X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=0bbe876c9aeb5c2ba47a835fa3de4e6210c8cf9b;hb=b62cf5e6c96ca7a64c184b6218c18eb045142a7b;hp=912acb2da216e52d4296504161240a983acc3af7;hpb=a6215f0ddd16d9576cd1a05d51ae4b017f4562fb;p=xboard.git diff --git a/backend.c b/backend.c old mode 100644 new mode 100755 index 912acb2..0bbe876 --- a/backend.c +++ b/backend.c @@ -77,6 +77,7 @@ #if STDC_HEADERS # include # include +# include #else /* not STDC_HEADERS */ # if HAVE_STRING_H # include @@ -147,6 +148,7 @@ void read_from_player P((InputSourceRef isr, VOIDSTAR closure, char *buf, int count, int error)); void read_from_ics P((InputSourceRef isr, VOIDSTAR closure, char *buf, int count, int error)); +void ics_printf P((char *format, ...)); void SendToICS P((char *s)); void SendToICSDelayed P((char *s, long msdelay)); void SendMoveToICS P((ChessMove moveType, int fromX, int fromY, @@ -182,7 +184,6 @@ void FeedMovesToProgram P((ChessProgramState *cps, int upto)); void ResurrectChessProgram P((void)); void DisplayComment P((int moveNumber, char *text)); void DisplayMove P((int moveNumber)); -void DisplayAnalysis P((void)); void ParseGameHistory P((char *game)); void ParseBoard12 P((char *string)); @@ -229,6 +230,7 @@ char *GetInfoFromComment( int, char * ); // [HGM] PV time: returns stripped comm void InitEngineUCI( const char * iniDir, ChessProgramState * cps ); // [HGM] moved here from winboard.c char *ProbeBook P((int moveNr, char *book)); // [HGM] book: returns a book move char *SendMoveToBookUser P((int nr, ChessProgramState *cps, int initial)); // [HGM] book +void ics_update_width P((int new_width)); extern char installDir[MSG_SIZ]; extern int tinyLayout, smallLayout; @@ -299,26 +301,6 @@ static char * safeStrCpy( char * dst, const char * src, size_t count ) return dst; } -#if 0 -//[HGM] for future use? Conditioned out for now to suppress warning. -static char * safeStrCat( char * dst, const char * src, size_t count ) -{ - size_t dst_len; - - assert( dst != NULL ); - assert( src != NULL ); - assert( count > 0 ); - - dst_len = strlen(dst); - - assert( count > dst_len ); /* Buffer size must be greater than current length */ - - safeStrCpy( dst + dst_len, src, count - dst_len ); - - return dst; -} -#endif - /* Some compiler can't cast u64 to double * This function do the job for us: @@ -831,20 +813,9 @@ InitBackEnd1() programVersion = (char*) malloc(5 + strlen(PACKAGE_STRING)); sprintf(programVersion, "%s", PACKAGE_STRING); } else { -#if 0 - char *p, *q; - q = first.program; - while (*q != ' ' && *q != NULLCHAR) q++; - p = q; - while (p > first.program && *(p-1) != '/' && *(p-1) != '\\') p--; /* [HGM] backslash added */ - programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING + (q - p)); - sprintf(programVersion, "%s + ", PACKAGE_STRING); - strncat(programVersion, p, q - p); -#else - /* [HGM] tidy: use tidy name, in stead of full pathname (which was probably a bug due to / vs \ ) */ - programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy)); - sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy); -#endif + /* [HGM] tidy: use tidy name, in stead of full pathname (which was probably a bug due to / vs \ ) */ + programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy)); + sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy); } if (!appData.icsActive) { @@ -1010,71 +981,58 @@ ParseTimeControl(tc, ti, mps) int ti; int mps; { -#if 0 - int matched, min, sec; - - matched = sscanf(tc, "%d:%d", &min, &sec); - if (matched == 