file like ~/.xboardrc in the user's home directory.
When XBoard is iconized, its graphical icon is a white knight if
-it is White's turn to move, a black knight if it is Black's turn. See
-Iconize in @ref{Keys} below if you have problems getting this
-feature to work.
+it is White's turn to move, a black knight if it is Black's turn.
@node Menus
@chapter Menus, buttons, and keys
@cindex Keys
@cindex Shortcut keys
@table @asis
-@item Iconize
-Pressing the @kbd{-} key iconizes XBoard. The graphical
-icon displays a white knight if it is White's move, or a black knight
-if it is Black's move. If your X window manager displays only text
-icons, not graphical ones, check its documentation; there is probably
-a way to enable graphical icons. If you get black and white reversed,
-we would like to hear about it; see @ref{Problems} below for
-instructions on how to report this problem.
+@item Show last move
+By hitting @kbd{Enter} the last move will be re-animated.
+@item Send a command directly to the chess engine
+Using @kbd{Ctrl+1} a popup window will prompt you for a command that
+will be send directly to the first chess engines. @kbd{Ctrl+2} does the
+same for a second chess engine, if present.
@item Load Next Game
@cindex Load Next Game, Menu Item
Loads the next game from the last game record file you loaded.
DebugProc, DeclineProc, DrawProc, EditCommentProc, EditGameProc,
EditPositionProc, EditTagsProc, EnterKeyProc, FlashMovesProc,
FlipViewProc, ForwardProc, GetMoveListProc, HighlightLastMoveProc,
-HintProc, Iconify, IcsAlarmProc, IcsClientProc, IcsInputBoxProc,
+HintProc, IcsAlarmProc, IcsClientProc, IcsInputBoxProc,
InfoProc, LoadGameProc, LoadNextGameProc, LoadNextPositionProc,
LoadPositionProc, LoadPrevGameProc, LoadPrevPositionProc,
LoadSelectedProc, MachineBlackProc, MachineWhiteProc, MailMoveProc,
@item -noGUI
@cindex noGUI, option
Suppresses all GUI functions of XBoard
-(to speed up automated ultra-fast engine-engine games, which you don\92t want to watch).
+(to speed up automated ultra-fast engine-engine games, which you don't want to watch).
There will be no board or clock updates, no printing of moves,
and no update of the icon on the task bar in this mode.
@item -movesound/-xmovesound or -ringBellAfterMoves true/false
the window layout is rearranged to make more room for the title.
If tinyLayout is 1, the labels on the menu bar are abbreviated
to one character each and the buttons in the button bar are made narrower.
+@item -overrideLineGap n
+@cindex overrideLineGap, option
+When n >= 0, this forces the width of the black border between squares
+to n pixels for any board size. Mostly used to suppress the grid
+entirely by setting n = 0, e.g. in xiangqi or just getting a prettier
+picture. When n < 0 this the size-dependent width of the grid lines
+is used. Default: -1.
@item -coords/-xcoords or -showCoords true/false
@cindex coords, option
@cindex showCoords, option