// {N_("Load Next Game"), "Load Next Game", LoadNextGameProc},
// {N_("Load Previous Game"), "Load Previous Game", LoadPrevGameProc},
// {N_("Reload Same Game"), "Reload Same Game", ReloadGameProc},
+ {N_("Next Position Shift+PgDn"), "Load Next Position", LoadNextPositionProc},
+ {N_("Prev Position Shift+PgUp"), "Load Previous Position", LoadPrevPositionProc},
{"----", NULL, NothingProc},
-// {N_("Load Next Position"), "Load Next Position", LoadNextPositionProc},
-// {N_("Load Previous Position"), "Load Previous Position", LoadPrevPositionProc},
// {N_("Reload Same Position"), "Reload Same Position", ReloadPositionProc},
{N_("Save Game Ctrl+S"), "Save Game", SaveGameProc},
{N_("Save Position Ctrl+Shift+S"), "Save Position", SavePositionProc},
:Ctrl<Key>c: CopyGameProc() \n \
:Ctrl<Key>v: PasteGameProc() \n \
:Ctrl<Key>O: LoadPositionProc() \n \
- :Shift Meta<Key>Next: LoadNextPositionProc() \n \
- :Shift Meta<Key>Prior: LoadPrevPositionProc() \n \
+ :Shift<Key>Next: LoadNextPositionProc() \n \
+ :Shift<Key>Prior: LoadPrevPositionProc() \n \
:Ctrl<Key>S: SavePositionProc() \n \
:Ctrl<Key>C: CopyPositionProc() \n \
:Ctrl<Key>V: PastePositionProc() \n \