+++ /dev/null
-Changes of XShogi will are recorded starting with XShogi 1.0 patchlevel 10.
-
-version 1.3
-
-01.06.1999
- o New maintainer: Mike Vanier (mvanier@bbb.caltech.edu).
-
- o Merged xshogi into the gnushogi source tree.
- Henceforth, further revisions of xshogi will be noted in the
- top-level NEWS file; this file will not be added to.
-
- o Cleaned up the source code and Makefile.
-
- o Changed the code to refer to "gnushogi" instead
- of "gnushogix" since gnushogi now is only
- one executable, and the default input/output
- format is the xshogi format.
-
- o Removed support for Internet Shogi Server (ISS);
- there are now better ways to play shogi over the internet
- such as JavaShogi, so this support was redundant.
-
-
-version 1.2 patchlevel 2 -> version 1.2 patchlevel 3
-
-23.5.1995
- several changes concerning color and time control
-
-11.2.1994
- going into force mode after pressing backward button
-
-version 1.2 patchlevel 1 -> version 1.2 patchlevel 2
-
-11.10.1993
- correcting "Save/Load File/Position" bugs
- correction for compilation without -DISS
- adding "Save Game" to ISS mode
-
-version 1.1 patchlevel 3 -> version 1.2 patchlevel 1
-
-28.10.1993
- Support if the Internet Shogi Server (ISS) according to XBoard 2.1 with -iss True.
- Access Western piece set with -wps True
- Display negative times (after fallen flag)
-
-version 1.1 patchlevel 2 -> version 1.1 patchlevel 3
-
-05.08.1993
- Adding "Select Level" button: allows to reset thinking time for
- black and white.
- Adding "Move NOW" button: forces GNU Shogi to stop thinking and to
- make the current best move.
-
-17.07.1993
- checking file type when loading game or position from file
-
-02.07.1993
- Adding a "Challenge" button: pressing this button tries to open
- a new window on a remote display, which can be used in "force"
- mode as interface for a remote player.
-
-11.05.1993
- Detect draw by repetition
-
-05.04.1993
- Adding alternative eastern bitmaps for promoted rook and
- promoted bishop
-
-04.29.1993
- Correction of the Send Board routine: now promoted pieces are sent as
- promoted (and not as unpromoted as in the previous version) to gnushogix.
- After loading position from game file, side next to move is now set
- correctly.
-
-version 1.1 patchlevel 1 -> version 1.1 patchlevel 2
-
-04/28/1993
- Change white colored symbols on some color monitors to black symbols.
-
-version 1.0 patchlevel 11 -> version 1.1 patchlevel 1
-
-04/27/1993
- Allow different colors for board and pieces on board.
-
-04/12/1993
- Flipping horizontally the reversed pieces. Thanx to Mr. R.Susukita,
- who noticed the wrong images of reversed Chinese characters.
-
- Blinking piece on the square the machine has moved to. The number of
- blinks is controlled by BLINK_COUNT in "xshogi.h".
-
-04/09/1993
- Extenting the "save game" option. Text files created by this commond
- can be used as GNU Shogi text book files. If the file name exists,
- the user has the option to append the current game to the file or
- to overwrite the existing file.
-
-
-patchlevel 10 -> 11
-
-04/08/1993
- Correction of the "save game" command. Now, games saved with this
- command can be read in using the "load game" command.
- "parser.l" has been replaced by "parser.bison" and "scanner.flex".
- The creation of "parser.c" using GNU Bison and GNU Flex has been
- included in "Makefile.custom".
-
-patchlevel 9 -> 10
-
-04/01/1993
- Some changes in the Makefile in order to make it more easier to
- install on different machines.
-04/02/1993
- Changing "bitmaps" to "eastern_bitmaps" and adding the more chess-like
- pieces from Paul Reines as "western_bitmaps". This forces minor
- changes in xshogi.c.
-