/*
* xgamelist.c -- Game list window, part of X front end for XBoard
*
- * Copyright 1995, 2009, 2010 Free Software Foundation, Inc.
+ * Copyright 1995, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.
* ------------------------------------------------------------------------
*
* GNU XBoard is free software: you can redistribute it and/or modify
#endif
#include "common.h"
-#include "frontend.h"
#include "backend.h"
#include "xboard.h"
#include "xgamelist.h"
-#include "gettext.h"
+#include "dialogs.h"
-#ifdef ENABLE_NLS
-# define _(s) gettext (s)
-# define N_(s) gettext_noop (s)
-#else
-# define _(s) (s)
-# define N_(s) s
-#endif
-
-
-void SetFocus P((Widget w, XtPointer data, XEvent *event, Boolean *b));
-
-extern Widget formWidget, shellWidget, boardWidget, menuBarWidget, gameListShell;
-extern Display *xDisplay;
-extern int squareSize;
-extern Pixmap xMarkPixmap;
-extern char *layoutName;
-
-static Widget filterText;
-static char filterString[MSG_SIZ];
-static int listLength;
char gameListTranslations[] =
- "<Btn1Up>(2): LoadSelectedProc(0) \n \
+ "<Btn4Down>: WheelProc(-3) \n \
+ <Btn5Down>: WheelProc(3) \n \
+ <Btn1Down>: LoadSelectedProc(100) Set() \n \
+ <Btn1Up>(2): LoadSelectedProc(0) \n \
<Key>Home: LoadSelectedProc(-2) \n \
<Key>End: LoadSelectedProc(2) \n \
+ Ctrl<Key>Up: LoadSelectedProc(-3) \n \
+ Ctrl<Key>Down: LoadSelectedProc(3) \n \
<Key>Up: LoadSelectedProc(-1) \n \
<Key>Down: LoadSelectedProc(1) \n \
<Key>Left: LoadSelectedProc(-1) \n \
<Key>Right: LoadSelectedProc(1) \n \
+ <Key>Prior: LoadSelectedProc(-4) \n \
+ <Key>Next: LoadSelectedProc(4) \n \
<Key>Return: LoadSelectedProc(0) \n";
char filterTranslations[] =
"<Key>Return: SetFilterProc() \n";
-typedef struct {
- Widget shell;
- Position x, y;
- Dimension w, h;
- Boolean up;
- FILE *fp;
- char *filename;
- char **strings;
-} GameListClosure;
-static GameListClosure *glc = NULL;
-
-static Arg layoutArgs[] = {
- { XtNborderWidth, 0 },
- { XtNdefaultDistance, 0 }
-};
-
-Widget
-GameListCreate(name, callback, client_data)
- char *name;
- XtCallbackProc callback;
- XtPointer client_data;
-{
- Arg args[16];
- Widget shell, form, viewport, listwidg, layout, label;
- Widget b_load, b_loadprev, b_loadnext, b_close, b_filter;
- Dimension fw_width;
- int j;
- GameListClosure *glc = (GameListClosure *) client_data;
-
- j = 0;
- XtSetArg(args[j], XtNwidth, &fw_width); j++;
- XtGetValues(formWidget, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNresizable, True); j++;
- XtSetArg(args[j], XtNallowShellResize, True); j++;
-#if TOPLEVEL
- shell = gameListShell =
- XtCreatePopupShell(name, topLevelShellWidgetClass,
- shellWidget, args, j);
-#else
- shell = gameListShell =
- XtCreatePopupShell(name, transientShellWidgetClass,
- shellWidget, args, j);
-#endif
- layout =
- XtCreateManagedWidget(layoutName, formWidgetClass, shell,
- layoutArgs, XtNumber(layoutArgs));
- j = 0;
- XtSetArg(args[j], XtNborderWidth, 0); j++;
- form =
- XtCreateManagedWidget("form", formWidgetClass, layout, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNtop, XtChainTop); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainRight); j++;
- XtSetArg(args[j], XtNresizable, False); j++;
- XtSetArg(args[j], XtNwidth, fw_width); j++;
- XtSetArg(args[j], XtNallowVert, True); j++;
- viewport =
- XtCreateManagedWidget("viewport", viewportWidgetClass, form, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNlist, glc->strings); j++;
- XtSetArg(args[j], XtNdefaultColumns, 1); j++;
- XtSetArg(args[j], XtNforceColumns, True); j++;
- XtSetArg(args[j], XtNverticalList, True); j++;
- listwidg =
