X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=ChangeLog;h=5f8226f94bb928d3846f76abcf5e1003ddfa78d8;hb=19ccf587fb0e132637603b86a1037b133c6f26c6;hp=49ee714c60c4d7d65585b6128467365ea7d4d790;hpb=9141d53c4e3fe5f14a4940e2afb76f530f5a7a60;p=xboard.git diff --git a/ChangeLog b/ChangeLog index 49ee714..5f8226f 100644 --- a/ChangeLog +++ b/ChangeLog @@ -3,6 +3,680 @@ ChangeLog for XBoard/WinBoard (latest entries created by git log --no-merges --pretty="%ai %an <%ae>:%n%s%n%n%b" vlast.. ) +2011-05-07 18:44:24 -0700 Arun Persaud : +added translations generated via lng2po from all winboard languages + +2011-05-07 18:40:23 -0700 Arun Persaud : +lng2po.sh: added command line options, GPL header + +also use a temporary file generated with mktemp instead of a hard coded one + +2011-05-07 17:53:10 -0700 Arun Persaud : +fixed access rights to winboard language files (644 instead of 655) + +2011-05-07 14:55:55 +0200 H.G. Muller : +Import WinBoard language files into git + +2011-05-06 23:14:02 +0200 H.G. Muller : +Let Shift+RightClick on PV actually play the PV moves + +2011-05-06 18:06:48 +0200 H.G. Muller : +Make book-edit function WB + +The tags dialog is used to display the GUI book moves from the current +position, and will be updated when you step or move to another one. +The edited move list (with weights) can be written back to the book. + +2011-05-07 16:21:25 +0200 H.G. Muller : +Fix resetting engine options + +Not all options were reset, and -needsNonCompliantFEN was 'reset' +to a completely wrong value, so that bad FENs would be sent. + +2011-05-06 18:51:20 +0200 H.G. Muller : +Add -first/secondPgnName option + +This option replaces the tidy name of the engine in the PGN player tags +of engine-engine games. In WinBoard engines can be installed with this +option through a checkbox in the Load Engine dialog. + +2011-05-06 23:31:36 +0200 H.G. Muller : +Let XB generic popup define default file extensions + + +2011-05-06 18:25:38 +0200 H.G. Muller : +Save time-control settings in tourney file + +Because parsing the options and storing them in appData is not enough, +the time-control code setting the internally used parameters from the +appData info in InitBackend was made into a subroutine, and also caled +after parsing the tourney file. + +2011-05-06 20:40:34 +0200 H.G. Muller : +Put saveGameFile in tournament dialog + + +2011-05-06 19:17:56 +0200 H.G. Muller : +Plug memory leak, filenames relative to installDir + +String options are consistently freed now, before assigning a new value +to them through strdup. The init code now even does use strdup when +setting defaults. This is important for optionslike -lgf, which are not +saved in the settings file, and thus are usually left with their +default. When a dialog to set them then uses free, this causes a crash. +When setting the defaults uses strdup, ParseArgs can already free them. +This plugs an important memory leak, as ParseArgs in now called to parse +the tourney file before every tourney game (twice!), and the lists of +participants and results in it can be quite long. Macros are defined in +common.h to make the code look simpler. + Filenames entered through the generic popup are now interpreted +relative to the WinBoard installation folder, just as the saveGameFile +already was. The code handling the atter was made into a subroutine for +this. + +2011-05-06 22:02:53 +0200 H.G. Muller : +Add WB new popup prototypes + + +2011-05-06 18:58:08 +0200 H.G. Muller : +Add partcipants at bottom in tourney dialog (WB) + + +2011-05-06 18:56:53 +0200 H.G. Muller : +Fix range of tourneyType spin WB + + +2011-05-06 18:15:23 +0200 H.G. Muller : +Fix exit popup in tourney mode + +Only the instance finishing the last tourney game will cause a popup +with final standings. As long as there are still busy games, it exits or +switches back to idle mode silently. + +2011-05-06 18:11:47 +0200 H.G. Muller : +Fix stopping of match in tourney mode + + +2011-05-06 18:59:26 +0200 H.G. Muller : +Add default extension in file browser + + +2011-05-06 22:37:14 +0200 H.G. Muller : +Improve sizing of comment and tags dialogs + +There seems to be a bug in Xaw for the sizing of buttons; they get +unpredicatble and weird sizes when the size is not explicitly set, +possibly stretching the initial width of a dialog to rediculous values. +Sizing back to a remembered value from the settings file then makes +buttons overlapand text edits shrink to almost nothing. To prevent that +we now define exlicit sizes for the buttons in tags and comment popups. + +2011-05-06 21:00:25 +0200 H.G. Muller : +Fix generic combobox bug + +The patch placing gettext markers was done wrong, setting the +translated menu text outside the loop, so all entries became the same. + +2011-05-07 14:23:12 +0200 H.G. Muller : +Fix PV walking in analysis mode + +ParsePV assumed that the PV would always have been produced by an engin +thinking about the final position of the game (or the one before it). In +analysismode, however, the engine can be analysing positions internal to +the game, and the PV would be considered invalid. This is fixed by +cutting of the tail off the game (shelving it in variation fashion) +before starting the PV walk, and reverting afterwards. + For this the PushTail and PopTail routines had to be split into an +'inner' part, doing the pushing and popping, and an outer part, handling +menu graying and popdowns (which is undesirable in in this application). + +2011-05-03 00:24:10 +0200 H.G. Muller : +Lift length-limit on text-edits in WB generic popup + + +2011-05-04 13:53:05 +0200 H.G. Muller : +Lift limitation of text length in generic dialog XB + +All string options should now point to allocated memory, as strdup / +free is consistently used on them. This is OK for values received from +ParseArgs, but for non-arg intermediate variables that must receive strg +values, such as in the comment and tags popups, strdup has to be used to +initialize those. + +2011-05-04 14:53:02 +0200 H.G. Muller : +Implement Tournament Options dialog WinBoard + +The file browser now can select on extension WB generic dialogs, +with a default based on the option.max value of the option for which it +browses. A textBox can be forced to be multiline by putting the number +of extra lines in option.min. + +2011-05-04 15:30:00 +0200 H.G. Muller : +Make option to draw second engine from first list + + +2011-05-03 00:17:47 +0200 H.G. Muller : +Fix error message on engine load + + +2011-05-04 15:09:33 +0200 H.G. Muller : +Implement Load Engine dialog in WinBoard + +The Load Engine dialog is implemented for WinBoard, and is invoked by +the menu item Engine->Load, which formerly was Install 2nd. Install 1st +is renamed 'Edit Engine List'. Unlike in XBoard, the dialog has separate +fields for the engine executale and its parameters. + The dialog is implemented by converting the Engine Settings popup into +a generic dialog generator. + +2011-05-04 13:43:06 +0200 H.G. Muller : +Load new logo on engine change WinBoard + +Picking the logo for the first engine is made into a subroutine. The +code for picking the logo of the first engine was made into a subrroutne +for this. We use the kludge to recognize the engine by its command line +when starting a new engine process. + +2011-05-04 13:36:27 +0200 H.G. Muller : +Allow switching off match mode through menu + +The Machine Match menu item is now checkmarked, and no longer grayed +during a match, and clicking it while a match is running will terminate +the match after the current game. To not be left with hanging +checkmarks, the checkmark is already removed duringthe last match game +(which is logically equivalent to ordinary Two Machines mode anyway). + +2011-05-03 00:14:22 +0200 H.G. Muller : +Calculate and display tourney result + + +2011-05-04 18:42:13 +0200 H.G. Muller : +Implement Tournament Manager + +New command-line options are added to specify the tourney: -tourneyType +(-tt), -tourneyCycles (-cy), -participants, -syncAfterRound, +-syncAfterCycle, -results, to be saved on a -tourneyFile (-tf), but +otherwise volatile. When a tourneyFile is specified during a match, +a new routine NextTourneyGame is called from NextMatchGame before every +game, to decide the pairing, and unload and redefine the engines, when +needed. The XBoard Match Options dialog can be used to set the options +and create the tournament file. + Actual loading of new engines is done by TwoMachinesEvent, which is +now modified to also wait for the feature timeout of the first engine. +Waiting for the matchPause is now also implemented there, after waiting +for the engines (so they can be started during the pause). + Pairings and color assignment is now all done in an absolute +(non-incremental) way, based on a new global game-number variable +nextGame, which takes over the function of matchGame in a tourney. The +latter is now used to count games between the same players, so it can be +still used to derive the load-file indexes (again in absolute fashion). + The next game to play is already picked in GameEnd, so it can be +decided if there is a game to be scheduled, or if we can terminate. + +2011-05-04 15:42:26 +0200 H.G. Muller : +Display note in stead of empty