X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=001f970211a42e85049cc6c79879f51a9b9d5829;hb=19322454d23ba4bd033d3578978db047bbd49c7d;hp=ea569f3c0bbc3be94b4e1743095d5eda579857c6;hpb=93253eabd41368b4a4a8513fbbe37c74c0e30c1c;p=xboard.git diff --git a/backend.c b/backend.c index ea569f3..001f970 100644 --- a/backend.c +++ b/backend.c @@ -225,6 +225,7 @@ void DisplayTwoMachinesTitle P(()); static void ExcludeClick P((int index)); void ToggleSecond P((void)); void PauseEngine P((ChessProgramState *cps)); +static int NonStandardBoardSize P((void)); #ifdef WIN32 extern void ConsoleCreate(); @@ -268,6 +269,7 @@ char chatPartner[MAX_CHAT][MSG_SIZ]; /* [HGM] chat: list of chatting partners */ extern int chatCount; int chattingPartner; char marker[BOARD_RANKS][BOARD_FILES]; /* [HGM] marks for target squares */ +char legal[BOARD_RANKS][BOARD_FILES]; /* [HGM] legal target squares */ char lastMsg[MSG_SIZ]; ChessSquare pieceSweep = EmptySquare; ChessSquare promoSweep = EmptySquare, defaultPromoChoice; @@ -328,7 +330,7 @@ safeStrCpy (char *dst, const char *src, size_t count) { dst[ count-1 ] = '\0'; // make sure incomplete copy still null-terminated if(appData.debugMode) - fprintf(debugFP, "safeStrCpy: copying %s into %s didn't work, not enough space %d\n",src,dst, (int)count); + fprintf(debugFP, "safeStrCpy: copying %s into %s didn't work, not enough space %d\n",src,dst, (int)count); } return dst; @@ -387,6 +389,7 @@ PosFlags (index) case VariantShatranj: case VariantCourier: case VariantMakruk: + case VariantASEAN: case VariantGrand: flags &= ~F_ALL_CASTLE_OK; break; @@ -556,6 +559,20 @@ ChessSquare makrukArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatran BlackKing, BlackMan, BlackKnight, BlackRook } }; +ChessSquare aseanArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatranj Q and P) */ + { WhiteRook, WhiteKnight, WhiteMan, WhiteFerz, + WhiteKing, WhiteMan, WhiteKnight, WhiteRook }, + { BlackRook, BlackKnight, BlackMan, BlackFerz, + BlackKing, BlackMan, BlackKnight, BlackRook } +}; + +ChessSquare lionArray[2][BOARD_FILES] = { + { WhiteRook, WhiteLion, WhiteBishop, WhiteQueen, + WhiteKing, WhiteBishop, WhiteKnight, WhiteRook }, + { BlackRook, BlackLion, BlackBishop, BlackQueen, + BlackKing, BlackBishop, BlackKnight, BlackRook } +}; + #if (BOARD_FILES>=10) ChessSquare ShogiArray[2][BOARD_FILES] = { @@ -636,8 +653,23 @@ ChessSquare CourierArray[2][BOARD_FILES] = { { BlackRook, BlackKnight, BlackAlfil, BlackBishop, BlackMan, BlackKing, BlackFerz, BlackWazir, BlackBishop, BlackAlfil, BlackKnight, BlackRook } }; +ChessSquare ChuArray[6][BOARD_FILES] = { + { WhiteLance, WhiteUnicorn, WhiteMan, WhiteFerz, WhiteWazir, WhiteKing, + WhiteAlfil, WhiteWazir, WhiteFerz, WhiteMan, WhiteUnicorn, WhiteLance }, + { BlackLance, BlackUnicorn, BlackMan, BlackFerz, BlackWazir, BlackAlfil, + BlackKing, BlackWazir, BlackFerz, BlackMan, BlackUnicorn, BlackLance }, + { WhiteCannon, EmptySquare, WhiteBishop, EmptySquare, WhiteNightrider, WhiteMarshall, + WhiteAngel, WhiteNightrider, EmptySquare, WhiteBishop, EmptySquare, WhiteCannon }, + { BlackCannon, EmptySquare, BlackBishop, EmptySquare, BlackNightrider, BlackAngel, + BlackMarshall, BlackNightrider, EmptySquare, BlackBishop, EmptySquare, BlackCannon }, + { WhiteFalcon, WhiteSilver, WhiteRook, WhiteCardinal, WhiteDragon, WhiteLion, + WhiteQueen, WhiteDragon, WhiteCardinal, WhiteRook, WhiteSilver, WhiteFalcon }, + { BlackFalcon, BlackSilver, BlackRook, BlackCardinal, BlackDragon, BlackQueen, + BlackLion, BlackDragon, BlackCardinal, BlackRook, BlackSilver, BlackFalcon } +}; #else // !(BOARD_FILES>=12) #define CourierArray CapablancaArray +#define ChuArray CapablancaArray #endif // !(BOARD_FILES>=12) @@ -780,9 +812,10 @@ InitEngine (ChessProgramState *cps, int n) cps->sendName = appData.icsActive; cps->sdKludge = FALSE; cps->stKludge = FALSE; + if(cps->tidy == NULL) cps->tidy = (char*) malloc(MSG_SIZ); TidyProgramName(cps->program, cps->host, cps->tidy); cps->matchWins = 0; - safeStrCpy(cps->variants, appData.variant, MSG_SIZ); + ASSIGN(cps->variants, appData.variant); cps->analysisSupport = 2; /* detect */ cps->analyzing = FALSE; cps->initDone = FALSE; @@ -807,7 +840,7 @@ InitEngine (ChessProgramState *cps, int n) cps->supportsNPS = UNKNOWN; cps->memSize = FALSE; cps->maxCores = FALSE; - cps->egtFormats[0] = NULLCHAR; + ASSIGN(cps->egtFormats, ""); /* [HGM] options */ cps->optionSettings = appData.engOptions[n]; @@ -815,6 +848,7 @@ InitEngine (ChessProgramState *cps, int n) cps->scoreIsAbsolute = appData.scoreIsAbsolute[n]; /* [AS] */ cps->isUCI = appData.isUCI[n]; /* [AS] */ cps->hasOwnBookUCI = appData.hasOwnBookUCI[n]; /* [AS] */ + cps->highlight = 0; if (appData.protocolVersion[n] > PROTOVER || appData.protocolVersion[n] < 1) @@ -913,7 +947,7 @@ char *insert, *wbOptions; // point in ChessProgramNames were we should insert ne void Load (ChessProgramState *cps, int i) { - char *p, *q, buf[MSG_SIZ], command[MSG_SIZ], buf2[MSG_SIZ]; + char *p, *q, buf[MSG_SIZ], command[MSG_SIZ], buf2[MSG_SIZ], buf3[MSG_SIZ], jar; if(engineLine && engineLine[0]) { // an engine was selected from the combo box snprintf(buf, MSG_SIZ, "-fcp %s", engineLine); SwapEngines(i); // kludge to parse -f* / -first* like it is -s* / -second* @@ -937,11 +971,13 @@ Load (ChessProgramState *cps, int i) p[-1] = SLASH; if(SLASH == '/' && p - engineName > 1) *(p -= 2) = '.'; // for XBoard use ./exeName as command after split! } else { ASSIGN(appData.directory[i], "."); } + jar = (strstr(p, ".jar") == p + strlen(p) - 4); if(params[0]) { if(strchr(p, ' ') && !strchr(p, '"')) snprintf(buf2, MSG_SIZ, "\"%s\"", p), p = buf2; // quote if it contains spaces snprintf(command, MSG_SIZ, "%s %s", p, params); p = command; } + if(jar) { snprintf(buf3, MSG_SIZ, "java -jar %s", p); p = buf3; } ASSIGN(appData.chessProgram[i], p); appData.isUCI[i] = isUCI; appData.protocolVersion[i] = v1 ? 1 : PROTOVER; @@ -1136,6 +1172,7 @@ InitBackEnd1 () case VariantCapablanca: /* [HGM] should work */ case VariantCourier: /* [HGM] initial forced moves not implemented */ case VariantShogi: /* [HGM] could still mate with pawn drop */ + case VariantChu: /* [HGM] experimental */ case VariantKnightmate: /* [HGM] should work */ case VariantCylinder: /* [HGM] untested */ case VariantFalcon: /* [HGM] untested */ @@ -1156,6 +1193,7 @@ InitBackEnd1 () case Variant3Check: /* should work except for win condition */ case VariantShatranj: /* should work except for all win conditions */ case VariantMakruk: /* should work except for draw countdown */ + case VariantASEAN : /* should work except for draw countdown */ case VariantBerolina: /* might work if TestLegality is off */ case VariantCapaRandom: /* should work */ case VariantJanus: /* should work */ @@ -1164,6 +1202,7 @@ InitBackEnd1 () case VariantSChess: /* S-Chess, should work */ case VariantGrand: /* should work */ case VariantSpartan: /* should work */ + case VariantLion: /* should work */ break; } } @@ -1344,7 +1383,11 @@ void InitBackEnd2 () { if (appData.debugMode) { - fprintf(debugFP, "%s\n", programVersion); +# ifdef __GIT_VERSION + fprintf(debugFP, "Version: %s (%s)\n", programVersion, __GIT_VERSION); +# else + fprintf(debugFP, "Version: %s\n", programVersion); +# endif } ASSIGN(currentDebugFile, appData.nameOfDebugFile); // [HGM] debug split: remember initial name in use @@ -1479,7 +1522,7 @@ MatchEvent (int mode) NextTourneyGame(-1, &dummy); ReserveGame(-1, 0); if(nextGame <= appData.matchGames) { - DisplayNote(_("You restarted an already completed tourney\nOne more cycle will now be added to it\nGames commence in 10 sec")); + DisplayNote(_("You restarted an already completed tourney.\nOne more cycle will now be added to it.