/*
* xboard.c -- X front end for XBoard
- * $Id: xboard.c,v 2.2 2003/11/06 07:22:14 mann Exp $
*
* Copyright 1991 by Digital Equipment Corporation, Maynard,
- * Massachusetts. Enhancements Copyright
- * 1992-2001,2002,2003,2004,2005,2006,2007,2008,2009 Free Software
- * Foundation, Inc.
+ * Massachusetts.
+ *
+ * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
+ * 2007, 2008, 2009 Free Software Foundation, Inc.
*
* The following terms apply to Digital Equipment Corporation's copyright
* interest in XBoard:
#include "bitmaps/bitmaps.h"
#endif
+#include <gtk/gtk.h>
+#include <gdk/gdk.h>
+#include <gdk-pixbuf/gdk-pixbuf.h>
+
#include "bitmaps/icon_white.bm"
#include "bitmaps/icon_black.bm"
#include "bitmaps/checkmark.bm"
#include "xhistory.h"
#include "xedittags.h"
#include "gettext.h"
+#include "callback.h"
+#include "interface.h"
// must be moved to xengineoutput.h
MenuItem *mi;
} Menu;
+typedef struct {
+ char *name;
+ gboolean value;
+} Enables;
+
+
+
int main P((int argc, char **argv));
RETSIGTYPE CmailSigHandler P((int sig));
RETSIGTYPE IntSigHandler P((int sig));
String *params, Cardinal *num_params));
static void PieceMenuSelect P((Widget w, ChessSquare piece, caddr_t junk));
static void DropMenuSelect P((Widget w, ChessSquare piece, caddr_t junk));
-void ReadBitmap P((Pixmap *pm, String name, unsigned char bits[],
- u_int wreq, u_int hreq));
-void CreateGrid P((void));
int EventToSquare P((int x, int limit));
void DrawSquare P((int row, int column, ChessSquare piece, int do_flash));
-void EventProc P((Widget widget, caddr_t unused, XEvent *event));
void HandleUserMove P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
void AnimateUserMove P((Widget w, XEvent * event,
String *prms, Cardinal *nprms));
void BlackClock P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
-void DrawPositionProc P((Widget w, XEvent *event,
- String *prms, Cardinal *nprms));
-void XDrawPosition P((Widget w, /*Boolean*/int repaint,
- Board board));
void CommentPopUp P((char *title, char *label));
void CommentPopDown P((void));
void CommentCallback P((Widget w, XtPointer client_data,
void EditCommentCallback P((Widget w, XtPointer client_data,
XtPointer call_data));
void SelectCommand P((Widget w, XtPointer client_data, XtPointer call_data));
-void ResetProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void LoadGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void LoadNextGameProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void LoadPrevGameProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void ReloadGameProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
void LoadPositionProc P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
void LoadNextPositionProc P((Widget w, XEvent *event, String *prms,
void MailMoveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void ReloadCmailMsgProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
-void QuitProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void PauseProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void MachineBlackProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void MachineWhiteProc P((Widget w, XEvent *event,
- String *prms, Cardinal *nprms));
void AnalyzeModeProc P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
void AnalyzeFileProc P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
-void TwoMachinesProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void IcsClientProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
void EditGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void EditPositionProc P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
String *prms, Cardinal *nprms));
void IcsInputBoxProc P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
-void AcceptProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void DeclineProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void RematchProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void CallFlagProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void DrawProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void AbortProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void AdjournProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void ResignProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void AdjuWhiteProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void AdjuBlackProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void AdjuDrawProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void EnterKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void StopObservingProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void StopExaminingProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void BackwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void ForwardProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void ToStartProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void ToEndProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void RevertProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void TruncateGameProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void RetractMoveProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void MoveNowProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void AlwaysQueenProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void AnimateDraggingProc P((Widget w, XEvent *event, String *prms,
void BlindfoldProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void FlashMovesProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
-void FlipViewProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void GetMoveListProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
void HighlightDraggingProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void HighlightLastMoveProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
void PremoveProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void QuietPlayProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void ShowCoordsProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void ShowThinkingProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
-void HideThinkingProc P((Widget w, XEvent *event, String *prms,
- Cardinal *nprms));
void TestLegalityProc P((Widget w, XEvent *event, String *prms,
Cardinal *nprms));
-void InfoProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void ManProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void HintProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void BookProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void AboutGameProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
-void AboutProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void DebugProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void NothingProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void Iconify P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void ErrorPopDown P((void));
static char *ExpandPathName P((char *path));
static void CreateAnimVars P((void));
-static void DragPieceBegin P((int x, int y));
+void DragPieceBegin P((int x, int y));
static void DragPieceMove P((int x, int y));
-static void DragPieceEnd P((int x, int y));
+void DragPieceEnd P((int x, int y));
static void DrawDragPiece P((void));
char *ModeToWidgetName P((GameMode mode));
void EngineOutputUpdate( FrontEndProgramStats * stats );
void TimeControlPopDown P(());
void NewVariantPopDown P(());
void SettingsPopDown P(());
+void SetMenuEnables P((Enables *enab));
+
/*
* XBoard depends on Xt R4 or higher
*/
Pixel lightSquareColor, darkSquareColor, whitePieceColor, blackPieceColor,
jailSquareColor, highlightSquareColor, premoveHighlightColor;
Pixel lowTimeWarningColor;
-GC lightSquareGC, darkSquareGC, jailSquareGC, lineGC, wdPieceGC, wlPieceGC,
- bdPieceGC, blPieceGC, wbPieceGC, bwPieceGC, coordGC, highlineGC,
- wjPieceGC, bjPieceGC, prelineGC, countGC;
+
+#define LINE_TYPE_NORMAL 0
+#define LINE_TYPE_HIGHLIGHT 1
+#define LINE_TYPE_PRE 2
+
+
+GC lightSquareGC, darkSquareGC, jailSquareGC, wdPieceGC, wlPieceGC,
+ bdPieceGC, blPieceGC, wbPieceGC, bwPieceGC, coordGC,
+ wjPieceGC, bjPieceGC;
Pixmap iconPixmap, wIconPixmap, bIconPixmap, xMarkPixmap;
Widget shellWidget, layoutWidget, formWidget, boardWidget, messageWidget,
whiteTimerWidget, blackTimerWidget, titleWidget, widgetList[16],
commentShell, promotionShell, whitePieceMenu, blackPieceMenu, dropMenu,
menuBarWidget, buttonBarWidget, editShell, errorShell, analysisShell,
ICSInputShell, fileNameShell, askQuestionShell;
-XSegment gridSegments[(BOARD_SIZE + 1) * 2];
-XSegment jailGridSegments[(BOARD_SIZE + 3) * 2];
Font clockFontID, coordFontID, countFontID;
XFontStruct *clockFontStruct, *coordFontStruct, *countFontStruct;
XtAppContext appContext;
Pixmap xpmPieceBitmap[4][(int)BlackPawn]; /* LL, LD, DL, DD actually used*/
Pixmap xpmPieceBitmap2[4][(int)BlackPawn+4]; /* LL, LD, DL, DD set to select from */
Pixmap xpmLightSquare, xpmDarkSquare, xpmJailSquare;
-int useImages, useImageSqs;
+int useImages=0, useImageSqs;
XImage *ximPieceBitmap[4][(int)BlackPawn+4]; /* LL, LD, DL, DD */
Pixmap ximMaskPm[(int)BlackPawn]; /* clipmasks, used for XIM pieces */
Pixmap ximMaskPm2[(int)BlackPawn+4]; /* clipmasks, used for XIM pieces */
SizeDefaults sizeDefaults[] = SIZE_DEFAULTS;
+Enables icsEnables[] = {
+ { "menuFile.Mail Move", False },
+ { "menuFile.Reload CMail Message", False },
+ { "menuMode.Machine Black", False },
+ { "menuMode.Machine White", False },
+ { "menuMode.Analysis Mode", False },
+ { "menuMode.Analyze File", False },
+ { "menuMode.Two Machines", False },
+#ifndef ZIPPY
+ { "menuHelp.Hint", False },
+ { "menuHelp.Book", False },
+ { "menuStep.Move Now", False },
+ { "menuOptions.Periodic Updates", False },
+ { "menuOptions.Hide Thinking", False },
+ { "menuOptions.Ponder Next Move", False },
+#endif
+ { NULL, False }
+};
+
+Enables ncpEnables[] = {
+ { "menuFile.Mail Move", False },
+ { "menuFile.Reload CMail Message", False },
+ { "menuMode.Machine White", False },
+ { "menuMode.Machine Black", False },
+ { "menuMode.Analysis Mode", False },
+ { "menuMode.Analyze File", False },
+ { "menuMode.Two Machines", False },
+ { "menuMode.ICS Client", False },
+ { "menuMode.ICS Input Box", False },
+ { "Action", False },
+ { "menuStep.Revert", False },
+ { "menuStep.Move Now", False },
+ { "menuStep.Retract Move", False },
+ { "menuOptions.Auto Comment", False },
+ { "menuOptions.Auto Flag", False },
+ { "menuOptions.Auto Flip View", False },
+ { "menuOptions.Auto Observe", False },
+ { "menuOptions.Auto Raise Board", False },
+ { "menuOptions.Get Move List", False },
+ { "menuOptions.ICS Alarm", False },
+ { "menuOptions.Move Sound", False },
+ { "menuOptions.Quiet Play", False },
+ { "menuOptions.Hide Thinking", False },
+ { "menuOptions.Periodic Updates", False },
+ { "menuOptions.Ponder Next Move", False },
+ { "menuHelp.Hint", False },
+ { "menuHelp.Book", False },
+ { NULL, False }
+};
+
+Enables gnuEnables[] = {
+ { "menuMode.ICS Client", False },
+ { "menuMode.ICS Input Box", False },
+ { "menuAction.Accept", False },
+ { "menuAction.Decline", False },
+ { "menuAction.Rematch", False },
+ { "menuAction.Adjourn", False },
+ { "menuAction.Stop Examining", False },
+ { "menuAction.Stop Observing", False },
+ { "menuStep.Revert", False },
+ { "menuOptions.Auto Comment", False },
+ { "menuOptions.Auto Observe", False },
+ { "menuOptions.Auto Raise Board", False },
+ { "menuOptions.Get Move List", False },
+ { "menuOptions.Premove", False },
+ { "menuOptions.Quiet Play", False },
+
+ /* The next two options rely on SetCmailMode being called *after* */
+ /* SetGNUMode so that when GNU is being used to give hints these */
+ /* menu options are still available */
+
+ { "menuFile.Mail Move", False },
+ { "menuFile.Reload CMail Message", False },
+ { NULL, False }
+};
+
+Enables cmailEnables[] = {
+ { "Action", True },
+ { "menuAction.Call Flag", False },
+ { "menuAction.Draw", True },
+ { "menuAction.Adjourn", False },
+ { "menuAction.Abort", False },
+ { "menuAction.Stop Observing", False },
+ { "menuAction.Stop Examining", False },
+ { "menuFile.Mail Move", True },
+ { "menuFile.Reload CMail Message", True },
+ { NULL, False }
+};
+
+Enables trainingOnEnables[] = {
+ { "menuMode.Edit Comment", False },
+ { "menuMode.Pause", False },
+ { "menuStep.Forward", False },
+ { "menuStep.Backward", False },
+ { "menuStep.Forward to End", False },
+ { "menuStep.Back to Start", False },
+ { "menuStep.Move Now", False },
+ { "menuStep.Truncate Game", False },
+ { NULL, False }
+};
+
+Enables trainingOffEnables[] = {
+ { "menuMode.Edit Comment", True },
+ { "menuMode.Pause", True },
+ { "menuStep.Forward", True },
+ { "menuStep.Backward", True },
+ { "menuStep.Forward to End", True },
+ { "menuStep.Back to Start", True },
+ { "menuStep.Move Now", True },
+ { "menuStep.Truncate Game", True },
+ { NULL, False }
+};
+
+Enables machineThinkingEnables[] = {
+ { "menuFile.Load Game", False },
+ { "menuFile.Load Next Game", False },
+ { "menuFile.Load Previous Game", False },
+ { "menuFile.Reload Same Game", False },
+ { "menuFile.Paste Game", False },
+ { "menuFile.Load Position", False },
+ { "menuFile.Load Next Position", False },
+ { "menuFile.Load Previous Position", False },
+ { "menuFile.Reload Same Position", False },
+ { "menuFile.Paste Position", False },
+ { "menuMode.Machine White", False },
+ { "menuMode.Machine Black", False },
+ { "menuMode.Two Machines", False },
+ { "menuStep.Retract Move", False },
+ { NULL, False }
+};
+
+Enables userThinkingEnables[] = {
+ { "menuFile.Load Game", True },
+ { "menuFile.Load Next Game", True },
+ { "menuFile.Load Previous Game", True },
+ { "menuFile.Reload Same Game", True },
+ { "menuFile.Paste Game", True },
+ { "menuFile.Load Position", True },
+ { "menuFile.Load Next Position", True },
+ { "menuFile.Load Previous Position", True },
+ { "menuFile.Reload Same Position", True },
+ { "menuFile.Paste Position", True },
+ { "menuMode.Machine White", True },
+ { "menuMode.Machine Black", True },
+ { "menuMode.Two Machines", True },
+ { "menuStep.Retract Move", True },
+ { NULL, False }
+};
+
+
+
MenuItem fileMenu[] = {
- {N_("New Game"), ResetProc},
{N_("New Shuffle Game ..."), ShuffleMenuProc},
{N_("New Variant ..."), NewVariantProc}, // [HGM] variant: not functional yet
{"----", NothingProc},
- {N_("Load Game"), LoadGameProc},
- {N_("Load Next Game"), LoadNextGameProc},
- {N_("Load Previous Game"), LoadPrevGameProc},
- {N_("Reload Same Game"), ReloadGameProc},
{N_("Save Game"), SaveGameProc},
{"----", NothingProc},
{N_("Copy Game"), CopyGameProc},
{N_("Mail Move"), MailMoveProc},
{N_("Reload CMail Message"), ReloadCmailMsgProc},
{"----", NothingProc},
- {N_("Exit"), QuitProc},
{NULL, NULL}
};
MenuItem modeMenu[] = {
- {N_("Machine White"), MachineWhiteProc},
- {N_("Machine Black"), MachineBlackProc},
- {N_("Two Machines"), TwoMachinesProc},
+ // {N_("Machine White"), MachineWhiteProc},
+ // {N_("Machine Black"), MachineBlackProc},
+ // {N_("Two Machines"), TwoMachinesProc},
{N_("Analysis Mode"), AnalyzeModeProc},
{N_("Analyze File"), AnalyzeFileProc },
- {N_("ICS Client"), IcsClientProc},
+ // {N_("ICS Client"), IcsClientProc},
{N_("Edit Game"), EditGameProc},
{N_("Edit Position"), EditPositionProc},
{N_("Training"), TrainingProc},
{N_("Show Engine Output"), EngineOutputProc},
{N_("Show Evaluation Graph"), NothingProc}, // [HGM] evalgr: not functional yet
{N_("Show Game List"), ShowGameListProc},
- {"Show Move History", HistoryShowProc}, // [HGM] hist: activate 4.2.7 code
+ // {"Show Move History", HistoryShowProc}, // [HGM] hist: activate 4.2.7 code
{"----", NothingProc},
{N_("Edit Tags"), EditTagsProc},
{N_("Edit Comment"), EditCommentProc},
{N_("ICS Input Box"), IcsInputBoxProc},
- {N_("Pause"), PauseProc},
- {NULL, NULL}
-};
-
-MenuItem actionMenu[] = {
- {N_("Accept"), AcceptProc},
- {N_("Decline"), DeclineProc},
- {N_("Rematch"), RematchProc},
- {"----", NothingProc},
- {N_("Call Flag"), CallFlagProc},
- {N_("Draw"), DrawProc},
- {N_("Adjourn"), AdjournProc},
- {N_("Abort"), AbortProc},
- {N_("Resign"), ResignProc},
- {"----", NothingProc},
- {N_("Stop Observing"), StopObservingProc},
- {N_("Stop Examining"), StopExaminingProc},
- {"----", NothingProc},
- {N_("Adjudicate to White"), AdjuWhiteProc},
- {N_("Adjudicate to Black"), AdjuBlackProc},
- {N_("Adjudicate Draw"), AdjuDrawProc},
- {NULL, NULL}
-};
-
-MenuItem stepMenu[] = {
- {N_("Backward"), BackwardProc},
- {N_("Forward"), ForwardProc},
- {N_("Back to Start"), ToStartProc},
- {N_("Forward to End"), ToEndProc},
- {N_("Revert"), RevertProc},
- {N_("Truncate Game"), TruncateGameProc},
- {"----", NothingProc},
- {N_("Move Now"), MoveNowProc},
- {N_("Retract Move"), RetractMoveProc},
{NULL, NULL}
};
MenuItem optionsMenu[] = {
- {N_("Flip View"), FlipViewProc},
- {"----", NothingProc},
+ // {N_("Flip View"), FlipViewProc},
+ // {"----", NothingProc},
{N_("Adjudications ..."), EngineMenuProc},
{N_("General Settings ..."), UciMenuProc},
{N_("Engine #1 Settings ..."), FirstSettingsProc},
{N_("Auto Save"), AutosaveProc},
{N_("Blindfold"), BlindfoldProc},
{N_("Flash Moves"), FlashMovesProc},
- {N_("Get Move List"), GetMoveListProc},
+ // {N_("Get Move List"), GetMoveListProc},
#if HIGHDRAG
{N_("Highlight Dragging"), HighlightDraggingProc},
#endif
{N_("Popup Move Errors"), PopupMoveErrorsProc},
{N_("Premove"), PremoveProc},
{N_("Quiet Play"), QuietPlayProc},
- {N_("Show Coords"), ShowCoordsProc},
- {N_("Hide Thinking"), HideThinkingProc},
+ // {N_("Hide Thinking"), HideThinkingProc},
{N_("Test Legality"), TestLegalityProc},
{NULL, NULL}
};
-MenuItem helpMenu[] = {
- {N_("Info XBoard"), InfoProc},
- {N_("Man XBoard"), ManProc},
- {"----", NothingProc},
- {N_("Hint"), HintProc},
- {N_("Book"), BookProc},
- {"----", NothingProc},
- {N_("About XBoard"), AboutProc},
- {NULL, NULL}
-};
-
Menu menuBar[] = {
{N_("File"), fileMenu},
{N_("Mode"), modeMenu},
- {N_("Action"), actionMenu},
- {N_("Step"), stepMenu},
{N_("Options"), optionsMenu},
- {N_("Help"), helpMenu},
{NULL, NULL}
};
#define PAUSE_BUTTON N_("P")
MenuItem buttonBar[] = {
- {"<<", ToStartProc},
- {"<", BackwardProc},
- {PAUSE_BUTTON, PauseProc},
- {">", ForwardProc},
- {">>", ToEndProc},
+ // {"<<", ToStartProc},
+ // {"<", BackwardProc},
+ // {PAUSE_BUTTON, PauseProc},
+ // {">", ForwardProc},
+ // {">>", ToEndProc},
{NULL, NULL}
};
#define PIECE_MENU_SIZE 18
String pieceMenuStrings[2][PIECE_MENU_SIZE] = {
{ N_("White"), "----", N_("Pawn"), N_("Knight"), N_("Bishop"), N_("Rook"),
- N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
- N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
+ N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
+ N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
N_("Empty square"), N_("Clear board") },
{ N_("Black"), "----", N_("Pawn"), N_("Knight"), N_("Bishop"), N_("Rook"),
- N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
- N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
+ N_("Queen"), N_("King"), "----", N_("Elephant"), N_("Cannon"),
+ N_("Archbishop"), N_("Chancellor"), "----", N_("Promote"), N_("Demote"),
N_("Empty square"), N_("Clear board") }
};
/* must be in same order as PieceMenuStrings! */
ChessSquare pieceMenuTranslation[2][PIECE_MENU_SIZE] = {
{ WhitePlay, (ChessSquare) 0, WhitePawn, WhiteKnight, WhiteBishop,
WhiteRook, WhiteQueen, WhiteKing, (ChessSquare) 0, WhiteAlfil,
- WhiteCannon, WhiteAngel, WhiteMarshall, (ChessSquare) 0,
