint corner;
it's being dragged around the board. So we erase the square
that the piece is on and draw it at the last known drag point. */
BlankSquare(player.startSquare.x, player.startSquare.y,
- player.startColor, EmptySquare, xBoardWindow);
+ player.startColor, EmptySquare, xBoardWindow, 1);
AnimationFrame(&player, &player.prevFrame, player.dragPiece);
damage[0][player.startBoardY][player.startBoardX] = TRUE;
}
#include <sys/ioctl.h>
-int get_term_width()
+int
+get_term_width ()
{
int fd, default_width;
return default_width;
}
-void update_ics_width()
+void
+update_ics_width ()
{
- static int old_width = 0;
- int new_width = get_term_width();
+ static int old_width = 0;
+ int new_width = get_term_width();
- if (old_width != new_width)
- ics_printf("set width %d\n", new_width);
- old_width = new_width;
+ if (old_width != new_width)
+ ics_printf("set width %d\n", new_width);
+ old_width = new_width;
}
-void NotifyFrontendLogin()
+void
+NotifyFrontendLogin ()
{
update_ics_width();
}
+
+/* [AS] Arrow highlighting support */
+
+static double A_WIDTH = 5; /* Width of arrow body */
+
+#define A_HEIGHT_FACTOR 6 /* Length of arrow "point", relative to body width */
+#define A_WIDTH_FACTOR 3 /* Width of arrow "point", relative to body width */
+
+static double
+Sqr (double x)
+{
+ return x*x;
+}
+
+static int
+Round (double x)
+{
+ return (int) (x + 0.5);
+}
+
+void
+SquareToPos (int rank, int file, int *x, int *y)
+{
+ if (flipView) {
+ *x = lineGap + ((BOARD_WIDTH-1)-file) * (squareSize + lineGap);
+ *y = lineGap + rank * (squareSize + lineGap);
+ } else {
+ *x = lineGap + file * (squareSize + lineGap);
+ *y = lineGap + ((BOARD_HEIGHT-1)-rank) * (squareSize + lineGap);
+ }
+}
+
+/* Draw an arrow between two points using current settings */
+void
+DrawArrowBetweenPoints (int s_x, int s_y, int d_x, int d_y)
+{
+ XPoint arrow[8];
+ double dx, dy, j, k, x, y;
+
+ if( d_x == s_x ) {
+ int h = (d_y > s_y) ? +A_WIDTH*A_HEIGHT_FACTOR : -A_WIDTH*A_HEIGHT_FACTOR;
+
+ arrow[0].x = s_x + A_WIDTH + 0.5;
+ arrow[0].y = s_y;
+
+ arrow[1].x = s_x + A_WIDTH + 0.5;
+ arrow[1].y = d_y - h;
+
+ arrow[2].x = arrow[1].x + A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5;
+ arrow[2].y = d_y - h;
+
+ arrow[3].x = d_x;
+ arrow[3].y = d_y;
+
+ arrow[5].x = arrow[1].x - 2*A_WIDTH + 0.5;
+ arrow[5].y = d_y - h;
+
+ arrow[4].x = arrow[5].x - A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5;
+ arrow[4].y = d_y - h;
+
+ arrow[6].x = arrow[1].x - 2*A_WIDTH + 0.5;
+ arrow[6].y = s_y;
+ }
+ else if( d_y == s_y ) {
+ int w = (d_x > s_x) ? +A_WIDTH*A_HEIGHT_FACTOR : -A_WIDTH*A_HEIGHT_FACTOR;
+
+ arrow[0].x = s_x;
+ arrow[0].y = s_y + A_WIDTH + 0.5;
+
+ arrow[1].x = d_x - w;
+ arrow[1].y = s_y + A_WIDTH + 0.5;
+
+ arrow[2].x = d_x - w;
+ arrow[2].y = arrow[1].y + A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5;
+
+ arrow[3].x = d_x;
+ arrow[3].y = d_y;
+
+ arrow[5].x = d_x - w;
+ arrow[5].y = arrow[1].y - 2*A_WIDTH + 0.5;
+
+ arrow[4].x = d_x - w;
+ arrow[4].y = arrow[5].y - A_WIDTH*(A_WIDTH_FACTOR-1) + 0.5;
+
+ arrow[6].x = s_x;
+ arrow[6].y = arrow[1].y - 2*A_WIDTH + 0.5;
+ }
+ else {
