XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
XtSetValues(XtNameToWidget(menuBarWidget, "menuView.Show Game List"),
args, j);
+ GameListHighlight(lastLoadGameNumber);
}
void
ListGame * lg = (ListGame *) gameList.head;\r
int nItem;\r
\r
- if( ((ListGame *) gameList.tailPred)->number <= 0 ) {\r
+ if( !glc || ((ListGame *) gameList.tailPred)->number <= 0 ) {\r
DisplayError("Game list not loaded or empty", 0);\r
return False;\r
}\r