/*
* Button/menu procedures
*/
-int
-LoadGamePopUp (FILE *f, int gameNumber, char *title)
-{
- cmailMsgLoaded = FALSE;
- if (gameNumber == 0) {
- int error = GameListBuild(f);
- if (error) {
- DisplayError(_("Cannot build game list"), error);
- } else if (!ListEmpty(&gameList) &&
- ((ListGame *) gameList.tailPred)->number > 1) {
- GameListPopUp(f, title);
- return TRUE;
- }
- GameListDestroy();
- gameNumber = 1;
- }
- return LoadGame(f, gameNumber, title, FALSE);
-}
/* this variable is shared between CopyPositionProc and SendPositionSelection */
char *selected_fen_position=NULL;