+ WhiteCannon, WhiteAngel, WhiteMarshall, (ChessSquare) 0,
PromotePiece, DemotePiece, EmptySquare, ClearBoard },
{ BlackPlay, (ChessSquare) 0, BlackPawn, BlackKnight, BlackBishop,
BlackRook, BlackQueen, BlackKing, (ChessSquare) 0, BlackAlfil,
- BlackCannon, BlackAngel, BlackMarshall, (ChessSquare) 0,
+ BlackCannon, BlackAngel, BlackMarshall, (ChessSquare) 0,
PromotePiece, DemotePiece, EmptySquare, ClearBoard },
};
{ 'Q', "Queen" }
};
-Arg shellArgs[] = {
- { XtNwidth, 0 },
- { XtNheight, 0 },
- { XtNminWidth, 0 },
- { XtNminHeight, 0 },
- { XtNmaxWidth, 0 },
- { XtNmaxHeight, 0 }
-};
-
Arg layoutArgs[] = {
{ XtNborderWidth, 0 },
{ XtNdefaultDistance, 0 },
{ XtNheight, 0 }
};
-Arg titleArgs[] = {
- { XtNjustify, (XtArgVal) XtJustifyRight },
- { XtNlabel, (XtArgVal) "..." },
- { XtNresizable, (XtArgVal) True },
- { XtNresize, (XtArgVal) False }
-};
-
-Arg messageArgs[] = {
- { XtNjustify, (XtArgVal) XtJustifyLeft },
- { XtNlabel, (XtArgVal) "..." },
- { XtNresizable, (XtArgVal) True },
- { XtNresize, (XtArgVal) False }
-};
-
-Arg timerArgs[] = {
- { XtNborderWidth, 0 },
- { XtNjustify, (XtArgVal) XtJustifyLeft }
-};
-
XtResource clientResources[] = {
{ "whitePieceColor", "whitePieceColor", XtRString, sizeof(String),
XtOffset(AppDataPtr, whitePieceColor), XtRString,
{ "localLineEditing", "localLineEditing", XtRBoolean,
sizeof(Boolean), XtOffset(AppDataPtr, localLineEditing),
XtRImmediate, (XtPointer) True }, /* not implemented, must be True */
-#ifdef ZIPPY
+#if ZIPPY
{ "zippyTalk", "zippyTalk", XtRBoolean,
sizeof(Boolean), XtOffset(AppDataPtr, zippyTalk),
XtRImmediate, (XtPointer) ZIPPY_TALK },
{ "adjudicateLossThreshold", "adjudicateLossThreshold", XtRInt,
sizeof(int), XtOffset(AppDataPtr, adjudicateLossThreshold),
XtRImmediate, (XtPointer) 0},
+ { "adjudicateDrawMoves", "adjudicateDrawMoves", XtRInt,
+ sizeof(int), XtOffset(AppDataPtr, adjudicateDrawMoves),
+ XtRImmediate, (XtPointer) 0},
{ "pgnEventHeader", "pgnEventHeader", XtRString,
sizeof(String), XtOffset(AppDataPtr, pgnEventHeader),
XtRImmediate, (XtPointer) "Computer Chess Game" },
XtRImmediate, (XtPointer) "xboard.debug"},
{ "engineDebugOutput", "engineDebugOutput", XtRInt,
sizeof(int), XtOffset(AppDataPtr, engineComments),
- XtRImmediate, (XtPointer) 0},
+ XtRImmediate, (XtPointer) 1},
{ "noGUI", "noGUI", XtRBoolean,
sizeof(Boolean), XtOffset(AppDataPtr, noGUI),
XtRImmediate, (XtPointer) 0},
{ "delayAfterQuit", "delayAfterQuit", XtRInt,
sizeof(int), XtOffset(AppDataPtr, delayAfterQuit),
XtRImmediate, (XtPointer) 0},
+ { "keepAlive", "keepAlive", XtRInt,
+ sizeof(int), XtOffset(AppDataPtr, keepAlive),
+ XtRImmediate, (XtPointer) 0},
+ { "forceIllegalMoves", "forceIllegalMoves", XtRBoolean,
+ sizeof(Boolean), XtOffset(AppDataPtr, forceIllegal),
+ XtRImmediate, (XtPointer) False},
};
XrmOptionDescRec shellOptions[] = {
{ "-pgnExtendedInfo", "pgnExtendedInfo", XrmoptionSepArg, NULL },
{ "-hideThinkingFromHuman", "hideThinkingFromHuman", XrmoptionSepArg, NULL },
{ "-adjudicateLossThreshold", "adjudicateLossThreshold", XrmoptionSepArg, NULL },
+ { "-adjudicateDrawMoves", "adjudicateDrawMoves", XrmoptionSepArg, NULL },
{ "-pgnEventHeader", "pgnEventHeader", XrmoptionSepArg, NULL },
{ "-firstIsUCI", "firstIsUCI", XrmoptionSepArg, NULL },
{ "-secondIsUCI", "secondIsUCI", XrmoptionSepArg, NULL },
{ "-secondOptions", "secondOptions", XrmoptionSepArg, NULL },
{ "-firstNeedsNoncompliantFEN", "firstNeedsNoncompliantFEN", XrmoptionSepArg, NULL },
{ "-secondNeedsNoncompliantFEN", "secondNeedsNoncompliantFEN", XrmoptionSepArg, NULL },
+ { "-keepAlive", "keepAlive", XrmoptionSepArg, NULL },
+ { "-forceIllegalMoves", "forceIllegalMoves", XrmoptionNoArg, "True" },
};
XtActionsRec boardActions[] = {
- { "DrawPosition", DrawPositionProc },
{ "HandleUserMove", HandleUserMove },
{ "AnimateUserMove", AnimateUserMove },
{ "FileNameAction", FileNameAction },
{ "WhiteClock", WhiteClock },
{ "BlackClock", BlackClock },
{ "Iconify", Iconify },
- { "ResetProc", ResetProc },
- { "LoadGameProc", LoadGameProc },
- { "LoadNextGameProc", LoadNextGameProc },
- { "LoadPrevGameProc", LoadPrevGameProc },
{ "LoadSelectedProc", LoadSelectedProc },
- { "ReloadGameProc", ReloadGameProc },
{ "LoadPositionProc", LoadPositionProc },
{ "LoadNextPositionProc", LoadNextPositionProc },
{ "LoadPrevPositionProc", LoadPrevPositionProc },
{ "SavePositionProc", SavePositionProc },
{ "MailMoveProc", MailMoveProc },
{ "ReloadCmailMsgProc", ReloadCmailMsgProc },
- { "QuitProc", QuitProc },
- { "MachineWhiteProc", MachineWhiteProc },
- { "MachineBlackProc", MachineBlackProc },
+ // { "MachineWhiteProc", MachineWhiteProc },
+ // { "MachineBlackProc", MachineBlackProc },
{ "AnalysisModeProc", AnalyzeModeProc },
{ "AnalyzeFileProc", AnalyzeFileProc },
- { "TwoMachinesProc", TwoMachinesProc },
- { "IcsClientProc", IcsClientProc },
+ // { "TwoMachinesProc", TwoMachinesProc },
+ // { "IcsClientProc", IcsClientProc },
{ "EditGameProc", EditGameProc },
{ "EditPositionProc", EditPositionProc },
{ "TrainingProc", EditPositionProc },
{ "EngineOutputProc", EngineOutputProc}, // [HGM] Winboard_x engine-output window
{ "ShowGameListProc", ShowGameListProc },
- { "ShowMoveListProc", HistoryShowProc},
+ // { "ShowMoveListProc", HistoryShowProc},
{ "EditTagsProc", EditCommentProc },
{ "EditCommentProc", EditCommentProc },
{ "IcsAlarmProc", IcsAlarmProc },
{ "IcsInputBoxProc", IcsInputBoxProc },
- { "PauseProc", PauseProc },
- { "AcceptProc", AcceptProc },
- { "DeclineProc", DeclineProc },
- { "RematchProc", RematchProc },
- { "CallFlagProc", CallFlagProc },
- { "DrawProc", DrawProc },
- { "AdjournProc", AdjournProc },
- { "AbortProc", AbortProc },
- { "ResignProc", ResignProc },
- { "AdjuWhiteProc", AdjuWhiteProc },
- { "AdjuBlackProc", AdjuBlackProc },
- { "AdjuDrawProc", AdjuDrawProc },
+ // { "AcceptProc", AcceptProc },
+ // { "DeclineProc", DeclineProc },
+ // { "RematchProc", RematchProc },
+ // { "CallFlagProc", CallFlagProc },
+ // { "DrawProc", DrawProc },
+ // { "AdjournProc", AdjournProc },
+ // { "AbortProc", AbortProc },
+ // { "ResignProc", ResignProc },
+ // { "AdjuWhiteProc", AdjuWhiteProc },
+ // { "AdjuBlackProc", AdjuBlackProc },
+ // { "AdjuDrawProc", AdjuDrawProc },
{ "EnterKeyProc", EnterKeyProc },
- { "StopObservingProc", StopObservingProc },
- { "StopExaminingProc", StopExaminingProc },
- { "BackwardProc", BackwardProc },
- { "ForwardProc", ForwardProc },
- { "ToStartProc", ToStartProc },
- { "ToEndProc", ToEndProc },
- { "RevertProc", RevertProc },
- { "TruncateGameProc", TruncateGameProc },
- { "MoveNowProc", MoveNowProc },
- { "RetractMoveProc", RetractMoveProc },
+ // { "StopObservingProc", StopObservingProc },
+ // { "StopExaminingProc", StopExaminingProc },
+ // { "BackwardProc", BackwardProc },
+ // { "ForwardProc", ForwardProc },
+ // { "ToStartProc", ToStartProc },
+ // { "ToEndProc", ToEndProc },
+ // { "RevertProc", RevertProc },
+ // { "TruncateGameProc", TruncateGameProc },
+ // { "MoveNowProc", MoveNowProc },
+ // { "RetractMoveProc", RetractMoveProc },
{ "AlwaysQueenProc", AlwaysQueenProc },
{ "AnimateDraggingProc", AnimateDraggingProc },
{ "AnimateMovingProc", AnimateMovingProc },
{ "AutosaveProc", AutosaveProc },
{ "BlindfoldProc", BlindfoldProc },
{ "FlashMovesProc", FlashMovesProc },
- { "FlipViewProc", FlipViewProc },
- { "GetMoveListProc", GetMoveListProc },
+ // { "FlipViewProc", FlipViewProc },
+ // { "GetMoveListProc", GetMoveListProc },
#if HIGHDRAG
{ "HighlightDraggingProc", HighlightDraggingProc },
#endif
{ "PopupMoveErrorsProc", PopupMoveErrorsProc },
{ "PremoveProc", PremoveProc },
{ "QuietPlayProc", QuietPlayProc },
- { "ShowCoordsProc", ShowCoordsProc },
- { "ShowThinkingProc", ShowThinkingProc },
- { "HideThinkingProc", HideThinkingProc },
+ // { "ShowThinkingProc", ShowThinkingProc },
+ // { "HideThinkingProc", HideThinkingProc },
{ "TestLegalityProc", TestLegalityProc },
- { "InfoProc", InfoProc },
- { "ManProc", ManProc },
- { "HintProc", HintProc },
- { "BookProc", BookProc },
+ // { "InfoProc", InfoProc },
+ // { "ManProc", ManProc },
+ // { "HintProc", HintProc },
+ // { "BookProc", BookProc },
{ "AboutGameProc", AboutGameProc },
- { "AboutProc", AboutProc },
{ "DebugProc", DebugProc },
{ "NothingProc", NothingProc },
{ "CommentPopDown", (XtActionProc) CommentPopDown },
{ "AskQuestionPopDown", (XtActionProc) AskQuestionPopDown },
{ "GameListPopDown", (XtActionProc) GameListPopDown },
{ "PromotionPopDown", (XtActionProc) PromotionPopDown },
- { "HistoryPopDown", (XtActionProc) HistoryPopDown },
+ // { "HistoryPopDown", (XtActionProc) HistoryPopDown },
{ "EngineOutputPopDown", (XtActionProc) EngineOutputPopDown },
{ "ShufflePopDown", (XtActionProc) ShufflePopDown },
{ "EnginePopDown", (XtActionProc) EnginePopDown },
{ "SettingsPopDown", (XtActionProc) SettingsPopDown },
};
-char globalTranslations[] =
- ":<Key>R: ResignProc() \n \
- :<Key>r: ResetProc() \n \
- :<Key>g: LoadGameProc() \n \
- :<Key>N: LoadNextGameProc() \n \
- :<Key>P: LoadPrevGameProc() \n \
- :<Key>Q: QuitProc() \n \
- :<Key>F: ToEndProc() \n \
- :<Key>f: ForwardProc() \n \
- :<Key>B: ToStartProc() \n \
- :<Key>b: BackwardProc() \n \
- :<Key>p: PauseProc() \n \
- :<Key>d: DrawProc() \n \
- :<Key>t: CallFlagProc() \n \
- :<Key>i: Iconify() \n \
- :<Key>c: Iconify() \n \
- :<Key>v: FlipViewProc() \n \
- <KeyDown>Control_L: BackwardProc() \n \
- <KeyUp>Control_L: ForwardProc() \n \
- <KeyDown>Control_R: BackwardProc() \n \
- <KeyUp>Control_R: ForwardProc() \n \
- Shift<Key>1: AskQuestionProc(\"Direct command\",\
- \"Send to chess program:\",,1) \n \
- Shift<Key>2: AskQuestionProc(\"Direct command\",\
- \"Send to second chess program:\",,2) \n";
-
-char boardTranslations[] =
- "<Btn1Down>: HandleUserMove() \n \
- <Btn1Up>: HandleUserMove() \n \
- <Btn1Motion>: AnimateUserMove() \n \
- Shift<Btn2Down>: XawPositionSimpleMenu(menuB) XawPositionSimpleMenu(menuD)\
- PieceMenuPopup(menuB) \n \
- Any<Btn2Down>: XawPositionSimpleMenu(menuW) XawPositionSimpleMenu(menuD) \
- PieceMenuPopup(menuW) \n \
- Shift<Btn3Down>: XawPositionSimpleMenu(menuW) XawPositionSimpleMenu(menuD)\
- PieceMenuPopup(menuW) \n \
- Any<Btn3Down>: XawPositionSimpleMenu(menuB) XawPositionSimpleMenu(menuD) \
- PieceMenuPopup(menuB) \n";
-
-char whiteTranslations[] = "<BtnDown>: WhiteClock()\n";
-char blackTranslations[] = "<BtnDown>: BlackClock()\n";
char ICSInputTranslations[] =
"<Key>Return: EnterKeyProc() \n";
NULL
};
-
-/* Max possible square size */
-#define MAXSQSIZE 256
-
-static int xpm_avail[MAXSQSIZE];
-
-#ifdef HAVE_DIR_STRUCT
-
-/* Extract piece size from filename */
-static int
-xpm_getsize(name, len, ext)
- char *name;
- int len;
- char *ext;
-{
- char *p, *d;
- char buf[10];
-
- if (len < 4)
- return 0;
-
- if ((p=strchr(name, '.')) == NULL ||
- StrCaseCmp(p+1, ext) != 0)
- return 0;
-
- p = name + 3;
- d = buf;
-
- while (*p && isdigit(*p))
- *(d++) = *(p++);
-
- *d = 0;
- return atoi(buf);
-}
-
-/* Setup xpm_avail */
-static int
-xpm_getavail(dirname, ext)
- char *dirname;
- char *ext;
-{
- DIR *dir;
- struct dirent *ent;
- int i;
-
- for (i=0; i<MAXSQSIZE; ++i)
- xpm_avail[i] = 0;
-
- if (appData.debugMode)
- fprintf(stderr, "XPM dir:%s:ext:%s:\n", dirname, ext);
-
- dir = opendir(dirname);
- if (!dir)
- {
- fprintf(stderr, _("%s: Can't access XPM directory %s\n"),
- programName, dirname);
- exit(1);
- }
-
- while ((ent=readdir(dir)) != NULL) {
- i = xpm_getsize(ent->d_name, NAMLEN(ent), ext);
- if (i > 0 && i < MAXSQSIZE)
- xpm_avail[i] = 1;
- }
-
- closedir(dir);
-
- return 0;
-}
-
-void
-xpm_print_avail(fp, ext)
- FILE *fp;
- char *ext;
-{
- int i;
-
- fprintf(fp, _("Available `%s' sizes:\n"), ext);
- for (i=1; i<MAXSQSIZE; ++i) {
- if (xpm_avail[i])
- printf("%d\n", i);
- }
-}
-
-/* Return XPM piecesize closest to size */
-int
-xpm_closest_to(dirname, size, ext)
- char *dirname;
- int size;
- char *ext;
-{
- int i;
- int sm_diff = MAXSQSIZE;
- int sm_index = 0;
- int diff;
-
- xpm_getavail(dirname, ext);
-
- if (appData.debugMode)
- xpm_print_avail(stderr, ext);
-
- for (i=1; i<MAXSQSIZE; ++i) {
- if (xpm_avail[i]) {
- diff = size - i;
- diff = (diff<0) ? -diff : diff;
- if (diff < sm_diff) {
- sm_diff = diff;
- sm_index = i;
- }
- }
- }
-
- if (!sm_index) {
- fprintf(stderr, _("Error: No `%s' files!\n"), ext);
- exit(1);
- }
-
- return sm_index;
-}
-#else /* !HAVE_DIR_STRUCT */
-/* If we are on a system without a DIR struct, we can't
- read the directory, so we can't collect a list of
- filenames, etc., so we can't do any size-fitting. */
-int
-xpm_closest_to(dirname, size, ext)
- char *dirname;
- int size;
- char *ext;
-{
- fprintf(stderr, _("\
-Warning: No DIR structure found on this system --\n\
- Unable to autosize for XPM/XIM pieces.\n\
- Please report this error to frankm@hiwaay.net.\n\
- Include system type & operating system in message.\n"));
- return size;
-}
-#endif /* HAVE_DIR_STRUCT */
-
static char *cnames[9] = { "black", "red", "green", "yellow", "blue",
"magenta", "cyan", "white" };
typedef struct {
void
BoardToTop()
{
- Arg args[16];
- XtSetArg(args[0], XtNiconic, False);
- XtSetValues(shellWidget, args, 1);
-
- XtPopup(shellWidget, XtGrabNone); /* Raise if lowered */
+ /* this should raise the board to the top */
+ gtk_window_present(GTK_WINDOW(GUI_Window));
+ return;
}
#ifdef IDSIZES
XtGeometryResult gres;
int i;
- if(!formWidget) return;
-
- /*
- * Enable shell resizing.
- */
- shellArgs[0].value = (XtArgVal) &w;
- shellArgs[1].value = (XtArgVal) &h;
- XtGetValues(shellWidget, shellArgs, 2);
-
- shellArgs[4].value = 2*w; shellArgs[2].value = 10;
- shellArgs[5].value = 2*h; shellArgs[3].value = 10;
- XtSetValues(shellWidget, &shellArgs[2], 4);
-
- XtSetArg(args[0], XtNdefaultDistance, &sep);
- XtGetValues(formWidget, args, 1);
-
- boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
+ boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
boardHeight = lineGap + BOARD_HEIGHT * (squareSize + lineGap);
- CreateGrid();
-
- XtSetArg(args[0], XtNwidth, boardWidth);
- XtSetArg(args[1], XtNheight, boardHeight);
- XtSetValues(boardWidget, args, 2);
timerWidth = (boardWidth - sep) / 2;
- XtSetArg(args[0], XtNwidth, timerWidth);
- XtSetValues(whiteTimerWidget, args, 1);
- XtSetValues(blackTimerWidget, args, 1);
-
- XawFormDoLayout(formWidget, False);
- if (appData.titleInWindow) {
+ if (appData.titleInWindow)
+ {
i = 0;
- XtSetArg(args[i], XtNborderWidth, &bor); i++;
- XtSetArg(args[i], XtNheight, &h); i++;
- XtGetValues(titleWidget, args, i);
- if (smallLayout) {
+ if (smallLayout)
+ {
w = boardWidth - 2*bor;
- } else {
- XtSetArg(args[0], XtNwidth, &w);
- XtGetValues(menuBarWidget, args, 1);
+ }
+ else
+ {
w = boardWidth - w - sep - 2*bor - 2; // WIDTH_FUDGE
- }
-
- gres = XtMakeResizeRequest(titleWidget, w, h, &wr, &hr);
- if (gres != XtGeometryYes && appData.debugMode) {
- fprintf(stderr,
- _("%s: titleWidget geometry error %d %d %d %d %d\n"),
- programName, gres, w, h, wr, hr);
- }
- }
+ }
+ }
- XawFormDoLayout(formWidget, True);
+ if(!formWidget) return;
/*
* Inhibit shell resizing.
*/
- shellArgs[0].value = w = (XtArgVal) boardWidth + marginW;
- shellArgs[1].value = h = (XtArgVal) boardHeight + marginH;
- shellArgs[4].value = shellArgs[2].value = w;
- shellArgs[5].value = shellArgs[3].value = h;
- XtSetValues(shellWidget, &shellArgs[0], 6);
// [HGM] pieces: tailor piece bitmaps to needs of specific variant
// (only for xpm)
}
#ifdef GOTHIC
if(gameInfo.variant == VariantGothic) {
- ximMaskPm[(int)WhiteMarshall] = ximMaskPm2[i][(int)WhiteSilver];
+ ximMaskPm[(int)WhiteMarshall] = ximMaskPm2[(int)WhiteSilver];
}
#endif
#endif
}
#endif
+void EscapeExpand(char *p, char *q)
+{ // [HGM] initstring: routine to shape up string arguments
+ while(*p++ = *q++) if(p[-1] == '\\')
+ switch(*q++) {
+ case 'n': p[-1] = '\n'; break;
+ case 'r': p[-1] = '\r'; break;
+ case 't': p[-1] = '\t'; break;
+ case '\\': p[-1] = '\\'; break;
+ case 0: *p = 0; return;
+ default: p[-1] = q[-1]; break;
+ }
+}
+
int
main(argc, argv)
int argc;
char *p;
XrmDatabase xdb;
int forceMono = False;
+
#define INDIRECTION
#ifdef INDIRECTION
// [HGM] before anything else, expand any indirection files amongst options
j = 0;
for(i=0; i<argc; i++) {
if(j >= 1000-2) { printf(_("too many arguments\n")); exit(-1); }
-//fprintf(stderr, "arg %s\n", argv[i]);
+ //fprintf(stderr, "arg %s\n", argv[i]);
if(argv[i][0] != '@') argvCopy[j++] = argv[i]; else {
char c;
FILE *f = fopen(argv[i]+1, "rb");
argvCopy[j] = NULL;
argv = argvCopy;
argc = j;
-#if 0
- if(appData.debugMode,1) { // OK, appData is not initialized here yet...
- for(i=0; i<argc; i++) fprintf(stderr, "argv[%2d] = '%s'\n", i, argv[i]);
- }
#endif
-#endif
-
setbuf(stdout, NULL);
setbuf(stderr, NULL);
#ifdef ENABLE_NLS
XtSetLanguageProc(NULL, NULL, NULL);
- bindtextdomain(PRODUCT, LOCALEDIR);
- textdomain(PRODUCT);
+ bindtextdomain(PACKAGE, LOCALEDIR);
+ textdomain(PACKAGE);
#endif
shellWidget =
XtAppInitialize(&appContext, "XBoard", shellOptions,
XtNumber(shellOptions),
&argc, argv, xboardResources, NULL, 0);
- if (argc > 1) {
+
+ /* set up GTK */
+ gtk_init (&argc, &argv);
+
+ /* parse glade file to build widgets */
+
+ builder = gtk_builder_new ();
+ gtk_builder_add_from_file (builder, "gtk-interface.xml", NULL);
+
+ /* test if everything worked ok */
+
+ GUI_Window = GTK_WIDGET (gtk_builder_get_object (builder, "MainWindow"));
+ if(!GUI_Window) printf("Error: gtk_builder didn't work!\n");
+
+ GUI_History = GTK_WIDGET (gtk_builder_get_object (builder, "MoveHistory"));
+ if(!GUI_History) printf("Error: gtk_builder didn't work!\n");
+
+ GUI_Board = GTK_WIDGET (gtk_builder_get_object (builder, "Board"));
+ if(!GUI_Board) printf("Error: gtk_builder didn't work!\n");
+
+ GUI_Whiteclock = GTK_WIDGET (gtk_builder_get_object (builder, "WhiteClock"));
+ if(!GUI_Whiteclock) printf("Error: gtk_builder didn't work!\n");
+
+ GUI_Blackclock = GTK_WIDGET (gtk_builder_get_object (builder, "BlackClock"));
+ if(!GUI_Blackclock) printf("Error: gtk_builder didn't work!\n");
+
+ LIST_MoveHistory = GTK_LIST_STORE (gtk_builder_get_object (builder, "MoveHistoryStore"));
+ if(!LIST_MoveHistory) printf("Error: gtk_builder didn't work!\n");
+
+
+ gtk_builder_connect_signals (builder, NULL);
+
+ // don't unref the builder, since we use it to get references to widgets
+ // g_object_unref (G_OBJECT (builder));
+
+ /* end parse glade file */
+
+ if (argc > 1)
+ {
fprintf(stderr, _("%s: unrecognized argument %s\n"),
programName, argv[1]);
+
fprintf(stderr, "Recognized options:\n");
- for(i = 0; i < XtNumber(shellOptions); i++) {
+ for(i = 0; i < XtNumber(shellOptions); i++)
+ {
+ /* print first column */
j = fprintf(stderr, " %s%s", shellOptions[i].option,
(shellOptions[i].argKind == XrmoptionSepArg
? " ARG" : ""));
- if (i++ < XtNumber(shellOptions)) {
+ /* print second column and end line */
+ if (++i < XtNumber(shellOptions))
+ {
fprintf(stderr, "%*c%s%s\n", 40 - j, ' ',
shellOptions[i].option,
(shellOptions[i].argKind == XrmoptionSepArg
? " ARG" : ""));
- } else {
+ }
+ else
+ {
fprintf(stderr, "\n");
- }
- }
+ };
+ };
exit(2);
- }
-
- if ((chessDir = (char *) getenv("CHESSDIR")) == NULL) {
- chessDir = ".";
- } else {
- if (chdir(chessDir) != 0) {
- fprintf(stderr, _("%s: can't cd to CHESSDIR: "), programName);
- perror(chessDir);
- exit(1);
- }
- }
+ };
p = getenv("HOME");
if (p == NULL) p = "/tmp";
clientResources, XtNumber(clientResources),
NULL, 0);
+ { // [HGM] initstring: kludge to fix bad bug. expand '\n' characters in init string and computer string.