1) { - timeControl = min * 60 * 1000; - } else if (matched == 2) { - timeControl = (min * 60 + sec) * 1000; - } else { - return FALSE; - } -#else - long tc1; - long tc2; - char buf[MSG_SIZ]; - - if(ti >= 0 && !strchr(tc, '+') && !strchr(tc, '/') ) mps = 0; - if(ti > 0) { - if(mps) - sprintf(buf, "+%d/%s+%d", mps, tc, ti); - else sprintf(buf, "+%s+%d", tc, ti); - } else { - if(mps) + long tc1; + long tc2; + char buf[MSG_SIZ]; + + if(ti >= 0 && !strchr(tc, '+') && !strchr(tc, '/') ) mps = 0; + if(ti > 0) { + if(mps) + sprintf(buf, "+%d/%s+%d", mps, tc, ti); + else sprintf(buf, "+%s+%d", tc, ti); + } else { + if(mps) sprintf(buf, "+%d/%s", mps, tc); - else sprintf(buf, "+%s", tc); - } - fullTimeControlString = StrSave(buf); - - if( NextTimeControlFromString( &tc, &tc1 ) != 0 ) { - return FALSE; - } - - if( *tc == '/' ) { - /* Parse second time control */ - tc++; - - if( NextTimeControlFromString( &tc, &tc2 ) != 0 ) { - return FALSE; - } - - if( tc2 == 0 ) { - return FALSE; - } - - timeControl_2 = tc2 * 1000; - } - else { - timeControl_2 = 0; - } - - if( tc1 == 0 ) { - return FALSE; + else sprintf(buf, "+%s", tc); + } + fullTimeControlString = StrSave(buf); + + if( NextTimeControlFromString( &tc, &tc1 ) != 0 ) { + return FALSE; + } + + if( *tc == '/' ) { + /* Parse second time control */ + tc++; + + if( NextTimeControlFromString( &tc, &tc2 ) != 0 ) { + return FALSE; } - - timeControl = tc1 * 1000; -#endif - - if (ti >= 0) { - timeIncrement = ti * 1000; /* convert to ms */ - movesPerSession = 0; - } else { - timeIncrement = 0; - movesPerSession = mps; + + if( tc2 == 0 ) { + return FALSE; } - return TRUE; + + timeControl_2 = tc2 * 1000; + } + else { + timeControl_2 = 0; + } + + if( tc1 == 0 ) { + return FALSE; + } + + timeControl = tc1 * 1000; + + if (ti >= 0) { + timeIncrement = ti * 1000; /* convert to ms */ + movesPerSession = 0; + } else { + timeIncrement = 0; + movesPerSession = mps; + } + return TRUE; } void @@ -1462,6 +1420,19 @@ KeepAlive() if(appData.keepAlive) ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000); } +/* added routine for printf style output to ics */ +void ics_printf(char *format, ...) +{ + char buffer[MSG_SIZ]; + va_list args; + + va_start(args, format); + vsnprintf(buffer, sizeof(buffer), format, args); + buffer[sizeof(buffer)-1] = '\0'; + SendToICS(buffer); + va_end(args); +} + void SendToICS(s) char *s; @@ -1580,6 +1551,10 @@ StringToVariant(e) while( *e++ != '_'); } + if(StrCaseStr(e, "misc/")) { // [HGM] on FICS, misc/shogi is not shogi + v = VariantNormal; + found = TRUE; + } else for (i=0; i gameInfo.holdingsWidth) { - for(i=0; i=BOARD_LEFT; j--) - board[i][j+newHoldingsWidth-gameInfo.holdingsWidth] = - board[i][j]; - for(i=0; i gameInfo.holdingsWidth) { + for(i=0; i=BOARD_LEFT; j--) + board[i][j+newHoldingsWidth-gameInfo.holdingsWidth] = + board[i][j]; + for(i=0; i= 5 && buf[buf_len-5]=='\n' && buf[buf_len-4]=='\\' && - buf[buf_len-3]==' ' && buf[buf_len-2]==' ' && buf[buf_len-1]==' ') { - buf_len -= 5; // [HGM] ICS: join continuation line of Lasker 2.2.3 server with previous - buf[buf_len++] = ' '; // replace by space (assumes ICS does not break lines within word) - } - } - + /* copy new characters into the buffer */ + bp = buf + leftover_len; + buf_len=leftover_len; + for (i=0; i= BOARD_RGHT || toY < 0 ) return ImpossibleMove; /* [HGM] moved to here from winboard.c */ - /* note: this code seems to exist for filtering out some obviously illegal premoves */ + /* note: capture of own piece can be legal as drag-drop premove. For click-click it is selection of new piece. */ pdown = boards[currentMove][fromY][fromX]; pup = boards[currentMove][toY][toX]; - if ( gameMode != EditPosition && + if ( gameMode != EditPosition && !captureOwn && (WhitePawn <= pdown && pdown < BlackPawn && WhitePawn <= pup && pup < BlackPawn || BlackPawn <= pdown && pdown < EmptySquare && BlackPawn <= pup && pup < EmptySquare ) && !