Cardinal *nprms));
void HighlightLastMoveProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
+void HighlightArrowProc P((Widget w, XEvent *event, String *prms,
+ Cardinal *nprms));
void MoveSoundProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void IcsAlarmProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void OldSaveStyleProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
+void OneClickProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void PeriodicUpdatesProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void PonderNextMoveProc P((Widget w, XEvent *event, String *prms,
// {N_("Load Next Game"), "Load Next Game", LoadNextGameProc},
// {N_("Load Previous Game"), "Load Previous Game", LoadPrevGameProc},
// {N_("Reload Same Game"), "Reload Same Game", ReloadGameProc},
+ {N_("Next Position Shift+PgDn"), "Load Next Position", LoadNextPositionProc},
+ {N_("Prev Position Shift+PgUp"), "Load Previous Position", LoadPrevPositionProc},
{"----", NULL, NothingProc},
-// {N_("Load Next Position"), "Load Next Position", LoadNextPositionProc},
-// {N_("Load Previous Position"), "Load Previous Position", LoadPrevPositionProc},
// {N_("Reload Same Position"), "Reload Same Position", ReloadPositionProc},
{N_("Save Game Ctrl+S"), "Save Game", SaveGameProc},
{N_("Save Position Ctrl+Shift+S"), "Save Position", SavePositionProc},
{N_("Highlight Dragging"), "Highlight Dragging", HighlightDraggingProc},
#endif
{N_("Highlight Last Move"), "Highlight Last Move", HighlightLastMoveProc},
+ {N_("Highlight With Arrow"), "Arrow", HighlightArrowProc},
{N_("Move Sound"), "Move Sound", MoveSoundProc},
{N_("ICS Alarm"), "ICS Alarm", IcsAlarmProc},
- {N_("Old Save Style"), "Old Save Style", OldSaveStyleProc},
+ {N_("One-Click Moving"), "OneClick", OneClickProc},
{N_("Periodic Updates"), "Periodic Updates", PeriodicUpdatesProc},
{N_("Ponder Next Move Ctrl+Shift+P"), "Ponder Next Move", PonderNextMoveProc},
{N_("Popup Exit Message"), "Popup Exit Message", PopupExitMessageProc},
{ "HighlightLastMoveProc", HighlightLastMoveProc },
{ "IcsAlarmProc", IcsAlarmProc },
{ "MoveSoundProc", MoveSoundProc },
- { "OldSaveStyleProc", OldSaveStyleProc },
{ "PeriodicUpdatesProc", PeriodicUpdatesProc },
{ "PonderNextMoveProc", PonderNextMoveProc },
{ "PopupExitMessageProc", PopupExitMessageProc },
:Ctrl<Key>c: CopyGameProc() \n \
:Ctrl<Key>v: PasteGameProc() \n \
:Ctrl<Key>O: LoadPositionProc() \n \
- :Shift Meta<Key>Next: LoadNextPositionProc() \n \
- :Shift Meta<Key>Prior: LoadPrevPositionProc() \n \
+ :Shift<Key>Next: LoadNextPositionProc() \n \
+ :Shift<Key>Prior: LoadPrevPositionProc() \n \
:Ctrl<Key>S: SavePositionProc() \n \
:Ctrl<Key>C: CopyPositionProc() \n \
:Ctrl<Key>V: PastePositionProc() \n \
"menuOptions.Highlight Last Move"),
args, 1);
}
+ if (appData.highlightMoveWithArrow) {
+ XtSetValues(XtNameToWidget(menuBarWidget,
+ "menuOptions.Arrow"),
+ args, 1);
+ }
if (appData.icsAlarm) {
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.ICS Alarm"),
args, 1);
XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Move Sound"),
args, 1);
}
- if (appData.oldSaveStyle) {
+ if (appData.oneClick) {
XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Old Save Style"), args, 1);
+ "menuOptions.OneClick"), args, 1);
}
if (appData.periodicUpdates) {
XtSetValues(XtNameToWidget(menuBarWidget,
String *prms;
Cardinal *nprms;
{
- if (gameMode == EditPosition || gameMode == IcsExamining) {
- SetWhiteToPlayEvent();
- } else if (gameMode == IcsPlayingBlack || gameMode == MachinePlaysWhite) {
- CallFlagEvent();
- }
+ ClockClick(0);
}
void BlackClock(w, event, prms, nprms)
String *prms;
Cardinal *nprms;
{
- if (gameMode == EditPosition || gameMode == IcsExamining) {
- SetBlackToPlayEvent();
- } else if (gameMode == IcsPlayingWhite || gameMode == MachinePlaysBlack) {
- CallFlagEvent();
- }
+ ClockClick(1);
}
layout, args, j);
if(gameInfo.variant != VariantShogi) {
+ if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) {
+ XawDialogAddButton(dialog, _("Warlord"), PromotionCallback,
+ (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("General"), PromotionCallback,
+ (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("Lieutenant"), PromotionCallback,
+ (XtPointer) dialog);
+ XawDialogAddButton(dialog, _("Captain"), PromotionCallback,
+ (XtPointer) dialog);
+ } else {\r
XawDialogAddButton(dialog, _("Queen"), PromotionCallback,
(XtPointer) dialog);
XawDialogAddButton(dialog, _("Rook"), PromotionCallback,
(XtPointer) dialog);
XawDialogAddButton(dialog, _("Knight"), PromotionCallback,
(XtPointer) dialog);
+ }
if (!appData.testLegality || gameInfo.variant == VariantSuicide ||
+ gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) ||\r
gameInfo.variant == VariantGiveaway) {
XawDialogAddButton(dialog, _("King"), PromotionCallback,
(XtPointer) dialog);
"menuOptions.Highlight Last Move"), args, 1);
}
+void HighlightArrowProc(w, event, prms, nprms)
+ Widget w;
+ XEvent *event;
+ String *prms;
+ Cardinal *nprms;
+{
+ Arg args[16];
+
+ appData.highlightMoveWithArrow = !appData.highlightMoveWithArrow;
+
+ if (appData.highlightMoveWithArrow) {
+ XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
+ } else {
+ XtSetArg(args[0], XtNleftBitmap, None);
+ }
+ XtSetValues(XtNameToWidget(menuBarWidget,
+ "menuOptions.Arrow"), args, 1);
+}
+
void IcsAlarmProc(w, event, prms, nprms)
Widget w;
XEvent *event;
args, 1);
}
-
-void OldSaveStyleProc(w, event, prms, nprms)
+void OneClickProc(w, event, prms, nprms)
Widget w;
XEvent *event;
String *prms;
{
Arg args[16];
- appData.oldSaveStyle = !appData.oldSaveStyle;
+ appData.oneClick = !appData.oneClick;
- if (appData.oldSaveStyle) {
+ if (appData.oneClick) {
XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
} else {
XtSetArg(args[0], XtNleftBitmap, None);
}
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Old Save Style"),
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.OneClick"),
args, 1);
}