RETSIGTYPE IntSigHandler P((int sig));
RETSIGTYPE TermSizeSigHandler P((int sig));
void CreateGCs P((int redo));
+void CreateAnyPieces P((void));
void CreateXIMPieces P((void));
void CreateXPMPieces P((void));
void CreateXPMBoard P((char *s, int n));
int EventToSquare P((int x, int limit));
void DrawSquare P((int row, int column, ChessSquare piece, int do_flash));
void EventProc P((Widget widget, caddr_t unused, XEvent *event));
+void MoveTypeInProc P((Widget widget, caddr_t unused, XEvent *event));
void HandleUserMove P((Widget w, XEvent *event,
String *prms, Cardinal *nprms));
void AnimateUserMove P((Widget w, XEvent * event,
void AdjuWhiteProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void AdjuBlackProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void AdjuDrawProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void TypeInProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void EnterKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void UpKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void DownKeyProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
{ "AdjuWhiteProc", AdjuWhiteProc },
{ "AdjuBlackProc", AdjuBlackProc },
{ "AdjuDrawProc", AdjuDrawProc },
+ { "TypeInProc", TypeInProc },
{ "EnterKeyProc", EnterKeyProc },
{ "UpKeyProc", UpKeyProc },
{ "DownKeyProc", DownKeyProc },
break;
}
for(i=0; i<MAX_SIZE; i++) if(fontValid[n][i]) // [HGM] font: store all standard fonts
- fprintf(f, OPTCHAR "%s" SEPCHAR "size%d:%s\n", ad->argName, i, fontTable[n][i]);
+ fprintf(f, OPTCHAR "%s" SEPCHAR "\"size%d:%s\"\n", ad->argName, i, fontTable[n][i]);
}
void
return forceMono;
}
+void
+CreateAnyPieces()
+{ // [HGM] taken out of main
+#if HAVE_LIBXPM
+ if (appData.monoMode && // [HGM] no sense to go on to certain doom
+ (appData.bitmapDirectory == NULL || appData.bitmapDirectory[0] == NULLCHAR))
+ appData.bitmapDirectory = DEF_BITMAP_DIR;
+
+ if (appData.bitmapDirectory[0] != NULLCHAR) {
+ CreatePieces();
+ } else {
+ CreateXPMPieces();
+ CreateXPMBoard(appData.liteBackTextureFile, 1);
+ CreateXPMBoard(appData.darkBackTextureFile, 0);
+ }
+#else
+ CreateXIMPieces();
+ /* Create regular pieces */
+ if (!useImages) CreatePieces();
+#endif
+}
+
int
main(argc, argv)
int argc;
{ // [HGM] initstring: kludge to fix bad bug. expand '\n' characters in init string and computer string.
static char buf[MSG_SIZ];
- EscapeExpand(buf, appData.initString);
- appData.initString = strdup(buf);
+ EscapeExpand(buf, appData.firstInitString);
+ appData.firstInitString = strdup(buf);
EscapeExpand(buf, appData.secondInitString);
appData.secondInitString = strdup(buf);
EscapeExpand(buf, appData.firstComputerString);
if (forceMono) {
fprintf(stderr, _("%s: too few colors available; trying monochrome mode\n"),
programName);
-
- if (appData.bitmapDirectory == NULL ||
- appData.bitmapDirectory[0] == NULLCHAR)
- appData.bitmapDirectory = DEF_BITMAP_DIR;
+ appData.monoMode = True;
}
if (appData.lowTimeWarning && !appData.monoMode) {
CreateGCs(False);
CreateGrid();
-#if HAVE_LIBXPM
- if (appData.bitmapDirectory[0] != NULLCHAR) {
- CreatePieces();
- } else {
- CreateXPMPieces();
- CreateXPMBoard(appData.liteBackTextureFile, 1);
- CreateXPMBoard(appData.darkBackTextureFile, 0);
- }
-#else
- CreateXIMPieces();
- /* Create regular pieces */
- if (!useImages) CreatePieces();
-#endif
+ CreateAnyPieces();
CreatePieceMenus();
XtAddEventHandler(boardWidget, ExposureMask|PointerMotionMask, False,
(XtEventHandler) EventProc, NULL);
/* end why */
+ XtAddEventHandler(formWidget, KeyPressMask, False,
+ (XtEventHandler) MoveTypeInProc, NULL);
/* [AS] Restore layout */
if( wpMoveHistory.visible ) {
}
gameInfo.boardWidth = 0; // [HGM] pieces: kludge to ensure InitPosition() calls InitDrawingSizes()
InitPosition(TRUE);
- XtSetKeyboardFocus(shellWidget, formWidget);
+// XtSetKeyboardFocus(shellWidget, formWidget);
+ XSetInputFocus(xDisplay, XtWindow(formWidget), RevertToPointerRoot, CurrentTime);
XtAppMainLoop(appContext);
if (appData.debugMode) fclose(debugFP); // [DM] debug
{ "menuOptions.Hide Thinking", False },
{ "menuOptions.Ponder Next Move", False },
#endif
- { "menuEngine.Engine #1 Settings", False },
#endif
+ { "menuEngine.Engine #1 Settings", False },
{ "menuEngine.Engine #2 Settings", False },
{ "menuEdit.Annotate", False },
{ NULL, False }
SetMenuEnables(icsEnables);
#if ZIPPY
- if (appData.zippyPlay && !appData.noChessProgram) /* [DM] icsEngineAnalyze */
+ if (appData.zippyPlay && !appData.noChessProgram) { /* [DM] icsEngineAnalyze */
XtSetSensitive(XtNameToWidget(menuBarWidget, "menuMode.Analysis Mode"), True);
+ XtSetSensitive(XtNameToWidget(menuBarWidget, "menuEngine.Engine #1 Settings"), True);
+ }
#endif
}
char *def_string, *base_fnt_lst, strInt[3];
XFontSet fntSet;
XFontStruct **fnt_list;
-
base_fnt_lst = calloc(1, strlen(pattern) + 3);
snprintf(strInt, sizeof(strInt)/sizeof(strInt[0]), "%d", targetPxlSize);
p = strstr(pattern, "--");
/* For XPM pieces, we need bitmaps to use as masks. */
if (useImages)
- CreateAnimMasks(info.depth);
- xpmDone = 1;
+ CreateAnimMasks(info.depth), xpmDone = 1;
}
#ifndef HAVE_USLEEP