((gameInfo.variant == VariantFischeRandom || gameInfo.variant == VariantCapaRandom) && (pup == WhiteRook && pdown == WhiteKing && fromY == 0 && toY == 0|| - pup == BlackRook && pdown == BlackKing && fromY == BOARD_HEIGHT-1 && toY == BOARD_HEIGHT-1 ) + pup == BlackRook && pdown == BlackKing && fromY == BOARD_HEIGHT-1 && toY == BOARD_HEIGHT-1 || + pup == WhiteKing && pdown == WhiteRook && fromY == 0 && toY == 0|| // also allow RxK + pup == BlackKing && pdown == BlackRook && fromY == BOARD_HEIGHT-1 && toY == BOARD_HEIGHT-1 ) ) ) - return ImpossibleMove; + return Comment; /* Check if the user is playing in turn. This is complicated because we let the user "pick up" a piece before it is his turn. So the piece he @@ -5223,7 +5200,6 @@ UserMoveTest(fromX, fromY, toX, toY, promoChar) moveType = LegalityTest(boards[currentMove], PosFlags(currentMove), epStatus[currentMove], castlingRights[currentMove], fromY, fromX, toY, toX, promoChar); - /* [HGM] but possibly ignore an IllegalMove result */ if (appData.testLegality) { if (moveType == IllegalMove || moveType == ImpossibleMove) { @@ -5439,9 +5415,11 @@ UserMoveEvent(fromX, fromY, toX, toY, promoChar) FinishMove if the first part succeeded. Calls that do not need to do anything in between, can call this routine the old way. */ - ChessMove moveType = UserMoveTest(fromX, fromY, toX, toY, promoChar); + ChessMove moveType = UserMoveTest(fromX, fromY, toX, toY, promoChar, FALSE); if(appData.debugMode) fprintf(debugFP, "moveType 4 = %d, promochar = %x\n", moveType, promoChar); - if(moveType != ImpossibleMove) + if(moveType == AmbiguousMove) + DrawPosition(FALSE, boards[currentMove]); + else if(moveType != ImpossibleMove && moveType != Comment) FinishMove(moveType, fromX, fromY, toX, toY, promoChar); } @@ -5959,16 +5937,16 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. } else moveCount = 6; } } -#if 1 - if (appData.debugMode) { int i; - fprintf(debugFP, "repeat test fmm=%d bmm=%d ep=%d, reps=%d\n", - forwardMostMove, backwardMostMove, epStatus[backwardMostMove], - appData.drawRepeats); - for( i=forwardMostMove; i>=backwardMostMove; i-- ) - fprintf(debugFP, "%d ep=%d\n", i, epStatus[i]); + + if (appData.debugMode) { int i; + fprintf(debugFP, "repeat test fmm=%d bmm=%d ep=%d, reps=%d\n", + forwardMostMove, backwardMostMove, epStatus[backwardMostMove], + appData.drawRepeats); + for( i=forwardMostMove; i>=backwardMostMove; i-- ) + fprintf(debugFP, "%d ep=%d\n", i, epStatus[i]); + + } - } -#endif /* Check for rep-draws */ count = 0; for(k = forwardMostMove-2; @@ -5977,17 +5955,7 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. epStatus[k+2] <= EP_NONE && epStatus[k+1] <= EP_NONE; k-=2) { int rights=0; -#if 0 - if (appData.debugMode) { - fprintf(debugFP, " loop\n"); - } -#endif if(CompareBoards(boards[k], boards[forwardMostMove])) { -#if 0 - if (appData.debugMode) { - fprintf(debugFP, "match\n"); - } -#endif /* compare castling rights */ if( castlingRights[forwardMostMove][2] != castlingRights[k][2] && (castlingRights[k][0] >= 0 || castlingRights[k][1] >= 0) ) @@ -6005,16 +5973,6 