\nGames commence in 10 sec.")); matchMode = mode; ScheduleDelayedEvent(NextMatchGame, 10000); return; @@ -1989,10 +2032,12 @@ StripHighlight (char *s) return retbuf; } +char engineVariant[MSG_SIZ]; char *variantNames[] = VARIANT_NAMES; char * VariantName (VariantClass v) { + if(v == VariantUnknown || *engineVariant) return engineVariant; return variantNames[v]; } @@ -2194,7 +2239,7 @@ StringToVariant (char *e) } } if (appData.debugMode) { - fprintf(debugFP, _("recognized '%s' (%d) as variant %s\n"), + fprintf(debugFP, "recognized '%s' (%d) as variant %s\n", e, wnum, VariantName(v)); } return v; @@ -3008,8 +3053,10 @@ read_from_ics (InputSourceRef isr, VOIDSTAR closure, char *data, int count, int } else { char tmp[MSG_SIZ]; if(gameMode == IcsObserving) // restore original ICS messages + /* TRANSLATORS: to 'kibitz' is to send a message to all players and the game observers */ snprintf(tmp, MSG_SIZ, "%s kibitzes: %s", star_match[0], parse); else + /* TRANSLATORS: to 'kibitz' is to send a message to all players and the game observers */ snprintf(tmp, MSG_SIZ, _("your opponent kibitzes: %s"), parse); SendToPlayer(tmp, strlen(tmp)); } @@ -3553,7 +3600,7 @@ read_from_ics (InputSourceRef isr, VOIDSTAR closure, char *data, int count, int gameInfo.whiteRating = string_to_rating(star_match[1]); gameInfo.blackRating = string_to_rating(star_match[3]); if (appData.debugMode) - fprintf(debugFP, _("Ratings from header: W %d, B %d\n"), + fprintf(debugFP, "Ratings from header: W %d, B %d\n", gameInfo.whiteRating, gameInfo.blackRating); } continue; @@ -4211,7 +4258,7 @@ ParseBoard12 (char *string) newGame = FALSE; if (appData.debugMode) - fprintf(debugFP, _("Parsing board: %s\n"), string); + fprintf(debugFP, "Parsing board: %s\n", string); move_str[0] = NULLCHAR; elapsed_time[0] = NULLCHAR; @@ -4320,7 +4367,7 @@ ParseBoard12 (char *string) partnerUp = 0; flipView = !flipView; } // [HGM] dual snprintf(partnerStatus, MSG_SIZ,"W: %d:%02d B: %d:%02d (%d-%d) %c", white_time*fac/60000, (white_time*fac%60000)/1000, (black_time*fac/60000), (black_time*fac%60000)/1000, white_stren, black_stren, to_play); - DisplayMessage(partnerStatus, ""); + if(!twoBoards) DisplayMessage(partnerStatus, ""); partnerBoardValid = TRUE; return; } @@ -4680,11 +4727,10 @@ ParseBoard12 (char *string) to canonical algebraic form. */ if (moveNum > 0) { if (appData.debugMode) { - if (appData.debugMode) { int f = forwardMostMove; - fprintf(debugFP, "parseboard %d, castling = %d %d %d %d %d %d\n", f, - boards[f][CASTLING][0],boards[f][CASTLING][1],boards[f][CASTLING][2], - boards[f][CASTLING][3],boards[f][CASTLING][4],boards[f][CASTLING][5]); - } + int f = forwardMostMove; + fprintf(debugFP, "parseboard %d, castling = %d %d %d %d %d %d\n", f, + boards[f][CASTLING][0],boards[f][CASTLING][1],boards[f][CASTLING][2], + boards[f][CASTLING][3],boards[f][CASTLING][4],boards[f][CASTLING][5]); fprintf(debugFP, "accepted move %s from ICS, parse it.\n", move_str); fprintf(debugFP, "moveNum = %d\n", moveNum); fprintf(debugFP, "board = %d-%d x %d\n", BOARD_LEFT, BOARD_RGHT, BOARD_HEIGHT); @@ -5017,6 +5063,11 @@ SendMoveToProgram (int moveNum, ChessProgramState *cps) if(moveList[moveNum][0]== '@') snprintf(buf, MSG_SIZ, "@@@@\n"); else snprintf(buf, MSG_SIZ, "%c@%c%d%s", moveList[moveNum][0], moveList[moveNum][2], moveList[moveNum][3] - '0', moveList[moveNum]+4); + } else if(moveList[moveNum][4] == ';') { // [HGM] lion: move is double-step over intermediate square + snprintf(buf, MSG_SIZ, "%c%d%c%d,%c%d%c%d\n", moveList[moveNum][0], moveList[moveNum][1] - '0', // convert to two moves + moveList[moveNum][5], moveList[moveNum][6] - '0', + moveList[moveNum][5], moveList[moveNum][6] - '0', + moveList[moveNum][2], moveList[moveNum][3] - '0'); } else snprintf(buf, MSG_SIZ, "%c%d%c%d%s", moveList[moveNum][0], moveList[moveNum][1] - '0', moveList[moveNum][2], moveList[moveNum][3] - '0', moveList[moveNum]+4); @@ -5085,7 +5136,8 @@ SendMoveToICS (ChessMove moveType, int fromX, int fromY, int toX, int toY, char break; case WhitePromotion: case BlackPromotion: - if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || gameInfo.variant == VariantMakruk) + if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || + gameInfo.variant == VariantMakruk || gameInfo.variant == VariantASEAN) snprintf(user_move, MSG_SIZ, "%c%c%c%c=%c\n", AAA + fromX, ONE + fromY, AAA + toX, ONE + toY, PieceToChar(WhiteFerz)); @@ -5149,7 +5201,7 @@ UploadGameEvent () SendToICS(ics_prefix); SendToICS(buf); if(startedFromSetupPosition || backwardMostMove != 0) { - fen = PositionToFEN(backwardMostMove, NULL); + fen = PositionToFEN(backwardMostMove, NULL, 1); if(ics_type == ICS_ICC) { // on ICC we can simply send a complete FEN to set everything snprintf(buf, MSG_SIZ,"loadfen %s\n", fen); SendToICS(buf); @@ -5191,6 +5243,8 @@ UploadGameEvent () SendToICS(ics_type == ICS_ICC ? "tag result Game in progress\n" : "commit\n"); } +int killX = -1, killY = -1; // [HGM] lion: used for passing e.p. capture square to MakeMove + void CoordsToComputerAlgebraic (int rf, int ff, int rt, int ft, char promoChar, char move[7]) { @@ -5202,6 +5256,7 @@ CoordsToComputerAlgebraic (int rf, int ff, int rt, int ft, char promoChar, char if (promoChar == 'x' || promoChar == NULLCHAR) { sprintf(move, "%c%c%c%c\n", AAA + ff, ONE + rf, AAA + ft, ONE + rt); + if(killX >= 0 && killY >= 0) sprintf(move+4, ";%c%c\n", AAA + killX, ONE + killY); } else { sprintf(move, "%c%c%c%c%c\n", AAA + ff, ONE + rf, AAA + ft, ONE + rt, promoChar); @@ -5222,7 +5277,8 @@ ProcessICSInitScript (FILE *f) } -static int lastX, lastY, selectFlag, dragging; +static int lastX, lastY, lastLeftX, lastLeftY, selectFlag, dragging; +static ClickType lastClickType; void Sweep (int step) @@ -5241,8 +5297,8 @@ Sweep (int step) else if(promoSweep == WhiteKing && step > 0) promoSweep = BlackKing; if(!step) step = -1; } while(PieceToChar(promoSweep) == '.' || PieceToChar(promoSweep) == '~' || promoSweep == pawn || - appData.testLegality && (promoSweep == king || - gameInfo.variant == VariantShogi && promoSweep != PROMOTED last && last != PROMOTED promoSweep && last != promoSweep)); + appData.testLegality && (promoSweep == king || promoSweep == WhiteLion || promoSweep == BlackLion) || + IS_SHOGI(gameInfo.variant) && promoSweep != CHUPROMOTED last && last != CHUPROMOTED promoSweep && last != promoSweep); if(toX >= 0) { int victim = boards[currentMove][toY][toX]; boards[currentMove][toY][toX] = promoSweep; @@ -5492,6 +5548,8 @@ MultiPV (ChessProgramState *cps) return -1; } +Boolean extendGame; // signals to UnLoadPV() if walked part of PV has to be appended to game + Boolean LoadMultiPV (int x, int y, char *buf, int index, int *start, int *end, int pane) { @@ -5523,6 +5581,7 @@ LoadMultiPV (int x, int y, char *buf, int index, int *start, int *end, int pane) } ParsePV(buf+startPV, FALSE, gameMode != AnalyzeMode); *start = startPV; *end = index-1; + extendGame = (gameMode == AnalyzeMode && appData.autoExtend); return TRUE; } @@ -5552,6 +5611,7 @@ LoadPV (int x, int y) int which = gameMode == TwoMachinesPlay && (WhiteOnMove(forwardMostMove) == (second.twoMachinesColor[0] == 'w')); lastX = x; lastY = y; ParsePV(lastPV[which], FALSE, TRUE); // load the PV of the thinking engine in the boards array. + extendGame = FALSE; return TRUE; } @@ -5562,7 +5622,7 @@ UnLoadPV () if(endPV < 0) return; if(appData.autoCopyPV) CopyFENToClipboard(); endPV = -1; - if(gameMode == AnalyzeMode && currentMove > forwardMostMove) { + if(extendGame && currentMove > forwardMostMove) { Boolean saveAnimate = appData.animate; if(pushed) { if(shiftKey && storedGames < MAX_VARIATIONS-2) { // wants to start variation, and there is space @@ -5833,7 +5893,7 @@ void InitPosition (int redraw) { ChessSquare (* pieces)[BOARD_FILES]; - int i, j, pawnRow, overrule, + int i, j, pawnRow=1, pieceRows=1, overrule, oldx = gameInfo.boardWidth, oldy = gameInfo.boardHeight, oldh = gameInfo.holdingsWidth; @@ -5890,9 +5950,13 @@ InitPosition (int redraw) case VariantMakruk: pieces = makrukArray; nrCastlingRights = 0; - startedFromSetupPosition = TRUE; SetCharTable(pieceToChar, "PN.R.M....SKpn.r.m....sk"); break; + case VariantASEAN: + pieces = aseanArray; + nrCastlingRights = 0; + SetCharTable(pieceToChar, "PN.R.Q....BKpn.r.q....bk"); + break; case VariantTwoKings: pieces = twoKingsArray; break; @@ -5953,6 +6017,14 @@ InitPosition (int redraw) nrCastlingRights = 0; SetCharTable(pieceToChar, "PNBRLS...G.