X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=UCI2WB.c;h=9f1ad06c419ed64bdb109368c51d1d7b362fd1df;hb=768046d29eff91d4afbcea23dcb2a623a6a747c9;hp=eeb93c3bbd2ca4370fc18d1589f91040de804f97;hpb=7fb95d5105ce2608c5a378a99e5f6076fc0e6f12;p=uci2wb.git diff --git a/UCI2WB.c b/UCI2WB.c index eeb93c3..9f1ad06 100644 --- a/UCI2WB.c +++ b/UCI2WB.c @@ -1,6 +1,15 @@ -/************************* UCI2WB by H.G.Muller ****************************/ - -#define VERSION "1.10" +/****************************************************************************/ +/* UCI2WB by H.G.Muller */ +/* */ +/* UCI2WB is an adapter to run engines that communicate in various dialects */ +/* of the Universal Chess Interface in a GUI that supports XBoard protocol */ +/* (CECP). It supports UCI (when used for Xiangqi: the 'Cyclone dialect'), */ +/* as well as USI and UCCI when used with the flags -s or -x, respectively. */ +/* This version of UCI2WB is released under the GNU General Public License, */ +/* of which you should have received a copy together with this file. */ +/****************************************************************************/ + +#define VERSION "2.0" #include #include @@ -120,7 +129,7 @@ Play(int nr) FromFEN(iniPos + 4); // in XQ iniPos always has just "fen " prefix for(i=0; i 0) { fprintf(toE, " movetime %d", sTime); DPRINT(" movetime %d", sTime); } else if(mps) { fprintf(toE, " movestogo %d", mps*(nr/(2*mps)+1)-nr/2); DPRINT(" movestogo %d", mps*(nr/(2*mps)+1)-nr/2); } if(inc && !suffix) { fprintf(toE, " %s %d %s %d", wInc, inc, bInc, inc); DPRINT(" %s %d %s %d", wInc, inc, bInc, inc); } @@ -237,16 +245,16 @@ Engine2GUI() DPRINT("# engine said: %s", line), fflush(stdout); if(sscanf(line, "%s", command) != 1) continue; if(!strcmp(command, "bestmove")) { - if(pause) { pondering = pause = 0; Sync(WAKEUP); continue; } // bestmove was reply to ponder miss or analysis result; ignore. + if(pause == 1) { pondering = pause = 0; Sync(WAKEUP); continue; } // bestmove was reply to ponder miss or analysis result; ignore. + else if(pondering) { pondering = 0; printf("%d 0 0 0 UCI violation! Engine moves during ponder\n", lastDepth+1); continue; } // ignore ponder search // move was a move to be played - if((p = strstr(line+8, " draw")) && p != line+8) { *p = '\n'; printf("offer draw\n"); computer = NONE; } // UCCI + if(p = strstr(line+8, " draw")) *p = 0, printf("offer draw\n"); // UCCI if(strstr(line+9, "resign")) { printf("resign\n"); computer = NONE; } if(strstr(line+9, "(none)") || strstr(line+9, "null") || strstr(line+9, "0000")) { printf("%s\n", lastScore < -99999 ? "resign" : "1/2-1/2 {stalemate}"); computer = NONE; } sscanf(line, "bestmove %s", move[moveNr++]); myTime -= (GetTickCount() - startTime)*1.02 + inc; // update own clock, so we can give correct wtime, btime with ponder if(mps && ((moveNr+1)/2) % mps == 0) myTime += tc; if(sTime) myTime = sTime; // new session or move starts - stm = WHITE+BLACK - stm; // first start a new ponder search, if pondering is on and we have a move to ponder on if(p = strstr(line+9, "ponder")) { @@ -259,6 +267,7 @@ Engine2GUI() } else move[moveNr][0] = 0; Move4GUI(line+9); printf("move %s\n", line+9); // send move to GUI + if(pause) { pause = 0; Sync(WAKEUP); } // release commands that came in during think if(lastScore == 100001 && iniPos[0] != 'f') { printf("%s {mate}\n", stm == BLACK ? "1-0" : "0-1"); computer = NONE; } } else if(!strcmp(command, "info")) { @@ -298,15 +307,15 @@ Engine2GUI() if(p = strstr(line+6, " max ")) sscanf(p+1, "max %d", &max), *p = '\n'; if(p = strstr(line+6, " default ")) sscanf(p+1, "default %[^\n]*", val), *p = '\n'; if(!(p = strstr(line+6, " name "))) p = line+1; sscanf(p+6, "%[^\n]", name); // 'name' is omitted in UCCI - if(!strcmp(name, "Threads")) { strcpy(threadOpt, name); continue; } - if(!strcmp(name, "Ponder") || !strcmp(name, "USI_Ponder")) { strcpy(canPonder, name); continue; } - if(!strcmp(name, "Hash") || !strcmp(name, "USI_Hash") || !strcmp(name, "hashsize")) { + if(!strcasecmp(name, "Threads")) { strcpy(threadOpt, name); continue; } + if(!strcasecmp(name, "Ponder") || !strcasecmp(name, "USI_Ponder")) { strcpy(canPonder, name); continue; } + if(!strcasecmp(name, "Hash") || !strcasecmp(name, "USI_Hash") || !strcasecmp(name, "hashsize")) { memory = oldMem = atoi(val); hasHash = 1; strcpy(hashOpt, name); continue; } - if(!strcmp(name, "newgame") && !strcmp(type, "button")) { newGame++; continue; } - if(!strcmp(name, "usemillisec")) { unit = (!strcmp(val, "false") ? 