X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=06c31456ce93e4287dcb92f26fc8ebfae62c948c;hb=6d2eb06e7ad56484b364a517cea83c85919f2bd8;hp=c8e3da7396d5403c9140d53cc2136e4f3f7169ea;hpb=dd435dbb921ba7fba7230b4601fb0e6e1ee232a8;p=xboard.git diff --git a/backend.c b/backend.c index c8e3da7..06c3145 100644 --- a/backend.c +++ b/backend.c @@ -734,8 +734,12 @@ ClearOptions (ChessProgramState *cps) } char *engineNames[] = { -"first", -"second" + /* TRANSLATORS: "first" is the first of possible two chess engines. It is inserted into strings + such as "%s engine" / "%s chess program" / "%s machine" - all meaning the same thing */ +N_("first"), + /* TRANSLATORS: "second" is the second of possible two chess engines. It is inserted into strings + such as "%s engine" / "%s chess program" / "%s machine" - all meaning the same thing */ +N_("second") }; void @@ -744,7 +748,7 @@ InitEngine (ChessProgramState *cps, int n) ClearOptions(cps); - cps->which = engineNames[n]; + cps->which = _(engineNames[n]); cps->maybeThinking = FALSE; cps->pr = NoProc; cps->isr = NULL; @@ -5329,9 +5333,6 @@ ParsePV (char *pv, Boolean storeComments, Boolean atEnd) if(nr == 0 && !storeComments && *pv == '(') pv++; // first (ponder) move can be in parentheses lastParseAttempt = pv; valid = ParseOneMove(pv, endPV, &moveType, &fromX, &fromY, &toX, &toY, &promoChar); -if(appData.debugMode){ -fprintf(debugFP,"parsePV: %d %c%c%c%c yy='%s'\nPV = '%s'\n", valid, fromX+AAA, fromY+ONE, toX+AAA, toY+ONE, yy_textstr, pv); -} if(!valid && nr == 0 && ParseOneMove(pv, endPV-1, &moveType, &fromX, &fromY, &toX, &toY, &promoChar)){ nr++; moveType = Comment; // First move has been played; kludge to make sure we continue @@ -5450,6 +5451,7 @@ UnLoadPV () { int oldFMM = forwardMostMove; // N.B.: this was currentMove before PV was loaded! if(endPV < 0) return; + if(appData.autoCopyPV) CopyFENToClipboard(); endPV = -1; if(gameMode == AnalyzeMode && currentMove > forwardMostMove) { Boolean saveAnimate = appData.animate; @@ -10071,6 +10073,18 @@ NextMatchGame () { // performs game initialization that does not invoke engines, and then tries to start the game int res, firstWhite, swapColors = 0; if(!NextTourneyGame(nextGame, &swapColors)) return; // this sets matchGame, -fcp / -scp and other options for next game, if needed + if(matchMode && appData.debugMode) { // [HGM] debug split: game is part of a match; we might have to create a debug file just for this game + char buf[MSG_SIZ]; + snprintf(buf, MSG_SIZ, appData.nameOfDebugFile, nextGame+1); // expand name of debug file with %d in it + if(strcmp(buf, currentDebugFile)) { // name has changed + FILE *f = fopen(buf, "w"); + if(f) { // if opening the new file failed, just keep using the old one + ASSIGN(currentDebugFile, buf); + fclose(debugFP); + debugFP = f; + } + } + } firstWhite = appData.firstPlaysBlack ^ (matchGame & 1 | appData.sameColorGames > 1); // non-incremental default firstWhite ^= swapColors; // reverses if NextTourneyGame says we are in an odd round first.twoMachinesColor = firstWhite ? "white\n" : "black\n"; // perform actual color assignement @@ -13384,17 +13398,6 @@ TwoMachinesEvent P((void)) break; } - if(matchMode && appData.debugMode) { // [HGM] debug split: game is part of a match; we might have to create a debug file just for this game - snprintf(buf, MSG_SIZ, appData.nameOfDebugFile, nextGame+1); // expand name of debug file with %d in it - if(strcmp(buf, currentDebugFile)) { // name has changed - FILE *f = fopen(buf, "w"); - if(f) { // if opening the new file failed, just keep using the old one - ASSIGN(currentDebugFile, buf); - fclose(debugFP); - debugFP = f; - } - } - } // forwardMostMove = currentMove; TruncateGame(); // [HGM] vari: MachineWhite and MachineBlack do this... @@ -13908,6 +13911,8 @@ EditPositionMenuEvent (ChessSquare selection, int x, int y) } else boards[0][y][x] = selection; DrawPosition(TRUE, boards[0]); + ClearHighlights(); + fromX = fromY = -1; } break; }