engine-settings dialog XB + + +2011-04-24 18:02:20 +0200 H.G. Muller : +Fix crash on empty Engine Settings dialog + +The generic popup was not foolproof against this. + +2011-04-22 12:47:24 +0200 H.G. Muller : +Refactor code for loading games and positions in match + +The code in NextMatchGame and MatchEvent was nearly the same, +(MatchEvent did a little more error checking, but that is never +harmful), and could be combined. In stead of determining the load index +incrementally, it is now calculated in an absolute way from the game +number, so it can be used more easily in tournament mode. + +2011-04-21 22:37:56 +0200 H.G. Muller : +Add callback possibility to combobox selection + + +2011-04-24 17:15:23 +0200 H.G. Muller : +Lock game an position file during writing + +The use of flock() on the file desctiptor of the opened stream should +guarantee multiple XBoard instances, saving on the same file, will not +interleave their PGN games or FEN positions. + +2011-04-27 17:05:06 +0200 H.G. Muller : +Remove building rule for parser.c from WB makefiles + + +2011-04-29 16:58:49 +0200 H.G. Muller : +Fix Engine Settings buttons in WinBoard + +This was broken by a leftover statement from debugging the -file/-path +patch. + +2011-05-02 13:38:14 +0200 H.G. Muller : +Implement flock in WinBoard + +This system function seems unknown in a MinGW compile, so it is +implemented with the aid of file byte-range locking, using a lock on the +first 1024 bytes of the file as a semaphore. + +2011-04-29 23:06:43 +0200 H.G. Muller : +Fix grayout XB Match Options in ICS mode + + +2011-05-03 00:22:40 +0200 H.G. Muller : +Delay loading of second engine until it is used + + +2011-05-02 15:00:03 +0200 H.G. Muller : +Fix zippy bughouse partner bug + +The patchs to subject Zippy messages to coloriation was faulty, because +there were messages recognized by zippy that were not colorized, and +such messages would then not be 'read away' after zippy recognition +(except for the first character). As a result the messages were +processed over and over again. + +2011-05-04 10:59:43 +0200 H.G. Muller : +Silence more rpm warnings + + +2011-05-01 20:33:50 +0200 H.G. Muller : +Fix warnings XBoard file browser + +All the prototypes have been moved to selfile.h, to force uniformity. +The order of the #include files xstat.h and selfile.h had to be +swapped, to make sure 'struct stat' is a nown type atthe time of +prototype declaration. The event handler SFmotionList is considered +wrong type because of its third argument (XMotionEvent in stead of +XEvent), and had to be casted to (XtEventHandler) when passed to +XtAddEventHandler. + +2011-05-04 10:56:05 +0200 H.G. Muller : +Fix some warnings and header-file improvement + +Ther were lot of 'extern' declarations in the x-files, so called +'imports from xboard.c', (sometimes backend.c) which logically belonged +in xboard.h (backend.h) to ensure their uniform definition. These have +now been moved there. Some prototypes have been added in xboard.h as +well, for functions that needed calling from xoptions.c. + +2011-05-04 10:50:12 +0200 H.G. Muller : +Create conversion tools for language files + +A shell script "lng2po.sh" is provided, to apply the translation given +in a WinBoard .lng file to "xboard.pot", in order to generate a +"language.po" file containing translations for all strings for which +the .lng file had a translation. It makes use of a file "metascript", +which is the ed script used to turn the .lng file in an ed script to +turn the .pot into .po. For example, the command "./lng2po.sh +espa?ol.lng" will create a file "language.po", which can be renamed to +"es.po". +****************************** WARNING ******************************** + Note that the lng2po script does a "recode" that assumes the given +.lng file is encoded in latin-1. This means it canot be used without +modification for the Vietnamese and Chinese translation; you would have +to replace latin-1 by the applicable encoding first (CP1258 / BG2312 / +BIG5). + +2011-04-27 22:04:38 +0200 H.G. Muller : +Put gettext markers in generic dialog creator + +This is done by adding extra XtNstring argumentsto the widget gcreaton, +so the displayed name can be different fromthe widget name. + +2011-05-01 19:56:38 -0700 Tim Mann : +Use getaddrinfo instead of gethostbyname. Hopefully this makes us compatible with IPv6 and with hosts that have more than one IP address. However, I don't know of any chess servers that have either of those properties, so I couldn't test that. I did test that xboard still works with freechess.org and chessclub.com and that it gives an error