+ /* [AS] Needed a lot of paper for this! :-) */
+ dy = (double) (d_y - s_y) / (double) (d_x - s_x);
+ dx = (double) (s_x - d_x) / (double) (s_y - d_y);
+
+ j = sqrt( Sqr(A_WIDTH) / (1.0 + Sqr(dx)) );
+
+ k = sqrt( Sqr(A_WIDTH*A_HEIGHT_FACTOR) / (1.0 + Sqr(dy)) );
+
+ x = s_x;
+ y = s_y;
+
+ arrow[0].x = Round(x - j);
+ arrow[0].y = Round(y + j*dx);
+
+ arrow[1].x = Round(arrow[0].x + 2*j); // [HGM] prevent width to be affected by rounding twice
+ arrow[1].y = Round(arrow[0].y - 2*j*dx);
+
+ if( d_x > s_x ) {
+ x = (double) d_x - k;
+ y = (double) d_y - k*dy;
+ }
+ else {
+ x = (double) d_x + k;
+ y = (double) d_y + k*dy;
+ }
+
+ x = Round(x); y = Round(y); // [HGM] make sure width of shaft is rounded the same way on both ends
+
+ arrow[6].x = Round(x - j);
+ arrow[6].y = Round(y + j*dx);
+
+ arrow[2].x = Round(arrow[6].x + 2*j);
+ arrow[2].y = Round(arrow[6].y - 2*j*dx);
+
+ arrow[3].x = Round(arrow[2].x + j*(A_WIDTH_FACTOR-1));
+ arrow[3].y = Round(arrow[2].y - j*(A_WIDTH_FACTOR-1)*dx);
+
+ arrow[4].x = d_x;
+ arrow[4].y = d_y;
+
+ arrow[5].x = Round(arrow[6].x - j*(A_WIDTH_FACTOR-1));
+ arrow[5].y = Round(arrow[6].y + j*(A_WIDTH_FACTOR-1)*dx);
+ }
+
+ XFillPolygon(xDisplay, xBoardWindow, highlineGC, arrow, 7, Nonconvex, CoordModeOrigin);
+ if(appData.monoMode) arrow[7] = arrow[0], XDrawLines(xDisplay, xBoardWindow, darkSquareGC, arrow, 8, CoordModeOrigin);
+// Polygon( hdc, arrow, 7 );
+}
+
+void
+ArrowDamage (int s_col, int s_row, int d_col, int d_row)
+{
+ int hor, vert, i;
+ hor = 64*s_col + 32; vert = 64*s_row + 32;
+ for(i=0; i<= 64; i++) {
+ damage[0][vert+6>>6][hor+6>>6] = True;
+ damage[0][vert-6>>6][hor+6>>6] = True;
+ damage[0][vert+6>>6][hor-6>>6] = True;
+ damage[0][vert-6>>6][hor-6>>6] = True;
+ hor += d_col - s_col; vert += d_row - s_row;
+ }
+}
+
+/* [AS] Draw an arrow between two squares */
+void
+DrawArrowBetweenSquares (int s_col, int s_row, int d_col, int d_row)
+{
+ int s_x, s_y, d_x, d_y;
+
+ if( s_col == d_col && s_row == d_row ) {
+ return;
+ }
+
+ /* Get source and destination points */
+ SquareToPos( s_row, s_col, &s_x, &s_y);
+ SquareToPos( d_row, d_col, &d_x, &d_y);
+
+ if( d_y > s_y ) {
+ d_y += squareSize / 2 - squareSize / 4; // [HGM] round towards same centers on all sides!
+ }
+ else if( d_y < s_y ) {
+ d_y += squareSize / 2 + squareSize / 4;
+ }
+ else {
+ d_y += squareSize / 2;
+ }
+
+ if( d_x > s_x ) {
+ d_x += squareSize / 2 - squareSize / 4;
+ }
+ else if( d_x < s_x ) {
+ d_x += squareSize / 2 + squareSize / 4;
+ }
+ else {
+ d_x += squareSize / 2;
+ }
+
+ s_x += squareSize / 2;
+ s_y += squareSize / 2;
+
+ /* Adjust width */
+ A_WIDTH = squareSize / 14.; //[HGM] make float
+
+ DrawArrowBetweenPoints( s_x, s_y, d_x, d_y );
+ ArrowDamage(s_col, s_row, d_col, d_row);
+}
+
+Boolean
+IsDrawArrowEnabled ()
+{
+ return appData.highlightMoveWithArrow && squareSize >= 32;
+}
+
+void
+DrawArrowHighlight (int fromX, int fromY, int toX,int toY)
+{
+ if( IsDrawArrowEnabled() && fromX >= 0 && fromY >= 0 && toX >= 0 && toY >= 0)
+ DrawArrowBetweenSquares(fromX, fromY, toX, toY);
+}
+
+void
+UpdateLogos (int displ)
+{
+ return; // no logos in XBoard yet
+}
+