+ static char buf[MSG_SIZ];
+ EscapeExpand(buf, appData.initString);
+ appData.initString = strdup(buf);
+ EscapeExpand(buf, appData.secondInitString);
+ appData.secondInitString = strdup(buf);
+ EscapeExpand(buf, appData.firstComputerString);
+ appData.firstComputerString = strdup(buf);
+ EscapeExpand(buf, appData.secondComputerString);
+ appData.secondComputerString = strdup(buf);
+ }
+
+ if ((chessDir = (char *) getenv("CHESSDIR")) == NULL) {
+ chessDir = ".";
+ } else {
+ if (chdir(chessDir) != 0) {
+ fprintf(stderr, _("%s: can't cd to CHESSDIR: "), programName);
+ perror(chessDir);
+ exit(1);
+ }
+ }
+
if (appData.debugMode && appData.nameOfDebugFile && strcmp(appData.nameOfDebugFile, "stderr")) {
/* [DM] debug info to file [HGM] make the filename a command-line option, and allow it to remain stderr */
if ((debugFP = fopen(appData.nameOfDebugFile, "w")) == NULL) {
/* [HGM,HR] make sure board size is acceptable */
if(appData.NrFiles > BOARD_SIZE ||
appData.NrRanks > BOARD_SIZE )
- DisplayFatalError(_("Recompile with BOARD_SIZE > 12, to support this size"), 0, 2);
+ DisplayFatalError(_("Recompile with BOARD_SIZE > 12, to support this size"), 0, 2);
#if !HIGHDRAG
/* This feature does not work; animation needs a rewrite */
xScreen = DefaultScreen(xDisplay);
wm_delete_window = XInternAtom(xDisplay, "WM_DELETE_WINDOW", True);
- gameInfo.variant = StringToVariant(appData.variant);
- InitPosition(FALSE);
-#if 0
- /*
- * Determine boardSize
- */
- gameInfo.boardWidth = gameInfo.boardHeight = 8; // [HGM] boardsize: make sure we start as 8x8
-
-//#ifndef IDSIZE
- // [HGM] as long as we have not created the possibility to change size while running, start with requested size
- gameInfo.boardWidth = appData.NrFiles > 0 ? appData.NrFiles : 8;
- gameInfo.boardHeight = appData.NrRanks > 0 ? appData.NrRanks : 8;
- gameInfo.holdingsWidth = appData.holdingsSize > 0 ? 2 : 0;
-#endif
+ gameInfo.variant = StringToVariant(appData.variant);
+ InitPosition(FALSE);
#ifdef IDSIZE
InitDrawingSizes(-1, 0); // [HGM] initsize: make this into a subroutine
#else
if (isdigit(appData.boardSize[0])) {
- i = sscanf(appData.boardSize, "%d,%d,%d,%d,%d,%d,%d", &squareSize,
- &lineGap, &clockFontPxlSize, &coordFontPxlSize,
- &fontPxlSize, &smallLayout, &tinyLayout);
- if (i == 0) {
- fprintf(stderr, _("%s: bad boardSize syntax %s\n"),
- programName, appData.boardSize);
- exit(2);
- }
- if (i < 7) {
- /* Find some defaults; use the nearest known size */
- SizeDefaults *szd, *nearest;
- int distance = 99999;
- nearest = szd = sizeDefaults;
- while (szd->name != NULL) {
- if (abs(szd->squareSize - squareSize) < distance) {
- nearest = szd;
- distance = abs(szd->squareSize - squareSize);
- if (distance == 0) break;
- }
- szd++;
- }
- if (i < 2) lineGap = nearest->lineGap;
- if (i < 3) clockFontPxlSize = nearest->clockFontPxlSize;
- if (i < 4) coordFontPxlSize = nearest->coordFontPxlSize;
- if (i < 5) fontPxlSize = nearest->fontPxlSize;
- if (i < 6) smallLayout = nearest->smallLayout;
- if (i < 7) tinyLayout = nearest->tinyLayout;
+ i = sscanf(appData.boardSize, "%d,%d,%d,%d,%d,%d,%d", &squareSize,
+ &lineGap, &clockFontPxlSize, &coordFontPxlSize,
+ &fontPxlSize, &smallLayout, &tinyLayout);
+ if (i == 0) {
+ fprintf(stderr, _("%s: bad boardSize syntax %s\n"),
+ programName, appData.boardSize);
+ exit(2);
+ }
+ if (i < 7) {
+ /* Find some defaults; use the nearest known size */
+ SizeDefaults *szd, *nearest;
+ int distance = 99999;
+ nearest = szd = sizeDefaults;
+ while (szd->name != NULL) {
+ if (abs(szd->squareSize - squareSize) < distance) {
+ nearest = szd;
+ distance = abs(szd->squareSize - squareSize);
+ if (distance == 0) break;
+ }
+ szd++;
+ }
+ if (i < 2) lineGap = nearest->lineGap;
+ if (i < 3) clockFontPxlSize = nearest->clockFontPxlSize;
+ if (i < 4) coordFontPxlSize = nearest->coordFontPxlSize;
+ if (i < 5) fontPxlSize = nearest->fontPxlSize;
+ if (i < 6) smallLayout = nearest->smallLayout;
+ if (i < 7) tinyLayout = nearest->tinyLayout;
}
- } else {
+ } else {
SizeDefaults *szd = sizeDefaults;
if (*appData.boardSize == NULLCHAR) {
- while (DisplayWidth(xDisplay, xScreen) < szd->minScreenSize ||
- DisplayHeight(xDisplay, xScreen) < szd->minScreenSize) {
- szd++;
- }
- if (szd->name == NULL) szd--;
+ while (DisplayWidth(xDisplay, xScreen) < szd->minScreenSize ||
+ DisplayHeight(xDisplay, xScreen) < szd->minScreenSize) {
+ szd++;
+ }
+ if (szd->name == NULL) szd--;
} else {
- while (szd->name != NULL &&
- StrCaseCmp(szd->name, appData.boardSize) != 0) szd++;
- if (szd->name == NULL) {
- fprintf(stderr, _("%s: unrecognized boardSize name %s\n"),
- programName, appData.boardSize);
- exit(2);
- }
+ while (szd->name != NULL &&
+ StrCaseCmp(szd->name, appData.boardSize) != 0) szd++;
+ if (szd->name == NULL) {
+ fprintf(stderr, _("%s: unrecognized boardSize name %s\n"),
+ programName, appData.boardSize);
+ exit(2);
+ }
}
squareSize = szd->squareSize;
lineGap = szd->lineGap;
tinyLayout = szd->tinyLayout;
}
- /* Now, using squareSize as a hint, find a good XPM/XIM set size */
- if (strlen(appData.pixmapDirectory) > 0) {
- p = ExpandPathName(appData.pixmapDirectory);
- if (!p) {
- fprintf(stderr, _("Error expanding path name \"%s\"\n"),
- appData.pixmapDirectory);
- exit(1);
- }
- if (appData.debugMode) {
- fprintf(stderr, _("\
-XBoard square size (hint): %d\n\
-%s fulldir:%s:\n"), squareSize, IMAGE_EXT, p);
- }
- squareSize = xpm_closest_to(p, squareSize, IMAGE_EXT);
- if (appData.debugMode) {
- fprintf(stderr, _("Closest %s size: %d\n"), IMAGE_EXT, squareSize);
- }
- }
-
- /* [HR] height treated separately (hacked) */
- boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
+ boardWidth = lineGap + BOARD_WIDTH * (squareSize + lineGap);
boardHeight = lineGap + BOARD_HEIGHT * (squareSize + lineGap);
if (appData.showJail == 1) {
/* Jail on top and bottom */
if (forceMono) {
fprintf(stderr, _("%s: too few colors available; trying monochrome mode\n"),
programName);
-
+
if (appData.bitmapDirectory == NULL ||
appData.bitmapDirectory[0] == NULLCHAR)
appData.bitmapDirectory = DEF_BITMAP_DIR;
vFrom.addr = (caddr_t) appData.lowTimeWarningColor;
vFrom.size = strlen(appData.lowTimeWarningColor);
XtConvert(shellWidget, XtRString, &vFrom, XtRPixel, &vTo);
- if (vTo.addr == NULL)
+ if (vTo.addr == NULL)
appData.monoMode = True;
else
lowTimeWarningColor = *(Pixel *) vTo.addr;
textColors[ColorNone].fg = textColors[ColorNone].bg = -1;
textColors[ColorNone].attr = 0;
- XtAppAddActions(appContext, boardActions, XtNumber(boardActions));
+ // XtAppAddActions(appContext, boardActions, XtNumber(boardActions));
/*
* widget hierarchy
} else {
layoutName = "normalLayout";
}
- /* Outer layoutWidget is there only to provide a name for use in
- resources that depend on the layout style */
- layoutWidget =
- XtCreateManagedWidget(layoutName, formWidgetClass, shellWidget,
- layoutArgs, XtNumber(layoutArgs));
- formWidget =
- XtCreateManagedWidget("form", formWidgetClass, layoutWidget,
- formArgs, XtNumber(formArgs));
- XtSetArg(args[0], XtNdefaultDistance, &sep);
- XtGetValues(formWidget, args, 1);
-
- j = 0;
- widgetList[j++] = menuBarWidget = CreateMenuBar(menuBar);
- XtSetArg(args[0], XtNtop, XtChainTop);
- XtSetArg(args[1], XtNbottom, XtChainTop);
- XtSetValues(menuBarWidget, args, 2);
-
- widgetList[j++] = whiteTimerWidget =
- XtCreateWidget("whiteTime", labelWidgetClass,
- formWidget, timerArgs, XtNumber(timerArgs));
- XtSetArg(args[0], XtNfont, clockFontStruct);
- XtSetArg(args[1], XtNtop, XtChainTop);
- XtSetArg(args[2], XtNbottom, XtChainTop);
- XtSetValues(whiteTimerWidget, args, 3);
-
- widgetList[j++] = blackTimerWidget =
- XtCreateWidget("blackTime", labelWidgetClass,
- formWidget, timerArgs, XtNumber(timerArgs));
- XtSetArg(args[0], XtNfont, clockFontStruct);
- XtSetArg(args[1], XtNtop, XtChainTop);
- XtSetArg(args[2], XtNbottom, XtChainTop);
- XtSetValues(blackTimerWidget, args, 3);
if (appData.titleInWindow) {
- widgetList[j++] = titleWidget =
- XtCreateWidget("title", labelWidgetClass, formWidget,
- titleArgs, XtNumber(titleArgs));
- XtSetArg(args[0], XtNtop, XtChainTop);
- XtSetArg(args[1], XtNbottom, XtChainTop);
- XtSetValues(titleWidget, args, 2);
+ /* todo check what this appdata does */
}
if (appData.showButtonBar) {
- widgetList[j++] = buttonBarWidget = CreateButtonBar(buttonBar);
- XtSetArg(args[0], XtNleft, XtChainRight); // [HGM] glue to right window edge
- XtSetArg(args[1], XtNright, XtChainRight); // for good run-time sizing
- XtSetArg(args[2], XtNtop, XtChainTop);
- XtSetArg(args[3], XtNbottom, XtChainTop);
- XtSetValues(buttonBarWidget, args, 4);
+ /* TODO hide button bar if requested */
}
- widgetList[j++] = messageWidget =
- XtCreateWidget("message", labelWidgetClass, formWidget,
- messageArgs, XtNumber(messageArgs));
- XtSetArg(args[0], XtNtop, XtChainTop);
- XtSetArg(args[1], XtNbottom, XtChainTop);
- XtSetValues(messageWidget, args, 2);
+ /*
+ * gtk set properties of widgets
+ */
- widgetList[j++] = boardWidget =
- XtCreateWidget("board", widgetClass, formWidget, boardArgs,
- XtNumber(boardArgs));
+ /* set board size */
+ gtk_widget_set_size_request(GTK_WIDGET(GUI_Board),
+ boardWidth,boardHeight);
- XtManageChildren(widgetList, j);
+ /* end gtk set properties of widgets */
- timerWidth = (boardWidth - sep) / 2;
- XtSetArg(args[0], XtNwidth, timerWidth);
- XtSetValues(whiteTimerWidget, args, 1);
- XtSetValues(blackTimerWidget, args, 1);
+ if (appData.titleInWindow)
+ {
+ if (smallLayout)
+ {
+ /* make it small */
+ if (appData.showButtonBar)
+ {
- XtSetArg(args[0], XtNbackground, &timerBackgroundPixel);
- XtSetArg(args[1], XtNforeground, &timerForegroundPixel);
- XtGetValues(whiteTimerWidget, args, 2);
+ }
+ }
+ else
+ {
+ if (appData.showButtonBar)
+ {
+ }
+ }
+ }
+ else
+ {
+ }
- if (appData.showButtonBar) {
- XtSetArg(args[0], XtNbackground, &buttonBackgroundPixel);
- XtSetArg(args[1], XtNforeground, &buttonForegroundPixel);
- XtGetValues(XtNameToWidget(buttonBarWidget, PAUSE_BUTTON), args, 2);
- }
+ // [HGM] it seems the layout code ends here, but perhaps the color stuff is size independent and would
+ // not need to go into InitDrawingSizes().
+#endif
- /*
- * formWidget uses these constraints but they are stored
- * in the children.
- */
- i = 0;
- XtSetArg(args[i], XtNfromHoriz, 0); i++;
- XtSetValues(menuBarWidget, args, i);
- if (appData.titleInWindow) {
- if (smallLayout) {
- i = 0;
- XtSetArg(args[i], XtNfromVert, menuBarWidget); i++;
- XtSetValues(whiteTimerWidget, args, i);
- i = 0;
- XtSetArg(args[i], XtNfromVert, menuBarWidget); i++;
- XtSetArg(args[i], XtNfromHoriz, whiteTimerWidget); i++;
- XtSetValues(blackTimerWidget, args, i);
- i = 0;
- XtSetArg(args[i], XtNfromVert, whiteTimerWidget); i++;
- XtSetArg(args[i], XtNjustify, XtJustifyLeft); i++;
- XtSetValues(titleWidget, args, i);
- i = 0;
- XtSetArg(args[i], XtNfromVert, titleWidget); i++;
- XtSetArg(args[i], XtNresizable, (XtArgVal) True); i++;
- XtSetValues(messageWidget, args, i);
- if (appData.showButtonBar) {
- i = 0;
- XtSetArg(args[i], XtNfromVert, titleWidget); i++;
- XtSetArg(args[i], XtNfromHoriz, messageWidget); i++;
- XtSetValues(buttonBarWidget, args, i);
- }
- } else {
- i = 0;
- XtSetArg(args[i], XtNfromVert, titleWidget); i++;
- XtSetValues(whiteTimerWidget, args, i);
- i = 0;
- XtSetArg(args[i], XtNfromVert, titleWidget); i++;
- XtSetArg(args[i], XtNfromHoriz, whiteTimerWidget); i++;
- XtSetValues(blackTimerWidget, args, i);
- i = 0;
- XtSetArg(args[i], XtNfromHoriz, menuBarWidget); i++;
- XtSetValues(titleWidget, args, i);
- i = 0;
- XtSetArg(args[i], XtNfromVert, whiteTimerWidget); i++;
- XtSetArg(args[i], XtNresizable, (XtArgVal) True); i++;
- XtSetValues(messageWidget, args, i);
- if (appData.showButtonBar) {
- i = 0;
- XtSetArg(args[i], XtNfromVert, whiteTimerWidget); i++;
- XtSetArg(args[i], XtNfromHoriz, messageWidget); i++;
- XtSetValues(buttonBarWidget, args, i);
- }
- }
- } else {
- i = 0;
- XtSetArg(args[i], XtNfromVert, menuBarWidget); i++;
- XtSetValues(whiteTimerWidget, args, i);
- i = 0;
- XtSetArg(args[i], XtNfromVert, menuBarWidget); i++;
- XtSetArg(args[i], XtNfromHoriz, whiteTimerWidget); i++;
- XtSetValues(blackTimerWidget, args, i);
- i = 0;
- XtSetArg(args[i], XtNfromVert, whiteTimerWidget); i++;
- XtSetArg(args[i], XtNresizable, (XtArgVal) True); i++;
- XtSetValues(messageWidget, args, i);
- if (appData.showButtonBar) {
- i = 0;
- XtSetArg(args[i], XtNfromVert, whiteTimerWidget); i++;
- XtSetArg(args[i], XtNfromHoriz, messageWidget); i++;
- XtSetValues(buttonBarWidget, args, i);
- }
- }
- i = 0;
- XtSetArg(args[0], XtNfromVert, messageWidget);
- XtSetArg(args[1], XtNtop, XtChainTop);
- XtSetArg(args[2], XtNbottom, XtChainBottom);
- XtSetArg(args[3], XtNleft, XtChainLeft);
- XtSetArg(args[4], XtNright, XtChainRight);
- XtSetValues(boardWidget, args, 5);
+ /* set some checkboxes in the menu according to appData */
- XtRealizeWidget(shellWidget);
+ if (appData.alwaysPromoteToQueen)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Always Queen")),TRUE);
- /*
- * Correct the width of the message and title widgets.
- * It is not known why some systems need the extra fudge term.
- * The value "2" is probably larger than needed.
- */
- XawFormDoLayout(formWidget, False);
+ if (appData.animateDragging)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Animate Dragging")),TRUE);
-#define WIDTH_FUDGE 2
- i = 0;
- XtSetArg(args[i], XtNborderWidth, &bor); i++;
- XtSetArg(args[i], XtNheight, &h); i++;
- XtGetValues(messageWidget, args, i);
- if (appData.showButtonBar) {
- i = 0;
- XtSetArg(args[i], XtNwidth, &w); i++;
- XtGetValues(buttonBarWidget, args, i);
- w = boardWidth - w - sep - 2*bor - WIDTH_FUDGE;
- } else {
- w = boardWidth - 2*bor + 1; /*!! +1 compensates for kludge below */
- }
+ if (appData.animate)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Animate Moving")),TRUE);
- gres = XtMakeResizeRequest(messageWidget, w, h, &wr, &hr);
- if (gres != XtGeometryYes && appData.debugMode) {
- fprintf(stderr, _("%s: messageWidget geometry error %d %d %d %d %d\n"),
- programName, gres, w, h, wr, hr);
- }
+ if (appData.autoComment)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Auto Comment")),TRUE);
- /* !! Horrible hack to work around bug in XFree86 4.0.1 (X11R6.4.3) */
- /* The size used for the child widget in layout lags one resize behind
- its true size, so we resize a second time, 1 pixel smaller. Yeech! */
- w--;
- gres = XtMakeResizeRequest(messageWidget, w, h, &wr, &hr);
- if (gres != XtGeometryYes && appData.debugMode) {
- fprintf(stderr, _("%s: messageWidget geometry error %d %d %d %d %d\n"),
- programName, gres, w, h, wr, hr);
- }
- /* !! end hack */
- XtSetArg(args[0], XtNleft, XtChainLeft); // [HGM] glue ends for good run-time sizing
- XtSetArg(args[1], XtNright, XtChainRight);
- XtSetValues(messageWidget, args, 2);
+ if (appData.autoCallFlag)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Auto Flag")),TRUE);
- if (appData.titleInWindow) {
- i = 0;
- XtSetArg(args[i], XtNborderWidth, &bor); i++;
- XtSetArg(args[i], XtNheight, &h); i++;
- XtGetValues(titleWidget, args, i);
- if (smallLayout) {
- w = boardWidth - 2*bor;
- } else {
- XtSetArg(args[0], XtNwidth, &w);
- XtGetValues(menuBarWidget, args, 1);
- w = boardWidth - w - sep - 2*bor - WIDTH_FUDGE;
- }
+ if (appData.autoFlipView)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Auto Flip View")),TRUE);
- gres = XtMakeResizeRequest(titleWidget, w, h, &wr, &hr);
- if (gres != XtGeometryYes && appData.debugMode) {
- fprintf(stderr,
- _("%s: titleWidget geometry error %d %d %d %d %d\n"),
- programName, gres, w, h, wr, hr);
- }
- }
- XawFormDoLayout(formWidget, True);
+ if (appData.autoObserve)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Auto Observe")),TRUE);
- xBoardWindow = XtWindow(boardWidget);
+ if (appData.autoRaiseBoard)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Auto Raise Board")),TRUE);
- // [HGM] it seems the layout code ends here, but perhaps the color stuff is size independent and would
- // not need to go into InitDrawingSizes().
-#endif
+ if (appData.autoSaveGames)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Auto Save")),TRUE);
- /*
- * Create X checkmark bitmap and initialize option menu checks.
- */
- ReadBitmap(&xMarkPixmap, "checkmark.bm",
- checkmark_bits, checkmark_width, checkmark_height);
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- if (appData.alwaysPromoteToQueen) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Always Queen"),
- args, 1);
- }
- if (appData.animateDragging) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Animate Dragging"),
- args, 1);
- }
- if (appData.animate) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Animate Moving"),
- args, 1);
- }
- if (appData.autoComment) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Comment"),
- args, 1);
- }
- if (appData.autoCallFlag) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Flag"),
- args, 1);
- }
- if (appData.autoFlipView) {
- XtSetValues(XtNameToWidget(menuBarWidget,"menuOptions.Auto Flip View"),
- args, 1);
- }
- if (appData.autoObserve) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Observe"),
- args, 1);
- }
- if (appData.autoRaiseBoard) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Auto Raise Board"), args, 1);
- }
- if (appData.autoSaveGames) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"),
- args, 1);
- }
- if (appData.saveGameFile[0] != NULLCHAR) {
+ if (appData.saveGameFile[0] != NULLCHAR)
+ {
/* Can't turn this off from menu */
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"),
- args, 1);
- XtSetSensitive(XtNameToWidget(menuBarWidget, "menuOptions.Auto Save"),
- False);
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Auto Save")),TRUE);
+ gtk_action_set_sensitive(GTK_ACTION (gtk_builder_get_object (builder, "menuOptions.Auto Save")),FALSE);
+ }
+
+ if (appData.blindfold)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Blindfold")),TRUE);
+
+ if (appData.flashCount > 0)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Flash Moves")),TRUE);
+
+ if (appData.getMoveList)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Get Move List")),TRUE);
- }
- if (appData.blindfold) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Blindfold"), args, 1);
- }
- if (appData.flashCount > 0) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Flash Moves"),
- args, 1);
- }
- if (appData.getMoveList) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Get Move List"),
- args, 1);
- }
#if HIGHDRAG
- if (appData.highlightDragging) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Highlight Dragging"),
- args, 1);
- }
+ if (appData.highlightDragging)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Highlight Dragging")),TRUE);
#endif
- if (appData.highlightLastMove) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Highlight Last Move"),
- args, 1);
- }
- if (appData.icsAlarm) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.ICS Alarm"),
- args, 1);
- }
- if (appData.ringBellAfterMoves) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Move Sound"),
- args, 1);
- }
- if (appData.oldSaveStyle) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Old Save Style"), args, 1);
- }
- if (appData.periodicUpdates) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Periodic Updates"), args, 1);
- }
- if (appData.ponderNextMove) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Ponder Next Move"), args, 1);
- }
- if (appData.popupExitMessage) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Popup Exit Message"), args, 1);
- }
- if (appData.popupMoveErrors) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Popup Move Errors"), args, 1);
- }
- if (appData.premove) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Premove"), args, 1);
- }
- if (appData.quietPlay) {
- XtSetValues(XtNameToWidget(menuBarWidget,
- "menuOptions.Quiet Play"), args, 1);
- }
- if (appData.showCoords) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Show Coords"),
- args, 1);
- }
- if (appData.hideThinkingFromHuman) {
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Hide Thinking"),
- args, 1);
- }
- if (appData.testLegality) {
- XtSetValues(XtNameToWidget(menuBarWidget,"menuOptions.Test Legality"),
- args, 1);
- }
- /*
- * Create an icon.