- XtCreateManagedWidget("list", listWidgetClass, viewport, args, j);
- XawListHighlight(listwidg, 0);
- XtAugmentTranslations(listwidg,
- XtParseTranslationTable(gameListTranslations));
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, viewport); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_load =
- XtCreateManagedWidget(_("load"), commandWidgetClass, form, args, j);
- XtAddCallback(b_load, XtNcallback, callback, client_data);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, viewport); j++;
- XtSetArg(args[j], XtNfromHoriz, b_load); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_loadprev =
- XtCreateManagedWidget(_("prev"), commandWidgetClass, form, args, j);
- XtAddCallback(b_loadprev, XtNcallback, callback, client_data);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, viewport); j++;
- XtSetArg(args[j], XtNfromHoriz, b_loadprev); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_loadnext =
- XtCreateManagedWidget(_("next"), commandWidgetClass, form, args, j);
- XtAddCallback(b_loadnext, XtNcallback, callback, client_data);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, viewport); j++;
- XtSetArg(args[j], XtNfromHoriz, b_loadnext); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_close =
- XtCreateManagedWidget(_("close"), commandWidgetClass, form, args, j);
- XtAddCallback(b_close, XtNcallback, callback, client_data);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, viewport); j++;
- XtSetArg(args[j], XtNfromHoriz, b_close); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- XtSetArg(args[j], XtNborderWidth, 0); j++;
- label =
- XtCreateManagedWidget(_("Filter:"), labelWidgetClass, form, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, viewport); j++;
- XtSetArg(args[j], XtNfromHoriz, label); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainRight); j++;
- XtSetArg(args[j], XtNwidth, fw_width - 225 - squareSize); j++;
- XtSetArg(args[j], XtNstring, filterString); j++;
- XtSetArg(args[j], XtNdisplayCaret, False); j++;
- XtSetArg(args[j], XtNresizable, True); j++;
-// XtSetArg(args[j], XtNwidth, bw_width); j++; /*force wider than buttons*/
- /* !!Work around an apparent bug in XFree86 4.0.1 (X11R6.4.3) */
- XtSetArg(args[j], XtNeditType, XawtextEdit); j++;
- XtSetArg(args[j], XtNuseStringInPlace, False); j++;
- filterText =
- XtCreateManagedWidget(_("filtertext"), asciiTextWidgetClass, form, args, j);
- XtAddEventHandler(filterText, ButtonPressMask, False, SetFocus, (XtPointer) shell);
- XtOverrideTranslations(filterText,
- XtParseTranslationTable(filterTranslations));
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, viewport); j++;
- XtSetArg(args[j], XtNfromHoriz, filterText); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainRight); j++;
- XtSetArg(args[j], XtNright, XtChainRight); j++;
- b_filter =
- XtCreateManagedWidget(_("apply"), commandWidgetClass, form, args, j);
- XtAddCallback(b_filter, XtNcallback, callback, client_data);
-
-
- if(wpGameList.width > 0) {
- glc->x = wpGameList.x;
- glc->y = wpGameList.y;
- glc->w = wpGameList.width;
- glc->h = wpGameList.height;
- }
-
- if (glc->x == -1) {
- Position y1;
- Dimension h1;
- int xx, yy;
- Window junk;
-
- j = 0;
- XtSetArg(args[j], XtNheight, &h1); j++;
- XtSetArg(args[j], XtNy, &y1); j++;
- XtGetValues(boardWidget, args, j);
- glc->w = fw_width * 3/4;
- glc->h = squareSize * 3;
-
- XSync(xDisplay, False);
-#ifdef NOTDEF
- /* This code seems to tickle an X bug if it is executed too soon
- after xboard starts up. The coordinates get transformed as if
- the main window was positioned at (0, 0).
