int xScreen;
Display *xDisplay;
Window xBoardWindow;
-Pixel lightSquareColor, darkSquareColor, whitePieceColor, blackPieceColor,
- highlightSquareColor, premoveHighlightColor; // used in graphics
Pixel lowTimeWarningColor, dialogColor, buttonColor; // used in widgets
Pixmap iconPixmap, wIconPixmap, bIconPixmap, xMarkPixmap;
Widget shellWidget, formWidget, boardWidget, titleWidget, dropMenu, menuBarWidget;
{ // [HGM] taken out of main(), so it can be called from BoardOptions dialog
int forceMono = False;
- forceMono |= MakeOneColor(appData.lightSquareColor, &lightSquareColor);
- forceMono |= MakeOneColor(appData.darkSquareColor, &darkSquareColor);
- forceMono |= MakeOneColor(appData.whitePieceColor, &whitePieceColor);
- forceMono |= MakeOneColor(appData.blackPieceColor, &blackPieceColor);
- forceMono |= MakeOneColor(appData.highlightSquareColor, &highlightSquareColor);
- forceMono |= MakeOneColor(appData.premoveHighlightColor, &premoveHighlightColor);
if (appData.lowTimeWarning)
forceMono |= MakeOneColor(appData.lowTimeWarningColor, &lowTimeWarningColor);
if(appData.dialogColor[0]) MakeOneColor(appData.dialogColor, &dialogColor);
#else
clockFontStruct);
#endif
+ InitDrawingHandle(optList + W_BOARD);
+ currBoard = &optList[W_BOARD];
boardWidget = optList[W_BOARD].handle;
menuBarWidget = optList[W_MENU].handle;
dropMenu = optList[W_DROP].handle;
XtGetValues(shellWidget, shellArgs, 2);
shellArgs[4].value = shellArgs[2].value = w;
shellArgs[5].value = shellArgs[3].value = h;
- if(!CreateAnyPieces()) XtSetValues(shellWidget, &shellArgs[2], 4);
+// XtSetValues(shellWidget, &shellArgs[2], 4);
marginW = w - boardWidth; // [HGM] needed to set new shellWidget size when we resize board
marginH = h - boardHeight;
CatchDeleteWindow(shellWidget, "QuitProc");
+ CreateAnyPieces();
CreateGrid();
if(appData.logoSize)
}
}
-
static void
do_flash_delay (unsigned long msec)
{
void
ReSize (WindowPlacement *wp)
{
- int sqx, sqy;
+ int sqx, sqy, w, h;
if(wp->width == wpMain.width && wp->height == wpMain.height) return; // not sized
sqx = (wp->width - lineGap - marginW) / BOARD_WIDTH - lineGap;
sqy = (wp->height - lineGap - marginH) / BOARD_HEIGHT - lineGap;
if(sqy < sqx) sqx = sqy;
if(sqx != squareSize) {
squareSize = sqx; // adopt new square size
- NewSurfaces();
CreatePNGPieces(); // make newly scaled pieces
InitDrawingSizes(0, 0); // creates grid etc.
- }
+ } else ResizeBoardWindow(BOARD_WIDTH * (squareSize + lineGap) + lineGap, BOARD_HEIGHT * (squareSize + lineGap) + lineGap, 0);
+ w = BOARD_WIDTH * (squareSize + lineGap) + lineGap;
+ h = BOARD_HEIGHT * (squareSize + lineGap) + lineGap;
+ if(optList[W_BOARD].max > w) optList[W_BOARD].max = w;
+ if(optList[W_BOARD].value > h) optList[W_BOARD].value = h;
}
static XtIntervalId delayedDragID = 0;
{
if(delayedDragID) XtRemoveTimeOut(delayedDragID); // cancel pending
delayedDragID =
- XtAppAddTimeOut(appContext, 100, (XtTimerCallbackProc) DragProc, (XtPointer) 0); // and schedule new one 50 msec later
+ XtAppAddTimeOut(appContext, 200, (XtTimerCallbackProc) DragProc, (XtPointer) 0); // and schedule new one 50 msec later
}
void
/* Maybe all the enables should be handled here, not just this one */
EnableNamedMenuItem("Mode.Training", gameMode == Training || gameMode == PlayFromGameFile);
- DisplayLogos(optList[W_WHITE-1].handle, optList[W_BLACK+1].handle);
+ DisplayLogos(&optList[W_WHITE-1], &optList[W_BLACK+1]);
}
if(optList[W_WHITE-1].handle == NULL) return;
LoadLogo(&first, 0, 0);
LoadLogo(&second, 1, appData.icsActive);
- if(displ) DisplayLogos(optList[W_WHITE-1].handle, optList[W_BLACK+1].handle);
+ if(displ) DisplayLogos(&optList[W_WHITE-1], &optList[W_BLACK+1]);
return;
}