++++++Kpnbrls...g.++++++k"); break; + case VariantChu: + pieces = ChuArray; pieceRows = 3; + gameInfo.boardWidth = 12; + gameInfo.boardHeight = 12; + nrCastlingRights = 0; + SetCharTable(pieceToChar, "P.BRQSEXOGCATHD.VMLIFN+.++.++++++++++.+++++K" + "p.brqsexogcathd.vmlifn+.++.++++++++++.+++++k"); + break; case VariantCourier: pieces = CourierArray; gameInfo.boardWidth = 12; @@ -5967,6 +6039,10 @@ InitPosition (int redraw) pieces = SpartanArray; SetCharTable(pieceToChar, "PNBRQ................K......lwg.....c...h..k"); break; + case VariantLion: + pieces = lionArray; + SetCharTable(pieceToChar, "PNBRQ................LKpnbrq................lk"); + break; case VariantFairy: pieces = fairyArray; SetCharTable(pieceToChar, "PNBRQFEACWMOHIJGDVLSUKpnbrqfeacwmohijgdvlsuk"); @@ -6021,7 +6097,8 @@ InitPosition (int redraw) pawnRow = gameInfo.boardHeight - 7; /* seems to work in all common variants */ if(pawnRow < 1) pawnRow = 1; - if(gameInfo.variant == VariantMakruk || gameInfo.variant == VariantGrand) pawnRow = 2; + if(gameInfo.variant == VariantMakruk || gameInfo.variant == VariantASEAN || gameInfo.variant == VariantGrand) pawnRow = 2; + if(gameInfo.variant == VariantChu) pawnRow = 3; /* User pieceToChar list overrules defaults */ if(appData.pieceToCharTable != NULL) @@ -6048,6 +6125,15 @@ InitPosition (int redraw) } } } + if(gameInfo.variant == VariantChu) { + if(j == (BOARD_WIDTH-2)/3 || j == BOARD_WIDTH - (BOARD_WIDTH+1)/3) + initialPosition[pawnRow+1][j] = WhiteCobra, + initialPosition[BOARD_HEIGHT-pawnRow-2][j] = BlackCobra; + for(i=1; i=BOARD_RGHT-1) { initialPosition[0][j] = WhiteRook; @@ -6130,7 +6216,7 @@ SendBoard (ChessProgramState *cps, int moveNum) char message[MSG_SIZ]; if (cps->useSetboard) { - char* fen = PositionToFEN(moveNum, cps->fenOverride); + char* fen = PositionToFEN(moveNum, cps->fenOverride, 1); snprintf(message, MSG_SIZ,"setboard %s\n", fen); SendToProgram(message, cps); free(fen); @@ -6313,7 +6399,8 @@ ChessSquare DefaultPromoChoice (int white) { ChessSquare result; - if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || gameInfo.variant == VariantMakruk) + if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || + gameInfo.variant == VariantMakruk || gameInfo.variant == VariantASEAN) result = WhiteFerz; // no choice else if(gameInfo.variant == VariantSuicide || gameInfo.variant == VariantGiveaway) result= WhiteKing; // in Suicide Q is the last thing we want @@ -6344,9 +6431,13 @@ HasPromotionChoice (int fromX, int fromY, int toX, int toY, char *promoChoice, i return FALSE; piece = boards[currentMove][fromY][fromX]; - if(gameInfo.variant == VariantShogi) { + if(gameInfo.variant == VariantChu) { + int p = piece >= BlackPawn ? BLACK_TO_WHITE piece : piece; + promotionZoneSize = BOARD_HEIGHT/3; + highestPromotingPiece = (p >= WhiteLion || PieceToChar(piece + 22) == '.') ? WhitePawn : WhiteKing; + } else if(gameInfo.variant == VariantShogi) { promotionZoneSize = BOARD_HEIGHT/3; - highestPromotingPiece = (int)WhiteFerz; + highestPromotingPiece = (int)WhiteAlfil; } else if(gameInfo.variant == VariantMakruk || gameInfo.variant == VariantGrand) { promotionZoneSize = 3; } @@ -6398,7 +6489,8 @@ HasPromotionChoice (int fromX, int fromY, int toX, int toY, char *promoChoice, i } // we either have a choice what to promote to, or (in Shogi) whether to promote - if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || gameInfo.variant == VariantMakruk) { + if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || + gameInfo.variant == VariantMakruk || gameInfo.variant == VariantASEAN) { *promoChoice = PieceToChar(BlackFerz); // no choice return FALSE; } @@ -6409,7 +6501,7 @@ HasPromotionChoice (int fromX, int fromY, int toX, int toY, char *promoChoice, i } // give caller the default choice even if we will not make it *promoChoice = ToLower(PieceToChar(defaultPromoChoice)); - if(gameInfo.variant == VariantShogi) *promoChoice = (defaultPromoChoice == piece ? '=' : '+'); + if(IS_SHOGI(gameInfo.variant)) *promoChoice = (defaultPromoChoice == piece ? '=' : '+'); if( sweepSelect && gameInfo.variant != VariantGreat && gameInfo.variant != VariantGrand && gameInfo.variant != VariantSuper) return FALSE; @@ -6420,7 +6512,7 @@ HasPromotionChoice (int fromX, int fromY, int toX, int toY, char *promoChoice, i gameMode == IcsPlayingBlack && WhiteOnMove(currentMove); if(appData.testLegality && !premove) { moveType = LegalityTest(boards[currentMove], PosFlags(currentMove), - fromY, fromX, toY, toX, gameInfo.variant == VariantShogi ? '+' : NULLCHAR); + fromY, fromX, toY, toX, IS_SHOGI(gameInfo.variant) ? '+' : NULLCHAR); if(moveType != WhitePromotion && moveType != BlackPromotion) return FALSE; } @@ -6989,27 +7081,61 @@ FinishMove (ChessMove moveType, int fromX, int fromY, int toX, int toY, int prom } void +MarkByFEN(char *fen) +{ + int r, f; + if(!appData.markers || !appData.highlightDragging) return; + for(r=0; r= 'A' && *fen <= 'Z') legal[r][f] = 1; else + if(*fen >= 'a' && *fen <= 'z') *fen += 'A' - 'a'; + if(*fen == '/' && f > BOARD_LEFT) f = BOARD_LEFT, r--; else + if(*fen == 'T') marker[r][f++] = 0; else + if(*fen == 'Y') marker[r][f++] = 1; else + if(*fen == 'G') marker[r][f++] = 3; else + if(*fen == 'B') marker[r][f++] = 4; else + if(*fen == 'C') marker[r][f++] = 5; else + if(*fen == 'M') marker[r][f++] = 6; else + if(*fen == 'W') marker[r][f++] = 7; else + if(*fen == 'D') marker[r][f++] = 8; else + if(*fen == 'R') marker[r][f++] = 2; else { + while(*fen <= '9' && *fen >= '0') s = 10*s + *fen++ - '0'; + f += s; fen -= s>0; + } + while(f >= BOARD_RGHT) f -= BOARD_RGHT - BOARD_LEFT, r--; + if(r < 0) break; + fen++; + } + DrawPosition(TRUE, NULL); +} + +void Mark (Board board, int flags, ChessMove kind, int rf, int ff, int rt, int ft, VOIDSTAR closure) { typedef char Markers[BOARD_RANKS][BOARD_FILES]; Markers *m = (Markers *) closure; - if(rf == fromY && ff == fromX) + if(rf == fromY && ff == fromX && (killX < 0 && !(rt == rf && ft == ff) || abs(ft-killX) < 2 && abs(rt-killY) < 2)) (*m)[rt][ft] = 1 + (board[rt][ft] != EmptySquare || kind == WhiteCapturesEnPassant - || kind == BlackCapturesEnPassant); + || kind == BlackCapturesEnPassant) + 3*(kind == FirstLeg && killX < 0); else if(flags & F_MANDATORY_CAPTURE && board[rt][ft] != EmptySquare) (*m)[rt][ft] = 3; } void MarkTargetSquares (int clear) { - int x, y; - if(clear) // no reason to ever suppress clearing - for(x=0; x1) capt++; @@ -7041,10 +7167,10 @@ CanPromote (ChessSquare piece, int y) { if(gameMode == EditPosition) return FALSE; // no promotions when editing position // some variants have fixed promotion piece, no promotion at all, or another selection mechanism - if(gameInfo.variant == VariantShogi || gameInfo.variant == VariantXiangqi || + if(IS_SHOGI(gameInfo.variant) || gameInfo.variant == VariantXiangqi || gameInfo.variant == VariantSuper || gameInfo.variant == VariantGreat || gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || - gameInfo.variant == VariantMakruk) return FALSE; + gameInfo.variant == VariantMakruk || gameInfo.variant == VariantASEAN) return FALSE; return (piece == BlackPawn && y == 1 || piece == WhitePawn && y == BOARD_HEIGHT-2 || piece == BlackLance && y == 1 || @@ -7052,6 +7178,45 @@ CanPromote (ChessSquare piece, int y) } void +HoverEvent (int xPix, int yPix, int x, int y) +{ + static char baseMarker[BOARD_RANKS][BOARD_FILES], baseLegal[BOARD_RANKS][BOARD_FILES]; + static int oldX = -1, oldY = -1, oldFromX = -1, oldFromY = -1; + int r, f; + if(dragging == 2) DragPieceMove(xPix, yPix); // [HGM] lion: drag without button for second leg + if(!first.highlight) return; + if(fromX != oldFromX || fromY != oldFromY) oldX = oldY = -1; // kludge to fake entry on from-click + if(x == oldX && y == oldY) return; // only do something if we enter new square + oldFromX = fromX; oldFromY = fromY; + if(oldX == -1 && oldY == -1 && x == fromX && y == fromY) // record markings after from-change + for(r=0; r= BOARD_RGHT) return; } - if (clickType == Release && x == fromX && y == fromY) { + if (clickType == Release && x == fromX && y == fromY && killX < 0) { DragPieceEnd(xPix, yPix); dragging = 0; if(clearFlag) { // a deferred attempt to click-click move an empty square on top of a piece @@ -7248,6 +7416,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) second = sweepSelecting = 0; fromX = fromY = -1; gatingPiece = EmptySquare; + MarkTargetSquares(1); ClearHighlights(); gotPremove = 0; ClearPremoveHighlights(); @@ -7260,12 +7429,19 @@ LeftClick (ClickType clickType, int xPix, int yPix) clearFlag = 0; + if(gameMode != EditPosition && !appData.testLegality && !legal[y][x] && (x != killX || y != killY) && !sweepSelecting) { + if(dragging) DragPieceEnd(xPix, yPix), dragging = 0; + DisplayMessage(_("only marked squares are legal"),""); + DrawPosition(TRUE, NULL); + return; // ignore to-click + } + /* we now have a different from- and (possibly off-board) to-square */ /* Completed move */ if(!sweepSelecting) { toX = x; toY = y; - } else sweepSelecting = 0; // this must be the up-click corresponding to the down-click that started the sweep + } saveAnimate = appData.animate; if (clickType == Press) { @@ -7275,11 +7451,19 @@ LeftClick (ClickType clickType, int xPix, int yPix) if(x >= BOARD_LEFT && x < BOARD_RGHT) clearFlag = 1; // and defer click-click move of empty-square to up-click return; } - if(HasPromotionChoice(fromX, fromY, toX, toY, &promoChoice, FALSE)) { + if(dragging == 2) { // [HGM] lion: just turn buttonless drag into normal drag, and let release to the job + dragging = 1; + return; + } + if(x == killX && y == killY) { // second click on this square, which was selected as first-leg target + killX = killY = -1; // this informs us no second leg is coming, so treat as to-click without intermediate + } else + if(marker[y][x] == 5) return; // [HGM] lion: to-click on cyan square; defer action to release + if(legal[y][x] == 2 || HasPromotionChoice(fromX, fromY, toX, toY, &promoChoice, FALSE)) { if(appData.sweepSelect) { ChessSquare piece = boards[currentMove][fromY][fromX]; promoSweep = defaultPromoChoice; - if(PieceToChar(PROMOTED piece) == '+') promoSweep = PROMOTED piece; + if(PieceToChar(CHUPROMOTED piece) == '+') promoSweep = CHUPROMOTED piece; selectFlag = 0; lastX = xPix; lastY = yPix; Sweep(0); // Pawn that is going to promote: preview promotion piece sweepSelecting = 1; @@ -7294,6 +7478,13 @@ LeftClick (ClickType clickType, int xPix, int yPix) } else { ClearHighlights(); } + } else if(sweepSelecting) { // this must be the up-click corresponding to the down-click that started the sweep + sweepSelecting = 0; + if (appData.animate || appData.highlightLastMove) { + SetHighlights(fromX, fromY, toX, toY); + } else { + ClearHighlights(); + } } else { #if 0 // [HGM] this must be done after the move is made, as with arrow it could lead to a board redraw with piece still on from square @@ -7304,6 +7495,17 @@ LeftClick (ClickType clickType, int xPix, int yPix) ClearHighlights(); } #endif + if(!dragging || marker[y][x] == 5) { // [HGM] lion: this was the release of a to-click or drag on a cyan square + dragging *= 2; // flag button-less dragging if we are dragging + MarkTargetSquares(1); + if(x == killX && y == killY) killX = killY = -1; else { + killX = x; killY = y; //remeber this square as intermediate + MarkTargetSquares(0); + ReportClick("put", x, y); // and inform engine + ReportClick("lift", x, y); + return; + } + } DragPieceEnd(xPix, yPix); dragging = 0; /* Don't animate move and drag both */ appData.animate = FALSE; @@ -7339,6 +7541,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) // off-board moves should not be highlighted if(x < 0 || y < 0) ClearHighlights(); + else ReportClick("put", x, y); if(gatingPiece != EmptySquare && gameInfo.variant == VariantSChess) promoChoice = ToLower(PieceToChar(gatingPiece)); @@ -8004,6 +8207,7 @@ SendMoveToBookUser (int moveNr, ChessProgramState *cps, int initial) SendToProgram("force\n", cps); cps->bookSuspend = TRUE; // flag indicating it has to be restarted } + if(bookHit) setboardSpoiledMachineBlack = FALSE; // suppress 'go' in SendMoveToProgram if(!initial) SendMoveToProgram(moveNr, cps); // with hit on initial position there is no move // now arrange restart after book miss if(bookHit) { @@ -8076,6 +8280,7 @@ static char stashedInputMove[MSG_SIZ]; void HandleMachineMove (char *message, ChessProgramState *cps) { + static char firstLeg[20]; char machineMove[MSG_SIZ], buf1[MSG_SIZ*10], buf2[MSG_SIZ]; char realname[MSG_SIZ]; int fromX, fromY, toX, toY; @@ -8218,6 +8423,24 @@ FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book h } if(cps->alphaRank) AlphaRank(machineMove, 4); + + // [HGM] lion: (some very limited) support for Alien protocol + killX = killY = -1; + if(machineMove[strlen(machineMove)-1] == ',') { // move ends in coma: non-final leg of composite move + safeStrCpy(firstLeg, machineMove, 20); // just remember it for processing when second leg arrives + return; + } else if(firstLeg[0]) { // there was a previous leg; + // only support case where same piece makes two step (and don't even test that!) + char buf[20], *p = machineMove+1, *q = buf+1, f; + safeStrCpy(buf, machineMove, 20); + while(isdigit(*q)) q++; // find start of to-square + safeStrCpy(machineMove, firstLeg, 20); + while(isdigit(*p)) p++; + safeStrCpy(p, q, 20); // glue to-square of second leg to from-square of first, to process over-all move + sscanf(buf, "%c%d", &f, &killY); killX = f - AAA; killY -= ONE - '0'; // pass intermediate square to MakeMove in global + firstLeg[0] = NULLCHAR; + } + if (!ParseOneMove(machineMove, forwardMostMove, &moveType, &fromX, &fromY, &toX, &toY, &promoChar)) { /* Machine move could not be parsed; ignore it. */ @@ -8280,6 +8503,17 @@ FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book h MakeMove(fromX, fromY, toX, toY, promoChar);/*updates forwardMostMove*/ + /* Test suites abort the 'game' after one move */ + if(*appData.finger) { + static FILE *f; + char *fen = PositionToFEN(backwardMostMove, NULL, 0); // no counts in EPD + if(!f) f = fopen(appData.finger, "w"); + if(f) fprintf(f, "%s bm %s;\n", fen, parseList[backwardMostMove]), fflush(f); + else { DisplayFatalError("Bad output file", errno, 0); return; } + free(fen); + GameEnds(GameUnfinished, NULL, GE_XBOARD); + } + /* [AS] Adjudicate game if needed (note: remember that forwardMostMove now points past the last move) */ if( gameMode == TwoMachinesPlay && adjudicateLossThreshold != 0 && forwardMostMove >= adjudicateLossPlies ) { int count = 0; @@ -8420,13 +8654,26 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. return; // [HGM] This return was missing, causing option features to be recognized as non-compliant commands! } - if ((!appData.testLegality || gameInfo.variant == VariantFairy) && - !strncmp(message, "setup ", 6)) { // [HGM] allow first engine to define opening position - int dummy, s=6; char buf[MSG_SIZ]; + if (!strncmp(message, "setup ", 6) && + (!appData.testLegality || gameInfo.variant == VariantFairy || gameInfo.variant == VariantUnknown || NonStandardBoardSize()) + ) { // [HGM] allow first engine to define opening position + int dummy, w, h, hand, s=6; char buf[MSG_SIZ], varName[MSG_SIZ]; if(appData.icsActive || forwardMostMove != 0 || cps != &first) return; + *buf = NULLCHAR; if(sscanf(message, "setup (%s", buf) == 1) s = 8 + strlen(buf), buf[s-9] = NULLCHAR, SetCharTable(pieceToChar, buf); if(startedFromSetupPosition) return; - ParseFEN(boards[0], &dummy, message+s); + dummy = sscanf(message+s, "%dx%d+%d_%s", &w, &h, &hand, varName); + if(dummy >= 3) { + while(message[s] && message[s++] != ' '); + if(BOARD_HEIGHT != h || BOARD_WIDTH != w + 4*(hand != 0) || gameInfo.holdingsSize != hand || + dummy == 4 && gameInfo.variant != StringToVariant(varName) ) { // engine wants to change board format or variant + appData.NrFiles = w; appData.NrRanks = h; appData.holdingsSize = hand; + if(dummy == 4) gameInfo.variant = StringToVariant(varName); // parent variant + InitPosition(1); // calls InitDrawingSizes to let new parameters take effect + if(*buf) SetCharTable(pieceToChar, buf); // do again, for it was spoiled by InitPosition + } + } + ParseFEN(boards[0], &dummy, message+s, FALSE); DrawPosition(TRUE, boards[0]); startedFromSetupPosition = TRUE; return; @@ -8439,7 +8686,7 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. GameEnds(GameUnfinished, "Engine aborts game", GE_XBOARD); - if (!ParseFEN(initial_position, &blackPlaysFirst, message + 9)) { + if (!ParseFEN(initial_position, &blackPlaysFirst, message + 9, FALSE)) { DisplayError(_("Bad FEN received from engine"), 0); return ; } else { @@ -8541,6 +8788,28 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. if (sscanf(message, "pong %d", &cps->lastPong) == 1) { return; } + if(!strncmp(message, "highlight ", 10)) { + if(appData.testLegality && appData.markers) return; + MarkByFEN(message+10); // [HGM] alien: allow engine to mark board squares + return; + } + if(!strncmp(message, "click ", 6)) { + char f, c=0; int x, y; // [HGM] alien: allow engine to finish user moves (i.e. engine-driven one-click moving) + if(appData.testLegality || !appData.oneClick) return; + sscanf(message+6, "%c%d%c", &f, &y, &c); + x = f - 'a' + BOARD_LEFT, y -= ONE - '0'; + if(flipView) x = BOARD_WIDTH-1 - x; else y = BOARD_HEIGHT-1 - y; + x = x*squareSize + (x+1)*lineGap + squareSize/2; + y = y*squareSize + (y+1)*lineGap + squareSize/2; + f = first.highlight; first.highlight = 0; // kludge to suppress lift/put in response to own clicks + if(lastClickType == Press) // if button still down, fake release on same square, to be ready for next click + LeftClick(Release, lastLeftX, lastLeftY); + controlKey = (c == ','); + LeftClick(Press, x, y); + LeftClick(Release, x, y); + first.highlight = f; + return; + } /* * If the move is illegal, cancel it and redraw the board. * Also deal with other error cases. Matching is rather loose @@ -8881,7 +9150,7 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. DisplayInformation(_("Machine accepts your draw offer")); GameEnds(GameIsDrawn, "Draw agreed", GE_XBOARD); } else { - DisplayInformation(_("Machine offers a draw\nSelect Action / Draw to agree")); + DisplayInformation(_("Machine offers a draw.\nSelect Action / Draw to accept.")); } } } @@ -8960,7 +9229,10 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. if(f = fopen(buf, "w")) { // export PV to applicable PV file fprintf(f, "%5.2f/%-2d %s", curscore/100., plylev, pv); fclose(f); - } else DisplayError(_("failed writing PV"), 0); + } + else + /* TRANSLATORS: PV = principal variation, the variation the chess engine thinks is the best for everyone */ + DisplayError(_("failed writing PV"), 0); } tempStats.depth = plylev; @@ -9380,11 +9652,23 @@ ApplyMove (int fromX, int fromY, int toX, int toY, int promoChar, Board board) } piece = board[toY][toX] = (ChessSquare) fromX; } else { + ChessSquare victim; int i; - if( board[toY][toX] != EmptySquare ) + if( killX >= 0 && killY >= 0 ) // [HGM] lion: Lion trampled over something + victim = board[killY][killX], + board[killY][killX] = EmptySquare, board[EP_STATUS] = EP_CAPTURE; + if( board[toY][toX] != EmptySquare ) { + board[EP_STATUS] = EP_CAPTURE; + if( (fromX != toX || fromY != toY) && // not igui! + (captured == WhiteLion && board[fromY][fromX] != BlackLion || + captured == BlackLion && board[fromY][fromX] != WhiteLion ) ) { // [HGM] lion: Chu Lion-capture rules + board[EP_STATUS] = EP_IRON_LION; // non-Lion x Lion: no counter-strike allowed + } + } + if( board[fromY][fromX] == WhiteLance || board[fromY][fromX] == BlackLance ) { if( gameInfo.variant != VariantSuper && gameInfo.variant != VariantShogi ) board[EP_STATUS] = EP_PAWN_MOVE; // Lance is Pawn-like in most variants @@ -9480,6 +9764,7 @@ ApplyMove (int fromX, int fromY, int toX, int toY, int promoChar, Board board) board[toY][toX] = (ChessSquare) (PROMOTED board[toY][toX]); board[fromY][fromX] = EmptySquare; } else if ((fromY >= BOARD_HEIGHT>>1) + && (oldEP == toX || oldEP == EP_UNKNOWN || appData.testLegality) && (toX != fromX) && gameInfo.variant != VariantXiangqi && gameInfo.variant != VariantBerolina @@ -9540,6 +9825,7 @@ ApplyMove (int fromX, int fromY, int toX, int toY, int promoChar, Board board) board[toY][toX] = (ChessSquare) (PROMOTED board[toY][toX]); board[fromY][fromX] = EmptySquare; } else if ((fromY < BOARD_HEIGHT>>1) + && (oldEP == toX || oldEP == EP_UNKNOWN || appData.testLegality) && (toX != fromX) && gameInfo.variant != VariantXiangqi && gameInfo.variant != VariantBerolina @@ -9563,8 +9849,9 @@ ApplyMove (int fromX, int fromY, int toX, int toY, int promoChar, Board board) board[fromY][fromX+1] = EmptySquare; } } else { - board[toY][toX] = board[fromY][fromX]; + ChessSquare piece = board[fromY][fromX]; // [HGM] lion: allow for igui (where from == to) board[fromY][fromX] = EmptySquare; + board[toY][toX] = piece; } } @@ -9647,7 +9934,7 @@ ApplyMove (int fromX, int fromY, int toX, int toY, int promoChar, Board board) } else if(promoChar == '+') { /* [HGM] Shogi-style promotions, to piece implied by original (Might overwrite ordinary Pawn promotion) */ - board[toY][toX] = (ChessSquare) (PROMOTED piece); + board[toY][toX] = (ChessSquare) (CHUPROMOTED piece); } else if(!appData.testLegality && promoChar != NULLCHAR && promoChar != '=') { // without legality testing, unconditionally believe promoChar ChessSquare newPiece = CharToPiece(piece < BlackPawn ? ToUpper(promoChar) : ToLower(promoChar)); if((newPiece <= WhiteMan || newPiece >= BlackPawn && newPiece <= BlackMan) // unpromoted piece specified @@ -9666,19 +9953,24 @@ ApplyMove (int fromX, int fromY, int toX, int toY, int promoChar, Board board) board[BOARD_HEIGHT-1-k][0] = EmptySquare; } } - } /* Updates forwardMostMove */ void MakeMove (int fromX, int fromY, int toX, int toY, int promoChar) { + int x = toX, y = toY; + char *s = parseList[forwardMostMove]; + ChessSquare p = boards[forwardMostMove][toY][toX]; // forwardMostMove++; // [HGM] bare: moved downstream + if(killX >= 0 && killY >= 0) x = killX, y = killY; // [HGM] lion: make SAN move to intermediate square, if there is one (void) CoordsToAlgebraic(boards[forwardMostMove], PosFlags(forwardMostMove), - fromY, fromX, toY, toX, promoChar, - parseList[forwardMostMove]); + fromY, fromX, y, x, promoChar, + s); + if(killX >= 0 && killY >= 0) + sprintf(s + strlen(s), "%c%c%d", p == EmptySquare || toX == fromX && toY == fromY ? '-' : 'x', toX + AAA, toY + ONE - '0'); if(serverMoves != NULL) { /* [HGM] write moves on file for broadcasting (should be separate routine, really) */ int timeLeft; static int lastLoadFlag=0; int king, piece; @@ -9774,6 +10066,7 @@ MakeMove (int fromX, int fromY, int toX, int toY, int promoChar) break; } + killX = killY = -1; // [HGM] lion: used up } /* Updates currentMove if not pausing */ @@ -9840,11 +10133,41 @@ SendEgtPath (ChessProgramState *cps) } } +static int +NonStandardBoardSize () +{ + /* [HGM] Awkward testing. Should really be a table */ + int overruled = gameInfo.boardWidth != 8 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 0; + if( gameInfo.variant == VariantUnknown || *engineVariant) return 0; // engine-defined name never needs prefix + if( gameInfo.variant == VariantXiangqi ) + overruled = gameInfo.boardWidth != 9 || gameInfo.boardHeight != 10 || gameInfo.holdingsSize != 0; + if( gameInfo.variant == VariantShogi ) + overruled = gameInfo.boardWidth != 9 || gameInfo.boardHeight != 9 || gameInfo.holdingsSize != 7; + if( gameInfo.variant == VariantBughouse || gameInfo.variant == VariantCrazyhouse ) + overruled = gameInfo.boardWidth != 8 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 5; + if( gameInfo.variant == VariantCapablanca || gameInfo.variant == VariantCapaRandom || + gameInfo.variant == VariantGothic || gameInfo.variant == VariantFalcon || gameInfo.variant == VariantJanus ) + overruled = gameInfo.boardWidth != 10 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 