- */
- XtTranslateCoords(shellWidget, (fw_width - glc->w) / 2,
- y1 + (h1 - glc->h + appData.borderYoffset) / 2,
- &glc->x, &glc->y);
-#else /*!NOTDEF*/
- XTranslateCoordinates(xDisplay, XtWindow(shellWidget),
- RootWindowOfScreen(XtScreen(shellWidget)),
- (fw_width - glc->w) / 2,
- y1 + (h1 - glc->h + appData.borderYoffset) / 2,
- &xx, &yy, &junk);
- glc->x = xx;
- glc->y = yy;
-#endif /*!NOTDEF*/
- if (glc->y < 0) glc->y = 0; /*avoid positioning top offscreen*/
- }
- j = 0;
- XtSetArg(args[j], XtNheight, glc->h); j++;
- XtSetArg(args[j], XtNwidth, glc->w); j++;
- XtSetArg(args[j], XtNx, glc->x - appData.borderXoffset); j++;
- XtSetArg(args[j], XtNy, glc->y - appData.borderYoffset); j++;
- XtSetValues(shell, args, j);
-
- XtRealizeWidget(shell);
- CatchDeleteWindow(shell, "GameListPopDown");
- XtSetKeyboardFocus(shell, listwidg);
-
- return shell;
-}
-
-static int
-GameListPrepare()
-{ // [HGM] filter: put in separate routine, to make callable from call-back
- int nstrings;
- ListGame *lg;
- char **st, *line;
-
- nstrings = ((ListGame *) gameList.tailPred)->number;
- glc->strings = (char **) malloc((nstrings + 1) * sizeof(char *));
- st = glc->strings;
- lg = (ListGame *) gameList.head;
- listLength = 0;
- while (nstrings--) {
- line = GameListLine(lg->number, &lg->gameInfo);
- if(filterString[0] == NULLCHAR || SearchPattern( line, filterString ) ) {
- *st++ = line; // [HGM] filter: make adding line conditional
- listLength++;
- }
- lg = (ListGame *) lg->node.succ;
- }
- *st = NULL;
- return listLength;
-}
-
-static void
-GameListReplace()
-{ // [HGM] filter: put in separate routine, to make callable from call-back
- Arg args[16];
- int j;
- Widget listwidg;
-
- listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
- XawListChange(listwidg, glc->strings, 0, 0, True);
- XawListHighlight(listwidg, 0);
-}
void
-GameListCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
+LoadSelectedProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- String name;
- Arg args[16];
- int j;
- Widget listwidg;
- GameListClosure *glc = (GameListClosure *) client_data;
- XawListReturnStruct *rs;
- int index;
-
- j = 0;
- XtSetArg(args[j], XtNlabel, &name); j++;
- XtGetValues(w, args, j);
-
- if (strcmp(name, _("close")) == 0) {
- GameListPopDown();
- return;
- }
- listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
- rs = XawListShowCurrent(listwidg);
- if (strcmp(name, _("load")) == 0) {
- index = rs->list_index;
- if (index < 0) {
- DisplayError(_("No game selected"), 0);
- return;
- }
- } else if (strcmp(name, _("next")) == 0) {
- index = rs->list_index + 1;
- if (index >= listLength) {
- DisplayError(_("Can't go forward any further"), 0);
- return;
- }
- XawListHighlight(listwidg, index);
- } else if (strcmp(name, _("prev")) == 0) {
- index = rs->list_index - 1;
- if (index < 0) {
- DisplayError(_("Can't back up any further"), 0);
- return;
- }
- XawListHighlight(listwidg, index);
- } else if (strcmp(name, _("apply")) == 0) {
- String name;
- j = 0;
- XtSetArg(args[j], XtNstring, &name); j++;
- XtGetValues(filterText, args, j);
- safeStrCpy(filterString, name, sizeof(filterString)/sizeof(filterString[0]));
- XawListHighlight(listwidg, 0);
- if(GameListPrepare()) GameListReplace(); // crashes on empty list...