- */
- ReadBitmap(&wIconPixmap, "icon_white.bm",
- icon_white_bits, icon_white_width, icon_white_height);
- ReadBitmap(&bIconPixmap, "icon_black.bm",
- icon_black_bits, icon_black_width, icon_black_height);
- iconPixmap = wIconPixmap;
- i = 0;
- XtSetArg(args[i], XtNiconPixmap, iconPixmap); i++;
- XtSetValues(shellWidget, args, i);
+ if (appData.highlightLastMove)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Highlight Last Move")),TRUE);
- /*
- * Create a cursor for the board widget.
- */
- window_attributes.cursor = XCreateFontCursor(xDisplay, XC_hand2);
- XChangeWindowAttributes(xDisplay, xBoardWindow,
- CWCursor, &window_attributes);
+ if (appData.icsAlarm)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.ICS Alarm")),TRUE);
- /*
- * Inhibit shell resizing.
- */
- shellArgs[0].value = (XtArgVal) &w;
- shellArgs[1].value = (XtArgVal) &h;
- XtGetValues(shellWidget, shellArgs, 2);
- shellArgs[4].value = shellArgs[2].value = w;
- shellArgs[5].value = shellArgs[3].value = h;
- XtSetValues(shellWidget, &shellArgs[2], 4);
- marginW = w - boardWidth; // [HGM] needed to set new shellWidget size when we resize board
- marginH = h - boardHeight;
+ if (appData.ringBellAfterMoves)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Move Sound")),TRUE);
- CatchDeleteWindow(shellWidget, "QuitProc");
+ if (appData.oldSaveStyle)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Old Save Style")),TRUE);
- CreateGCs();
- CreateGrid();
-#if HAVE_LIBXPM
- if (appData.bitmapDirectory[0] != NULLCHAR) {
- CreatePieces();
- } else {
- CreateXPMPieces();
+ if (appData.periodicUpdates)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Periodic Updates")),TRUE);
+
+ if (appData.ponderNextMove)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Ponder Next Move")),TRUE);
+
+ if (appData.popupExitMessage)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Popup Exit Message")),TRUE);
+
+ if (appData.popupMoveErrors)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Popup Move Errors")),TRUE);
+
+ if (appData.premove)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Premove")),TRUE);
+
+ if (appData.quietPlay)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Quit Play")),TRUE);
+
+ if (appData.showCoords)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Show Coords")),TRUE);
+
+ if (appData.showThinking)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Show Thinking")),TRUE);
+
+ if (appData.testLegality)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuOptions.Test Legality")),TRUE);
+
+ /* end setting check boxes */
+
+
+ /* load square colors */
+ SVGLightSquare = load_pixbuf("svg/LightSquare.svg",squareSize);
+ SVGDarkSquare = load_pixbuf("svg/DarkSquare.svg",squareSize);
+ SVGNeutralSquare = load_pixbuf("svg/NeutralSquare.svg",squareSize);
+
+ /* use two icons to indicate if it is white's or black's turn */
+ WhiteIcon = load_pixbuf("svg/icon_white.svg",0);
+ BlackIcon = load_pixbuf("svg/icon_black.svg",0);
+ WindowIcon = WhiteIcon;
+ gtk_window_set_icon(GTK_WINDOW(GUI_Window),WindowIcon);
+
+ /* do resizing to a fixed aspect ratio */
+
+ {
+ int i,j;
}
-#else
- CreateXIMPieces();
- /* Create regular pieces */
- if (!useImages) CreatePieces();
-#endif
+ GUI_SetAspectRatio(0.7);
+
+ /* realize window */
+ gtk_widget_show (GUI_Window);
+ CreateGCs();
+ CreatePieces();
CreatePieceMenus();
if (appData.animate || appData.animateDragging)
CreateAnimVars();
- XtAugmentTranslations(formWidget,
- XtParseTranslationTable(globalTranslations));
- XtAugmentTranslations(boardWidget,
- XtParseTranslationTable(boardTranslations));
- XtAugmentTranslations(whiteTimerWidget,
- XtParseTranslationTable(whiteTranslations));
- XtAugmentTranslations(blackTimerWidget,
- XtParseTranslationTable(blackTranslations));
-
- /* Why is the following needed on some versions of X instead
- * of a translation? */
- XtAddEventHandler(boardWidget, ExposureMask, False,
- (XtEventHandler) EventProc, NULL);
- /* end why */
-
InitBackEnd2();
if (errorExitStatus == -1) {
signal(SIGUSR1, CmailSigHandler);
}
}
- InitPosition(TRUE);
+ gameInfo.boardWidth = 0; // [HGM] pieces: kludge to ensure InitPosition() calls InitDrawingSizes()
+ InitPosition(TRUE);
+
+ /*
+ * Create a cursor for the board widget.
+ * (This needs to be called after the window has been created to have access to board-window)
+ */
+
+ BoardCursor = gdk_cursor_new(GDK_HAND2);
+ gdk_window_set_cursor(GUI_Board->window, BoardCursor);
+ gdk_cursor_destroy(BoardCursor);
+
+ /* end cursor */
+ gtk_main ();
- XtAppMainLoop(appContext);
if (appData.debugMode) fclose(debugFP); // [DM] debug
return 0;
}
return;
}
-typedef struct {
- char *name;
- Boolean value;
-} Enables;
-
void
SetMenuEnables(enab)
Enables *enab;
{
- Widget w;
- if (!menuBarWidget) return;
+ GObject *o;
+
+ if (!builder) return;
while (enab->name != NULL) {
- w = XtNameToWidget(menuBarWidget, enab->name);
- if (w == NULL) {
- DisplayError(enab->name, 0);
- } else {
- XtSetSensitive(w, enab->value);
- }
+ o = gtk_builder_get_object(builder, enab->name);
+ if(GTK_IS_WIDGET(o))
+ gtk_widget_set_sensitive(GTK_WIDGET (o),enab->value);
+ else
+ {
+ if(GTK_IS_ACTION(o))
+ gtk_action_set_sensitive(GTK_ACTION (o),enab->value);
+ else
+ DisplayError(enab->name, 0);
+ }
enab++;
}
}
-Enables icsEnables[] = {
- { "menuFile.Mail Move", False },
- { "menuFile.Reload CMail Message", False },
- { "menuMode.Machine Black", False },
- { "menuMode.Machine White", False },
- { "menuMode.Analysis Mode", False },
- { "menuMode.Analyze File", False },
- { "menuMode.Two Machines", False },
-#ifndef ZIPPY
- { "menuHelp.Hint", False },
- { "menuHelp.Book", False },
- { "menuStep.Move Now", False },
- { "menuOptions.Periodic Updates", False },
- { "menuOptions.Hide Thinking", False },
- { "menuOptions.Ponder Next Move", False },
-#endif
- { NULL, False }
-};
-
-Enables ncpEnables[] = {
- { "menuFile.Mail Move", False },
- { "menuFile.Reload CMail Message", False },
- { "menuMode.Machine White", False },
- { "menuMode.Machine Black", False },
- { "menuMode.Analysis Mode", False },
- { "menuMode.Analyze File", False },
- { "menuMode.Two Machines", False },
- { "menuMode.ICS Client", False },
- { "menuMode.ICS Input Box", False },
- { "Action", False },
- { "menuStep.Revert", False },
- { "menuStep.Move Now", False },
- { "menuStep.Retract Move", False },
- { "menuOptions.Auto Comment", False },
- { "menuOptions.Auto Flag", False },
- { "menuOptions.Auto Flip View", False },
- { "menuOptions.Auto Observe", False },
- { "menuOptions.Auto Raise Board", False },
- { "menuOptions.Get Move List", False },
- { "menuOptions.ICS Alarm", False },
- { "menuOptions.Move Sound", False },
- { "menuOptions.Quiet Play", False },
- { "menuOptions.Hide Thinking", False },
- { "menuOptions.Periodic Updates", False },
- { "menuOptions.Ponder Next Move", False },
- { "menuHelp.Hint", False },
- { "menuHelp.Book", False },
- { NULL, False }
-};
-
-Enables gnuEnables[] = {
- { "menuMode.ICS Client", False },
- { "menuMode.ICS Input Box", False },
- { "menuAction.Accept", False },
- { "menuAction.Decline", False },
- { "menuAction.Rematch", False },
- { "menuAction.Adjourn", False },
- { "menuAction.Stop Examining", False },
- { "menuAction.Stop Observing", False },
- { "menuStep.Revert", False },
- { "menuOptions.Auto Comment", False },
- { "menuOptions.Auto Observe", False },
- { "menuOptions.Auto Raise Board", False },
- { "menuOptions.Get Move List", False },
- { "menuOptions.Premove", False },
- { "menuOptions.Quiet Play", False },
-
- /* The next two options rely on SetCmailMode being called *after* */
- /* SetGNUMode so that when GNU is being used to give hints these */
- /* menu options are still available */
-
- { "menuFile.Mail Move", False },
- { "menuFile.Reload CMail Message", False },
- { NULL, False }
-};
-
-Enables cmailEnables[] = {
- { "Action", True },
- { "menuAction.Call Flag", False },
- { "menuAction.Draw", True },
- { "menuAction.Adjourn", False },
- { "menuAction.Abort", False },
- { "menuAction.Stop Observing", False },
- { "menuAction.Stop Examining", False },
- { "menuFile.Mail Move", True },
- { "menuFile.Reload CMail Message", True },
- { NULL, False }
-};
-
-Enables trainingOnEnables[] = {
- { "menuMode.Edit Comment", False },
- { "menuMode.Pause", False },
- { "menuStep.Forward", False },
- { "menuStep.Backward", False },
- { "menuStep.Forward to End", False },
- { "menuStep.Back to Start", False },
- { "menuStep.Move Now", False },
- { "menuStep.Truncate Game", False },
- { NULL, False }
-};
-
-Enables trainingOffEnables[] = {
- { "menuMode.Edit Comment", True },
- { "menuMode.Pause", True },
- { "menuStep.Forward", True },
- { "menuStep.Backward", True },
- { "menuStep.Forward to End", True },
- { "menuStep.Back to Start", True },
- { "menuStep.Move Now", True },
- { "menuStep.Truncate Game", True },
- { NULL, False }
-};
-
-Enables machineThinkingEnables[] = {
- { "menuFile.Load Game", False },
- { "menuFile.Load Next Game", False },
- { "menuFile.Load Previous Game", False },
- { "menuFile.Reload Same Game", False },
- { "menuFile.Paste Game", False },
- { "menuFile.Load Position", False },
- { "menuFile.Load Next Position", False },
- { "menuFile.Load Previous Position", False },
- { "menuFile.Reload Same Position", False },
- { "menuFile.Paste Position", False },
- { "menuMode.Machine White", False },
- { "menuMode.Machine Black", False },
- { "menuMode.Two Machines", False },
- { "menuStep.Retract Move", False },
- { NULL, False }
-};
-
-Enables userThinkingEnables[] = {
- { "menuFile.Load Game", True },
- { "menuFile.Load Next Game", True },
- { "menuFile.Load Previous Game", True },
- { "menuFile.Reload Same Game", True },
- { "menuFile.Paste Game", True },
- { "menuFile.Load Position", True },
- { "menuFile.Load Next Position", True },
- { "menuFile.Load Previous Position", True },
- { "menuFile.Reload Same Position", True },
- { "menuFile.Paste Position", True },
- { "menuMode.Machine White", True },
- { "menuMode.Machine Black", True },
- { "menuMode.Two Machines", True },
- { "menuStep.Retract Move", True },
- { NULL, False }
-};
-
void SetICSMode()
{
SetMenuEnables(icsEnables);
#ifdef ZIPPY
if (appData.zippyPlay && !appData.noChessProgram) /* [DM] icsEngineAnalyze */
- XtSetSensitive(XtNameToWidget(menuBarWidget, "menuMode.Analysis Mode"), True);
+ {}; // XtSetSensitive(XtNameToWidget(menuBarWidget, "menuMode.Analysis Mode"), True);
#endif
}
{
SetMenuEnables(trainingOnEnables);
if (appData.showButtonBar) {
- XtSetSensitive(buttonBarWidget, False);
+ // XtSetSensitive(buttonBarWidget, False);
}
CommentPopDown();
}
{
SetMenuEnables(trainingOffEnables);
if (appData.showButtonBar) {
- XtSetSensitive(buttonBarWidget, True);
+ // XtSetSensitive(buttonBarWidget, True);
}
}
case MachinePlaysBlack:
case MachinePlaysWhite:
case TwoMachinesPlay:
- XtSetSensitive(XtNameToWidget(menuBarWidget,
- ModeToWidgetName(gameMode)), True);
+// XtSetSensitive(XtNameToWidget(menuBarWidget,
+// ModeToWidgetName(gameMode)), True);
break;
default:
break;
gc_values.function = GXcopy;
gc_values.foreground = XBlackPixel(xDisplay, xScreen);
- gc_values.background = XBlackPixel(xDisplay, xScreen);
- lineGC = XtGetGC(shellWidget, value_mask, &gc_values);
-
- gc_values.foreground = XBlackPixel(xDisplay, xScreen);
gc_values.background = XWhitePixel(xDisplay, xScreen);
coordGC = XtGetGC(shellWidget, value_mask, &gc_values);
XSetFont(xDisplay, coordGC, coordFontID);
- // [HGM] make font for holdings counts (white on black0
- gc_values.foreground = XWhitePixel(xDisplay, xScreen);
- gc_values.background = XBlackPixel(xDisplay, xScreen);
- countGC = XtGetGC(shellWidget, value_mask, &gc_values);
- XSetFont(xDisplay, countGC, countFontID);
-
if (appData.monoMode) {
gc_values.foreground = XWhitePixel(xDisplay, xScreen);
- gc_values.background = XWhitePixel(xDisplay, xScreen);
- highlineGC = XtGetGC(shellWidget, value_mask, &gc_values);
-
- gc_values.foreground = XWhitePixel(xDisplay, xScreen);
gc_values.background = XBlackPixel(xDisplay, xScreen);
lightSquareGC = wbPieceGC
= XtGetGC(shellWidget, value_mask, &gc_values);
}
}
} else {
- gc_values.foreground = highlightSquareColor;
- gc_values.background = highlightSquareColor;
- highlineGC = XtGetGC(shellWidget, value_mask, &gc_values);
-
- gc_values.foreground = premoveHighlightColor;
- gc_values.background = premoveHighlightColor;
- prelineGC = XtGetGC(shellWidget, value_mask, &gc_values);
-
gc_values.foreground = lightSquareColor;
gc_values.background = darkSquareColor;
lightSquareGC = XtGetGC(shellWidget, value_mask, &gc_values);
}
}
-void loadXIM(xim, xmask, filename, dest, mask)
- XImage *xim;
- XImage *xmask;
- char *filename;
- Pixmap *dest;
- Pixmap *mask;
-{
- int x, y, w, h, p;
- FILE *fp;
- Pixmap temp;
- XGCValues values;
- GC maskGC;
-
- fp = fopen(filename, "rb");
- if (!fp) {
- fprintf(stderr, _("%s: error loading XIM!\n"), programName);
- exit(1);
- }
-
- w = fgetc(fp);
- h = fgetc(fp);
-
- for (y=0; y<h; ++y) {
- for (x=0; x<h; ++x) {
- p = fgetc(fp);
-
- switch (p) {
- case 0:
- XPutPixel(xim, x, y, blackPieceColor);
- if (xmask)
- XPutPixel(xmask, x, y, WhitePixel(xDisplay,xScreen));
- break;
- case 1:
- XPutPixel(xim, x, y, darkSquareColor);
- if (xmask)
- XPutPixel(xmask, x, y, BlackPixel(xDisplay,xScreen));
- break;
- case 2:
- XPutPixel(xim, x, y, whitePieceColor);
- if (xmask)
- XPutPixel(xmask, x, y, WhitePixel(xDisplay,xScreen));
- break;
- case 3:
- XPutPixel(xim, x, y, lightSquareColor);
- if (xmask)
- XPutPixel(xmask, x, y, BlackPixel(xDisplay,xScreen));
- break;
- }
- }
- }
-
- /* create Pixmap of piece */
- *dest = XCreatePixmap(xDisplay, DefaultRootWindow(xDisplay),
- w, h, xim->depth);
- XPutImage(xDisplay, *dest, lightSquareGC, xim,
- 0, 0, 0, 0, w, h);
-
- /* create Pixmap of clipmask
- Note: We assume the white/black pieces have the same
- outline, so we make only 6 masks. This is okay
- since the XPM clipmask routines do the same. */
- if (xmask) {
- temp = XCreatePixmap(xDisplay, DefaultRootWindow(xDisplay),
- w, h, xim->depth);
- XPutImage(xDisplay, temp, lightSquareGC, xmask,
- 0, 0, 0, 0, w, h);
-
- /* now create the 1-bit version */
- *mask = XCreatePixmap(xDisplay, DefaultRootWindow(xDisplay),
- w, h, 1);
-
- values.foreground = 1;
- values.background = 0;
-
- /* Don't use XtGetGC, not read only */
- maskGC = XCreateGC(xDisplay, *mask,
- GCForeground | GCBackground, &values);
- XCopyPlane(xDisplay, temp, *mask, maskGC,
- 0, 0, squareSize, squareSize, 0, 0, 1);
- XFreePixmap(xDisplay, temp);
- }
-}
-
-
-char pieceBitmapNames[] = "pnbrqfeacwmohijgdvlsukpnsl";
-
-void CreateXIMPieces()
-{
- int piece, kind;
- char buf[MSG_SIZ];
- u_int ss;
- static char *ximkind[] = { "ll", "ld", "dl", "dd" };
- XImage *ximtemp;
-
- ss = squareSize;
-
- /* The XSynchronize calls were copied from CreatePieces.
- Not sure if needed, but can't hurt */
- XSynchronize(xDisplay, True); /* Work-around for xlib/xt
- buffering bug */
-
- /* temp needed by loadXIM() */
- ximtemp = XGetImage(xDisplay, DefaultRootWindow(xDisplay),
- 0, 0, ss, ss, AllPlanes, XYPixmap);
-
- if (strlen(appData.pixmapDirectory) == 0) {
- useImages = 0;
- } else {
- useImages = 1;
- if (appData.monoMode) {
- DisplayFatalError(_("XIM pieces cannot be used in monochrome mode"),
- 0, 2);
- ExitEvent(2);
- }
- fprintf(stderr, _("\nLoading XIMs...\n"));
- /* Load pieces */
- for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
- fprintf(stderr, "%d", piece+1);
- for (kind=0; kind<4; kind++) {
- fprintf(stderr, ".");
- snprintf(buf, sizeof(buf), "%s/%s%c%s%u.xim",
- ExpandPathName(appData.pixmapDirectory),
- piece <= (int) WhiteKing ? "" : "w",
- pieceBitmapNames[piece],
- ximkind[kind], ss);
- ximPieceBitmap[kind][piece] =
- XGetImage(xDisplay, DefaultRootWindow(xDisplay),
- 0, 0, ss, ss, AllPlanes, XYPixmap);
- if (appData.debugMode)
- fprintf(stderr, _("(File:%s:) "), buf);
- loadXIM(ximPieceBitmap[kind][piece],
- ximtemp, buf,
- &(xpmPieceBitmap2[kind][piece]),
- &(ximMaskPm2[piece]));
- if(piece <= (int)WhiteKing)
- xpmPieceBitmap[kind][piece] = xpmPieceBitmap2[kind][piece];
- }
- fprintf(stderr," ");
- }
- /* Load light and dark squares */
- /* If the LSQ and DSQ pieces don't exist, we will
- draw them with solid squares. */
- snprintf(buf,sizeof(buf), "%s/lsq%u.xim", ExpandPathName(appData.pixmapDirectory), ss);
- if (access(buf, 0) != 0) {
- useImageSqs = 0;
- } else {
- useImageSqs = 1;
- fprintf(stderr, _("light square "));
- ximLightSquare=
- XGetImage(xDisplay, DefaultRootWindow(xDisplay),
- 0, 0, ss, ss, AllPlanes, XYPixmap);
- if (appData.debugMode)
- fprintf(stderr, _("(File:%s:) "), buf);
-
- loadXIM(ximLightSquare, NULL, buf, &xpmLightSquare, NULL);
- fprintf(stderr, _("dark square "));
- snprintf(buf,sizeof(buf), "%s/dsq%u.xim",
- ExpandPathName(appData.pixmapDirectory), ss);
- if (appData.debugMode)
- fprintf(stderr, _("(File:%s:) "), buf);
- ximDarkSquare=
- XGetImage(xDisplay, DefaultRootWindow(xDisplay),
- 0, 0, ss, ss, AllPlanes, XYPixmap);
- loadXIM(ximDarkSquare, NULL, buf, &xpmDarkSquare, NULL);
- xpmJailSquare = xpmLightSquare;
- }
- fprintf(stderr, _("Done.\n"));
- }
- XSynchronize(xDisplay, False); /* Work-around for xlib/xt buffering bug */
-}
-
-#if HAVE_LIBXPM
-void CreateXPMPieces()
-{
- int piece, kind, r;
- char buf[MSG_SIZ];
- u_int ss = squareSize;
- XpmAttributes attr;
- static char *xpmkind[] = { "ll", "ld", "dl", "dd" };
- XpmColorSymbol symbols[4];
-
-#if 0
- /* Apparently some versions of Xpm don't define XpmFormat at all --tpm */
- if (appData.debugMode) {
- fprintf(stderr, "XPM Library Version: %d.%d%c\n",
- XpmFormat, XpmVersion, (char)('a' + XpmRevision - 1));
- }
-#endif
-
- /* The XSynchronize calls were copied from CreatePieces.
