*st++ = line; // [HGM] filter: make adding line conditional
listLength++;
}
+ if(listLength % 2000 == 0) {
+ char buf[MSG_SIZ];
+ snprintf(buf, MSG_SIZ, _("Reading game file (%d)"), listLength);
+ DisplayTitle(buf);
+ }
lg->position = pos;
lg = (ListGame *) lg->node.succ;
}
+ DisplayTitle("WinBoard");
*st = NULL;
return listLength;
}