X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=UCI2WB.c;h=9f1ad06c419ed64bdb109368c51d1d7b362fd1df;hb=768046d29eff91d4afbcea23dcb2a623a6a747c9;hp=8dcc73416ddf58169b925919a6029d3bf460200d;hpb=e5a0dfcb7ef1bd4450b235ce1405bc295a621036;p=uci2wb.git diff --git a/UCI2WB.c b/UCI2WB.c index 8dcc734..9f1ad06 100644 --- a/UCI2WB.c +++ b/UCI2WB.c @@ -1,6 +1,15 @@ -/************************* UCI2WB by H.G.Muller ****************************/ - -#define VERSION "1.10" +/****************************************************************************/ +/* UCI2WB by H.G.Muller */ +/* */ +/* UCI2WB is an adapter to run engines that communicate in various dialects */ +/* of the Universal Chess Interface in a GUI that supports XBoard protocol */ +/* (CECP). It supports UCI (when used for Xiangqi: the 'Cyclone dialect'), */ +/* as well as USI and UCCI when used with the flags -s or -x, respectively. */ +/* This version of UCI2WB is released under the GNU General Public License, */ +/* of which you should have received a copy together with this file. */ +/****************************************************************************/ + +#define VERSION "2.0" #include #include @@ -120,7 +129,7 @@ Play(int nr) FromFEN(iniPos + 4); // in XQ iniPos always has just "fen " prefix for(i=0; i 0) { fprintf(toE, " movetime %d", sTime); DPRINT(" movetime %d", sTime); } else if(mps) { fprintf(toE, " movestogo %d", mps*(nr/(2*mps)+1)-nr/2); DPRINT(" movestogo %d", mps*(nr/(2*mps)+1)-nr/2); } if(inc && !suffix) { fprintf(toE, " %s %d %s %d", wInc, inc, bInc, inc); DPRINT(" %s %d %s %d", wInc, inc, bInc, inc); } @@ -237,9 +245,10 @@ Engine2GUI() DPRINT("# engine said: %s", line), fflush(stdout); if(sscanf(line, "%s", command) != 1) continue; if(!strcmp(command, "bestmove")) { - if(pause) { pondering = pause = 0; Sync(WAKEUP); continue; } // bestmove was reply to ponder miss or analysis result; ignore. + if(pause == 1) { pondering = pause = 0; Sync(WAKEUP); continue; } // bestmove was reply to ponder miss or analysis result; ignore. + else if(pondering) { pondering = 0; printf("%d 0 0 0 UCI violation! Engine moves during ponder\n", lastDepth+1); continue; } // ignore ponder search // move was a move to be played - if((p = strstr(line+8, " draw")) && p != line+8) { *p = '\n'; printf("offer draw\n"); computer = NONE; } // UCCI + if(p = strstr(line+8, " draw")) *p = 0, printf("offer draw\n"); // UCCI if(strstr(line+9, "resign")) { printf("resign\n"); computer = NONE; } if(strstr(line+9, "(none)") || strstr(line+9, "null") || strstr(line+9, "0000")) { printf("%s\n", lastScore < -99999 ? "resign" : "1/2-1/2 {stalemate}"); computer = NONE; } @@ -258,6 +267,7 @@ Engine2GUI() } else move[moveNr][0] = 0; Move4GUI(line+9); printf("move %s\n", line+9); // send move to GUI + if(pause) { pause = 0; Sync(WAKEUP); } // release commands that came in during think if(lastScore == 100001 && iniPos[0] != 'f') { printf("%s {mate}\n", stm == BLACK ? "1-0" : "0-1"); computer = NONE; } } else if(!strcmp(command, "info")) { @@ -378,12 +388,12 @@ GUI2Engine() } fprintf(toE, "\n"); DPRINT("\n"); // code for searchmoves goes here - } else StartSearch(""); + } else { pause = 2; StartSearch(""); fflush(stdout); fflush(toE); Sync(PAUSE); } // block input during thinking } nomove: fflush(toE); fflush(stdout); i = 0; while((x = getchar()) != EOF && (line[i] = x) != '\n') i++; - line[++i] = 0; if(x == EOF) { printf("# EOF\n"); exit(-1); } + line[++i] = 