- Not sure if needed, but can't hurt */
- XSynchronize(xDisplay, True); /* Work-around for xlib/xt buffering bug */
-
- /* Setup translations so piece colors match square colors */
- symbols[0].name = "light_piece";
- symbols[0].value = appData.whitePieceColor;
- symbols[1].name = "dark_piece";
- symbols[1].value = appData.blackPieceColor;
- symbols[2].name = "light_square";
- symbols[2].value = appData.lightSquareColor;
- symbols[3].name = "dark_square";
- symbols[3].value = appData.darkSquareColor;
-
- attr.valuemask = XpmColorSymbols;
- attr.colorsymbols = symbols;
- attr.numsymbols = 4;
-
- if (appData.monoMode) {
- DisplayFatalError(_("XPM pieces cannot be used in monochrome mode"),
- 0, 2);
- ExitEvent(2);
- }
- if (strlen(appData.pixmapDirectory) == 0) {
- XpmPieces* pieces = builtInXpms;
- useImages = 1;
- /* Load pieces */
- while (pieces->size != squareSize && pieces->size) pieces++;
- if (!pieces->size) {
- fprintf(stderr, _("No builtin XPM pieces of size %d\n"), squareSize);
- exit(1);
- }
- for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
- for (kind=0; kind<4; kind++) {
-
- if ((r=XpmCreatePixmapFromData(xDisplay, xBoardWindow,
- pieces->xpm[piece][kind],
- &(xpmPieceBitmap2[kind][piece]),
- NULL, &attr)) != 0) {
- fprintf(stderr, _("Error %d loading XPM image \"%s\"\n"),
- r, buf);
- exit(1);
- }
- if(piece <= (int) WhiteKing)
- xpmPieceBitmap[kind][piece] = xpmPieceBitmap2[kind][piece];
- }
- }
- useImageSqs = 0;
- xpmJailSquare = xpmLightSquare;
- } else {
- useImages = 1;
-
- fprintf(stderr, _("\nLoading XPMs...\n"));
-
- /* Load pieces */
- for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
- fprintf(stderr, "%d ", piece+1);
- for (kind=0; kind<4; kind++) {
- snprintf(buf, sizeof(buf), "%s/%s%c%s%u.xpm",
- ExpandPathName(appData.pixmapDirectory),
- piece > (int) WhiteKing ? "w" : "",
- pieceBitmapNames[piece],
- xpmkind[kind], ss);
- if (appData.debugMode) {
- fprintf(stderr, _("(File:%s:) "), buf);
- }
- if ((r=XpmReadFileToPixmap(xDisplay, xBoardWindow, buf,
- &(xpmPieceBitmap2[kind][piece]),
- NULL, &attr)) != 0) {
- fprintf(stderr, _("Error %d loading XPM file \"%s\"\n"),
- r, buf);
- exit(1);
- }
- if(piece <= (int) WhiteKing)
- xpmPieceBitmap[kind][piece] = xpmPieceBitmap2[kind][piece];
- }
- }
- /* Load light and dark squares */
- /* If the LSQ and DSQ pieces don't exist, we will
- draw them with solid squares. */
- fprintf(stderr, _("light square "));
- snprintf(buf, sizeof(buf), "%s/lsq%u.xpm", ExpandPathName(appData.pixmapDirectory), ss);
- if (access(buf, 0) != 0) {
- useImageSqs = 0;
- } else {
- useImageSqs = 1;
- if (appData.debugMode)
- fprintf(stderr, _("(File:%s:) "), buf);
-
- if ((r=XpmReadFileToPixmap(xDisplay, xBoardWindow, buf,
- &xpmLightSquare, NULL, &attr)) != 0) {
- fprintf(stderr, _("Error %d loading XPM file \"%s\"\n"), r, buf);
- exit(1);
- }
- fprintf(stderr, _("dark square "));
- snprintf(buf, sizeof(buf), "%s/dsq%u.xpm",
- ExpandPathName(appData.pixmapDirectory), ss);
- if (appData.debugMode) {
- fprintf(stderr, _("(File:%s:) "), buf);
- }
- if ((r=XpmReadFileToPixmap(xDisplay, xBoardWindow, buf,
- &xpmDarkSquare, NULL, &attr)) != 0) {
- fprintf(stderr, _("Error %d loading XPM file \"%s\"\n"), r, buf);
- exit(1);
- }
- }
- xpmJailSquare = xpmLightSquare;
- fprintf(stderr, _("Done.\n"));
- }
- XSynchronize(xDisplay, False); /* Work-around for xlib/xt
- buffering bug */
-}
-#endif /* HAVE_LIBXPM */
-
-#if HAVE_LIBXPM
-/* No built-in bitmaps */
void CreatePieces()
{
- int piece, kind;
- char buf[MSG_SIZ];
- u_int ss = squareSize;
-
- XSynchronize(xDisplay, True); /* Work-around for xlib/xt
- buffering bug */
-
- for (kind = SOLID; kind <= (appData.monoMode ? OUTLINE : SOLID); kind++) {
- for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
- sprintf(buf, "%s%c%u%c.bm", piece > (int)WhiteKing ? "w" : "",
- pieceBitmapNames[piece],
- ss, kind == SOLID ? 's' : 'o');
- ReadBitmap(&pieceBitmap2[kind][piece], buf, NULL, ss, ss);
- if(piece <= (int)WhiteKing)
- pieceBitmap[kind][piece] = pieceBitmap2[kind][piece];
- }
- }
-
- XSynchronize(xDisplay, False); /* Work-around for xlib/xt
- buffering bug */
-}
-#else
-/* With built-in bitmaps */
-void CreatePieces()
-{
- BuiltInBits* bib = builtInBits;
- int piece, kind;
- char buf[MSG_SIZ];
- u_int ss = squareSize;
-
- XSynchronize(xDisplay, True); /* Work-around for xlib/xt
- buffering bug */
-
- while (bib->squareSize != ss && bib->squareSize != 0) bib++;
-
- for (kind = SOLID; kind <= (appData.monoMode ? OUTLINE : SOLID); kind++) {
- for (piece = (int) WhitePawn; piece <= (int) WhiteKing + 4; piece++) {
- sprintf(buf, "%s%c%u%c.bm", piece > (int)WhiteKing ? "w" : "",
- pieceBitmapNames[piece],
- ss, kind == SOLID ? 's' : 'o');
- ReadBitmap(&pieceBitmap2[kind][piece], buf,
- bib->bits[kind][piece], ss, ss);
- if(piece <= (int)WhiteKing)
- pieceBitmap[kind][piece] = pieceBitmap2[kind][piece];
- }
- }
-
- XSynchronize(xDisplay, False); /* Work-around for xlib/xt
- buffering bug */
-}
-#endif
-
-void ReadBitmap(pm, name, bits, wreq, hreq)
- Pixmap *pm;
- String name;
- unsigned char bits[];
- u_int wreq, hreq;
-{
- int x_hot, y_hot;
- u_int w, h;
- int errcode;
- char msg[MSG_SIZ], fullname[MSG_SIZ];
-
- if (*appData.bitmapDirectory != NULLCHAR) {
- strcpy(fullname, appData.bitmapDirectory);
- strcat(fullname, "/");
- strcat(fullname, name);
- errcode = XReadBitmapFile(xDisplay, xBoardWindow, fullname,
- &w, &h, pm, &x_hot, &y_hot);
- fprintf(stderr, "load %s\n", name);
- if (errcode != BitmapSuccess) {
- switch (errcode) {
- case BitmapOpenFailed:
- snprintf(msg, sizeof(msg), _("Can't open bitmap file %s"), fullname);
- break;
- case BitmapFileInvalid:
- snprintf(msg, sizeof(msg), _("Invalid bitmap in file %s"), fullname);
- break;
- case BitmapNoMemory:
- snprintf(msg, sizeof(msg), _("Ran out of memory reading bitmap file %s"),
- fullname);
- break;
- default:
- snprintf(msg, sizeof(msg), _("Unknown XReadBitmapFile error %d on file %s"),
- errcode, fullname);
- break;
- }
- fprintf(stderr, _("%s: %s...using built-in\n"),
- programName, msg);
- } else if (w != wreq || h != hreq) {
- fprintf(stderr,
- _("%s: Bitmap %s is %dx%d, not %dx%d...using built-in\n"),
- programName, fullname, w, h, wreq, hreq);
- } else {
- return;
- }
- }
- if (bits == NULL) {
-#if 0
- fprintf(stderr, _("%s: No built-in bitmap for %s; giving up\n"),
- programName, name);
- exit(1);
-#endif
- ; // [HGM] bitmaps: make it non-fatal if we have no bitmap;
- } else {
- *pm = XCreateBitmapFromData(xDisplay, xBoardWindow, (char *) bits,
- wreq, hreq);
- }
-}
-
-void CreateGrid()
-{
- int i, j;
+ /* order of pieces
+ WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, WhiteKing,
+ BlackPawn, BlackKnight, BlackBishop, BlackRook, BlackQueen, BlackKing,
+ */
+ int i;
- if (lineGap == 0) return;
+ /* get some defaults going */
+ for(i=WhitePawn; i<DemotePiece+1; i++)
+ SVGpieces[i] = load_pixbuf("svg/NeutralSquare.svg",squareSize);
+
- /* [HR] Split this into 2 loops for non-square boards. */
+ SVGpieces[WhitePawn] = load_pixbuf("svg/WhitePawn.svg",squareSize);
+ SVGpieces[WhiteKnight] = load_pixbuf("svg/WhiteKnight.svg",squareSize);
+ SVGpieces[WhiteBishop] = load_pixbuf("svg/WhiteBishop.svg",squareSize);
+ SVGpieces[WhiteRook] = load_pixbuf("svg/WhiteRook.svg",squareSize);
+ SVGpieces[WhiteQueen] = load_pixbuf("svg/WhiteQueen.svg",squareSize);
+ SVGpieces[WhiteKing] = load_pixbuf("svg/WhiteKing.svg",squareSize);
- for (i = 0; i < BOARD_HEIGHT + 1; i++) {
- gridSegments[i].x1 = 0;
- gridSegments[i].x2 =
- lineGap + BOARD_WIDTH * (squareSize + lineGap);
- gridSegments[i].y1 = gridSegments[i].y2
- = lineGap / 2 + (i * (squareSize + lineGap));
- }
+ SVGpieces[BlackPawn] = load_pixbuf("svg/BlackPawn.svg",squareSize);
+ SVGpieces[BlackKnight] = load_pixbuf("svg/BlackKnight.svg",squareSize);
+ SVGpieces[BlackBishop] = load_pixbuf("svg/BlackBishop.svg",squareSize);
+ SVGpieces[BlackRook] = load_pixbuf("svg/BlackRook.svg",squareSize);
+ SVGpieces[BlackQueen] = load_pixbuf("svg/BlackQueen.svg",squareSize);
+ SVGpieces[BlackKing] = load_pixbuf("svg/BlackKing.svg",squareSize);
- for (j = 0; j < BOARD_WIDTH + 1; j++) {
- gridSegments[j + i].y1 = 0;
- gridSegments[j + i].y2 =
- lineGap + BOARD_HEIGHT * (squareSize + lineGap);
- gridSegments[j + i].x1 = gridSegments[j + i].x2
- = lineGap / 2 + (j * (squareSize + lineGap));
- }
+ return;
}
+
static void MenuBarSelect(w, addr, index)
Widget w;
caddr_t addr;
Arg args[16];
ChessSquare selection;
- whitePieceMenu = CreatePieceMenu("menuW", 0);
- blackPieceMenu = CreatePieceMenu("menuB", 1);
-
- XtRegisterGrabAction(PieceMenuPopup, True,
- (unsigned)(ButtonPressMask|ButtonReleaseMask),
- GrabModeAsync, GrabModeAsync);
-
- XtSetArg(args[0], XtNlabel, _("Drop"));
- dropMenu = XtCreatePopupShell("menuD", simpleMenuWidgetClass,
- boardWidget, args, 1);
- for (i = 0; i < DROP_MENU_SIZE; i++) {
- String item = dropMenuStrings[i];
-
- if (strcmp(item, "----") == 0) {
- entry = XtCreateManagedWidget(item, smeLineObjectClass,
- dropMenu, NULL, 0);
- } else {
- XtSetArg(args[0], XtNlabel, XtNewString(_(item)));
- entry = XtCreateManagedWidget(item, smeBSBObjectClass,
- dropMenu, args, 1);
- selection = dropMenuTranslation[i];
- XtAddCallback(entry, XtNcallback,
- (XtCallbackProc) DropMenuSelect,
- (caddr_t) selection);
- }
- }
+// whitePieceMenu = CreatePieceMenu("menuW", 0);
+// blackPieceMenu = CreatePieceMenu("menuB", 1);
+//
+// XtRegisterGrabAction(PieceMenuPopup, True,
+// (unsigned)(ButtonPressMask|ButtonReleaseMask),
+// GrabModeAsync, GrabModeAsync);
+//
+// XtSetArg(args[0], XtNlabel, _("Drop"));
+// dropMenu = XtCreatePopupShell("menuD", simpleMenuWidgetClass,
+// boardWidget, args, 1);
+// for (i = 0; i < DROP_MENU_SIZE; i++) {
+// String item = dropMenuStrings[i];
+//
+// if (strcmp(item, "----") == 0) {
+// entry = XtCreateManagedWidget(item, smeLineObjectClass,
+// dropMenu, NULL, 0);
+// } else {
+// XtSetArg(args[0], XtNlabel, XtNewString(_(item)));
+// entry = XtCreateManagedWidget(item, smeBSBObjectClass,
+// dropMenu, args, 1);
+// selection = dropMenuTranslation[i];
+// XtAddCallback(entry, XtNcallback,
+// (XtCallbackProc) DropMenuSelect,
+// (caddr_t) selection);
+// }
+// }
}
void SetupDropMenu()
TimeDelay(msec);
}
-static void drawHighlight(file, rank, gc)
- int file, rank;
- GC gc;
+static void drawHighlight(file, rank, line_type)
+ int file, rank, line_type;
{
int x, y;
+ cairo_t *cr;
if (lineGap == 0 || appData.blindfold) return;
- if (flipView) {
+ if (flipView)
+ {
x = lineGap/2 + ((BOARD_WIDTH-1)-file) *
(squareSize + lineGap);
y = lineGap/2 + rank * (squareSize + lineGap);
- } else {
+ }
+ else
+ {
x = lineGap/2 + file * (squareSize + lineGap);
y = lineGap/2 + ((BOARD_HEIGHT-1)-rank) *
(squareSize + lineGap);
- }
+ }
+
+ /* get a cairo_t */
+ cr = gdk_cairo_create (GDK_WINDOW(GUI_Board->window));
+
+ /* draw the highlight */
+ cairo_move_to (cr, x, y);
+ cairo_rel_line_to (cr, 0,squareSize+lineGap);
+ cairo_rel_line_to (cr, squareSize+lineGap,0);
+ cairo_rel_line_to (cr, 0,-squareSize-lineGap);
+ cairo_close_path (cr);
+
+ cairo_set_line_width (cr, lineGap);
+ switch(line_type)
+ {
+ /* TODO: use appdata colors */
+ case LINE_TYPE_HIGHLIGHT:
+ cairo_set_source_rgba (cr, 1, 1, 0, 1.0);
+ break;
+ case LINE_TYPE_PRE:
+ cairo_set_source_rgba (cr, 1, 0, 0, 1.0);
+ break;
+ case LINE_TYPE_NORMAL:
+ default:
+ cairo_set_source_rgba (cr, 0, 1, 0, 1.0);
+ }
- XDrawRectangle(xDisplay, xBoardWindow, gc, x, y,
- squareSize+lineGap, squareSize+lineGap);
+ cairo_stroke (cr);
+
+ /* free memory */
+ cairo_destroy (cr);
+
+ return;
}
int hi1X = -1, hi1Y = -1, hi2X = -1, hi2Y = -1;
SetHighlights(fromX, fromY, toX, toY)
int fromX, fromY, toX, toY;
{
- if (hi1X != fromX || hi1Y != fromY) {
- if (hi1X >= 0 && hi1Y >= 0) {
- drawHighlight(hi1X, hi1Y, lineGC);
- }
- if (fromX >= 0 && fromY >= 0) {
- drawHighlight(fromX, fromY, highlineGC);
- }
- }
- if (hi2X != toX || hi2Y != toY) {
- if (hi2X >= 0 && hi2Y >= 0) {
- drawHighlight(hi2X, hi2Y, lineGC);
- }
- if (toX >= 0 && toY >= 0) {
- drawHighlight(toX, toY, highlineGC);
- }
- }
+ if (hi1X != fromX || hi1Y != fromY)
+ {
+ if (hi1X >= 0 && hi1Y >= 0)
+ {
+ drawHighlight(hi1X, hi1Y, LINE_TYPE_NORMAL);
+ }
+ if (fromX >= 0 && fromY >= 0)
+ {
+ drawHighlight(fromX, fromY, LINE_TYPE_HIGHLIGHT);
+ }
+ }
+ if (hi2X != toX || hi2Y != toY)
+ {
+ if (hi2X >= 0 && hi2Y >= 0)
+ {
+ drawHighlight(hi2X, hi2Y, LINE_TYPE_NORMAL);
+ }
+ if (toX >= 0 && toY >= 0)
+ {
+ drawHighlight(toX, toY, LINE_TYPE_HIGHLIGHT);
+ }
+ }
hi1X = fromX;
hi1Y = fromY;
hi2X = toX;
hi2Y = toY;
+
+ return;
}
void
SetPremoveHighlights(fromX, fromY, toX, toY)
int fromX, fromY, toX, toY;
{
- if (pm1X != fromX || pm1Y != fromY) {
- if (pm1X >= 0 && pm1Y >= 0) {
- drawHighlight(pm1X, pm1Y, lineGC);
- }
- if (fromX >= 0 && fromY >= 0) {
- drawHighlight(fromX, fromY, prelineGC);
- }
- }
- if (pm2X != toX || pm2Y != toY) {
- if (pm2X >= 0 && pm2Y >= 0) {
- drawHighlight(pm2X, pm2Y, lineGC);
- }
- if (toX >= 0 && toY >= 0) {
- drawHighlight(toX, toY, prelineGC);
- }
- }
+ if (pm1X != fromX || pm1Y != fromY)
+ {
+ if (pm1X >= 0 && pm1Y >= 0)
+ {
+ drawHighlight(pm1X, pm1Y, LINE_TYPE_NORMAL);
+ }
+ if (fromX >= 0 && fromY >= 0)
+ {
+ drawHighlight(fromX, fromY, LINE_TYPE_PRE);
+ }
+ }
+ if (pm2X != toX || pm2Y != toY)
+ {
+ if (pm2X >= 0 && pm2Y >= 0)
+ {
+ drawHighlight(pm2X, pm2Y, LINE_TYPE_NORMAL);
+ }
+ if (toX >= 0 && toY >= 0)
+ {
+ drawHighlight(toX, toY, LINE_TYPE_PRE);
+ }
+ }
+
pm1X = fromX;
pm1Y = fromY;
pm2X = toX;
pm2Y = toY;
+
+ return;
}
void
ChessSquare piece;
Drawable dest;
{
- if (useImages && useImageSqs) {
- Pixmap pm;
- switch (color) {
- case 1: /* light */
- pm = xpmLightSquare;
- break;
- case 0: /* dark */
- pm = xpmDarkSquare;
- break;
- case 2: /* neutral */
- default:
- pm = xpmJailSquare;
- break;
+ GdkPixbuf *pb;
+
+ switch (color)
+ {
+ case 0: /* dark */
+ pb = SVGDarkSquare;
+ break;
+ case 1: /* light */
+ pb = SVGLightSquare;
+ break;
+ case 2: /* neutral */
+ default:
+ pb = SVGNeutralSquare;
+ break;
}
- XCopyArea(xDisplay, pm, dest, wlPieceGC, 0, 0,
- squareSize, squareSize, x, y);
- } else {
- GC gc;
- switch (color) {
- case 1: /* light */
- gc = lightSquareGC;
- break;
- case 0: /* dark */
- gc = darkSquareGC;
- break;
- case 2: /* neutral */
- default:
- gc = jailSquareGC;
- break;
- }
- XFillRectangle(xDisplay, dest, gc, x, y, squareSize, squareSize);
- }
-}
-
-/*
- I split out the routines to draw a piece so that I could
- make a generic flash routine.