2 : 1); continue; } + if(!strcasecmp(name, "newgame") && !strcmp(type, "button")) { newGame++; continue; } + if(!strcasecmp(name, "usemillisec")) { unit = (!strcmp(val, "false") ? 2 : 1); continue; } // pass on engine-defined option as WB option feature if(!strcmp(type, "filename")) type[4] = 0; sprintf(buf, "feature option=\"%s -%s", name, type); q = buf + strlen(buf); @@ -368,7 +377,7 @@ GUI2Engine() if((computer == stm || computer == ANALYZE) && !suspended) { DPRINT("# start search\n"); - LoadPos(moveNr); // load position + LoadPos(moveNr); fflush(stdout); // load position // and set engine thinking (note USI swaps colors!) startTime = GetTickCount(); if(computer == ANALYZE) { @@ -379,12 +388,12 @@ GUI2Engine() } fprintf(toE, "\n"); DPRINT("\n"); // code for searchmoves goes here - } else StartSearch(""); + } else { pause = 2; StartSearch(""); fflush(stdout); fflush(toE); Sync(PAUSE); } // block input during thinking } nomove: fflush(toE); fflush(stdout); i = 0; while((x = getchar()) != EOF && (line[i] = x) != '\n') i++; - line[++i] = 0; if(x == EOF) { printf("# EOF\n"); exit(-1); } + line[++i] = 0; if(x == EOF) { printf("# EOF\n"); fprintf(toE, "quit\n"); exit(-1); } sscanf(line, "%s", command); if(!strcmp(command, "new")) { computer = BLACK; moveNr = 0; depth = -1; move[0][0] = 0; @@ -393,10 +402,10 @@ GUI2Engine() oldMem = memory; // we can set other options here if(sc == 'x') { if(newGame) fprintf(toE, "setoption newgame\n"); } else // optional in UCCI - fprintf(toE, "u%cinewgame\n", sc); fflush(toE); pause = 1; // wait for option settings to take effect - fprintf(toE, "isready\n"); + fprintf(toE, "isready\n"); fflush(toE); Sync(PAUSE); // wait for readyok + fprintf(toE, "u%cinewgame\n", sc); fflush(toE); } else if(!strcmp(command, "usermove")) { sscanf(line, "usermove %s", command); // strips off linefeed @@ -405,8 +414,10 @@ GUI2Engine() // when pondering we either continue the ponder search as normal search, or abort it if(pondering || computer == ANALYZE) { if(pondering && !strcmp(command, move[moveNr])) { // ponder hit + char *draw = drawOffer ? " draw" : ""; drawOffer = 0; pondering = 0; moveNr++; startTime = GetTickCount(); // clock starts running now - fprintf(toE, "ponderhit\n"); DPRINT("# ponderhit\n"); + fprintf(toE, "ponderhit%s\n", draw); DPRINT("# ponderhit%s\n", draw); + fflush(toE); fflush(stdout); pause = 2; Sync(PAUSE); // block input during thinking goto nomove; } StopPonder(1); @@ -430,7 +441,7 @@ GUI2Engine() } else if(!strcmp(command, "protover")) { if(!variants) variants = sc=='s' ? "shogi,5x5+5_shogi" : VARIANTS; - printf("feature variants=\"%s\" setboard=1 usermove=1 debug=1 ping=1 reuse=0 exclude=1 pause=1 done=0\n", variants); + printf("feature variants=\"%s\" setboard=1 usermove=1 debug=1 ping=1 reuse=0 exclude=1 pause=1 sigint=0 sigterm=0 done=0\n", variants); printf("feature option=\"UCI2WB debug output -check %d\"\n", debug); fprintf(toE, sc == 'x' ? "ucci\n" : "u%ci\n", sc); fflush(toE); // prompt UCI engine for options Sync(PAUSE); // wait for uciok @@ -486,7 +497,7 @@ GUI2Engine() else if(!strcmp(command, "nopost")) post = 0; else if(!strcmp(command, "easy") && !!*canPonder) ponder = 0, StopPonder(pondering), fprintf(toE, "setoption %s%s %sfalse\n", nameWord, canPonder, valueWord); else if(!strcmp(command, "hard") && !!*canPonder) ponder = 1, fprintf(toE, "setoption %s%s %strue\n", nameWord, canPonder, valueWord), StartPonder(); - else if(!strcmp(command, "ping")) pause = 1, fprintf(toE, "isready\n"), fflush(toE), Sync(PAUSE), printf("pong %s", line+5); + else if(!strcmp(command, "ping")) { /* static int done; if(!done) pause = 1, fprintf(toE, "isready\n"), fflush(toE), printf("# send isready\n"), fflush(stdout), Sync(PAUSE); done = 1;*/ printf("po%s", line+2); } else if(!strcmp(command, "memory")) sscanf(line, "memory %d", &memory); else if(!strcmp(command, "cores")&& !!*threadOpt) sscanf(line, "cores %d", &cores), fprintf(toE, "setoption %s%s %s%d\n", nameWord, threadOpt, valueWord, cores); else if(!strcmp(command, "sd")) sscanf(line, "sd %d", &depth); @@ -604,7 +615,7 @@ main(int argc, char **argv) #ifdef WIN32 CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) Engine2GUI, (LPVOID) NULL, 0, &thread_id); #else - { pthread_t t; signal(SIGINT, SIG_IGN); pthread_create(&t, NULL, Engine2GUI, NULL); } + { pthread_t t; signal(SIGINT, SIG_IGN); signal(SIGTERM, SIG_IGN); pthread_create(&t, NULL, Engine2GUI, NULL); } #endif // handle GUI->engine traffic in original thread