message for invalid host names. + + +2011-04-24 11:18:28 -0700 Arun Persaud : +updated German translation + + +2011-04-24 11:17:43 -0700 Arun Persaud : +replaced hardcoded email address with generic PACKAGE_BUGREPORT + + +2011-04-23 10:51:57 -0700 Arun Persaud : +updated po-files; updated german translation + + +2011-04-23 10:51:02 -0700 Arun Persaud : +updated list of files that include translation strings; updated pot-file + + +2011-04-22 21:50:58 -0700 Arun Persaud : +marked more strings for gettext that were only marked with N_() + +they need to be marked again with _() when they are used to get the translated string + +2011-04-22 21:39:22 -0700 Arun Persaud : +updated translation files + + +2011-04-22 21:37:22 -0700 Arun Persaud : +added/fixed i18n support via gettext to xboard + +this was already added a long time ago, but now it's added again to +autoconf. Also fixed some compile errors that showed up. + +2011-04-20 10:27:20 +0200 H.G. Muller : +Make engine startup error non-fatal + +When engine startup fails, do not generate a fatal error, but swicth +back to -ncp mode. Write on broken pipe errors had to be suppressed for +this. + +2011-04-20 14:35:50 +0200 H.G. Muller : +Make engine loadable during session + +A "Load Engine ..." menu item is added to the Engine menu, which pops +up a dialog where one can replace the first or second engine by a new +one, without destroying the game state. Switching from -ncp to engine +mode needed activation of some menu items in SetGNUMode, and +re-enabling clockMode. It was also important that noChessProgram is +cleared before re-initializing the ChessProgramState. + The Load-Engine dialog can select from the list of installed +engines, and also add a newly specified engine to this list. In this +case it saves the directory, hasBook, and isUCI info with the engine, +and optionally the current variant. When loading an engine with a +specified variant, it resets the game and switches to the new variant. + +2011-04-18 15:56:47 +0200 H.G. Muller : +Generalize WaitForSecond to WaitForEngine + + +2011-04-18 15:46:12 +0200 H.G. Muller : +Add UnloadEngine routine + + +2011-04-20 13:45:51 +0200 H.G. Muller : +Put engine initialization code in per-engine function + +Initializing of the ChessProgramStates first and second from the +option settings in appData is now done by separate calls to the same +routine. Clearing of options is added to the initialization. This is +needed when reloading an engine. This is done in a separate routine, +which could also be called on -reset options. + +2011-04-18 13:21:44 +0200 H.G. Muller : +Bring structure in appData engine options + +All options in appData that came in pairs for both engines are replaced +by arrays of ENGINES (=2, for now) elements. The use of the named +appData field that are replaced in the source is replaced by use of the +corresponding array element, by #define directives in common.h, awaiting +their replacement. + +2011-04-19 15:15:48 +0200 H.G. Muller : +Fix gettext macros in option dialogs + +The strings in the tables were using _() in stead of N_(). + +2011-04-18 20:58:01 +0200 H.G. Muller : +Fix crash on using Engine #1 Settings in ICS non-zippy mode + +If XBoard is compiled with zippy the Engine #1 Settings menu was not +grayed out even when you don't run in zippy mode, and using it would +then crash XBoard. + +2011-04-19 15:07:31 +0200 H.G. Muller : +Fix shogipixmaps + +Some pixmaps forptomoted pieces had wrong background color, others had a +wrong name (so the one with the correct name was missing). + +2011-04-17 19:12:00 +0200 H.G. Muller : +Change texture-install directory to pixmaps/textures + + +2011-04-17 17:36:32 +0200 H.G. Muller : +Limit install of sound files to those in menu + +The sounds directory is set to .../xboard/sounds, and only ten +sounds are kept (all non-spoken). + +2011-04-17 17:27:57 +0200 H.G. Muller : +Remove some bitmaps from install + +Some files in the bitmaps source directory need not be installed, +because they are there only to be linked to the binary in a build +without LIBXPM, are README files or conversion programs. I left only the +stuff that is in a Debian binary package in .../xboard/bitmaps.xchess. + +2011-04-17 16:34:03 +0200 H.G. Muller : +Configure some default sounds + +The move sound is set to Wood Thunk; the sounds for tell and challenge +events to Phone and Gong, respectively. + +2011-04-17 16:17:30 +0200 H.G. Muller : +Change default sounds in Xboard menu + +All spoken sounds are removed now. Thud, Click and Ching are replaced by +Wood Thunk, Slap and Cymbal; Car Horn and Pop are added. + +2011-04-17 