-*/
-static void monoDrawPiece_1bit(piece, square_color, x, y, dest)
- ChessSquare piece;
- int square_color, x, y;
- Drawable dest;
-{
- /* Avoid XCopyPlane on 1-bit screens to work around Sun bug */
- switch (square_color) {
- case 1: /* light */
- case 2: /* neutral */
- default:
- XCopyArea(xDisplay, (int) piece < (int) BlackPawn
- ? *pieceToOutline(piece)
- : *pieceToSolid(piece),
- dest, bwPieceGC, 0, 0,
- squareSize, squareSize, x, y);
- break;
- case 0: /* dark */
- XCopyArea(xDisplay, (int) piece < (int) BlackPawn
- ? *pieceToSolid(piece)
- : *pieceToOutline(piece),
- dest, wbPieceGC, 0, 0,
- squareSize, squareSize, x, y);
- break;
- }
-}
-
-static void monoDrawPiece(piece, square_color, x, y, dest)
- ChessSquare piece;
- int square_color, x, y;
- Drawable dest;
-{
- switch (square_color) {
- case 1: /* light */
- case 2: /* neutral */
- default:
- XCopyPlane(xDisplay, (int) piece < (int) BlackPawn
- ? *pieceToOutline(piece)
- : *pieceToSolid(piece),
- dest, bwPieceGC, 0, 0,
- squareSize, squareSize, x, y, 1);
- break;
- case 0: /* dark */
- XCopyPlane(xDisplay, (int) piece < (int) BlackPawn
- ? *pieceToSolid(piece)
- : *pieceToOutline(piece),
- dest, wbPieceGC, 0, 0,
- squareSize, squareSize, x, y, 1);
- break;
- }
-}
-
-static void colorDrawPiece(piece, square_color, x, y, dest)
- ChessSquare piece;
- int square_color, x, y;
- Drawable dest;
-{
- if(pieceToSolid(piece) == NULL) return; // [HGM] bitmaps: make it non-fatal if we have no bitmap;
- switch (square_color) {
- case 1: /* light */
- XCopyPlane(xDisplay, *pieceToSolid(piece),
- dest, (int) piece < (int) BlackPawn
- ? wlPieceGC : blPieceGC, 0, 0,
- squareSize, squareSize, x, y, 1);
- break;
- case 0: /* dark */
- XCopyPlane(xDisplay, *pieceToSolid(piece),
- dest, (int) piece < (int) BlackPawn
- ? wdPieceGC : bdPieceGC, 0, 0,
- squareSize, squareSize, x, y, 1);
- break;
- case 2: /* neutral */
- default:
- XCopyPlane(xDisplay, *pieceToSolid(piece),
- dest, (int) piece < (int) BlackPawn
- ? wjPieceGC : bjPieceGC, 0, 0,
- squareSize, squareSize, x, y, 1);
- break;
- }
+ gdk_draw_pixbuf(GDK_WINDOW(GUI_Board->window),NULL,pb,0,0,x,y,-1,-1, GDK_RGB_DITHER_NORMAL, 0, 0);
+ return;
}
-static void colorDrawPieceImage(piece, square_color, x, y, dest)
+static void DrawPiece(piece, square_color, x, y, dest)
ChessSquare piece;
int square_color, x, y;
Drawable dest;
{
- int kind;
-
- switch (square_color) {
- case 1: /* light */
- case 2: /* neutral */
- default:
- if ((int)piece < (int) BlackPawn) {
- kind = 0;
- } else {
- kind = 2;
- piece -= BlackPawn;
- }
- break;
- case 0: /* dark */
- if ((int)piece < (int) BlackPawn) {
- kind = 1;
- } else {
- kind = 3;
- piece -= BlackPawn;
- }
- break;
- }
- XCopyArea(xDisplay, xpmPieceBitmap[kind][piece],
- dest, wlPieceGC, 0, 0,
- squareSize, squareSize, x, y);
-}
+ /* redraw background, since piece might be transparent in some areas */
+ BlankSquare(x,y,square_color,piece,dest);
-typedef void (*DrawFunc)();
-
-DrawFunc ChooseDrawFunc()
-{
- if (appData.monoMode) {
- if (DefaultDepth(xDisplay, xScreen) == 1) {
- return monoDrawPiece_1bit;
- } else {
- return monoDrawPiece;
- }
- } else {
- if (useImages)
- return colorDrawPieceImage;
- else
- return colorDrawPiece;
- }
+ /* draw piece */
+ gdk_draw_pixbuf(GDK_WINDOW(GUI_Board->window),NULL,
+ GDK_PIXBUF(SVGpieces[piece]),0,0,x,y,-1,-1,
+ GDK_RGB_DITHER_NORMAL, 0, 0);
+ return ;
}
/* [HR] determine square color depending on chess variant. */
int row, column, do_flash;
ChessSquare piece;
{
- int square_color, x, y, direction, font_ascent, font_descent;
+ int square_color, x, y;
int i;
char string[2];
- XCharStruct overall;
- DrawFunc drawfunc;
int flash_delay;
/* Calculate delay in milliseconds (2-delays per complete flash) */
flash_delay = 500 / appData.flashRate;
- if (flipView) {
+ /* calculate x and y coordinates from row and column */
+ if (flipView)
+ {
x = lineGap + ((BOARD_WIDTH-1)-column) *
(squareSize + lineGap);
y = lineGap + row * (squareSize + lineGap);
- } else {
+ }
+ else
+ {
x = lineGap + column * (squareSize + lineGap);
y = lineGap + ((BOARD_HEIGHT-1)-row) *
(squareSize + lineGap);
- }
+ }
square_color = SquareColor(row, column);
- if ( // [HGM] holdings: blank out area between board and holdings
- column == BOARD_LEFT-1 || column == BOARD_RGHT
- || (column == BOARD_LEFT-2 && row < BOARD_HEIGHT-gameInfo.holdingsSize)
- || (column == BOARD_RGHT+1 && row >= gameInfo.holdingsSize) ) {
- BlankSquare(x, y, 2, EmptySquare, xBoardWindow);
-
- // [HGM] print piece counts next to holdings
- string[1] = NULLCHAR;
- if (column == (flipView ? BOARD_LEFT-1 : BOARD_RGHT) && piece > 1 ) {
- string[0] = '0' + piece;
- XTextExtents(countFontStruct, string, 1, &direction,
- &font_ascent, &font_descent, &overall);
- if (appData.monoMode) {
- XDrawImageString(xDisplay, xBoardWindow, countGC,
- x + squareSize - overall.width - 2,
- y + font_ascent + 1, string, 1);
- } else {
- XDrawString(xDisplay, xBoardWindow, countGC,
- x + squareSize - overall.width - 2,
- y + font_ascent + 1, string, 1);
- }
- }
- if (column == (flipView ? BOARD_RGHT : BOARD_LEFT-1) && piece > 1) {
- string[0] = '0' + piece;
- XTextExtents(countFontStruct, string, 1, &direction,
- &font_ascent, &font_descent, &overall);
- if (appData.monoMode) {
- XDrawImageString(xDisplay, xBoardWindow, countGC,
- x + 2, y + font_ascent + 1, string, 1);
- } else {
- XDrawString(xDisplay, xBoardWindow, countGC,
- x + 2, y + font_ascent + 1, string, 1);
- }
- }
- } else {
- if (piece == EmptySquare || appData.blindfold) {
- BlankSquare(x, y, square_color, piece, xBoardWindow);
- } else {
- drawfunc = ChooseDrawFunc();
- if (do_flash && appData.flashCount > 0) {
- for (i=0; i<appData.flashCount; ++i) {
-
- drawfunc(piece, square_color, x, y, xBoardWindow);
- XSync(xDisplay, False);
- do_flash_delay(flash_delay);
-
- BlankSquare(x, y, square_color, piece, xBoardWindow);
- XSync(xDisplay, False);
- do_flash_delay(flash_delay);
- }
- }
- drawfunc(piece, square_color, x, y, xBoardWindow);
- }
- }
+ // [HGM] holdings: blank out area between board and holdings
+ if ( column == BOARD_LEFT-1 || column == BOARD_RGHT
+ || (column == BOARD_LEFT-2 && row < BOARD_HEIGHT-gameInfo.holdingsSize)
+ || (column == BOARD_RGHT+1 && row >= gameInfo.holdingsSize) )
+ {
+ BlankSquare(x, y, 2, EmptySquare, xBoardWindow);
- string[1] = NULLCHAR;
- if (appData.showCoords && row == (flipView ? BOARD_HEIGHT-1 : 0)
- && column >= BOARD_LEFT && column < BOARD_RGHT) {
- string[0] = 'a' + column - BOARD_LEFT;
- XTextExtents(coordFontStruct, string, 1, &direction,
- &font_ascent, &font_descent, &overall);
- if (appData.monoMode) {
- XDrawImageString(xDisplay, xBoardWindow, coordGC,
- x + squareSize - overall.width - 2,
- y + squareSize - font_descent - 1, string, 1);
- } else {
- XDrawString(xDisplay, xBoardWindow, coordGC,
- x + squareSize - overall.width - 2,
- y + squareSize - font_descent - 1, string, 1);
- }
- }
- if (appData.showCoords && column == (flipView ? BOARD_RGHT-1 : BOARD_LEFT)) {
- string[0] = ONE + row;
- XTextExtents(coordFontStruct, string, 1, &direction,
- &font_ascent, &font_descent, &overall);
- if (appData.monoMode) {
- XDrawImageString(xDisplay, xBoardWindow, coordGC,
- x + 2, y + font_ascent + 1, string, 1);
- } else {
- XDrawString(xDisplay, xBoardWindow, coordGC,
- x + 2, y + font_ascent + 1, string, 1);
- }
- }
-}
+ // [HGM] print piece counts next to holdings
+ string[1] = NULLCHAR;
+ if(piece > 1)
+ {
+ cairo_text_extents_t extents;
+ cairo_t *cr;
+ int xpos, ypos;
+ /* get a cairo_t */
+ cr = gdk_cairo_create (GDK_WINDOW(GUI_Board->window));
-/* Why is this needed on some versions of X? */
-void EventProc(widget, unused, event)
- Widget widget;
- caddr_t unused;
- XEvent *event;
-{
- if (!XtIsRealized(widget))
- return;
+ string[0] = '0' + piece;
- switch (event->type) {
- case Expose:
- if (event->xexpose.count > 0) return; /* no clipping is done */
- XDrawPosition(widget, True, NULL);
- break;
- default:
- return;
- }
-}
-/* end why */
+ /* TODO this has to go into the font-selection */
+ cairo_select_font_face (cr, "Sans",
+ CAIRO_FONT_SLANT_NORMAL,
+ CAIRO_FONT_WEIGHT_NORMAL);
-void DrawPosition(fullRedraw, board)
- /*Boolean*/int fullRedraw;
- Board board;
-{
- XDrawPosition(boardWidget, fullRedraw, board);
+ cairo_set_font_size (cr, 12.0);
+ cairo_text_extents (cr, string, &extents);
+
+ if (column == (flipView ? BOARD_LEFT-1 : BOARD_RGHT) )
+ {
+ xpos= x + squareSize - extents.width - 2;
+ ypos= y + extents.y_bearing + 1;
+ }
+ if (column == (flipView ? BOARD_RGHT : BOARD_LEFT-1) && piece > 1)
+ {
+ xpos= x + 2;
+ ypos = y + extents.y_bearing + 1;
+ }
+
+ /* TODO mono mode? */
+ cairo_move_to (cr, xpos, ypos);
+ cairo_text_path (cr, string);
+ cairo_set_source_rgb (cr, 1.0, 1.0, 1);
+ cairo_fill_preserve (cr);
+ cairo_set_source_rgb (cr, 0, 0, 0);
+ cairo_set_line_width (cr, 0.1);
+ cairo_stroke (cr);
+
+ /* free memory */
+ cairo_destroy (cr);
+ }
+ }
+ else
+ {
+ /* square on the board */
+ if (piece == EmptySquare || appData.blindfold)
+ {
+ BlankSquare(x, y, square_color, piece, xBoardWindow);
+ }
+ else
+ {
+ if (do_flash && appData.flashCount > 0)
+ {
+ for (i=0; i<appData.flashCount; ++i)
+ {
+
+ DrawPiece(piece, square_color, x, y, xBoardWindow);
+ do_flash_delay(flash_delay);
+
+ BlankSquare(x, y, square_color, piece, xBoardWindow);
+ do_flash_delay(flash_delay);
+ }
+ }
+ DrawPiece(piece, square_color, x, y, xBoardWindow);
+ }
+ }
+
+ /* show coordinates if necessary */
+ if(appData.showCoords)
+ {
+ cairo_text_extents_t extents;
+ cairo_t *cr;
+ int xpos, ypos;
+
+ /* TODO this has to go into the font-selection */
+ cairo_select_font_face (cr, "Sans",
+ CAIRO_FONT_SLANT_NORMAL,
+ CAIRO_FONT_WEIGHT_NORMAL);
+ cairo_set_font_size (cr, 12.0);
+
+ string[1] = NULLCHAR;
+
+ /* get a cairo_t */
+ cr = gdk_cairo_create (GDK_WINDOW(GUI_Board->window));
+
+ if (row == (flipView ? BOARD_HEIGHT-1 : 0) &&
+ column >= BOARD_LEFT && column < BOARD_RGHT)
+ {
+ string[0] = 'a' + column - BOARD_LEFT;
+ cairo_text_extents (cr, string, &extents);
+
+ xpos = x + squareSize - extents.width - 2;
+ ypos = y + squareSize - extents.height - extents.y_bearing - 1;
+
+ if (appData.monoMode)
+ { /*TODO*/
+ }
+ else
+ {
+ }
+
+ cairo_move_to (cr, xpos, ypos);
+ cairo_text_path (cr, string);
+ cairo_set_source_rgb (cr, 0.0, 0.0, 0);
+ cairo_fill_preserve (cr);
+ cairo_set_source_rgb (cr, 0, 1.0, 0);
+ cairo_set_line_width (cr, 0.1);
+ cairo_stroke (cr);
+ }
+ if ( column == (flipView ? BOARD_RGHT-1 : BOARD_LEFT))
+ {
+
+ string[0] = ONE + row;
+ cairo_text_extents (cr, string, &extents);
+
+ xpos = x + 2;
+ ypos = y + extents.height + 1;
+
+ if (appData.monoMode)
+ { /*TODO*/
+ }
+ else
+ {
+ }
+
+ cairo_move_to (cr, xpos, ypos);
+ cairo_text_path (cr, string);
+ cairo_set_source_rgb (cr, 0.0, 0.0, 0.0);
+ cairo_fill_preserve (cr);
+ cairo_set_source_rgb (cr, 0, 0, 1.0);
+ cairo_set_line_width (cr, 0.1);
+ cairo_stroke (cr);
+
+ }
+ /* free memory */
+ cairo_destroy (cr);
+ }
+
+ return;
}
+
/* Returns 1 if there are "too many" differences between b1 and b2
(i.e. more than 1 move was made) */
static int too_many_diffs(b1, b2)
/*
* event handler for redrawing the board
*/
-void XDrawPosition(w, repaint, board)
- Widget w;
+void DrawPosition( repaint, board)
/*Boolean*/int repaint;
- Board board;
+ Board board;
{
- int i, j, do_flash;
- static int lastFlipView = 0;
- static int lastBoardValid = 0;
- static Board lastBoard;
- Arg args[16];
- int rrow, rcol;
+ int i, j, do_flash;
+ static int lastFlipView = 0;
+ static int lastBoardValid = 0;
+ static Board lastBoard;
+ int rrow, rcol;
- if (board == NULL) {
- if (!lastBoardValid) return;
- board = lastBoard;
- }
- if (!lastBoardValid || lastFlipView != flipView) {
- XtSetArg(args[0], XtNleftBitmap, (flipView ? xMarkPixmap : None));
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Flip View"),
- args, 1);
- }
+ if (board == NULL) {
+ if (!lastBoardValid) return;
+ board = lastBoard;
+ }
+ if (!lastBoardValid || lastFlipView != flipView) {
+ // XtSetArg(args[0], XtNleftBitmap, (flipView ? xMarkPixmap : None));
+ // XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Flip View"),
+ // args, 1);
+ }
- /*
- * It would be simpler to clear the window with XClearWindow()
- * but this causes a very distracting flicker.
- */
+ /*
+ * It would be simpler to clear the window with XClearWindow()
+ * but this causes a very distracting flicker.
+ */
- if (!repaint && lastBoardValid && lastFlipView == flipView) {
+ if (!repaint && lastBoardValid && lastFlipView == flipView)
+ {
+ /* If too much changes (begin observing new game, etc.), don't
+ do flashing */
+ do_flash = too_many_diffs(board, lastBoard) ? 0 : 1;
+
+ /* Special check for castling so we don't flash both the king
+ and the rook (just flash the king). */
+ if (do_flash)
+ {
+ if (check_castle_draw(board, lastBoard, &rrow, &rcol))
+ {
+ /* Draw rook with NO flashing. King will be drawn flashing later */
+ DrawSquare(rrow, rcol, board[rrow][rcol], 0);
+ lastBoard[rrow][rcol] = board[rrow][rcol];
+ }
+ }
- /* If too much changes (begin observing new game, etc.), don't
- do flashing */
- do_flash = too_many_diffs(board, lastBoard) ? 0 : 1;
+ /* First pass -- Draw (newly) empty squares and repair damage.
+ This prevents you from having a piece show up twice while it
+ is flashing on its new square */
+ for (i = 0; i < BOARD_HEIGHT; i++)
+ for (j = 0; j < BOARD_WIDTH; j++)
+ if ((board[i][j] != lastBoard[i][j] && board[i][j] == EmptySquare)
+ || damage[i][j])
+ {
+ DrawSquare(i, j, board[i][j], 0);
+ damage[i][j] = False;
+ }
- /* Special check for castling so we don't flash both the king
- and the rook (just flash the king). */
- if (do_flash) {
- if (check_castle_draw(board, lastBoard, &rrow, &rcol)) {
- /* Draw rook with NO flashing. King will be drawn flashing later */
- DrawSquare(rrow, rcol, board[rrow][rcol], 0);
- lastBoard[rrow][rcol] = board[rrow][rcol];
+ /* Second pass -- Draw piece(s) in new position and flash them */
+ for (i = 0; i < BOARD_HEIGHT; i++)
+ for (j = 0; j < BOARD_WIDTH; j++)
+ if (board[i][j] != lastBoard[i][j])
+ {
+ DrawSquare(i, j, board[i][j], do_flash);
}
- }
+ }
+ else
+ {
+ /* redraw Grid */
+ if (lineGap > 0)
+ {
+ int x1,x2,y1,y2;
+ cairo_t *cr;
+
+ /* get a cairo_t */
+ cr = gdk_cairo_create (GDK_WINDOW(GUI_Board->window));
+
+ cairo_set_line_width (cr, lineGap);
- /* First pass -- Draw (newly) empty squares and repair damage.
- This prevents you from having a piece show up twice while it
- is flashing on its new square */
- for (i = 0; i < BOARD_HEIGHT; i++)
- for (j = 0; j < BOARD_WIDTH; j++)
- if ((board[i][j] != lastBoard[i][j] && board[i][j] == EmptySquare)
- || damage[i][j]) {
- DrawSquare(i, j, board[i][j], 0);
- damage[i][j] = False;
+ /* TODO: use appdata colors */
+ cairo_set_source_rgba (cr, 0, 1, 0, 1.0);
+
+ cairo_stroke (cr);
+
+ for (i = 0; i < BOARD_HEIGHT + 1; i++)
+ {
+ x1 = 0;
+ x2 = lineGap + BOARD_WIDTH * (squareSize + lineGap);
+ y1 = y2 = lineGap / 2 + (i * (squareSize + lineGap));
+
+ cairo_move_to (cr, x1, y1);
+ cairo_rel_line_to (cr, x2,0);
+ cairo_stroke (cr);
}
- /* Second pass -- Draw piece(s) in new position and flash them */
- for (i = 0; i < BOARD_HEIGHT; i++)
- for (j = 0; j < BOARD_WIDTH; j++)
- if (board[i][j] != lastBoard[i][j]) {
- DrawSquare(i, j, board[i][j], do_flash);
+ for (j = 0; j < BOARD_WIDTH + 1; j++)
+ {
+ y1 = 0;
+ y2 = lineGap + BOARD_HEIGHT * (squareSize + lineGap);
+ x1 = x2 = lineGap / 2 + (j * (squareSize + lineGap));
+
+ cairo_move_to (cr, x1, y1);
+ cairo_rel_line_to (cr, 0, y2);
+ cairo_stroke (cr);
}
- } else {
- if (lineGap > 0)
- XDrawSegments(xDisplay, xBoardWindow, lineGC,
- gridSegments, BOARD_HEIGHT + BOARD_WIDTH + 2);
- for (i = 0; i < BOARD_HEIGHT; i++)
- for (j = 0; j < BOARD_WIDTH; j++) {
- DrawSquare(i, j, board[i][j], 0);
- damage[i][j] = False;
+ /* free memory */
+ cairo_destroy (cr);
+ }
+
+ /* draw pieces */
+ for (i = 0; i < BOARD_HEIGHT; i++)
+ for (j = 0; j < BOARD_WIDTH; j++)
+ {
+ DrawSquare(i, j, board[i][j], 0);
+ damage[i][j] = False;
}
}
- CopyBoard(lastBoard, board);
- lastBoardValid = 1;
- lastFlipView = flipView;
+ CopyBoard(lastBoard, board);
+ lastBoardValid = 1;
+ lastFlipView = flipView;
- /* Draw highlights */
- if (pm1X >= 0 && pm1Y >= 0) {
- drawHighlight(pm1X, pm1Y, prelineGC);
+ /* Draw highlights */
+ if (pm1X >= 0 && pm1Y >= 0)
+ {
+ drawHighlight(pm1X, pm1Y, LINE_TYPE_PRE);
}
- if (pm2X >= 0 && pm2Y >= 0) {
- drawHighlight(pm2X, pm2Y, prelineGC);
+ if (pm2X >= 0 && pm2Y >= 0)
+ {
+ drawHighlight(pm2X, pm2Y, LINE_TYPE_PRE);
}
- if (hi1X >= 0 && hi1Y >= 0) {
- drawHighlight(hi1X, hi1Y, highlineGC);
+ if (hi1X >= 0 && hi1Y >= 0)
+ {
+ drawHighlight(hi1X, hi1Y, LINE_TYPE_HIGHLIGHT);
}
- if (hi2X >= 0 && hi2Y >= 0) {
- drawHighlight(hi2X, hi2Y, highlineGC);
+ if (hi2X >= 0 && hi2Y >= 0)
+ {
+ drawHighlight(hi2X, hi2Y, LINE_TYPE_HIGHLIGHT);
}
- /* If piece being dragged around board, must redraw that too */
- DrawDragPiece();
+ /* If piece being dragged around board, must redraw that too */
+ DrawDragPiece();
- XSync(xDisplay, False);
+ return;
}
-
-/*
- * event handler for redrawing the board
- */
-void DrawPositionProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- XDrawPosition(w, True, NULL);
-}
-
-
/*
* event handler for parsing user moves
*/
{
int x, y;
Boolean saveAnimate;
- static int second = 0;
+ static int second = 0, promotionChoice = 0;
+ ChessMove moveType;
if (w != boardWidget || errorExitStatus != -1) return;
+ x = EventToSquare(event->xbutton.x, BOARD_WIDTH);
+ y = EventToSquare(event->xbutton.y, BOARD_HEIGHT);
+ if (!flipView && y >= 0) {
+ y = BOARD_HEIGHT - 1 - y;
+ }
+ if (flipView && x >= 0) {
+ x = BOARD_WIDTH - 1 - x;
+ }
+
+ if(promotionChoice) { // we are waiting for a click to indicate promotion piece
+ if(event->type == ButtonRelease) return; // ignore upclick of click-click destination
+ promotionChoice = FALSE; // only one chance: if click not OK it is interpreted as cancel
+ if(appData.debugMode) fprintf(debugFP, "promotion click, x=%d, y=%d\n", x, y);
+ if(gameInfo.holdingsWidth &&
+ (WhiteOnMove(currentMove)
+ ? x == BOARD_WIDTH-1 && y < gameInfo.holdingsSize && y > 0
+ : x == 0 && y >= BOARD_HEIGHT - gameInfo.holdingsSize && y < BOARD_HEIGHT-1) ) {
+ // click in right holdings, for determining promotion piece
+ ChessSquare p = boards[currentMove][y][x];
+ if(appData.debugMode) fprintf(debugFP, "square contains %d\n", (int)p);
+ if(p != EmptySquare) {
+ FinishMove(NormalMove, fromX, fromY, toX, toY, ToLower(PieceToChar(p)));
+ fromX = fromY = -1;
+ return;
+ }
+ }
+ DrawPosition(FALSE, boards[currentMove]);
+ return;
+ }
if (event->type == ButtonPress) ErrorPopDown();
if (promotionUp) {
if (event->type == ButtonPress) {
- XtPopdown(promotionShell);
- XtDestroyWidget(promotionShell);
+// XtPopdown(promotionShell);
+// XtDestroyWidget(promotionShell);
promotionUp = False;
ClearHighlights();
fromX = fromY = -1;
}
}
- x = EventToSquare(event->xbutton.x, BOARD_WIDTH);
- y = EventToSquare(event->xbutton.y, BOARD_HEIGHT);
- if (!flipView && y >= 0) {
- y = BOARD_HEIGHT - 1 - y;
- }
- if (flipView && x >= 0) {
- x = BOARD_WIDTH - 1 - x;
- }
-
/* [HGM] holdings: next 5 lines: ignore all clicks between board and holdings */
if(event->type == ButtonPress
- && ( x == BOARD_LEFT-1 || x == BOARD_RGHT
- || x == BOARD_LEFT-2 && y < BOARD_HEIGHT-gameInfo.holdingsSize
- || x == BOARD_RGHT+1 && y >= gameInfo.holdingsSize) )
+ && ( x == BOARD_LEFT-1 ||
+ x == BOARD_RGHT ||
+ (x == BOARD_LEFT-2 && y < BOARD_HEIGHT-gameInfo.holdingsSize ) ||
+ (x == BOARD_RGHT+1 && y >= gameInfo.holdingsSize)) )
return;
if (fromX == -1) {
if (event->type == ButtonPress) {
- /* First square */
+ /* First square, prepare to drag */
if (OKToStartUserMove(x, y)) {
fromX = x;
fromY = y;
}
/* fromX != -1 */
- if (event->type == ButtonPress && gameMode != EditPosition &&
- x >= 0 && y >= 0) {
- ChessSquare fromP;
- ChessSquare toP;
-
- /* Check if clicking again on the same color piece */
- fromP = boards[currentMove][fromY][fromX];
- toP = boards[currentMove][y][x];
- if ((WhitePawn <= fromP && fromP < WhiteKing && // [HGM] this test should go, as UserMoveTest now does it.
- WhitePawn <= toP && toP <= WhiteKing) || // For now I made it less critical by exempting King
- (BlackPawn <= fromP && fromP < BlackKing && // moves, to not interfere with FRC castlings.
