X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=ChangeLog;h=6a99f9c1ddff8ae826d88921007acb178beebace;hb=f2270a08d9b5152526c56ab413856d5702ac2c0b;hp=5301dd3dc2715e950f2d6dc326f38774a690bea4;hpb=7d2f9c281e648e46d6947b2b0cab06dca91d8d4a;p=xboard.git diff --git a/ChangeLog b/ChangeLog index 5301dd3..6a99f9c 100644 --- a/ChangeLog +++ b/ChangeLog @@ -3,6 +3,69 @@ ChangeLog for XBoard/WinBoard (latest entries created by git log --no-merges --pretty="%ai %an <%ae>:%n%s%n%n%b" vlast.. ) +2014-10-17 21:17:56 -0700 Arun Persaud : +updated NEWS + + +2014-10-17 21:17:28 -0700 Arun Persaud : +forget a few __APPLE__ ifdefs; changed to OSXAPP + + +2014-10-17 00:01:44 -0700 Arun Persaud : +fix typo and prefix + +AC_PREFIX_DEFAULT was always set, even if AS_IF didn't get called? Some kind of caching? +Using just prefix=... seems to work though + +2014-10-16 23:34:22 -0700 Arun Persaud : +USE OSXAPP instead of APPLE and fix withval->enableval in AC_ARG_ENABLE + + +2014-10-16 21:44:33 +0200 H.G.Muller : +Fix loading of engine-defined PGN games + +Somehow there could be disagreement over what the official opening +position of an engine-defined variant was during loading of the game. +It then refused Betza-defined castling, which tests the corner pieces +based on this initial position. We now assume the FEN tag, which such +a PGN game will always contain, holds the official opening position, +so that castling will always be assumed possible (if there is a corner +piece). + +2014-10-16 20:29:27 +0200 H.G.Muller : +Preserve parent variant for PGN of engine-defined game + +Rather than decoding an unknown variant name, (which will result in +'normal'), we keep the currently set (parent) variant when an +engine-defined variant is currently set that matches the name in +the PGN variant tag of the loaded game. + +2014-10-16 17:54:13 +0200 H.G.Muller : +Fix some uninitialized variable bugs + +The writing of Seirawan castling rights in FEN was still dependent on a +now unused variable, and encountering a VariantMen tag in a PGN file +could have created the misconception the memory was full. + +2014-10-16 17:41:01 +0200 H.G.Muller : +Update Game List after tag selection changed + +When the Game List Options dialog changes the tags to be displayed in +the Game List lines, we now automatically redo the entire Game List. + +2014-10-16 16:38:00 +0200 H.G.Muller : +Always accept piece commands in variant great + +Great Shatranj belongs to the variants XBoard does not know the rules of, +and should thus always accept engine piece commands. + +2014-10-15 21:28:36 -0700 Arun Persaud : +make all tests for strings in configure use the same scheme + + +2014-10-15 21:23:26 -0700 Arun Persaud : +updated Changelog, DIFFSTAT, and SHORTLOG + 2014-10-15 21:06:36 -0700 Arun Persaud : fix osxapp enable option in configure.ac