- return;
- }
- index = atoi(glc->strings[index])-1; // [HGM] filter: read true index from sequence nr of line
- if (cmailMsgLoaded) {
- CmailLoadGame(glc->fp, index + 1, glc->filename, True);
- } else {
- LoadGame(glc->fp, index + 1, glc->filename, True);
- }
+ if(GameListClicks(atoi(prms[0]))) return; // if no game loaded, no focus transfer
+ XSync(xDisplay, False);
+ XSetInputFocus(xDisplay, XtWindow(boardWidget), RevertToPointerRoot, CurrentTime);
}
void
-GameListPopUp(fp, filename)
- FILE *fp;
- char *filename;
+SetFilterProc (Widget w, XEvent *event, String *prms, Cardinal *nprms)
{
- Arg args[16];
- int j, nstrings;
- Widget listwidg;
- ListGame *lg;
- char **st;
-
- if (glc == NULL) {
- glc = (GameListClosure *) calloc(1, sizeof(GameListClosure));
- glc->x = glc->y = -1;
- }
-
- if (glc->strings != NULL) {
- st = glc->strings;
- while (*st) {
- free(*st++);
- }
- free(glc->strings);
- }
-
- GameListPrepare(); // [HGM] filter: code put in separate routine
-
- glc->fp = fp;
-
- if (glc->filename != NULL) free(glc->filename);
- glc->filename = StrSave(filename);
-
-
- if (glc->shell == NULL) {
- glc->shell = GameListCreate(filename, GameListCallback, glc);
- } else {
- GameListReplace(); // [HGM] filter: code put in separate routine
- j = 0;
- XtSetArg(args[j], XtNiconName, (XtArgVal) filename); j++;
- XtSetArg(args[j], XtNtitle, (XtArgVal) filename); j++;
- XtSetValues(glc->shell, args, j);
- }
-
- XtPopup(glc->shell, XtGrabNone);
- glc->up = True;
- j = 0;
- XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
- XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Show Game List"),
- args, j);
+ SetFilter();
}
-void
-GameListDestroy()
-{
- if (glc == NULL) return;
- GameListPopDown();
- if (glc->strings != NULL) {
- char **st;
- st = glc->strings;
- while (*st) {
- free(*st++);
- }
- free(glc->strings);
- }
- free(glc);
- glc = NULL;
-}
-
-void
-ShowGameListProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
- int j;
-
- if (glc == NULL) {
- DisplayError(_("There is no game list"), 0);
- return;
- }
- if (glc->up) {
- GameListPopDown();
- return;
- }
- XtPopup(glc->shell, XtGrabNone);
- glc->up = True;
- j = 0;
- XtSetArg(args[j], XtNleftBitmap, xMarkPixmap); j++;
- XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Show Game List"),
- args, j);
-}
-
-void
-LoadSelectedProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Widget listwidg;
- XawListReturnStruct *rs;
- int index, direction = atoi(prms[0]);
-
- if (glc == NULL) return;
- listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
- rs = XawListShowCurrent(listwidg);
- index = rs->list_index;
- if (index < 0) return;
- if(direction != 0) {
- index += direction;
- if(direction == -2) index = 0;
- if(direction == 2) index = listLength-1;
- if(index < 0 || index >= listLength) return;
- XawListHighlight(listwidg, index);
- return;
- }
- index = atoi(glc->strings[index])-1; // [HGM] filter: read true index from sequence nr of line
- if (cmailMsgLoaded) {
- CmailLoadGame(glc->fp, index + 1, glc->filename, True);
- } else {
- LoadGame(glc->fp, index + 1, glc->filename, True);
- }
-}
-
-void
-SetFilterProc(w, event, prms, nprms)
- Widget w;
- XEvent *event;
- String *prms;
- Cardinal *nprms;
-{
- Arg args[16];
- String name;
- Widget list;
- int j = 0;
- XtSetArg(args[j], XtNstring, &name); j++;
- XtGetValues(filterText, args, j);
- safeStrCpy(filterString, name, sizeof(filterString)/sizeof(filterString[0]));
- if(GameListPrepare()) GameListReplace(); // crashes on empty list...
