void CreatePieces P((void));
void CreatePieceMenus P((void));
Widget CreateMenuBar P((Menu *mb));
-Widget CreateButtonBar P ((MenuItem *mi));
char *FindFont P((char *pattern, int targetPxlSize));
void PieceMenuPopup P((Widget w, XEvent *event,
String *params, Cardinal *num_params));
void SelectCommand P((Widget w, XtPointer client_data, XtPointer call_data));
void LoadPositionProc P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
-void LoadNextPositionProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void LoadPrevPositionProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void ReloadPositionProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
void CopyPositionProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void PastePositionProc P((Widget w, XEvent *event, String *prms,
Widget shellWidget, layoutWidget, formWidget, boardWidget, messageWidget,
whiteTimerWidget, blackTimerWidget, titleWidget, widgetList[16],
commentShell, promotionShell, whitePieceMenu, blackPieceMenu, dropMenu,
- menuBarWidget, buttonBarWidget, editShell, errorShell, analysisShell,
+ menuBarWidget, editShell, errorShell, analysisShell,
ICSInputShell, fileNameShell, askQuestionShell;
Font clockFontID, coordFontID, countFontID;
XFontStruct *clockFontStruct, *coordFontStruct, *countFontStruct;
{N_("Paste Game"), PasteGameProc},
{"----", NothingProc},
{N_("Load Position"), LoadPositionProc},
- {N_("Load Next Position"), LoadNextPositionProc},
- {N_("Load Previous Position"), LoadPrevPositionProc},
- {N_("Reload Same Position"), ReloadPositionProc},
+ // {N_("Load Next Position"), LoadNextPositionProc},
+ // {N_("Load Previous Position"), LoadPrevPositionProc},
+ // {N_("Reload Same Position"), ReloadPositionProc},
{N_("Save Position"), SavePositionProc},
{"----", NothingProc},
{N_("Copy Position"), CopyPositionProc},
{NULL, NULL}
};
-#define PAUSE_BUTTON N_("P")
-MenuItem buttonBar[] = {
- // {"<<", ToStartProc},
- // {"<", BackwardProc},
- // {PAUSE_BUTTON, PauseProc},
- // {">", ForwardProc},
- // {">>", ToEndProc},
- {NULL, NULL}
-};
-
#define PIECE_MENU_SIZE 18
String pieceMenuStrings[2][PIECE_MENU_SIZE] = {
{ N_("White"), "----", N_("Pawn"), N_("Knight"), N_("Bishop"), N_("Rook"),
{ "Iconify", Iconify },
{ "LoadSelectedProc", LoadSelectedProc },
{ "LoadPositionProc", LoadPositionProc },
- { "LoadNextPositionProc", LoadNextPositionProc },
- { "LoadPrevPositionProc", LoadPrevPositionProc },
- { "ReloadPositionProc", ReloadPositionProc },
+ // { "LoadNextPositionProc", LoadNextPositionProc },
+ // { "LoadPrevPositionProc", LoadPrevPositionProc },
+ // { "ReloadPositionProc", ReloadPositionProc },
{ "CopyPositionProc", CopyPositionProc },
{ "PastePositionProc", PastePositionProc },
{ "CopyGameProc", CopyGameProc },
void CreateGCs()
{
+ /* GCs are not needed anymore for GTK just left them in here for the moment, since there is a lot of X-code still around that's wants them*/
+
XtGCMask value_mask = GCLineWidth | GCLineStyle | GCForeground
| GCBackground | GCFunction | GCPlaneMask;
XGCValues gc_values;
return menuBar;
}
-Widget CreateButtonBar(mi)
- MenuItem *mi;
-{
- int j;
- Widget button, buttonBar;
- Arg args[16];
-
- j = 0;
- XtSetArg(args[j], XtNorientation, XtorientHorizontal); j++;
- if (tinyLayout) {
- XtSetArg(args[j], XtNhSpace, 0); j++;
- }
- XtSetArg(args[j], XtNborderWidth, 0); j++;
- XtSetArg(args[j], XtNvSpace, 0); j++;
- buttonBar = XtCreateWidget("buttonBar", boxWidgetClass,
- formWidget, args, j);
-
- while (mi->string != NULL) {
- j = 0;
- if (tinyLayout) {
- XtSetArg(args[j], XtNinternalWidth, 2); j++;
- XtSetArg(args[j], XtNborderWidth, 0); j++;
- }
- XtSetArg(args[j], XtNlabel, XtNewString(_(mi->string))); j++;
- button = XtCreateManagedWidget(mi->string, commandWidgetClass,
- buttonBar, args, j);
- XtAddCallback(button, XtNcallback,
- (XtCallbackProc) MenuBarSelect,
- (caddr_t) mi->proc);
- mi++;
- }
- return buttonBar;
-}
Widget
CreatePieceMenu(name, color)
return LoadGame(f, gameNumber, title, FALSE);
}
-
-void LoadNextPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- ReloadPosition(1);
-}
-
-void LoadPrevPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- ReloadPosition(-1);
-}
-
-void ReloadPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- ReloadPosition(0);
-}
-
void LoadPositionProc(w, event, prms, nprms)
Widget w;
XEvent *event;