- BlackPawn <= toP && toP <= BlackKing)) {
- /* Clicked again on same color piece -- changed his mind */
- second = (x == fromX && y == fromY);
- if (appData.highlightDragging) {
- SetHighlights(x, y, -1, -1);
- } else {
- ClearHighlights();
- }
- if (OKToStartUserMove(x, y)) {
- fromX = x;
- fromY = y;
- DragPieceBegin(event->xbutton.x, event->xbutton.y);
- }
- return;
- }
- }
-
if (event->type == ButtonRelease && x == fromX && y == fromY) {
+ /* Click on single square in stead of drag-drop */
DragPieceEnd(event->xbutton.x, event->xbutton.y);
if (appData.animateDragging) {
/* Undo animation damage if any */
return;
}
- /* Completed move */
+ moveType = UserMoveTest(fromX, fromY, x, y, NULLCHAR, event->type == ButtonRelease);
+
+ if (moveType == Comment) { // kludge for indicating capture-own on Press
+ /* Clicked again on same color piece -- changed his mind */
+ /* note that re-clicking same square always hits same color piece */
+ second = (x == fromX && y == fromY);
+ if (appData.highlightDragging) {
+ SetHighlights(x, y, -1, -1);
+ } else {
+ ClearHighlights();
+ }
+ if (OKToStartUserMove(x, y)) {
+ fromX = x;
+ fromY = y;
+ DragPieceBegin(event->xbutton.x, event->xbutton.y);
+ }
+ return;
+ }
+
+ if(moveType == AmbiguousMove) { // kludge to indicate edit-position move
+ fromX = fromY = -1;
+ ClearHighlights();
+ DragPieceEnd(event->xbutton.x, event->xbutton.y);
+ DrawPosition(FALSE, boards[currentMove]);
+ return;
+ }
+
+ /* Complete move; (x,y) is now different from (fromX, fromY) on both Press and Release */
toX = x;
toY = y;
saveAnimate = appData.animate;
/* Don't animate move and drag both */
appData.animate = FALSE;
}
- if (IsPromotion(fromX, fromY, toX, toY)) {
- if (appData.alwaysPromoteToQueen) {
- UserMoveEvent(fromX, fromY, toX, toY, 'q');
+ if (moveType == WhitePromotionKnight || moveType == BlackPromotionKnight ||
+ (moveType == WhitePromotionQueen || moveType == BlackPromotionQueen) &&
+ appData.alwaysPromoteToQueen) { // promotion, but no choice
+ FinishMove(moveType, fromX, fromY, toX, toY, 'q');
+ } else
+ if (moveType == WhitePromotionQueen || moveType == BlackPromotionQueen ) {
+ SetHighlights(fromX, fromY, toX, toY);
+ if(gameInfo.variant == VariantSuper || gameInfo.variant == VariantGreat) {
+ // [HGM] super: promotion to captured piece selected from holdings
+ ChessSquare p = boards[currentMove][fromY][fromX], q = boards[currentMove][toY][toX];
+ promotionChoice = TRUE;
+ // kludge follows to temporarily execute move on display, without promoting yet
+ boards[currentMove][fromY][fromX] = EmptySquare; // move Pawn to 8th rank
+ boards[currentMove][toY][toX] = p;
+ DrawPosition(FALSE, boards[currentMove]);
+ boards[currentMove][fromY][fromX] = p; // take back, but display stays
+ boards[currentMove][toY][toX] = q;
+ DisplayMessage("Click in holdings to choose piece", "");
+ return;
+ }
+ PromotionPopUp();
+ goto skipClearingFrom; // the skipped stuff is done asynchronously by PromotionCallback
+ } else
+ if(moveType != ImpossibleMove) { // valid move, but no promotion
+ FinishMove(moveType, fromX, fromY, toX, toY, NULLCHAR);
+ } else { // invalid move; could have set premove
+ ClearHighlights();
+ }
if (!appData.highlightLastMove || gotPremove) ClearHighlights();
if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
fromX = fromY = -1;
- } else {
- SetHighlights(fromX, fromY, toX, toY);
- PromotionPopUp();
- }
- } else {
- UserMoveEvent(fromX, fromY, toX, toY, NULLCHAR);
- if (!appData.highlightLastMove || gotPremove) ClearHighlights();
- if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
- fromX = fromY = -1;
- }
+skipClearingFrom:
appData.animate = saveAnimate;
if (appData.animate || appData.animateDragging) {
/* Undo animation damage if needed */
XtSetArg(args[j], XtNright, XtChainRight); j++;
XtSetArg(args[j], XtNresizable, True); j++;
XtSetArg(args[j], XtNwidth, bw_width); j++; /*force wider than buttons*/
-#if 0
- XtSetArg(args[j], XtNscrollVertical, XawtextScrollWhenNeeded); j++;
-#else
/* !!Work around an apparent bug in XFree86 4.0.1 (X11R6.4.3) */
XtSetArg(args[j], XtNscrollVertical, XawtextScrollAlways); j++;
-#endif
XtSetArg(args[j], XtNautoFill, True); j++;
XtSetArg(args[j], XtNwrap, XawtextWrapWord); j++;
edit =
XtSetArg(args[j], XtNleft, XtChainLeft); j++;
XtSetArg(args[j], XtNright, XtChainRight); j++;
XtSetArg(args[j], XtNresizable, True); j++;
-#if 0
- XtSetArg(args[j], XtNscrollVertical, XawtextScrollWhenNeeded); j++;
-#else
/* !!Work around an apparent bug in XFree86 4.0.1 (X11R6.4.3) */
XtSetArg(args[j], XtNscrollVertical, XawtextScrollAlways); j++;
-#endif
XtSetArg(args[j], XtNautoFill, True); j++;
XtSetArg(args[j], XtNwrap, XawtextWrapWord); j++;
edit =
XawDialogAddButton(dialog, _("King"), PromotionCallback,
(XtPointer) dialog);
}
- if(gameInfo.variant == VariantCapablanca ||
- gameInfo.variant == VariantGothic ||
+ if(gameInfo.variant == VariantCapablanca ||
+ gameInfo.variant == VariantGothic ||
gameInfo.variant == VariantCapaRandom) {
XawDialogAddButton(dialog, _("Archbishop"), PromotionCallback,
(XtPointer) dialog);
promoChar = ToLower(name[0]);
}
- UserMoveEvent(fromX, fromY, toX, toY, promoChar);
+ FinishMove(NormalMove, fromX, fromY, toX, toY, promoChar);
if (!appData.highlightLastMove || gotPremove) ClearHighlights();
if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
{
if (!errorUp) return;
errorUp = False;
- XtPopdown(errorShell);
- XtDestroyWidget(errorShell);
+
+ if(GUI_Error)
+ gtk_widget_destroy(GTK_WIDGET(GUI_Error));
+
if (errorExitStatus != -1) ExitEvent(errorExitStatus);
+
+ return;
}
void ErrorPopUp(title, label, modal)
char *title, *label;
int modal;
{
- Arg args[16];
- Widget dialog, layout;
- Position x, y;
- int xx, yy;
- Window junk;
- Dimension bw_width, pw_width;
- Dimension pw_height;
- int i;
-
- i = 0;
- XtSetArg(args[i], XtNresizable, True); i++;
- XtSetArg(args[i], XtNtitle, title); i++;
- errorShell =
- XtCreatePopupShell("errorpopup", transientShellWidgetClass,
- shellWidget, args, i);
- layout =
- XtCreateManagedWidget(layoutName, formWidgetClass, errorShell,
- layoutArgs, XtNumber(layoutArgs));
-
- i = 0;
- XtSetArg(args[i], XtNlabel, label); i++;
- XtSetArg(args[i], XtNborderWidth, 0); i++;
- dialog = XtCreateManagedWidget("dialog", dialogWidgetClass,
- layout, args, i);
-
- XawDialogAddButton(dialog, _("ok"), ErrorCallback, (XtPointer) dialog);
+ GUI_Error = gtk_message_dialog_new(GTK_WINDOW(GUI_Window),
+ GTK_DIALOG_DESTROY_WITH_PARENT,
+ GTK_MESSAGE_ERROR,
+ GTK_BUTTONS_CLOSE,
+ (gchar *)label);
- XtRealizeWidget(errorShell);
- CatchDeleteWindow(errorShell, "ErrorPopDown");
-
- i = 0;
- XtSetArg(args[i], XtNwidth, &bw_width); i++;
- XtGetValues(boardWidget, args, i);
- i = 0;
- XtSetArg(args[i], XtNwidth, &pw_width); i++;
- XtSetArg(args[i], XtNheight, &pw_height); i++;
- XtGetValues(errorShell, args, i);
-
-#ifdef NOTDEF
- /* This code seems to tickle an X bug if it is executed too soon
- after xboard starts up. The coordinates get transformed as if
- the main window was positioned at (0, 0).
- */
- XtTranslateCoords(boardWidget, (bw_width - pw_width) / 2,
- 0 - pw_height + squareSize / 3, &x, &y);
-#else
- XTranslateCoordinates(xDisplay, XtWindow(boardWidget),
- RootWindowOfScreen(XtScreen(boardWidget)),
- (bw_width - pw_width) / 2,
- 0 - pw_height + squareSize / 3, &xx, &yy, &junk);
- x = xx;
- y = yy;
-#endif
- if (y < 0) y = 0; /*avoid positioning top offscreen*/
-
- i = 0;
- XtSetArg(args[i], XtNx, x); i++;
- XtSetArg(args[i], XtNy, y); i++;
- XtSetValues(errorShell, args, i);
+ gtk_window_set_title(GTK_WINDOW(GUI_Error),(gchar *) title);
+ if(modal)
+ {
+ gtk_dialog_run(GTK_DIALOG(GUI_Error));
+ gtk_widget_destroy(GTK_WIDGET(GUI_Error));
+ }
+ else
+ {
+ g_signal_connect_swapped (GUI_Error, "response",
+ G_CALLBACK (ErrorPopDownProc),
+ GUI_Error);
+ errorUp = True;
+ gtk_widget_show(GTK_WIDGET(GUI_Error));
+ }
- errorUp = True;
- XtPopup(errorShell, modal ? XtGrabExclusive : XtGrabNone);
+ return;
}
/* Disable all user input other than deleting the window */
{
if (frozen) return;
/* Grab by a widget that doesn't accept input */
- XtAddGrab(messageWidget, TRUE, FALSE);
+ // XtAddGrab(messageWidget, TRUE, FALSE);
frozen = 1;
}
void ThawUI()
{
if (!frozen) return;
- XtRemoveGrab(messageWidget);
+ // XtRemoveGrab(messageWidget);
frozen = 0;
}
void ModeHighlight()
{
- Arg args[16];
static int oldPausing = FALSE;
static GameMode oldmode = (GameMode) -1;
char *wname;
- if (!boardWidget || !XtIsRealized(boardWidget)) return;
+ // todo this toggling of the pause button doesn't seem to work?
+ // e.g. select pause from buttonbar doesn't activate menumode.pause
+
+ // if (!boardWidget || !XtIsRealized(boardWidget)) return;
if (pausing != oldPausing) {
- oldPausing = pausing;
+ oldPausing = pausing;
+ gtk_button_set_relief(GTK_BUTTON (gtk_builder_get_object (builder, "menuMode.Pause")),pausing?GTK_RELIEF_NORMAL:GTK_RELIEF_NONE);
+ /* toggle background color in showbuttonbar */
+ if (appData.showButtonBar) {
if (pausing) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
+ gtk_button_pressed(GTK_BUTTON (gtk_builder_get_object (builder, "buttonbar.Pause")));
} else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Pause"),
- args, 1);
-
- if (appData.showButtonBar) {
-#if 0
- if (pausing) {
- XtSetArg(args[0], XtNbackground, buttonForegroundPixel);
- XtSetArg(args[1], XtNforeground, buttonBackgroundPixel);
- } else {
- XtSetArg(args[0], XtNbackground, buttonBackgroundPixel);
- XtSetArg(args[1], XtNforeground, buttonForegroundPixel);
- }
-#else
- /* Always toggle, don't set. Previous code messes up when
- invoked while the button is pressed, as releasing it
- toggles the state again. */
- {
- Pixel oldbg, oldfg;
- XtSetArg(args[0], XtNbackground, &oldbg);
- XtSetArg(args[1], XtNforeground, &oldfg);
- XtGetValues(XtNameToWidget(buttonBarWidget, PAUSE_BUTTON),
- args, 2);
- XtSetArg(args[0], XtNbackground, oldfg);
- XtSetArg(args[1], XtNforeground, oldbg);
- }
-#endif
- XtSetValues(XtNameToWidget(buttonBarWidget, PAUSE_BUTTON), args, 2);
+ gtk_button_released(GTK_BUTTON (gtk_builder_get_object (builder, "buttonbar.Pause")));
}
+ }
}
wname = ModeToWidgetName(oldmode);
- if (wname != NULL) {
- XtSetArg(args[0], XtNleftBitmap, None);
- XtSetValues(XtNameToWidget(menuBarWidget, wname), args, 1);
- }
- wname = ModeToWidgetName(gameMode);
- if (wname != NULL) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- XtSetValues(XtNameToWidget(menuBarWidget, wname), args, 1);
- }
+ if(wname)
+ gtk_check_menu_item_set_active (GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, wname)),True);
+
oldmode = gameMode;
/* Maybe all the enables should be handled here, not just this one */
- XtSetSensitive(XtNameToWidget(menuBarWidget, "menuMode.Training"),
- gameMode == Training || gameMode == PlayFromGameFile);
+ gtk_check_menu_item_set_active(GTK_CHECK_MENU_ITEM (gtk_builder_get_object (builder, "menuMode.Training")),
+ gameMode == Training || gameMode == PlayFromGameFile);
}
/*
* Button/menu procedures
*/
-void ResetProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- ResetGameEvent();
- AnalysisPopDown();
-}
int LoadGamePopUp(f, gameNumber, title)
FILE *f;
char *title;
{
cmailMsgLoaded = FALSE;
- if (gameNumber == 0) {
+
+ if (gameNumber == 0)
+ {
int error = GameListBuild(f);
- if (error) {
+
+ if (error)
+ {
DisplayError(_("Cannot build game list"), error);
- } else if (!ListEmpty(&gameList) &&
- ((ListGame *) gameList.tailPred)->number > 1) {
+ }
+ else if (!ListEmpty(&gameList)
+ && ((ListGame *) gameList.tailPred)->number > 1)
+ {
GameListPopUp(f, title);
return TRUE;
- }
+ };
+
GameListDestroy();
gameNumber = 1;
- }
- return LoadGame(f, gameNumber, title, FALSE);
-}
-
-void LoadGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- if (gameMode == AnalyzeMode || gameMode == AnalyzeFile) {
- Reset(FALSE, TRUE);
- }
- FileNamePopUp(_("Load game file name?"), "", LoadGamePopUp, "rb");
-}
-
-void LoadNextGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- ReloadGame(1);
-}
+ };
-void LoadPrevGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- ReloadGame(-1);
+ return LoadGame(f, gameNumber, title, FALSE);
}
-void ReloadGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- ReloadGame(0);
-}
void LoadNextPositionProc(w, event, prms, nprms)
Widget w;
SaveGameProc(NULL, NULL, NULL, NULL);
}
-
-void QuitProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- ExitEvent(0);
-}
-
-void PauseProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- PauseEvent();
-}
-
-
-void MachineBlackProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- MachineBlackEvent();
-}
-
-void MachineWhiteProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- MachineWhiteEvent();
-}
-
void AnalyzeModeProc(w, event, prms, nprms)
Widget w;
XEvent *event;
fprintf(debugFP, _("ICS engine analyze starting... \n"));
}
if (!appData.showThinking)
- ShowThinkingProc(w,event,prms,nprms);
+ ShowThinkingProc(NULL,NULL);
AnalyzeModeEvent();
}
Reset(FALSE, TRUE);
if (!appData.showThinking)
- ShowThinkingProc(w,event,prms,nprms);
+ ShowThinkingProc(NULL,NULL);
AnalyzeFileEvent();
FileNamePopUp(_("File to analyze"), "", LoadGamePopUp, "rb");
AnalysisPeriodicEvent(1);
}
-void TwoMachinesProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- TwoMachinesEvent();
-}
-
-void IcsClientProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- IcsClientEvent();
-}
void EditGameProc(w, event, prms, nprms)
Widget w;
}
}
-void AcceptProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- AcceptEvent();
-}
-
-void DeclineProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- DeclineEvent();
-}
-
-void RematchProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- RematchEvent();
-}
-
-void CallFlagProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- CallFlagEvent();
-}
-
-void DrawProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- DrawEvent();
-}
-
-void AbortProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- AbortEvent();
-}
-
-void AdjournProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- AdjournEvent();
-}
-
-void ResignProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- ResignEvent();
-}
-
-void AdjuWhiteProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- UserAdjudicationEvent(+1);
-}
-
-void AdjuBlackProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- UserAdjudicationEvent(-1);
-}
-
-void AdjuDrawProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- UserAdjudicationEvent(0);
-}
void EnterKeyProc(w, event, prms, nprms)
Widget w;
ICSInputSendText();
}
-void StopObservingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- StopObservingEvent();
-}
-
-void StopExaminingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- StopExaminingEvent();
-}
-
-
-void ForwardProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- ForwardEvent();
-}
-
-
-void BackwardProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- BackwardEvent();
-}
-
-void ToStartProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- ToStartEvent();
-}
-
-void ToEndProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- ToEndEvent();
-}
-
-void RevertProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- RevertEvent();
-}
-
-void TruncateGameProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- TruncateGameEvent();
-}
-void RetractMoveProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- RetractMoveEvent();
-}
-
-void MoveNowProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- MoveNowEvent();
-}
-
-
void AlwaysQueenProc(w, event, prms, nprms)
Widget w;
XEvent *event;
args, 1);
}
-void FlipViewProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- flipView = !flipView;
- DrawPosition(True, NULL);
-}
-
-void GetMoveListProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- appData.getMoveList = !appData.getMoveList;
-
- if (appData.getMoveList) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- GetMoveListEvent();
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Get Move List"),
- args, 1);
-}
-
#if HIGHDRAG
void HighlightDraggingProc(w, event, prms, nprms)
Widget w;
args, 1);
}
-void ShowCoordsProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- appData.showCoords = !appData.showCoords;
-
- if (appData.showCoords) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Show Coords"),
- args, 1);
-
- DrawPosition(True, NULL);
-}
-
-void ShowThinkingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- appData.showThinking = !appData.showThinking; // [HGM] thinking: tken out of ShowThinkingEvent
- ShowThinkingEvent();
-#if 0
- // [HGM] thinking: currently no suc menu item; replaced by Hide Thinking (From Human)
- if (appData.showThinking) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Show Thinking"),
- args, 1);
-#endif
-}
-
-void HideThinkingProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
-
- appData.hideThinkingFromHuman = !appData.hideThinkingFromHuman; // [HGM] thinking: tken out of ShowThinkingEvent
- ShowThinkingEvent();
-
- if (appData.hideThinkingFromHuman) {
- XtSetArg(args[0], XtNleftBitmap, xMarkPixmap);
- } else {
- XtSetArg(args[0], XtNleftBitmap, None);
- }
- XtSetValues(XtNameToWidget(menuBarWidget, "menuOptions.Hide Thinking"),
- args, 1);
-}
-
-void InfoProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- char buf[MSG_SIZ];
- snprintf(buf, sizeof(buf), "xterm -e info --directory %s --directory . -f %s &",
- INFODIR, INFOFILE);
- system(buf);
-}
-
-void ManProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- char buf[MSG_SIZ];
- String name;
- if (nprms && *nprms > 0)
- name = prms[0];
- else
- name = "xboard";
- snprintf(buf, sizeof(buf), "xterm -e man %s &", name);
- system(buf);
-}
-
-void HintProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- HintEvent();
-}
-
-void BookProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- BookEvent();
-}
-
-void AboutProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- char buf[MSG_SIZ];
-#if ZIPPY
- char *zippy = " (with Zippy code)";
-#else
- char *zippy = "";
-#endif
- snprintf(buf, sizeof(buf), "%s%s\n\n%s\n%s\n%s\n\n%s%s\n%s",
- programVersion, zippy,
- "Copyright 1991 Digital Equipment Corporation",
- "Enhancements Copyright 1992-2009 Free Software Foundation",
- "Enhancements Copyright 2005 Alessandro Scotti",
- PRODUCT, " is free software and carries NO WARRANTY;",
- "see the file COPYING for more information.");
- ErrorPopUp(_("About XBoard"), buf, FALSE);
-}
-
void DebugProc(w, event, prms, nprms)
Widget w;
XEvent *event;
}
void DisplayMessage(message, extMessage)
- char *message, *extMessage;
+ gchar *message, *extMessage;
{
char buf[MSG_SIZ];
Arg arg;
message = extMessage;
}
}
- XtSetArg(arg, XtNlabel, message);
- XtSetValues(messageWidget, &arg, 1);
+ gtk_label_set_text( GTK_LABEL(gtk_builder_get_object (builder, "Messages")),message);
+
+ return;
}
void DisplayTitle(text)
char *text;
{
- Arg args[16];
- int i;
- char title[MSG_SIZ];
- char icon[MSG_SIZ];
+ gchar title[MSG_SIZ];
if (text == NULL) text = "";
- if (appData.titleInWindow) {
- i = 0;
- XtSetArg(args[i], XtNlabel, text); i++;
- XtSetValues(titleWidget, args, i);
- }
+ if (appData.titleInWindow)
+ {
+ /* TODO */
+ }
- if (*text != NULLCHAR) {
- strcpy(icon, text);
+ if (*text != NULLCHAR)
+ {
strcpy(title, text);
- } else if (appData.icsActive) {
- snprintf(icon, sizeof(icon), "%s", appData.icsHost);
+ }
+ else if (appData.icsActive)
+ {
snprintf(title, sizeof(title), "%s: %s", programName, appData.icsHost);
- } else if (appData.cmailGameName[0] != NULLCHAR) {
- snprintf(icon, sizeof(icon), "%s", "CMail");
+ }
+ else if (appData.cmailGameName[0] != NULLCHAR)
+ {
snprintf(title,sizeof(title), "%s: %s", programName, "CMail");
#ifdef GOTHIC
// [HGM] license: This stuff should really be done in back-end, but WinBoard already had a pop-up for it
- } else if (gameInfo.variant == VariantGothic) {
- strcpy(icon, programName);
+ }
+ else if (gameInfo.variant == VariantGothic)
+ {
strcpy(title, GOTHIC);
#endif
#ifdef FALCON
- } else if (gameInfo.variant == VariantFalcon) {
- strcpy(icon, programName);
+ }
+ else if (gameInfo.variant == VariantFalcon)
+ {
strcpy(title, FALCON);
#endif
- } else if (appData.noChessProgram) {
- strcpy(icon, programName);
+ }
+ else if (appData.noChessProgram)
+ {
strcpy(title, programName);
- } else {
- strcpy(icon, first.tidy);
+ }
+ else
+ {
snprintf(title,sizeof(title), "%s: %s", programName, first.tidy);
- }
- i = 0;
- XtSetArg(args[i], XtNiconName, (XtArgVal) icon); i++;
