{ "menuMode.Machine White", False },
{ "menuMode.Machine Black", False },
{ "menuMode.Two Machines", False },
- { "menuMode.Machine Match", False },
+// { "menuMode.Machine Match", False },
{ "menuEngine.Retract Move", False },
{ NULL, False }
};
{ "menuMode.Machine White", True },
{ "menuMode.Machine Black", True },
{ "menuMode.Two Machines", True },
- { "menuMode.Machine Match", True },
+// { "menuMode.Machine Match", True },
{ "menuEngine.Retract Move", True },
{ NULL, False }
};
XtSetValues(XtNameToWidget(menuBarWidget, wname), args, 1);
}
oldmode = gameMode;
+ XtSetArg(args[0], XtNleftBitmap, matchMode && matchGame < appData.matchGames ? xMarkPixmap : None);
+ XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Machine Match"), args, 1);
/* Maybe all the enables should be handled here, not just this one */
XtSetSensitive(XtNameToWidget(menuBarWidget, "menuMode.Training"),
String *prms;
Cardinal *nprms;
{
- if(gameMode != BeginningOfGame) { DisplayError(_("You can only start a match from the initial position."), 0); return; }
- appData.matchGames = appData.defaultMatchGames;
MatchEvent(2);\r
}