12:46:47 +0200 H.G. Muller : +Make user wav file available for try-out in sound dialog + +The GenericReadout was adapted to be able to read a single selected +value, so that the callback to the 'play' button in the sounds dialog +could get the name of the 'user WAV file' without accepting all settings +for the other sounds (which should only happen on 'OK', and might still +be cancelled in stead). + +2011-04-16 10:36:31 -0700 Arun Persaud : +configure: enable silent rules by default + + +2011-04-16 10:28:16 -0700 Arun Persaud : +configure: added install directory for bitmaps files: .../games/xboard/bitmaps/default/ + + +2011-04-16 10:25:33 -0700 Arun Persaud : +configure: added install of sounds in .../games/xboard/sounds/default + + +2011-04-16 09:54:26 -0700 Arun Persaud : +configure: renamed bitmapdir to pixmapsdir, since it installed only pixmaps. also changed name of default dir + +pixmaps will now be installed under .../games/xboard/pixmaps/default/ + +2011-04-16 13:40:16 +0200 H.G. Muller : +Fix gamelist highlight + +Reopening the gamelist should highlight the current game. + +2011-04-16 10:25:53 +0200 H.G. Muller : +Fix size limit on 'save as diagram' + +In stead of a fixed-size buffer the diagram-save code now uses an +allocated buffer with size calculated from the bitmap parameters to +retreive the bitmap data, so it should work for all sizes. + +2011-04-15 22:04:03 +0200 H.G. Muller : +Fix chaining of bottom-row dialog buttons + +The OK & cancel buttons are chained to the bottom. This patch makes sure +that other buttons appearing in the same row (as in the tags and +comment dialogs) will be chained that way too, so that they will behave +the same on vertical sizing. The bottom of a full-width text-edit above +it will be chained to bottom too. To make this work in the tags dialog, +the (optional) cmail-message field had to be put above the tags memo. + +2011-04-15 19:18:46 +0200 H.G. Muller : +Fix switching between pixmap and bitmap pieces + +There were still several flags that had to be reset when redoing the +graphics initialization. The Debian patch to use a default bitmap +directory when none is given but monoMode is selected or forced, is +moved to a more sensible place, so that it does not disturb matters when +compiled without LIBXPM (when we do have built-in bitmaps). + +2011-04-15 15:47:09 +0200 H.G. Muller : +Remove outline-pieces option from board-options dialog + +This option does not exist in XBoard (yet). + +2011-04-15 15:41:38 +0200 H.G. Muller : +Fix running of clock during hash allocation engine + +In TwoMachinesEvent we now wait for the second engine to acknowledge the +'ping' after 'new', to make sure it is done allocating hash in reaction +to the preceding 'memory' command, before the clock for the game is +started. + +2011-04-14 21:42:50 +0200 H.G. Muller : +Describe move type-in in texi file + + +2011-04-14 20:34:42 +0200 H.G. Muller : +Describe Copy Game List menu item in texi file + + +2011-04-14 20:30:16 +0200 H.G. Muller : +Describe -sweepPromotions in texi file + +The new method for selection promotion piece, and the -sweepPromotions +option are described in the texi file. + +2011-04-14 20:14:44 +0200 H.G. Muller : +Describe -pieceMenu option in texi file + +The sweep method for selecting a piece in Edit-Position mode is +explained, as well as the -pieceMenu option. + +2011-04-14 15:59:57 +0200 H.G. Muller : +Update texi file + +Descriptions of the new XBoard menu dialogs are included in the docs. + +2011-04-14 21:06:49 +0200 H.G. Muller : +Reorganize texi description + + +2011-04-14 12:31:15 +0200 H.G. Muller : +Fix sweep-promotions patch + +Setting of the from square was moved to before OKtoStartUserMove in the +LeftClick handler, to make sure we could test the promotion possiblity +when OnlyMove() would have altered (x,y) to be no longer the from +square. But this setting of fromX, fromY hung on also if the move was +not OK, so you could effectively select opponent pieces and empty +squares. The from-square is now set back to undefined when it is not OK +to move the piece you clicked. + +2011-04-14 11:56:59 +0200 H.G. Muller : +Alter treatment of moves with empty squares + +In Edit Position mode one can move empty squares, and use them to +'capture' pieces as a means to clear their square. But this often leads +to unintended disappearence of pieces one wants to grab for dragging, if +a previous click had inadvertantly left an empty square selected: the +click on the piece is then seen as the to-click of a click-click move. + This patch treats to-clicks of moves with an empty-square