- XtSetArg(args[i], XtNtitle, (XtArgVal) title); i++;
- XtSetValues(shellWidget, args, i);
+ }
+ gtk_window_set_title(GTK_WINDOW(GUI_Window),title);
+
+ return;
}
#endif /* not HAVE_GETHOSTNAME */
}
-XtIntervalId delayedEventTimerXID = 0;
+guint delayedEventTimerTag = 0;
DelayedEventCallback delayedEventCallback = 0;
void
-FireDelayedEvent()
+FireDelayedEvent(data)
+ gpointer data;
{
- delayedEventTimerXID = 0;
- delayedEventCallback();
+ /* remove timer */
+ g_source_remove(delayedEventTimerTag);
+ delayedEventTimerTag = 0;
+
+ /* call function */
+ delayedEventCallback();
+
+ return;
}
void
ScheduleDelayedEvent(cb, millisec)
- DelayedEventCallback cb; long millisec;
+ DelayedEventCallback cb; guint millisec;
{
+ if(delayedEventTimerTag && delayedEventCallback == cb)
+ // [HGM] alive: replace, rather than add or flush identical event
+ g_source_remove(delayedEventTimerTag);
delayedEventCallback = cb;
- delayedEventTimerXID =
- XtAppAddTimeOut(appContext, millisec,
- (XtTimerCallbackProc) FireDelayedEvent, (XtPointer) 0);
+ delayedEventTimerTag = g_timeout_add(millisec,(GSourceFunc) FireDelayedEvent, NULL);
+ return;
}
DelayedEventCallback
GetDelayedEvent()
{
- if (delayedEventTimerXID) {
- return delayedEventCallback;
- } else {
- return NULL;
- }
+ if (delayedEventTimerTag)
+ {
+ return delayedEventCallback;
+ }
+ else
+ {
+ return NULL;
+ }
}
void
CancelDelayedEvent()
{
- if (delayedEventTimerXID) {
- XtRemoveTimeOut(delayedEventTimerXID);
- delayedEventTimerXID = 0;
- }
+ if (delayedEventTimerTag)
+ {
+ g_source_remove(delayedEventTimerTag);
+ delayedEventTimerTag = 0;
+ }
+
+ return;
}
-XtIntervalId loadGameTimerXID = 0;
+guint loadGameTimerTag = 0;
int LoadGameTimerRunning()
{
- return loadGameTimerXID != 0;
+ return loadGameTimerTag != 0;
}
int StopLoadGameTimer()
{
- if (loadGameTimerXID != 0) {
- XtRemoveTimeOut(loadGameTimerXID);
- loadGameTimerXID = 0;
+ if (loadGameTimerTag != 0) {
+ g_source_remove(loadGameTimerTag);
+ loadGameTimerTag = 0;
return TRUE;
} else {
return FALSE;
}
void
-LoadGameTimerCallback(arg, id)
- XtPointer arg;
- XtIntervalId *id;
+LoadGameTimerCallback(data)
+ gpointer data;
{
- loadGameTimerXID = 0;
- AutoPlayGameLoop();
+ /* remove timer */
+ g_source_remove(loadGameTimerTag);
+ loadGameTimerTag = 0;
+
+ AutoPlayGameLoop();
+ return;
}
void
StartLoadGameTimer(millisec)
long millisec;
{
- loadGameTimerXID =
- XtAppAddTimeOut(appContext, millisec,
- (XtTimerCallbackProc) LoadGameTimerCallback,
- (XtPointer) 0);
+ loadGameTimerTag =
+ g_timeout_add( millisec, (GSourceFunc) LoadGameTimerCallback, NULL);
+ return;
}
-XtIntervalId analysisClockXID = 0;
+guint analysisClockTag = 0;
-void
-AnalysisClockCallback(arg, id)
- XtPointer arg;
- XtIntervalId *id;
+gboolean
+AnalysisClockCallback(data)
+ gpointer data;
{
if (gameMode == AnalyzeMode || gameMode == AnalyzeFile
- || appData.icsEngineAnalyze) { // [DM]
+ || appData.icsEngineAnalyze)
+ {
AnalysisPeriodicEvent(0);
- StartAnalysisClock();
- }
+ return 1; /* keep on going */
+ }
+ return 0; /* stop timer */
}
void
StartAnalysisClock()
{
- analysisClockXID =
- XtAppAddTimeOut(appContext, 2000,
- (XtTimerCallbackProc) AnalysisClockCallback,
- (XtPointer) 0);
+ analysisClockTag =
+ g_timeout_add( 2000,(GSourceFunc) AnalysisClockCallback, NULL);
+ return;
}
-XtIntervalId clockTimerXID = 0;
+guint clockTimerTag = 0;
int ClockTimerRunning()
{
- return clockTimerXID != 0;
+ return clockTimerTag != 0;
}
int StopClockTimer()
{
- if (clockTimerXID != 0) {
- XtRemoveTimeOut(clockTimerXID);
- clockTimerXID = 0;
+ if (clockTimerTag != 0)
+ {
+ g_source_remove(clockTimerTag);
+ clockTimerTag = 0;
return TRUE;
- } else {
+ }
+ else
+ {
return FALSE;
- }
+ }
}
void
-ClockTimerCallback(arg, id)
- XtPointer arg;
- XtIntervalId *id;
+ClockTimerCallback(data)
+ gpointer data;
{
- clockTimerXID = 0;
- DecrementClocks();
+ /* remove timer */
+ g_source_remove(clockTimerTag);
+ clockTimerTag = 0;
+
+ DecrementClocks();
+ return;
}
void
StartClockTimer(millisec)
long millisec;
{
- clockTimerXID =
- XtAppAddTimeOut(appContext, millisec,
- (XtTimerCallbackProc) ClockTimerCallback,
- (XtPointer) 0);
+ clockTimerTag = g_timeout_add(millisec,(GSourceFunc) ClockTimerCallback,NULL);
+ return;
}
void
DisplayTimerLabel(w, color, timer, highlight)
- Widget w;
+ GtkWidget *w;
char *color;
long timer;
int highlight;
{
- char buf[MSG_SIZ];
- Arg args[16];
-
- Pixel foregroundOrWarningColor = timerForegroundPixel;
+ gchar buf[MSG_SIZ];
- if (timer > 0
- && appData.lowTimeWarning
- && (timer / 1000) < appData.icsAlarmTime)
- foregroundOrWarningColor = lowTimeWarningColor;
-
- if (appData.clockMode) {
- sprintf(buf, "%s: %s", color, TimeString(timer));
- XtSetArg(args[0], XtNlabel, buf);
- } else {
- sprintf(buf, "%s ", color);
- XtSetArg(args[0], XtNlabel, buf);
- }
-
- if (highlight) {
-
- XtSetArg(args[1], XtNbackground, foregroundOrWarningColor);
- XtSetArg(args[2], XtNforeground, timerBackgroundPixel);
- } else {
- XtSetArg(args[1], XtNbackground, timerBackgroundPixel);
- XtSetArg(args[2], XtNforeground, foregroundOrWarningColor);
- }
-
- XtSetValues(w, args, 3);
+ if (appData.clockMode) {
+ sprintf(buf, "%s: %s", color, TimeString(timer));
+ } else {
+ sprintf(buf, "%s ", color);
+ }
+ gtk_label_set_text(GTK_LABEL(w),buf);
+
+ /* check for low time warning */
+// Pixel foregroundOrWarningColor = timerForegroundPixel;
+
+// if (timer > 0 &&
+// appData.lowTimeWarning &&
+// (timer / 1000) < appData.icsAlarmTime)
+// foregroundOrWarningColor = lowTimeWarningColor;
+//
+// if (appData.clockMode) {
+// sprintf(buf, "%s: %s", color, TimeString(timer));
+// XtSetArg(args[0], XtNlabel, buf);
+// } else {
+// sprintf(buf, "%s ", color);
+// XtSetArg(args[0], XtNlabel, buf);
+// }
+//
+// if (highlight) {
+//
+// XtSetArg(args[1], XtNbackground, foregroundOrWarningColor);
+// XtSetArg(args[2], XtNforeground, timerBackgroundPixel);
+// } else {
+// XtSetArg(args[1], XtNbackground, timerBackgroundPixel);
+// XtSetArg(args[2], XtNforeground, foregroundOrWarningColor);
+// }
+//
+// XtSetValues(w, args, 3);
+//
}
void
long timeRemaining;
int highlight;
{
- Arg args[16];
+ if(appData.noGUI) return;
- if(appData.noGUI) return;
- DisplayTimerLabel(whiteTimerWidget, _("White"), timeRemaining, highlight);
- if (highlight && iconPixmap == bIconPixmap) {
- iconPixmap = wIconPixmap;
- XtSetArg(args[0], XtNiconPixmap, iconPixmap);
- XtSetValues(shellWidget, args, 1);
+ DisplayTimerLabel(GUI_Whiteclock, _("White"), timeRemaining, highlight);
+ if (highlight && WindowIcon == BlackIcon)
+ {
+ WindowIcon = WhiteIcon;
+ gtk_window_set_icon(GTK_WINDOW(GUI_Window),WindowIcon);
}
}
long timeRemaining;
int highlight;
{
- Arg args[16];
-
if(appData.noGUI) return;
- DisplayTimerLabel(blackTimerWidget, _("Black"), timeRemaining, highlight);
- if (highlight && iconPixmap == wIconPixmap) {
- iconPixmap = bIconPixmap;
- XtSetArg(args[0], XtNiconPixmap, iconPixmap);
- XtSetValues(shellWidget, args, 1);
- }
+
+ DisplayTimerLabel(GUI_Blackclock, _("Black"), timeRemaining, highlight);
+ if (highlight && WindowIcon == WhiteIcon)
+ {
+ WindowIcon = BlackIcon;
+ gtk_window_set_icon(GTK_WINDOW(GUI_Window),WindowIcon);
+ }
}
#define CPNone 0
int lineByLine;
char *unused;
InputCallback func;
- XtInputId xid;
+ guint sid;
char buf[INPUT_SOURCE_BUF_SIZE];
VOIDSTAR closure;
} InputSource;
void
-DoInputCallback(closure, source, xid)
- caddr_t closure;
- int *source;
- XtInputId *xid;
+DoInputCallback(io,cond,data)
+ GIOChannel *io;
+ GIOCondition cond;
+ gpointer *data;
{
- InputSource *is = (InputSource *) closure;
- int count;
- int error;
- char *p, *q;
+ /* read input from one of the input source (for example a chess program, ICS, etc).
+ * and call a function that will handle the input
+ */
- if (is->lineByLine) {
- count = read(is->fd, is->unused,
- INPUT_SOURCE_BUF_SIZE - (is->unused - is->buf));
- if (count <= 0) {
- (is->func)(is, is->closure, is->buf, count, count ? errno : 0);
- return;
+ int count; /* how many bytes did we read */
+ int error;
+ char *p, *q;
+
+ /* All information (callback function, file descriptor, etc) is
+ * saved in an InputSource structure
+ */
+ InputSource *is = (InputSource *) data;
+
+ if (is->lineByLine)
+ {
+ count = read(is->fd, is->unused,
+ INPUT_SOURCE_BUF_SIZE - (is->unused - is->buf));
+
+ if (count <= 0)
+ {
+ (is->func)(is, is->closure, is->buf, count, count ? errno : 0);
+ return;
}
- is->unused += count;
- p = is->buf;
- while (p < is->unused) {
- q = memchr(p, '\n', is->unused - p);
- if (q == NULL) break;
- q++;
- (is->func)(is, is->closure, p, q - p, 0);
- p = q;
+ is->unused += count;
+ p = is->buf;
+ /* break input into lines and call the callback function on each
+ * line
+ */
+ while (p < is->unused)
+ {
+ q = memchr(p, '\n', is->unused - p);
+ if (q == NULL) break;
+ q++;
+ (is->func)(is, is->closure, p, q - p, 0);
+ p = q;
}
- q = is->buf;
- while (p < is->unused) {
- *q++ = *p++;
+ /* remember not yet used part of the buffer */
+ q = is->buf;
+ while (p < is->unused)
+ {
+ *q++ = *p++;
}
- is->unused = q;
- } else {
- count = read(is->fd, is->buf, INPUT_SOURCE_BUF_SIZE);
- if (count == -1)
- error = errno;
- else
- error = 0;
- (is->func)(is, is->closure, is->buf, count, error);
+ is->unused = q;
}
+ else
+ {
+ /* read maximum length of input buffer and send the whole buffer
+ * to the callback function
+ */
+ count = read(is->fd, is->buf, INPUT_SOURCE_BUF_SIZE);
+ if (count == -1)
+ error = errno;
+ else
+ error = 0;
+ (is->func)(is, is->closure, is->buf, count, error);
+ }
+
+ return;
}
InputSourceRef AddInputSource(pr, lineByLine, func, closure)
VOIDSTAR closure;
{
InputSource *is;
+ GIOChannel *channel;
ChildProc *cp = (ChildProc *) pr;
is = (InputSource *) calloc(1, sizeof(InputSource));
is->kind = cp->kind;
is->fd = cp->fdFrom;
}
- if (lineByLine) {
- is->unused = is->buf;
- }
+ if (lineByLine)
+ is->unused = is->buf;
+ else
+ is->unused = NULL;
+
+// is->xid = XtAppAddInput(appContext, is->fd,
+// (XtPointer) (XtInputReadMask),
+// (XtInputCallbackProc) DoInputCallback,
+// (XtPointer) is);
+//
+
+ /* TODO: will this work on windows?*/
+ printf("DEBUG: fd=%d %d\n",is->fd,is);
- is->xid = XtAppAddInput(appContext, is->fd,
- (XtPointer) (XtInputReadMask),
- (XtInputCallbackProc) DoInputCallback,
- (XtPointer) is);
+ channel = g_io_channel_unix_new(is->fd);
+ g_io_channel_set_close_on_unref (channel, TRUE);
+ is->sid = g_io_add_watch(channel, G_IO_IN,(GIOFunc) DoInputCallback, is);
is->closure = closure;
return (InputSourceRef) is;
}
{
InputSource *is = (InputSource *) isr;
- if (is->xid == 0) return;
- XtRemoveInput(is->xid);
- is->xid = 0;
+ if (is->sid == 0) return;
+ g_source_remove(is->sid);
+ is->sid = 0;
+ return;
}
int OutputToProcess(pr, message, count, outError)
unsigned long plane;
XGCValues values;
+ /* just return for gtk at the moment */
+ return;
+
/* Need a bitmap just to get a GC with right depth */
buf = XCreatePixmap(xDisplay, xBoardWindow,
8, 8, 1);
XGCValues values;
/* Each buffer is square size, same depth as window */
- anim->saveBuf = XCreatePixmap(xDisplay, xBoardWindow,
- squareSize, squareSize, info->depth);
- anim->newBuf = XCreatePixmap(xDisplay, xBoardWindow,
- squareSize, squareSize, info->depth);
-
- /* Create a plain GC for blitting */
- mask = GCForeground | GCBackground | GCFunction |
- GCPlaneMask | GCGraphicsExposures;
- values.foreground = XBlackPixel(xDisplay, xScreen);
- values.background = XWhitePixel(xDisplay, xScreen);
- values.function = GXcopy;
- values.plane_mask = AllPlanes;
- values.graphics_exposures = False;
- anim->blitGC = XCreateGC(xDisplay, xBoardWindow, mask, &values);
-
- /* Piece will be copied from an existing context at
- the start of each new animation/drag. */
- anim->pieceGC = XCreateGC(xDisplay, xBoardWindow, 0, &values);
-
- /* Outline will be a read-only copy of an existing */
- anim->outlineGC = None;
+// anim->saveBuf = XCreatePixmap(xDisplay, xBoardWindow,
+// squareSize, squareSize, info->depth);
+// anim->newBuf = XCreatePixmap(xDisplay, xBoardWindow,
+// squareSize, squareSize, info->depth);
+//
+// /* Create a plain GC for blitting */
+// mask = GCForeground | GCBackground | GCFunction |
+// GCPlaneMask | GCGraphicsExposures;
+// values.foreground = XBlackPixel(xDisplay, xScreen);
+// values.background = XWhitePixel(xDisplay, xScreen);
+// values.function = GXcopy;
+// values.plane_mask = AllPlanes;
+// values.graphics_exposures = False;
+// anim->blitGC = XCreateGC(xDisplay, xBoardWindow, mask, &values);
+//
+// /* Piece will be copied from an existing context at
+// the start of each new animation/drag. */
+// anim->pieceGC = XCreateGC(xDisplay, xBoardWindow, 0, &values);
+//
+// /* Outline will be a read-only copy of an existing */
+// anim->outlineGC = None;
}
static void
static VariantClass old = (VariantClass) -1; // [HGM] pieces: redo every time variant changes
XWindowAttributes info;
+ /* for gtk at the moment just ... */
+ return;
+
if (xpmDone && gameInfo.variant == old) return;
if(xpmDone) old = gameInfo.variant; // first time pieces might not be created yet
- XGetWindowAttributes(xDisplay, xBoardWindow, &info);
+ // XGetWindowAttributes(xDisplay, xBoardWindow, &info);
- InitAnimState(&game, &info);
- InitAnimState(&player, &info);
+ // InitAnimState(&game, &info);
+ // InitAnimState(&player, &info);
/* For XPM pieces, we need bitmaps to use as masks. */
- if (useImages)
- CreateAnimMasks(info.depth);
+ // if (useImages)
+ // CreateAnimMasks(info.depth);
xpmDone = 1;
}
delay.it_interval.tv_usec =
delay.it_value.tv_usec = (time % 1000) * 1000;
setitimer(ITIMER_REAL, &delay, NULL);
-#if 0
- /* Ugh -- busy-wait! --tpm */
- while (frameWaiting);
-#else
while (frameWaiting) pause();
-#endif
delay.it_interval.tv_sec = delay.it_value.tv_sec = 0;
delay.it_interval.tv_usec = delay.it_value.tv_usec = 0;
setitimer(ITIMER_REAL, &delay, NULL);
FrameDelay (time)
int time;
{
- XSync(xDisplay, False);
+ // XSync(xDisplay, False);
if (time > 0)
usleep(time * 1000);
}
else
source = blPieceGC;
}
- XCopyGC(xDisplay, source, 0xFFFFFFFF, *clip);
+ // XCopyGC(xDisplay, source, 0xFFFFFFFF, *clip);
/* Outline only used in mono mode and is not modified */
if (White(piece))
if (!useImages) {
/* Draw solid rectangle which will be clipped to shape of piece */
- XFillRectangle(xDisplay, dest, clip,
- 0, 0, squareSize, squareSize);
+// XFillRectangle(xDisplay, dest, clip,
+// 0, 0, squareSize, squareSize)
+;
if (appData.monoMode)
/* Also draw outline in contrasting color for black
on black / white on white cases */
- XCopyPlane(xDisplay, *pieceToOutline(piece), dest, outline,
- 0, 0, squareSize, squareSize, 0, 0, 1);
+// XCopyPlane(xDisplay, *pieceToOutline(piece), dest, outline,
+// 0, 0, squareSize, squareSize, 0, 0, 1)
+;
} else {
/* Copy the piece */
if (White(piece))
kind = 0;
else
kind = 2;
- XCopyArea(xDisplay, xpmPieceBitmap[kind][piece],
- dest, clip,
- 0, 0, squareSize, squareSize,
- 0, 0);
+// XCopyArea(xDisplay, xpmPieceBitmap[kind][piece],
+// dest, clip,
+// 0, 0, squareSize, squareSize,
+// 0, 0);
}
}
anim->prevFrame = *start;
/* The piece will be drawn using its own bitmap as a matte */
- SelectGCMask(piece, &anim->pieceGC, &anim->outlineGC, &mask);
- XSetClipMask(xDisplay, anim->pieceGC, mask);
+// SelectGCMask(piece, &anim->pieceGC, &anim->outlineGC, &mask);
+// XSetClipMask(xDisplay, anim->pieceGC, mask);
}
static void
int count, i;
/* Save what we are about to draw into the new buffer */
- XCopyArea(xDisplay, xBoardWindow, anim->newBuf, anim->blitGC,
- frame->x, frame->y, squareSize, squareSize,
- 0, 0);
+// XCopyArea(xDisplay, xBoardWindow, anim->newBuf, anim->blitGC,
+// frame->x, frame->y, squareSize, squareSize,
+// 0, 0);
/* Erase bits of the previous frame */
if (Intersect(&anim->prevFrame, frame, squareSize, &overlap, &pt)) {
/* Where the new frame overlapped the previous,
the contents in newBuf are wrong. */
- XCopyArea(xDisplay, anim->saveBuf, anim->newBuf, anim->blitGC,
- overlap.x, overlap.y,
- overlap.width, overlap.height,
- pt.x, pt.y);
+// XCopyArea(xDisplay, anim->saveBuf, anim->newBuf, anim->blitGC,
+// overlap.x, overlap.y,
+// overlap.width, overlap.height,
+// pt.x, pt.y);
/* Repaint the areas in the old that don't overlap new */
CalcUpdateRects(&anim->prevFrame, frame, squareSize, updates, &count);
for (i = 0; i < count; i++)
- XCopyArea(xDisplay, anim->saveBuf, xBoardWindow, anim->blitGC,
- updates[i].x - anim->prevFrame.x,
- updates[i].y - anim->prevFrame.y,
- updates[i].width, updates[i].height,
- updates[i].x, updates[i].y);
+// XCopyArea(xDisplay, anim->saveBuf, xBoardWindow, anim->blitGC,
+// updates[i].x - anim->prevFrame.x,
+// updates[i].y - anim->prevFrame.y,
+// updates[i].width, updates[i].height,
+// updates[i].x, updates[i].y)
+;
} else {
/* Easy when no overlap */
- XCopyArea(xDisplay, anim->saveBuf, xBoardWindow, anim->blitGC,
- 0, 0, squareSize, squareSize,
- anim->prevFrame.x, anim->prevFrame.y);
+// XCopyArea(xDisplay, anim->saveBuf, xBoardWindow, anim->blitGC,
+// 0, 0, squareSize, squareSize,
+// anim->prevFrame.x, anim->prevFrame.y);
}
/* Save this frame for next time round */
- XCopyArea(xDisplay, anim->newBuf, anim->saveBuf, anim->blitGC,
- 0, 0, squareSize, squareSize,
- 0, 0);
+// XCopyArea(xDisplay, anim->newBuf, anim->saveBuf, anim->blitGC,
+// 0, 0, squareSize, squareSize,
+// 0, 0);
anim->prevFrame = *frame;
/* Draw piece over original screen contents, not current,
and copy entire rect. Wipes out overlapping piece images. */
OverlayPiece(piece, anim->pieceGC, anim->outlineGC, anim->newBuf);
- XCopyArea(xDisplay, anim->newBuf, xBoardWindow, anim->blitGC,
- 0, 0, squareSize, squareSize,
- frame->x, frame->y);
+// XCopyArea(xDisplay, anim->newBuf, xBoardWindow, anim->blitGC,
+// 0, 0, squareSize, squareSize,
+// frame->x, frame->y);
}
static void
if (Intersect(&anim->prevFrame, finish, squareSize, &overlap, &pt)) {
CalcUpdateRects(&anim->prevFrame, finish, squareSize, updates, &count);
for (i = 0; i < count; i++)
- XCopyArea(xDisplay, anim->saveBuf, xBoardWindow, anim->blitGC,
- updates[i].x - anim->prevFrame.x,
- updates[i].y - anim->prevFrame.y,
- updates[i].width, updates[i].height,
- updates[i].x, updates[i].y);
+// XCopyArea(xDisplay, anim->saveBuf, xBoardWindow, anim->blitGC,
+// updates[i].x - anim->prevFrame.x,
+// updates[i].y - anim->prevFrame.y,
+// updates[i].width, updates[i].height,
+// updates[i].x, updates[i].y)
+;
} else {
- XCopyArea(xDisplay, anim->saveBuf, xBoardWindow, anim->blitGC,
- 0, 0, squareSize, squareSize,
- anim->prevFrame.x, anim->prevFrame.y);
+// XCopyArea(xDisplay, anim->saveBuf, xBoardWindow, anim->blitGC,
+// 0, 0, squareSize, squareSize,
+// anim->prevFrame.x, anim->prevFrame.y);
}
}
if (!appData.animate || appData.blindfold)
return;
+ if(board[toY][toX] == WhiteRook && board[fromY][fromX] == WhiteKing ||
+ board[toY][toX] == BlackRook && board[fromY][fromX] == BlackKing)
+ return; // [HGM] FRC: no animtion of FRC castlings, as to-square is not true to-square
+
if (fromY < 0 || fromX < 0 || toX < 0 || toY < 0) return;
piece = board[fromY][fromX];
if (piece >= EmptySquare) return;
damage[toY][toX] = True;
}
-static void
+void
DragPieceBegin(x, y)
int x; int y;
{
ScreenSquare(boardX, boardY, &corner, &color);
player.startSquare = corner;
player.startColor = color;
-#if 0
- /* Start from exactly where the piece is. This can be confusing
- if you start dragging far from the center of the square; most
- or all of the piece can be over a different square from the one
- the mouse pointer is in. */
- player.mouseDelta.x = x - corner.x;
- player.mouseDelta.y = y - corner.y;
-#else
/* As soon as we start dragging, the piece will jump slightly to
be centered over the mouse pointer. */
player.mouseDelta.x = squareSize/2;
player.mouseDelta.y = squareSize/2;
-#endif
/* Initialise animation */
player.dragPiece = PieceForSquare(boardX, boardY);
/* Sanity check */
as seen by opponent) the move hasn't been made yet. */
if(boardX == BOARD_RGHT+1 && PieceForSquare(boardX-1, boardY) > 1 ||
boardX == BOARD_LEFT-2 && PieceForSquare(boardX+1, boardY) > 1)
- XCopyArea(xDisplay, xBoardWindow, player.saveBuf, player.blitGC,
- corner.x, corner.y, squareSize, squareSize,
- 0, 0); // [HGM] zh: unstack in stead of grab
+// XCopyArea(xDisplay, xBoardWindow, player.saveBuf, player.blitGC,
+// corner.x, corner.y, squareSize, squareSize,
+// 0, 0); // [HGM] zh: unstack in stead of grab
damage[boardY][boardX] = True;
} else {
player.dragActive = False;
#endif
}
-static void
+void
DragPieceEnd(x, y)
int x; int y;
{