X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=NEWS;h=819b30ac05f334270e2ebd5a66cf6ea78648f2ce;hb=56fe2c054e398905de28d55e1e513a0de32b08ac;hp=49db017190b71bfa56b456d75b5d4a166c62ff07;hpb=9101b86a16121d7484a517c8ed941b8538f162d6;p=xboard.git diff --git a/NEWS b/NEWS index 49db017..819b30a 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,38 @@ +** Version 4.6.2 ** + (for a more detailed list with screenshots see http://www.gnu.org/software/xboard/whats_new/4.6.2/ ) + bugfix relase for 4.6.1 + * Suppress clear-board message after pasting FEN + * Fix faking of castling rights after editing position with holdings + * Fix second-engine variant test + +** Version 4.6.1 ** + (for a more detailed list with screenshots see http://www.gnu.org/software/xboard/whats_new/4.6.1/ ) + + bugfix release for 4.6.0 + + * Fix memory corruption bug on second-engine loading (through menu or in tournament), + which could destroy -firstInitString + * Fix bug loading a new engine through the menu (not loading it with the full game, + but just upto the current move) + * Prefix engine command with "./" when a pathname is split up during install, so the engine actually runs (XB) + * Fix fall-back to -ncp mode when engine does not start (cutting short the feature timeout) + * Fix bug in position search for FRC castlings (where a King could 'fall off' the board) + * Add a message to inform the user how to clear the board, in sweep-select edit-position mode + * Fix a bug that could stop the clock when the board window was dragged (XB) + * Fix switching off highlighting during game (so last highlights do not remain for the rest of the game) + * Allow user to enter the name of a non-existing file when browsing for a save file (WB) + * Make sure rarely used engine-related options (such as -firstNPS) are also correctly loaded during session + * Correctly handle parsing of Crazyhouse promotions with legality-testing off + * Fix click-click detour under-promotions, which were not working for non-captures + * Don't strip path from engine command if directory is explicitly given in Load Engine dialog + * Consistently make auxiliary windows top level-shells or not, with new -topLevel option (XB) + * No longer fatal if second engine does not support current variant (just refuse Two Machines mode) + * Scroll XBoard game list to keep selected item in view (XB) + * Suppress spurious error popup when starting observing of bughouse games + * Fix vertical axis ticks in eval graph with drop games + * Put title on same line as menu bar only for -size 72 and larger (with -titleInWindow, XB) + * Properly open and close debug file when switching debug mode through key binding Ctrl-D (XB) + ** Version 4.6.0 ** (see http://www.gnu.org/software/xboard/whats_new/4.6.0/ ) @@ -8,7 +43,7 @@ * Stopping a match between two engines * Replacing a tourney participant * Playing openings in color-reversed pairs - * Perpetual chasing in Xiangqi + * Perpetual chasing in Xiangqi * Interface Improvements * Auto-Queen, and still under-promote? @@ -16,22 +51,22 @@ * Displaying PVs as SAN * Small scores in the Eval Graph * How close is the 50-move draw? - * Sign of the engine scores + * Sign of the engine scores * Interactive Analysis * Playing moves from the PV * Rapidly changing the number of PVs * Setting the other side to move in analysis - * Annotating a game with an engine + * Annotating a game with an engine * Other New Functionality * Searching a position in a PGN file - * Editing the opening book + * Editing the opening book * XBoard -> WinBoard Convergence * Exporting the game list (XB) * A move type-in box (XB) - * New-style Move History window (XB) + * New-style Move History window (XB) ** Version 4.5.3a **