//{ 0, 0, 0, NULL, (void*) &appData.allWhite, "", NULL, CheckBox, N_("Use Outline Pieces for Black") },
{ 0, 0, 0, NULL, (void*) &appData.monoMode, "", NULL, CheckBox, N_("Mono Mode") },
{ 0,-1, 5, NULL, (void*) &appData.overrideLineGap, "", NULL, Spin, N_("Line Gap ( -1 = default for board size):") },
+{ 0, 0, 0, NULL, (void*) &appData.useBitmaps, "", NULL, CheckBox, N_("Use Board Textures") },
{ 0, 0, 0, NULL, (void*) &appData.liteBackTextureFile, ".xpm", NULL, FileName, N_("Light-Squares Texture File:") },
{ 0, 0, 0, NULL, (void*) &appData.darkBackTextureFile, ".xpm", NULL, FileName, N_("Dark-Squares Texture File:") },
{ 0, 0, 0, NULL, (void*) &appData.bitmapDirectory, "", NULL, PathName, N_("Directory with Bitmap Pieces:") },
if(currentCps) { // Settings popup for engine: format through heuristic
int n = currentCps->nrOptions;
- if(!n) { DisplayNote(_("Engine has no options")); return 0; }
+ if(!n) { DisplayNote(_("Engine has no options")); currentCps = NULL; return 0; }
if(n > 50) width = 4; else if(n>24) width = 2; else width = 1;
height = n / width + 1;
if(n && (currentOption[n-1].type == Button || currentOption[n-1].type == SaveButton)) currentOption[n].min = 1; // OK on same line
XQueryKeymap(xDisplay,keys);
metaL = XKeysymToKeycode(xDisplay, XK_Meta_L);
metaR = XKeysymToKeycode(xDisplay, XK_Meta_R);
- if ( n == 1 && *buf > 32 && !(keys[metaL>>3]&1<<(metaL&7)) && !(keys[metaR>>3]&1<<(metaR&7))) // printable, no alt
- PopUpMoveDialog(*buf);
-
+ if ( n == 1 && *buf >= 32 && !(keys[metaL>>3]&1<<(metaL&7)) && !(keys[metaR>>3]&1<<(metaR&7))) { // printable, no alt
+ if(appData.icsActive) { // text typed to board in ICS mode: divert to ICS input box
+ if(shells[4]) { // box already exists: append to current contents
+ char *p, newText[MSG_SIZ];
+ GetWidgetText(&boxOptions[0], &p);
+ snprintf(newText, MSG_SIZ, "%s%c", p, *buf);
+ SetWidgetText(&boxOptions[0], newText, 4);
+ if(shellUp[4]) XSetInputFocus(xDisplay, XtWindow(boxOptions[0].handle), RevertToPointerRoot, CurrentTime); //why???
+ } else icsText = buf; // box did not exist: make sure it pops up with char in it
+ InputBoxPopup();
+ } else PopUpMoveDialog(*buf);
+ }
}
void
void SetRandom(int n)
{
- int r = n==2 ? -1 : rand() & (1<<30)-1;
+ int r = n==2 ? -1 : random() & (1<<30)-1;
char buf[MSG_SIZ];
snprintf(buf, MSG_SIZ, "%d", r);
SetWidgetText(&shuffleOptions[1], buf, 0);