* Modified implementation of ISS mode for XShogi: Matthias Mutz
* Current maintainer: Michael C. Vanier
*
- * XShogi borrows its piece bitmaps from CRANES Shogi.
+ * XShogi borrows some of its piece bitmaps from CRANES Shogi.
*
* Copyright 1991 by Digital Equipment Corporation, Maynard, Massachusetts.
* Enhancements Copyright 1992 Free Software Foundation, Inc.
#define DROP_COLS 3
#ifdef WESTERN_BITMAPS
-#define LARGE_SQUARE_SIZE 32
+#define LARGE_SQUARE_SIZE 64
#define MEDIUM_SQUARE_SIZE 32
#else
#define LARGE_SQUARE_SIZE 64
#define INIT_STRING "beep\neasy\nrandom\n"
#define BLACK_STRING "black\ngo\n"
#define WHITE_STRING "white\ngo\n"
-#define DEFAULT_SIZE "Small"
+#define DEFAULT_SIZE "Large"
#define LIGHT 1
#define DARK 0
#define CHAR_PIECE_COLOR "Black"
#define ZERO_COLOR "#000000"
#define ONE_COLOR "#FFFFFF"
-#define BLACK_PIECE_COLOR "#FFFFD7"
-#define WHITE_PIECE_COLOR "#FFFFD7"
-#define LIGHT_SQUARE_COLOR "#EBDFB0"
-#define DARK_SQUARE_COLOR "#EBDFB0"
+#define PIECE_COLOR "#FFFFD7"
+#define SQUARE_COLOR "#EBDFB0"
#define MAIN_FONT "-*-helvetica-medium-o-normal--*-*-*-*-*-*-*-*"
#define COORD_FONT "-*-helvetica-bold-r-normal--*-*-*-*-*-*-*-*"
#define DEFAULT_FONT "*font: -*-helvetica-medium-r-normal--*-120-*-*-*-*-*-*"
-#define BLINK_COUNT 3
+#define BLINK_COUNT 3
#define BORDER_X_OFFSET 3
#define BORDER_Y_OFFSET 27
-typedef enum
+typedef enum
{
Large, Medium, Small
} BoardSize;
-typedef enum
+typedef enum
{
BeginningOfGame, MachinePlaysBlack, MachinePlaysWhite, TwoMachinesPlay,
ForceMoves, PlayFromGameFile, PauseGame, EndOfGame,
EditPosition
} GameMode;
-typedef enum
+typedef enum
{
MatchFalse, MatchInit, MatchPosition, MatchOpening
} MatchMode;
-typedef enum
+typedef enum
{
- BlackPawn, BlackLance, BlackKnight, BlackSilver, BlackGold,
- BlackBishop, BlackRook, BlackPPawn, BlackPLance, BlackPKnight,
+ BlackPawn, BlackLance, BlackKnight, BlackSilver, BlackGold,
+ BlackBishop, BlackRook, BlackPPawn, BlackPLance, BlackPKnight,
BlackPSilver, BlackPBishop, BlackPRook, BlackKing,
- WhitePawn, WhiteLance, WhiteKnight, WhiteSilver, WhiteGold,
- WhiteBishop, WhiteRook, WhitePPawn, WhitePLance, WhitePKnight,
+ WhitePawn, WhiteLance, WhiteKnight, WhiteSilver, WhiteGold,
+ WhiteBishop, WhiteRook, WhitePPawn, WhitePLance, WhitePKnight,
WhitePSilver, WhitePBishop, WhitePRook, WhiteKing,
EmptySquare,
ClearBoard, BlackPlay, WhitePlay /* for use on EditPosition menus */
} ShogiSquare;
typedef ShogiSquare Board[BOARD_SIZE][BOARD_SIZE];
-
+
typedef int Catched[2][8];
-typedef enum
+typedef enum
{
BlackPromotion = 1, WhitePromotion, BlackDrop, WhiteDrop,
NormalMove,
AmbiguousMove
} ShogiMove;
-typedef enum
+typedef enum
{
- ResetTimers, DecrementTimers, SwitchTimers,
+ ResetTimers, DecrementTimers, SwitchTimers,
ReDisplayTimers, StopTimers, StartTimers
} ClockMode;
+
+/*
+ * This is a hack that allows the parser to tell the program
+ * that the game it's loading has finished.
+ */
+
+extern int loaded_game_finished;
+
#endif /* _XSHOGI_H_ */