void SecondSettingsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void GameListOptionsPopUp P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void BoardOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
+void IcsOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void LoadOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void SaveOptionsProc P((Widget w, XEvent *event, String *prms, Cardinal *nprms));
void GameListOptionsPopDown P(());
{N_("Time Control ... Alt+Shift+T"), "Time Control", TimeControlProc},
{N_("Common Engine ... Alt+Shift+U"), "Common Engine", UciMenuProc},
{N_("Adjudications ... Alt+Shift+J"), "Adjudications", EngineMenuProc},
+ {N_("ICS ..."), "ICS", IcsOptionsProc},
{N_("Load Game ..."), "Load Game", LoadOptionsProc},
{N_("Save Game ..."), "Save Game", SaveOptionsProc},
// {N_(" ..."), "", OptionsProc},
{ "menuEngine.Retract Move", False },
{ "menuOptions.Auto Flag", False },
{ "menuOptions.Auto Flip View", False },
+ { "menuOptions.ICS", False },
// { "menuOptions.ICS Alarm", False },
{ "menuOptions.Move Sound", False },
{ "menuOptions.Hide Thinking", False },
{ "menuAction.Upload to Examine", False },
{ "menuEdit.Revert", False },
{ "menuEdit.Annotate", False },
+ { "menuOptions.ICS", False },
/* The next two options rely on SetCmailMode being called *after* */
/* SetGNUMode so that when GNU is being used to give hints these */