0; if(x == EOF) { printf("# EOF\n"); fprintf(toE, "quit\n"); exit(-1); } sscanf(line, "%s", command); if(!strcmp(command, "new")) { computer = BLACK; moveNr = 0; depth = -1; move[0][0] = 0; @@ -392,10 +402,10 @@ GUI2Engine() oldMem = memory; // we can set other options here if(sc == 'x') { if(newGame) fprintf(toE, "setoption newgame\n"); } else // optional in UCCI - fprintf(toE, "u%cinewgame\n", sc); fflush(toE); pause = 1; // wait for option settings to take effect fprintf(toE, "isready\n"); fflush(toE); Sync(PAUSE); // wait for readyok + fprintf(toE, "u%cinewgame\n", sc); fflush(toE); } else if(!strcmp(command, "usermove")) { sscanf(line, "usermove %s", command); // strips off linefeed @@ -404,8 +414,10 @@ GUI2Engine() // when pondering we either continue the ponder search as normal search, or abort it if(pondering || computer == ANALYZE) { if(pondering && !strcmp(command, move[moveNr])) { // ponder hit + char *draw = drawOffer ? " draw" : ""; drawOffer = 0; pondering = 0; moveNr++; startTime = GetTickCount(); // clock starts running now - fprintf(toE, "ponderhit\n"); DPRINT("# ponderhit\n"); + fprintf(toE, "ponderhit%s\n", draw); DPRINT("# ponderhit%s\n", draw); + fflush(toE); fflush(stdout); pause = 2; Sync(PAUSE); // block input during thinking goto nomove; } StopPonder(1); @@ -429,7 +441,7 @@ GUI2Engine() } else if(!strcmp(command, "protover")) { if(!variants) variants = sc=='s' ? "shogi,5x5+5_shogi" : VARIANTS; - printf("feature variants=\"%s\" setboard=1 usermove=1 debug=1 ping=1 reuse=0 exclude=1 pause=1 done=0\n", variants); + printf("feature variants=\"%s\" setboard=1 usermove=1 debug=1 ping=1 reuse=0 exclude=1 pause=1 sigint=0 sigterm=0 done=0\n", variants); printf("feature option=\"UCI2WB debug output -check %d\"\n", debug); fprintf(toE, sc == 'x' ? "ucci\n" : "u%ci\n", sc); fflush(toE); // prompt UCI engine for options Sync(PAUSE); // wait for uciok @@ -485,7 +497,7 @@ GUI2Engine() else if(!strcmp(command, "nopost")) post = 0; else if(!strcmp(command, "easy") && !!*canPonder) ponder = 0, StopPonder(pondering), fprintf(toE, "setoption %s%s %sfalse\n", nameWord, canPonder, valueWord); else if(!strcmp(command, "hard") && !!*canPonder) ponder = 1, fprintf(toE, "setoption %s%s %strue\n", nameWord, canPonder, valueWord), StartPonder(); - else if(!strcmp(command, "ping")) { static int done; if(!done) pause = 1, fprintf(toE, "isready\n"), fflush(toE), printf("# send isready\n"), fflush(stdout), Sync(PAUSE); done = 1; printf("pong %s", line+5); } + else if(!strcmp(command, "ping")) { /* static int done; if(!done) pause = 1, fprintf(toE, "isready\n"), fflush(toE), printf("# send isready\n"), fflush(stdout), Sync(PAUSE); done = 1;*/ printf("po%s", line+2); } else if(!strcmp(command, "memory")) sscanf(line, "memory %d", &memory); else if(!strcmp(command, "cores")&& !!*threadOpt) sscanf(line, "cores %d", &cores), fprintf(toE, "setoption %s%s %s%d\n", nameWord, threadOpt, valueWord, cores); else if(!strcmp(command, "sd")) sscanf(line, "sd %d", &depth); @@ -603,7 +615,7 @@ main(int argc, char **argv) #ifdef WIN32 CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) Engine2GUI, (LPVOID) NULL, 0, &thread_id); #else - { pthread_t t; signal(SIGINT, SIG_IGN); pthread_create(&t, NULL, Engine2GUI, NULL); } + { pthread_t t; signal(SIGINT, SIG_IGN); signal(SIGTERM, SIG_IGN); pthread_create(&t, NULL, Engine2GUI, NULL); } #endif // handle GUI->engine traffic in original thread