0; + if( gameInfo.variant == VariantCourier ) + overruled = gameInfo.boardWidth != 12 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 0; + if( gameInfo.variant == VariantSuper ) + overruled = gameInfo.boardWidth != 8 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 8; + if( gameInfo.variant == VariantGreat ) + overruled = gameInfo.boardWidth != 10 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 8; + if( gameInfo.variant == VariantSChess ) + overruled = gameInfo.boardWidth != 8 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 7; + if( gameInfo.variant == VariantGrand ) + overruled = gameInfo.boardWidth != 10 || gameInfo.boardHeight != 10 || gameInfo.holdingsSize != 7; + if( gameInfo.variant == VariantChu ) + overruled = gameInfo.boardWidth != 12 || gameInfo.boardHeight != 12 || gameInfo.holdingsSize != 0; + return overruled; +} + void InitChessProgram (ChessProgramState *cps, int setup) /* setup needed to setup FRC opening position */ { - char buf[MSG_SIZ], b[MSG_SIZ]; int overruled; + char buf[MSG_SIZ], b[MSG_SIZ]; if (appData.noChessProgram) return; hintRequested = FALSE; bookRequested = FALSE; @@ -9876,29 +10199,7 @@ InitChessProgram (ChessProgramState *cps, int setup) return; } - /* [HGM] make prefix for non-standard board size. Awkward testing... */ - overruled = gameInfo.boardWidth != 8 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 0; - if( gameInfo.variant == VariantXiangqi ) - overruled = gameInfo.boardWidth != 9 || gameInfo.boardHeight != 10 || gameInfo.holdingsSize != 0; - if( gameInfo.variant == VariantShogi ) - overruled = gameInfo.boardWidth != 9 || gameInfo.boardHeight != 9 || gameInfo.holdingsSize != 7; - if( gameInfo.variant == VariantBughouse || gameInfo.variant == VariantCrazyhouse ) - overruled = gameInfo.boardWidth != 8 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 5; - if( gameInfo.variant == VariantCapablanca || gameInfo.variant == VariantCapaRandom || - gameInfo.variant == VariantGothic || gameInfo.variant == VariantFalcon || gameInfo.variant == VariantJanus ) - overruled = gameInfo.boardWidth != 10 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 0; - if( gameInfo.variant == VariantCourier ) - overruled = gameInfo.boardWidth != 12 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 0; - if( gameInfo.variant == VariantSuper ) - overruled = gameInfo.boardWidth != 8 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 8; - if( gameInfo.variant == VariantGreat ) - overruled = gameInfo.boardWidth != 10 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 8; - if( gameInfo.variant == VariantSChess ) - overruled = gameInfo.boardWidth != 8 || gameInfo.boardHeight != 8 || gameInfo.holdingsSize != 7; - if( gameInfo.variant == VariantGrand ) - overruled = gameInfo.boardWidth != 10 || gameInfo.boardHeight != 10 || gameInfo.holdingsSize != 7; - - if(overruled) { + if(NonStandardBoardSize()) { /* [HGM] make prefix for non-standard board size. */ snprintf(b, MSG_SIZ, "%dx%d+%d_%s", gameInfo.boardWidth, gameInfo.boardHeight, gameInfo.holdingsSize, VariantName(gameInfo.variant)); // cook up sized variant name /* [HGM] varsize: try first if this defiant size variant is specifically known */ @@ -10115,7 +10416,7 @@ WriteTourneyFile (char *results, FILE *f) fprintf(f, "-loadPositionIndex %d\n", appData.loadPositionIndex); fprintf(f, "-rewindIndex %d\n", appData.rewindIndex); fprintf(f, "-usePolyglotBook %s\n", appData.usePolyglotBook ? "true" : "false"); - fprintf(f, "-polyglotBook %s\n", appData.polyglotBook); + fprintf(f, "-polyglotBook \"%s\"\n", appData.polyglotBook); fprintf(f, "-bookDepth %d\n", appData.bookDepth); fprintf(f, "-bookVariation %d\n", appData.bookStrength); fprintf(f, "-discourageOwnBooks %s\n", appData.defNoBook ? "true" : "false"); @@ -10743,7 +11044,7 @@ GameEnds (ChessMove result, char *resultDetails, int whosays) else SaveGameToFile(appData.saveGameFile, TRUE); } else if (appData.autoSaveGames) { - AutoSaveGame(); + if(gameMode != IcsObserving || !appData.onlyOwn) AutoSaveGame(); } if (*appData.savePositionFile != NULLCHAR) { SavePositionToFile(appData.savePositionFile); @@ -10816,6 +11117,7 @@ GameEnds (ChessMove result, char *resultDetails, int whosays) PlayIcsUnfinishedSound(); } } + if(appData.quitNext) { ExitEvent(0); return; } } else if (gameMode == EditGame || gameMode == PlayFromGameFile || gameMode == AnalyzeMode || @@ -11075,6 +11377,7 @@ Reset (int redraw, int init) lastHint[0] = NULLCHAR; ClearGameInfo(&gameInfo); gameInfo.variant = StringToVariant(appData.variant); + if(gameInfo.variant == VariantNormal && strcmp(appData.variant, "normal")) gameInfo.variant = VariantUnknown; ics_user_moved = ics_clock_paused = FALSE; ics_getting_history = H_FALSE; ics_gamenum = -1; @@ -11166,17 +11469,23 @@ AutoPlayOneMove () if (gameMode != PlayFromGameFile && gameMode != AnalyzeFile) return FALSE; - if (gameMode == AnalyzeFile && currentMove > backwardMostMove) { + if (gameMode == AnalyzeFile && currentMove > backwardMostMove && programStats.depth) { pvInfoList[currentMove].depth = programStats.depth; pvInfoList[currentMove].score = programStats.score; pvInfoList[currentMove].time = 0; if(currentMove < forwardMostMove) AppendComment(currentMove+1, lastPV[0], 2); + else { // append analysis of final position as comment + char buf[MSG_SIZ]; + snprintf(buf, MSG_SIZ, "{final score %+4.2f/%d}", programStats.score/100., programStats.depth); + AppendComment(currentMove, buf, 3); // the 3 prevents stripping of the score/depth! + } + programStats.depth = 0; } if (currentMove >= forwardMostMove) { if(gameMode == AnalyzeFile) { if(appData.loadGameIndex == -1) { - GameEnds(EndOfFile, NULL, GE_FILE); + GameEnds(gameInfo.result, gameInfo.resultDetails ? gameInfo.resultDetails : "", GE_FILE); ScheduleDelayedEvent(AnalyzeNextGame, 10); } else { ExitAnalyzeMode(); SendToProgram("force\n", &first); @@ -11902,7 +12211,7 @@ GameContainsPosition (FILE *f, ListGame *lg) for(next = WhitePawn; next>8 ^ random()<<6 ^random()<<20; initDone = TRUE; } - if(lg->gameInfo.fen) ParseFEN(boards[scratch], &btm, lg->gameInfo.fen); + if(lg->gameInfo.fen) ParseFEN(boards[scratch], &btm, lg->gameInfo.fen, FALSE); else CopyBoard(boards[scratch], initialPosition); // default start position if(lg->moves) { turn = btm + 1; @@ -12026,7 +12335,7 @@ LoadGame (FILE *f, int gameNumber, char *title, int useList) gn = 1; } else { - if(gameMode == AnalyzeFile && appData.loadGameIndex == -1) + if(oldGameMode == AnalyzeFile && appData.loadGameIndex == -1) appData.loadGameIndex = 0; // [HGM] suppress error message if we reach file end after auto-stepping analysis else DisplayError(_("Game number out of range"), 0); @@ -12224,7 +12533,7 @@ LoadGame (FILE *f, int gameNumber, char *title, int useList) if (gameInfo.fen != NULL) { Board initial_position; startedFromSetupPosition = TRUE; - if (!ParseFEN(initial_position, &blackPlaysFirst, gameInfo.fen)) { + if (!ParseFEN(initial_position, &blackPlaysFirst, gameInfo.fen, TRUE)) { Reset(TRUE, TRUE); DisplayError(_("Bad FEN position in file"), 0); return FALSE; @@ -12422,10 +12731,21 @@ LoadGame (FILE *f, int gameNumber, char *title, int useList) HistorySet(parseList, backwardMostMove, forwardMostMove, currentMove-1); - if (oldGameMode == AnalyzeFile || - oldGameMode == AnalyzeMode) { + if (oldGameMode == AnalyzeFile) { appData.loadGameIndex = -1; // [HGM] order auto-stepping through games AnalyzeFileEvent(); + } else + if (oldGameMode == AnalyzeMode) { + AnalyzeFileEvent(); + } + + if(gameInfo.result == GameUnfinished && gameInfo.resultDetails && appData.clockMode) { + long int w, b; // [HGM] adjourn: restore saved clock times + char *p = strstr(gameInfo.resultDetails, "(Clocks:"); + if(p && sscanf(p+8, "%ld,%ld", &w, &b) == 2) { + timeRemaining[0][forwardMostMove] = whiteTimeRemaining = 1000*w + 500; + timeRemaining[1][forwardMostMove] = blackTimeRemaining = 1000*b + 500; + } } if(creatingBook) return TRUE; @@ -12550,7 +12870,7 @@ LoadPosition (FILE *f, int positionNumber, char *title) } if (fenMode) { - if (!ParseFEN(initial_position, &blackPlaysFirst, line)) { + if (!ParseFEN(initial_position, &blackPlaysFirst, line, TRUE)) { DisplayError(_("Bad FEN position in file"), 0); return FALSE; } @@ -12792,7 +13112,7 @@ SaveGamePGN (FILE *f) if(appData.numberTag && matchMode) fprintf(f, "[Number \"%d\"]\n", nextGame+1); // [HGM] number tag if (backwardMostMove > 0 || startedFromSetupPosition) { - char *fen = PositionToFEN(backwardMostMove, NULL); + char *fen = PositionToFEN(backwardMostMove, NULL, 1); fprintf(f, "[FEN \"%s\"]\n[SetUp \"1\"]\n", fen); fprintf(f, "\n{--------------\n"); PrintPosition(f, backwardMostMove); @@ -12929,8 +13249,11 @@ SaveGamePGN (FILE *f) /* Print result */ if (gameInfo.resultDetails != NULL && gameInfo.resultDetails[0] != NULLCHAR) { - fprintf(f, "{%s} %s\n\n", gameInfo.resultDetails, - PGNResult(gameInfo.result)); + char buf[MSG_SIZ], *p = gameInfo.resultDetails; + if(gameInfo.result == GameUnfinished && appData.clockMode && + (gameMode == MachinePlaysWhite || gameMode == MachinePlaysBlack || gameMode == TwoMachinesPlay)) // [HGM] adjourn: save clock settings + snprintf(buf, MSG_SIZ, "%s (Clocks: %ld, %ld)", p, whiteTimeRemaining/1000, blackTimeRemaining/1000), p = buf; + fprintf(f, "{%s} %s\n\n", p, PGNResult(gameInfo.result)); } else { fprintf(f, "%s\n\n", PGNResult(gameInfo.result)); } @@ -13061,7 +13384,7 @@ SavePosition (FILE *f, int dummy, char *dummy2) PrintPosition(f, currentMove); fprintf(f, "--------------]\n"); } else { - fen = PositionToFEN(currentMove, NULL); + fen = PositionToFEN(currentMove, NULL, 1); fprintf(f, "%s\n", fen); free(fen); } @@ -13643,7 +13966,7 @@ AnalyzeModeEvent () /* secure check */ if (appData.icsEngineAnalyze) { if (appData.debugMode) - fprintf(debugFP, _("Found unexpected active ICS engine analyze \n")); + fprintf(debugFP, "Found unexpected active ICS engine analyze \n"); ExitAnalyzeMode(); ModeHighlight(); } @@ -13657,7 +13980,7 @@ AnalyzeModeEvent () } appData.icsEngineAnalyze = TRUE; if (appData.debugMode) - fprintf(debugFP, _("ICS engine analyze starting... \n")); + fprintf(debugFP, "ICS engine analyze starting... \n"); } if (gameMode == AnalyzeMode) { ToggleSecond(); return 0; } @@ -13963,7 +14286,7 @@ TwoMachinesEvent P((void)) case MachinePlaysWhite: case MachinePlaysBlack: if (WhiteOnMove(forwardMostMove) == (gameMode == MachinePlaysWhite)) { - DisplayError(_("Wait until your turn,\nor select Move Now"), 0); + DisplayError(_("Wait until your turn,\nor select 'Move Now'."), 0); return; } /* fall through */ @@ -14400,11 +14723,15 @@ EditPositionMenuEvent (ChessSquare selection, int x, int y) { char buf[MSG_SIZ]; ChessSquare piece = boards[0][y][x]; + static Board erasedBoard, currentBoard, menuBoard, nullBoard; + static int lastVariant; if (gameMode != EditPosition && gameMode != IcsExamining) return; switch (selection) { case ClearBoard: + CopyBoard(currentBoard, boards[0]); + CopyBoard(menuBoard, initialPosition); if (gameMode == IcsExamining && ics_type == ICS_FICS) { SendToICS(ics_prefix); SendToICS("bsetup clear\n"); @@ -14412,6 +14739,7 @@ EditPositionMenuEvent (ChessSquare selection, int x, int y) SendToICS(ics_prefix); SendToICS("clearboard\n"); } else { + int nonEmpty = 0; for (x = 0; x < BOARD_WIDTH; x++) { ChessSquare p = EmptySquare; if(x == BOARD_LEFT-1 || x == BOARD_RGHT) p = (ChessSquare) 0; /* [HGM] holdings */ for (y = 0; y < BOARD_HEIGHT; y++) { @@ -14422,9 +14750,33 @@ EditPositionMenuEvent (ChessSquare selection, int x, int y) SendToICS(buf); } } else { + if(boards[0][y][x] != p) nonEmpty++; boards[0][y][x] = p; } } + menuBoard[1][x] = menuBoard[BOARD_HEIGHT-2][x] = p; + } + if(gameMode != IcsExamining) { // [HGM] editpos: cycle trough boards + for(x = BOARD_LEFT; x < BOARD_RGHT; x++) { // create 'menu board' by removing duplicates + ChessSquare p = menuBoard[0][x]; + for(y = x + 1; y < BOARD_RGHT; y++) if(menuBoard[0][y] == p) menuBoard[0][y] = EmptySquare; + p = menuBoard[BOARD_HEIGHT-1][x]; + for(y = x + 1; y < BOARD_RGHT; y++) if(menuBoard[BOARD_HEIGHT-1][y] == p) menuBoard[BOARD_HEIGHT-1][y] = EmptySquare; + } + DisplayMessage("Clicking clock again restores position", ""); + if(gameInfo.variant != lastVariant) lastVariant = gameInfo.variant, CopyBoard(erasedBoard, boards[0]); + if(!nonEmpty) { // asked to clear an empty board + CopyBoard(boards[0], menuBoard); + } else + if(CompareBoards(currentBoard, menuBoard)) { // asked to clear an empty board + CopyBoard(boards[0], initialPosition); + } else + if(CompareBoards(currentBoard, initialPosition) && !CompareBoards(currentBoard, erasedBoard) + && !CompareBoards(nullBoard, erasedBoard)) { + CopyBoard(boards[0], erasedBoard); + } else + CopyBoard(erasedBoard, currentBoard); + } } if (gameMode == EditPosition) { @@ -14482,6 +14834,7 @@ EditPositionMenuEvent (ChessSquare selection, int x, int y) if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantXiangqi || gameInfo.variant == VariantCourier || + gameInfo.variant == VariantASEAN || gameInfo.variant == VariantMakruk ) selection = (ChessSquare)((int)selection - (int)WhiteQueen + (int)WhiteFerz); goto defaultlabel; @@ -15077,7 +15430,7 @@ RetractMoveEvent () case MachinePlaysWhite: case MachinePlaysBlack: if (WhiteOnMove(forwardMostMove) == (gameMode == MachinePlaysWhite)) { - DisplayError(_("Wait until your turn,\nor select Move Now"), 0); + DisplayError(_("Wait until your turn,\nor select 'Move Now'."), 0); return; } if (forwardMostMove < 2) return; @@ -15175,14 +15528,14 @@ HintEvent () switch (gameMode) { case MachinePlaysWhite: if (WhiteOnMove(forwardMostMove)) { - DisplayError(_("Wait until your turn"), 0); + DisplayError(_("Wait until your turn."), 0); return; } break; case BeginningOfGame: case MachinePlaysBlack: if (!WhiteOnMove(forwardMostMove)) { - DisplayError(_("Wait until your turn"), 0); + DisplayError(_("Wait until your turn."), 0); return; } break; @@ -15198,7 +15551,7 @@ void CreateBookEvent () { ListGame * lg = (ListGame *) gameList.head; - FILE *f; + FILE *f, *g; int nItem; static int secondTime = FALSE; @@ -15207,8 +15560,8 @@ CreateBookEvent () return; } - if(!secondTime && (f = fopen(appData.polyglotBook, "r"))) { - fclose(f); + if(!secondTime && (g = fopen(appData.polyglotBook, "r"))) { + fclose(g); secondTime++; DisplayNote(_("Book file exists! Try again for overwrite.")); return; @@ -15235,14 +15588,14 @@ BookEvent () switch (gameMode) { case MachinePlaysWhite: if (WhiteOnMove(forwardMostMove)) { - DisplayError(_("Wait until your turn"), 0); + DisplayError(_("Wait until your turn."), 0); return; } break; case BeginningOfGame: case MachinePlaysBlack: if (!WhiteOnMove(forwardMostMove)) { - DisplayError(_("Wait until your turn"), 0); + DisplayError(_("Wait until your turn."), 0); return; } break; @@ -15506,7 +15859,8 @@ AppendComment (int index, char *text, Boolean addBraces) int oldlen, len; char *old; -if(appData.debugMode) fprintf(debugFP, "Append: in='%s' %d\n", text, addBraces); fflush(debugFP); +if(appData.debugMode) fprintf(debugFP, "Append: in='%s' %d\n", text, addBraces); + if(addBraces == 3) addBraces = 0; else // force appending literally text = GetInfoFromComment( index, text ); /* [HGM] PV time: strip PV info from comment */ CrushCRs(text); @@ -15573,8 +15927,11 @@ GetInfoFromComment (int index, char * text) int time = -1, sec = 0, deci; char * s_eval = FindStr( text, "[%eval " ); char * s_emt = FindStr( text, "[%emt " ); - +#if 0 if( s_eval != NULL || s_emt != NULL ) { +#else + if(0) { // [HGM] this code is not finished, and could actually be detrimental +#endif /* New style */ char delim; @@ -15604,6 +15961,7 @@ GetInfoFromComment (int index, char * text) } p = text; + if(!strncmp(p+1, "final score ", 12)) p += 12, index++; else if(p[1] == '(') { // comment starts with PV p = strchr(p, ')'); // locate end of PV if(p == NULL || sep < p+5) return text; @@ -15627,7 +15985,7 @@ GetInfoFromComment (int index, char * text) if(sec >= 0) time = 600*time + 10*sec; else if(deci >= 0) time = 10*time + deci; else time *= 10; // deci-sec - score = score >= 0 ? score*100 + score_lo : score*100 - score_lo; + score = score > 0 || !score & p[1] != '-' ? score*100 + score_lo : score*100 - score_lo; /* [HGM] PV time: now locate end of PV info */ while( *++sep >= '0' && *sep <= '9'); // strip depth @@ -15901,6 +16259,27 @@ SendTimeRemaining (ChessProgramState *cps, int machineWhite) SendToProgram(message, cps); } +char * +EngineDefinedVariant (ChessProgramState *cps, int n) +{ // return name of n-th unknown variant that engine supports + static char buf[MSG_SIZ]; + char *p, *s = cps->variants; + if(!s) return NULL; + do { // parse string from variants feature + VariantClass v; + p = strchr(s, ','); + if(p) *p = NULLCHAR; + v = StringToVariant(s); + if(v == VariantNormal && strcmp(s, "normal") && !strstr(s, "_normal")) v = VariantUnknown; // garbage is recognized as normal + if(v == VariantUnknown) { // non-standard variant in list of engine-supported variants + if(--n < 0) safeStrCpy(buf, s, MSG_SIZ); + } + if(p) *p++ = ','; + if(n < 0) return buf; + } while(s = p); + return NULL; +} + int BoolFeature (char **p, char *name, int *loc, ChessProgramState *cps) { @@ -15938,14 +16317,15 @@ IntFeature (char **p, char *name, int *loc, ChessProgramState *cps) } int -StringFeature (char **p, char *name, char loc[], ChessProgramState *cps) +StringFeature (char **p, char *name, char **loc, ChessProgramState *cps) { char buf[MSG_SIZ]; int len = strlen(name); if (strncmp((*p), name, len) == 0 && (*p)[len] == '=' && (*p)[len+1] == '\"') { (*p) += len + 2; - sscanf(*p, "%[^\"]", loc); + ASSIGN(*loc, *p); // kludge alert: assign rest of line just to be sure allocation is large enough so that sscanf below always fits + sscanf(*p, "%[^\"]", *loc); while (**p && **p != '\"') (*p)++; if (**p == '\"') (*p)++; snprintf(buf, MSG_SIZ, "accepted %s\n", name); @@ -16066,7 +16446,7 @@ void ParseFeatures (char *args, ChessProgramState *cps) { char *p = args; - char *q; + char *q = NULL; int val; char buf[MSG_SIZ]; @@ -16086,7 +16466,7 @@ ParseFeatures (char *args, ChessProgramState *cps) continue; } if (BoolFeature(&p, "analyze", &cps->analysisSupport, cps)) continue; - if (StringFeature(&p, "myname", cps->tidy, cps)) { + if (StringFeature(&p, "myname", &cps->tidy, cps)) { if (gameMode == TwoMachinesPlay) { DisplayTwoMachinesTitle(); } else { @@ -16094,7 +16474,7 @@ ParseFeatures (char *args, ChessProgramState *cps) } continue; } - if (StringFeature(&p, "variants", cps->variants, cps)) continue; + if (StringFeature(&p, "variants", &cps->variants, cps)) continue; if (BoolFeature(&p, "san", &cps->useSAN, cps)) continue; if (BoolFeature(&p, "ping", &cps->usePing, cps)) continue; if (BoolFeature(&p, "playother", &cps->usePlayother, cps)) continue; @@ -16114,17 +16494,17 @@ ParseFeatures (char *args, ChessProgramState *cps) /* End of additions by Tord */ /* [HGM] added features: */ + if (BoolFeature(&p, "highlight", &cps->highlight, cps)) continue; if (BoolFeature(&p, "debug", &cps->debug, cps)) continue; if (BoolFeature(&p, "nps", &cps->supportsNPS, cps)) continue; if (IntFeature(&p, "level", &cps->maxNrOfSessions, cps)) continue; if (BoolFeature(&p, "memory", &cps->memSize, cps)) continue; if (BoolFeature(&p, "smp", &cps->maxCores, cps)) continue; - if (StringFeature(&p, "egt", cps->egtFormats, cps)) continue; - if (StringFeature(&p, "option", buf, cps)) { - if(cps->reload) continue; // we are reloading because of xreuse + if (StringFeature(&p, "egt", &cps->egtFormats, cps)) continue; + if (StringFeature(&p, "option", &q, cps)) { // read to freshly allocated temp buffer first + if(cps->reload) { FREE(q); q = NULL; continue; } // we are reloading because of xreuse FREE(cps->option[cps->nrOptions].name); - cps->option[cps->nrOptions].name = malloc(MSG_SIZ); - safeStrCpy(cps->option[cps->nrOptions].name, buf, MSG_SIZ); + cps->option[cps->nrOptions].name = q; q = NULL; if(!ParseOption(&(cps->option[cps->nrOptions++]), cps)) { // [HGM] options: add option feature snprintf(buf, MSG_SIZ, "rejected option %s\n", cps->option[--cps->nrOptions].name); SendToProgram(buf, cps); @@ -16268,7 +16648,7 @@ TypeInDoneEvent (char *move) ChessMove moveType; // [HGM] FENedit - if(gameMode == EditPosition && ParseFEN(board, &n, move) ) { + if(gameMode == EditPosition && ParseFEN(board, &n, move, TRUE) ) { EditPositionPasteFEN(move); return; } @@ -16970,7 +17350,7 @@ PGNDate () char * -PositionToFEN (int move, char *overrideCastling) +PositionToFEN (int move, char *overrideCastling, int moveCounts) { int i, j, fromX, fromY, toX, toY; int whiteToPlay; @@ -17002,7 +17382,7 @@ PositionToFEN (int move, char *overrideCastling) *p++ = '+'; piece = (ChessSquare)(DEMOTED piece); } - *p++ = PieceToChar(piece); + *p++ = (piece == DarkSquare ? '*' : PieceToChar(piece)); if(p[-1] == '~') { /* [HGM] flag promoted pieces as '~' (Crazyhouse) */ p[-1] = PieceToChar((ChessSquare)(DEMOTED piece)); @@ -17100,7 +17480,8 @@ PositionToFEN (int move, char *overrideCastling) } if(gameInfo.variant != VariantShogi && gameInfo.variant != VariantXiangqi && - gameInfo.variant != VariantShatranj && gameInfo.variant != VariantCourier && gameInfo.variant != VariantMakruk ) { + gameInfo.variant != VariantShatranj && gameInfo.variant != VariantCourier && + gameInfo.variant != VariantMakruk && gameInfo.variant != VariantASEAN ) { /* En passant target square */ if (move > backwardMostMove) { fromX = moveList[move - 1][0] - AAA; @@ -17132,9 +17513,10 @@ PositionToFEN (int move, char *overrideCastling) } } - /* [HGM] find reversible plies */ + if(moveCounts) { int i = 0, j=move; + /* [HGM] find reversible plies */ if (appData.debugMode) { int k; fprintf(debugFP, "write FEN 50-move: %d %d %d\n", initialRulePlies, forwardMostMove, backwardMostMove); for(k=backwardMostMove; k<=forwardMostMove; k++) @@ -17146,42 +17528,40 @@ PositionToFEN (int move, char *overrideCastling) if( j == backwardMostMove ) i += initialRulePlies; sprintf(p, "%d ", i); p += i>=100 ? 4 : i >= 10 ? 3 : 2; - } - /* Fullmove number */ - sprintf(p, "%d", (move / 2) + 1); + + /* Fullmove number */ + sprintf(p, "%d", (move / 2) + 1); + } else *--p = NULLCHAR; return StrSave(buf); } Boolean -ParseFEN (Board board, int *blackPlaysFirst, char *fen) +ParseFEN (Board board, int *blackPlaysFirst, char *fen, Boolean autoSize) { - int i, j; + int i, j, k, w=0; char *p, c; int emptycount, virgin[BOARD_FILES]; ChessSquare piece; p = fen; - /* [HGM] by default clear Crazyhouse holdings, if present */ - if(gameInfo.holdingsWidth) { - for(i=0; i= 0; i--) { j = 0; for (;;) { - if (*p == '/' || *p == ' ' || (*p == '[' && i == 0) ) { - if (*p == '/') p++; + if (*p == '/' || *p == ' ' || *p == '[' ) { + if(j > w) w = j; emptycount = gameInfo.boardWidth - j; while (emptycount--) board[i][(j++)+gameInfo.holdingsWidth] = EmptySquare; + if (*p == '/') p++; + else if(autoSize) { // we stumbled unexpectedly into end of board + for(k=i; k= 10) } else if(*p=='x' || *p=='X') { /* [HGM] X means 10 */ @@ -17190,6 +17570,8 @@ ParseFEN (Board board, int *blackPlaysFirst, char *fen) while (emptycount--) board[i][(j++)+gameInfo.holdingsWidth] = EmptySquare; #endif + } else if (*p == '*') { + board[i][(j++)+gameInfo.holdingsWidth] = DarkSquare; p++; } else if (isdigit(*p)) { emptycount = *p++ - '0'; while(isdigit(*p)) emptycount = 10*emptycount + *p++ - '0'; /* [HGM] allow > 9 */ @@ -17201,7 +17583,7 @@ ParseFEN (Board board, int *blackPlaysFirst, char *fen) if(*p=='+') { piece = CharToPiece(*++p); if(piece == EmptySquare) return FALSE; /* unknown piece */ - piece = (ChessSquare) (PROMOTED piece ); p++; + piece = (ChessSquare) (CHUPROMOTED piece ); p++; if(PieceToChar(piece) != '+') return FALSE; /* unpromotable piece */ } else piece = CharToPiece(*p++); @@ -17219,6 +17601,18 @@ ParseFEN (Board board, int *blackPlaysFirst, char *fen) } while (*p == '/' || *p == ' ') p++; + if(autoSize) appData.NrFiles = w, InitPosition(TRUE); + + /* [HGM] by default clear Crazyhouse holdings, if present */ + if(gameInfo.holdingsWidth) { + for(i=0; i