- list = XtNameToWidget(glc->shell, "*form.viewport.list");
- XawListHighlight(list, 0);
- j = 0;
- XtSetArg(args[j], XtNdisplayCaret, False); j++;
- XtSetValues(filterText, args, j);
- XtSetKeyboardFocus(glc->shell, list);
-}
-
-void
-GameListPopDown()
-{
- Arg args[16];
- int j;
-
- if (glc == NULL) return;
- j = 0;
- XtSetArg(args[j], XtNx, &glc->x); j++;
- XtSetArg(args[j], XtNy, &glc->y); j++;
- XtSetArg(args[j], XtNheight, &glc->h); j++;
- XtSetArg(args[j], XtNwidth, &glc->w); j++;
- XtGetValues(glc->shell, args, j);
- wpGameList.x = glc->x - 4;
- wpGameList.y = glc->y - 23;
- wpGameList.width = glc->w;
- wpGameList.height = glc->h;
- XtPopdown(glc->shell);
- XtSetKeyboardFocus(shellWidget, formWidget);
- glc->up = False;
- j = 0;
- XtSetArg(args[j], XtNleftBitmap, None); j++;
- XtSetValues(XtNameToWidget(menuBarWidget, "menuMode.Show Game List"),
- args, j);
-}
-
-void
-GameListHighlight(index)
- int index;
-{
- Widget listwidg;
- int i=0; char **st;
- if (glc == NULL || !glc->up) return;
- listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
- st = glc->strings;
- while(*st && atoi(*st)<index) st++,i++;
- XawListHighlight(listwidg, i);
-}
-
-Boolean
-GameListIsUp()
-{
- return glc && glc->up;
-}
-
-//--------------------------------- Game-List options dialog ------------------------------------------
-
-Widget gameListOptShell, listwidg;
-
-char *strings[20];
-int stringPtr;
-
-void GLT_ClearList()
-{
- strings[0] = NULL;
- stringPtr = 0;
-}
-
-void GLT_AddToList(char *name)
-{
- strings[stringPtr++] = name;
- strings[stringPtr] = NULL;
-}
-
-Boolean GLT_GetFromList(int index, char *name)
-{
- safeStrCpy(name, strings[index], MSG_SIZ);
- return TRUE;
-}
-
-void GLT_DeSelectList()
-{
- XawListChange(listwidg, strings, 0, 0, True);
- XawListHighlight(listwidg, 0);
-}
-
-void
-GameListOptionsPopDown()
-{
- Arg args[16];
- int j;
-
- if (gameListOptShell == NULL) return;
- XtPopdown(gameListOptShell);
- XtDestroyWidget(gameListOptShell);
- gameListOptShell = 0;
- XtSetKeyboardFocus(shellWidget, formWidget);
-}
-
-void
-GameListOptionsCallback(w, client_data, call_data)
- Widget w;
- XtPointer client_data, call_data;
-{
- String name;
- Arg args[16];
- int j;
- Widget listwidg;
- XawListReturnStruct *rs;
- int index;
- char *p;
-
- j = 0;
- XtSetArg(args[j], XtNlabel, &name); j++;
- XtGetValues(w, args, j);
-
- if (strcmp(name, _("OK")) == 0) {
- GLT_ParseList();
- appData.gameListTags = strdup(lpUserGLT);
- GameListOptionsPopDown();
- return;
- } else
- if (strcmp(name, _("cancel")) == 0) {
- GameListOptionsPopDown();
- return;
- }
- listwidg = XtNameToWidget(gameListOptShell, "*form.list");
- rs = XawListShowCurrent(listwidg);
- index = rs->list_index;
- if (index < 0) {
- DisplayError(_("No tag selected"), 0);
- return;
- }
- p = strings[index];
- if (strcmp(name, _("down")) == 0) {
- if(index >= strlen(GLT_ALL_TAGS)) return;
- strings[index] = strings[index+1];
- strings[++index] = p;
- } else
- if (strcmp(name, _("up")) == 0) {
- if(index == 0) return;
- strings[index] = strings[index-1];
- strings[--index] = p;
- } else
- if (strcmp(name, _("factory")) == 0) {
- safeStrCpy(lpUserGLT, GLT_DEFAULT_TAGS, LPUSERGLT_SIZE);
- GLT_TagsToList(lpUserGLT);
- index = 0;
- }
- XawListHighlight(listwidg, index);
-}
-
-Widget
-GameListOptionsCreate()
-{
- Arg args[16];
