X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=06c31456ce93e4287dcb92f26fc8ebfae62c948c;hb=6d2eb06e7ad56484b364a517cea83c85919f2bd8;hp=7188448cc99b90173d02d7752ab0bdfd4cd56ff6;hpb=910f840f6aee2b8c71ba529b6e06fcf70780615e;p=xboard.git diff --git a/backend.c b/backend.c index 7188448..06c3145 100644 --- a/backend.c +++ b/backend.c @@ -735,10 +735,10 @@ ClearOptions (ChessProgramState *cps) char *engineNames[] = { /* TRANSLATORS: "first" is the first of possible two chess engines. It is inserted into strings - such as "% engine" / "%s chess program" / "%s machine" - all mening the same thing */ + such as "%s engine" / "%s chess program" / "%s machine" - all meaning the same thing */ N_("first"), /* TRANSLATORS: "second" is the second of possible two chess engines. It is inserted into strings - such as "% engine" / "%s chess program" / "%s machine" - all mening the same thing */ + such as "%s engine" / "%s chess program" / "%s machine" - all meaning the same thing */ N_("second") }; @@ -5451,6 +5451,7 @@ UnLoadPV () { int oldFMM = forwardMostMove; // N.B.: this was currentMove before PV was loaded! if(endPV < 0) return; + if(appData.autoCopyPV) CopyFENToClipboard(); endPV = -1; if(gameMode == AnalyzeMode && currentMove > forwardMostMove) { Boolean saveAnimate = appData.animate; @@ -10072,6 +10073,18 @@ NextMatchGame () { // performs game initialization that does not invoke engines, and then tries to start the game int res, firstWhite, swapColors = 0; if(!NextTourneyGame(nextGame, &swapColors)) return; // this sets matchGame, -fcp / -scp and other options for next game, if needed + if(matchMode && appData.debugMode) { // [HGM] debug split: game is part of a match; we might have to create a debug file just for this game + char buf[MSG_SIZ]; + snprintf(buf, MSG_SIZ, appData.nameOfDebugFile, nextGame+1); // expand name of debug file with %d in it + if(strcmp(buf, currentDebugFile)) { // name has changed + FILE *f = fopen(buf, "w"); + if(f) { // if opening the new file failed, just keep using the old one + ASSIGN(currentDebugFile, buf); + fclose(debugFP); + debugFP = f; + } + } + } firstWhite = appData.firstPlaysBlack ^ (matchGame & 1 | appData.sameColorGames > 1); // non-incremental default firstWhite ^= swapColors; // reverses if NextTourneyGame says we are in an odd round first.twoMachinesColor = firstWhite ? "white\n" : "black\n"; // perform actual color assignement @@ -13385,17 +13398,6 @@ TwoMachinesEvent P((void)) break; } - if(matchMode && appData.debugMode) { // [HGM] debug split: game is part of a match; we might have to create a debug file just for this game - snprintf(buf, MSG_SIZ, appData.nameOfDebugFile, nextGame+1); // expand name of debug file with %d in it - if(strcmp(buf, currentDebugFile)) { // name has changed - FILE *f = fopen(buf, "w"); - if(f) { // if opening the new file failed, just keep using the old one - ASSIGN(currentDebugFile, buf); - fclose(debugFP); - debugFP = f; - } - } - } // forwardMostMove = currentMove; TruncateGame(); // [HGM] vari: MachineWhite and MachineBlack do this... @@ -13909,6 +13911,8 @@ EditPositionMenuEvent (ChessSquare selection, int x, int y) } else boards[0][y][x] = selection; DrawPosition(TRUE, boards[0]); + ClearHighlights(); + fromX = fromY = -1; } break; }