differently +from other to-clicks: Rather than performing the move (in this case +clearing of the to-square) on the down-click, it defers that to the +up-click, and only does it if that up-click is in the same square. This +allows the user to grab the piece on the down-click, and drag it to +another square, if that is what he wanted to do, without being disturbed +by sudden implosion of the piece he tried to grab. + If the to-square is in the holdings, grabbing the piece is the only +action, as moves of empty squares into the holdings are forbidden anyway. + +2011-04-13 13:14:00 +0200 H.G. Muller : +Block selection of a directory when file is needed + +When we are not browsing merely to obtain a name to put in a text edit, +but really must return an open file pointer, selection of a directory +(ending in '/') can no longer be OK'ed in the file browser. (XBoard +tends to segfault when offered garbage for game or position file...) + +2011-04-13 12:23:00 +0200 H.G. Muller : +Let double-click select file in file browser + +A second click on the already selected entry now has the same effect as +pressing the OK button. + +2011-04-12 17:06:28 +0200 H.G. Muller : +Couple mouse wheel to v-scrolls in file browser + +A newly added mouse-wheel event handler was made to call the v-scroll +callback routines with parameters to step one entry. The button-press +handler for the lists themselves was also made to intercept the wheel +events (buttons 4 and 5), to prevent they would select an entry, and +make them scroll in stead as well. + +2011-04-13 11:41:54 +0200 H.G. Muller : +Fix crash copying game list when there is none + + +2011-04-13 11:15:14 +0200 H.G. Muller : +Fix changing of float setting by generic popup + +Changing a float setting (so far the only one is in the Load Options +dalog) did not always work, because the old value was clipped to (int), +so that changing it back to an integer value might erroneously conclude +there was no change. + +2011-04-13 16:15:22 +0200 H.G. Muller : +Fix crash on closing dialogs in wrong order + +When a menu dialog was closed when it still had an open file-browse +daughter, which could be done through the system menu X on the title +bar, later closing of the file browser caused a crash. This is solved by +keeping track of the fact that there is such a daughter through a global +flag, and ignoring the pop-down command if there is one. + +2011-04-13 16:33:16 +0200 H.G. Muller : +Fix startup focus of board window + +When there were open auxiliary windows, these would have focus on +starting up XBoard. The XtSetKeyboardFocus call added in XBoard main() +was ineffective in curing that. It has now been replaced by a call to +XSetInputFocus, which does do the job. By giving input focus to the form +widget, rather than the board widget, XBoard will be immediately +sensitive to all key bindings. + +2011-04-13 15:48:35 +0200 H.G. Muller : +Fix game-list highight error when filtered (WB) + +When the gamelist was filtered, the game that was highlingted was the +n-th game in the list rather than the n-th game in the file, when the +latter was loaded (and n did not exceed the number of filtered games). +This is fixed now by searching for the line in the listbox that starts +with the game number n, rather than taking the n-th line. + +2011-04-12 19:20:46 +0200 H.G. Muller : +Refactor move type-in code + +Common code between XBoard and WinBoard was moved to the back-end +creating TypeInEvent() and TypeInDoneEvent() routines. + +2011-04-12 10:13:40 +0200 H.G. Muller : +Fix saving of XBoard fonts with spaces in name + +SaveFontArg now prints quotes around the saved font string, so that the +general option-argument parser doesnot stop at the first space it sees. + +2011-04-11 20:48:24 +0200 H.G. Muller : +Implement move type-in for XBoard + +By adding an event handler to the main window for key presses, users can +now type moves when the board has focus, like in WinBoard. The typed +character appears as first character in the type-in box that willpop up. +Enter and Escape close the box; finishing the typing of the move enters +it. Like in WinBoard it is also possible to type a move number (to go +there) or (in Edit Position mode) a FEN. + +2011-04-11 20:59:44 -0700 Arun Persaud : +new developer release + +tried to keep the v4.5.x branch developed already separated in the NEWS file, as well as DIFFSTAT and SHORTLOG. +The Changelog is just the one from master. + +2011-04-10 22:47:59 -0700 Arun Persaud : +updated Changelog, NEWS, etc. + 2011-04-10 20:32:57 +0200 H.G. Muller : Fix use of game/position file in first match game