- Widget shell, form, viewport, layout;
- Widget b_load, b_loadprev, b_loadnext, b_close, b_cancel;
- Dimension fw_width;
- XtPointer client_data = NULL;
- int j;
-
- j = 0;
- XtSetArg(args[j], XtNwidth, &fw_width); j++;
- XtGetValues(formWidget, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNresizable, True); j++;
- XtSetArg(args[j], XtNallowShellResize, True); j++;
- shell = gameListOptShell =
- XtCreatePopupShell("Game-list options", transientShellWidgetClass,
- shellWidget, args, j);
- layout =
- XtCreateManagedWidget(layoutName, formWidgetClass, shell,
- layoutArgs, XtNumber(layoutArgs));
- j = 0;
- XtSetArg(args[j], XtNborderWidth, 0); j++;
- form =
- XtCreateManagedWidget("form", formWidgetClass, layout, args, j);
-
- j = 0;
- XtSetArg(args[j], XtNdefaultColumns, 1); j++;
- XtSetArg(args[j], XtNforceColumns, True); j++;
- XtSetArg(args[j], XtNverticalList, True); j++;
- listwidg = viewport =
- XtCreateManagedWidget("list", listWidgetClass, form, args, j);
- XawListHighlight(listwidg, 0);
-// XtAugmentTranslations(listwidg,
-// XtParseTranslationTable(gameListOptTranslations));
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, viewport); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_load =
- XtCreateManagedWidget(_("factory"), commandWidgetClass, form, args, j);
- XtAddCallback(b_load, XtNcallback, GameListOptionsCallback, client_data);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, viewport); j++;
- XtSetArg(args[j], XtNfromHoriz, b_load); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_loadprev =
- XtCreateManagedWidget(_("up"), commandWidgetClass, form, args, j);
- XtAddCallback(b_loadprev, XtNcallback, GameListOptionsCallback, client_data);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, viewport); j++;
- XtSetArg(args[j], XtNfromHoriz, b_loadprev); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_loadnext =
- XtCreateManagedWidget(_("down"), commandWidgetClass, form, args, j);
- XtAddCallback(b_loadnext, XtNcallback, GameListOptionsCallback, client_data);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, viewport); j++;
- XtSetArg(args[j], XtNfromHoriz, b_loadnext); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_cancel =
- XtCreateManagedWidget(_("cancel"), commandWidgetClass, form, args, j);
- XtAddCallback(b_cancel, XtNcallback, GameListOptionsCallback, client_data);
-
- j = 0;
- XtSetArg(args[j], XtNfromVert, viewport); j++;
- XtSetArg(args[j], XtNfromHoriz, b_cancel); j++;
- XtSetArg(args[j], XtNtop, XtChainBottom); j++;
- XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
- XtSetArg(args[j], XtNleft, XtChainLeft); j++;
- XtSetArg(args[j], XtNright, XtChainLeft); j++;
- b_close =
- XtCreateManagedWidget(_("OK"), commandWidgetClass, form, args, j);
- XtAddCallback(b_close, XtNcallback, GameListOptionsCallback, client_data);
-
- safeStrCpy(lpUserGLT, appData.gameListTags, LPUSERGLT_SIZE);
- GLT_TagsToList(lpUserGLT);
-
- XtRealizeWidget(shell);
- CatchDeleteWindow(shell, "GameListOptionsPopDown");
-
- return shell;
-}
-
-void
-GameListOptionsPopUp(Widget w, XEvent *event, String *prms, Cardinal *nprms)
-{
- Arg args[16];
- int j, nstrings;
- Widget listwidg;
-
- if (gameListOptShell == NULL) {
- gameListOptShell = GameListOptionsCreate();
- }
-
- XtPopup(gameListOptShell, XtGrabNone);
-}
-
-