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. castlingRights[forwardMostMove][4] != castlingRights[k][4] ) rights++; } -#if 0 - if (appData.debugMode) { - for(i=0; i appData.drawRepeats-2 && appData.drawRepeats > 1) { /* adjudicate after user-specified nr of repeats */ @@ -6366,17 +6324,30 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. if (gameMode == BeginningOfGame || gameMode == EndOfGame || gameMode == IcsIdle) return; if (forwardMostMove <= backwardMostMove) return; -#if 0 - /* Following removed: it caused a bug where a real illegal move - message in analyze mored would be ignored. */ - if (cps == &first && programStats.ok_to_send == 0) { - /* Bogus message from Crafty responding to "." This filtering - can miss some of the bad messages, but fortunately the bug - is fixed in current Crafty versions, so it doesn't matter. */ - return; - } -#endif if (pausing) PauseEvent(); + if(appData.forceIllegal) { + // [HGM] illegal: machine refused move; force position after move into it + SendToProgram("force\n", cps); + if(!cps->useSetboard) { // hideous kludge on kludge, because SendBoard sucks. + // we have a real problem now, as SendBoard will use the a2a3 kludge + // when black is to move, while there might be nothing on a2 or black + // might already have the move. So send the board as if white has the move. + // But first we must change the stm of the engine, as it refused the last move + SendBoard(cps, 0); // always kludgeless, as white is to move on boards[0] + if(WhiteOnMove(forwardMostMove)) { + SendToProgram("a7a6\n", cps); // for the engine black still had the move + SendBoard(cps, forwardMostMove); // kludgeless board + } else { + SendToProgram("a2a3\n", cps); // for the engine white still had the move + CopyBoard(boards[forwardMostMove+1], boards[forwardMostMove]); + SendBoard(cps, forwardMostMove+1); // kludgeless board + } + } else SendBoard(cps, forwardMostMove); // FEN case, also sets stm properly + if(gameMode == MachinePlaysWhite || gameMode == MachinePlaysBlack || + gameMode == TwoMachinesPlay) + SendToProgram("go\n", cps); + return; + } else if (gameMode == PlayFromGameFile) { /* Stop reading this game file */ gameMode = EditGame; @@ -6613,13 +6584,6 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. /* [HGM] in two-machine mode we delay relaying draw offer */ /* until after we also have move, to see if it is really claim */ } -#if 0 - else { - if (cps->other->sendDrawOffers) { - SendToProgram("draw\n", cps->other); - } - } -#endif } else if (gameMode == MachinePlaysWhite || gameMode == MachinePlaysBlack) { if (userOfferedDraw) { @@ -6760,7 +6724,6 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. if (currentMove == forwardMostMove || gameMode == AnalyzeMode || gameMode == AnalyzeFile || appData.icsEngineAnalyze) { DisplayMove(currentMove - 1); - DisplayAnalysis(); } return; @@ -6788,7 +6751,6 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. if (currentMove == forwardMostMove || gameMode==AnalyzeMode || gameMode == AnalyzeFile || appData.icsEngineAnalyze) { DisplayMove(currentMove - 1); - DisplayAnalysis(); } return; } else if (sscanf(message,"stat01: %d " u64Display " %d %d %d %s", @@ -6813,7 +6775,6 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. SendProgramStatsToFrontend( cps, &programStats ); - DisplayAnalysis(); return; } else if (strncmp(message,"++",2) == 0) { @@ -6849,7 +6810,6 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. if (currentMove == forwardMostMove || gameMode==AnalyzeMode || gameMode == AnalyzeFile || appData.icsEngineAnalyze) { DisplayMove(currentMove - 1); - DisplayAnalysis(); } return; } @@ -7452,9 +7412,6 @@ MakeMove(fromX, fromY, toX, toY, promoChar) 0, 1); return; } - SwitchClocks(); - timeRemaining[0][forwardMostMove+1] = whiteTimeRemaining; - timeRemaining[1][forwardMostMove+1] = blackTimeRemaining; if (commentList[forwardMostMove+1] != NULL) { free(commentList[forwardMostMove+1]); commentList[forwardMostMove+1] = NULL; @@ -7464,6 +7421,9 @@ MakeMove(fromX, fromY, toX, toY, promoChar) ApplyMove(fromX, fromY, toX, toY, promoChar, boards[forwardMostMove+1], castlingRights[forwardMostMove+1], &epStatus[forwardMostMove+1]); forwardMostMove++; // [HGM] bare: moved to after ApplyMove, to make sure clock interrupt finds complete board + SwitchClocks(); // uses forwardMostMove, so must be done after incrementing it ! + timeRemaining[0][forwardMostMove] = whiteTimeRemaining; + timeRemaining[1][forwardMostMove] = blackTimeRemaining; gameInfo.result = GameUnfinished; if (gameInfo.resultDetails != NULL) { free(gameInfo.resultDetails); @@ -7550,7 +7510,7 @@ void SendEgtPath(ChessProgramState *cps) while(*r && *r != ',') r++; // path info is everything upto next ';' or end of string c = *r; *r = 0; // temporarily null-terminate path info *--q = 0; // strip of trailig ':' from name - sprintf(buf, "egtbpath %s %s\n", name+1, s); + sprintf(buf, "egtpath %s %s\n", name+1, s); *r = c; SendToProgram(buf,cps); // send egtbpath command for this format } @@ -8279,6 +8239,7 @@ Reset(redraw, init) gameMode = BeginningOfGame; ModeHighlight(); if(appData.icsActive) gameInfo.variant = VariantNormal; + currentMove = forwardMostMove = backwardMostMove = 0; InitPosition(redraw); for (i = 0; i < MAX_MOVES; i++) { if (commentList[i] != NULL) { @@ -9356,26 +9317,8 @@ LoadPosition(f, positionNumber, title) DisplayError(_("Position not found in file"), 0); return FALSE; } -#if 0 - switch (line[0]) { - case '#': case 'x': - default: - fenMode = FALSE; - break; - case 'p': case 'n': case 'b': case 'r': case 'q': case 'k': - case 'P': case 'N': case 'B': case 'R': case 'Q': case 'K': - case '1': case '2': case '3': case '4': case '5': case '6': - case '7': case '8': case '9': - case 'H': case 'A': case 'M': case 'h': case 'a': case 'm': - case 'E': case 'F': case 'G': case 'e': case 'f': case 'g': - case 'C': case 'W': case 'c': case 'w': - fenMode = TRUE; - break; - } -#else // [HGM] FEN can begin with digit, any piece letter valid in this variant, or a + for Shogi promoted pieces fenMode = line[0] >= '0' && line[0] <= '9' || line[0] == '+' || CharToPiece(line[0]) != EmptySquare; -#endif if (pn >= 2) { if (fenMode || line[0] == '#') pn--; @@ -9688,23 +9631,13 @@ SaveGamePGN(f) fprintf(f, " "); linelen++; } - fprintf(f, numtext); + fprintf(f, "%s", numtext); linelen += numlen; /* Get move */ strcpy(move_buffer, SavePart(parseList[i])); // [HGM] pgn: print move via buffer, so it can be edited movelen = strlen(move_buffer); /* [HGM] pgn: line-break point before move */ -#if 0 - // SavePart already does this! - if( i >= 0 && appData.saveExtendedInfoInPGN && pvInfoList[i].depth > 0 ) { - int p = movelen - 1; - if(move_buffer[p] == ' ') p--; - if(move_buffer[p] == ')') { // [HGM] pgn: strip off ICS time if we have extended info - while(p && move_buffer[--p] != '('); - if(p && move_buffer[p-1] == ' ') move_buffer[movelen=p-1] = 0; - } - } -#endif + /* Print move */ blank = linelen > 0 && movelen > 0; if (linelen + (blank ? 1 : 0) + movelen > PGN_MAX_LINE) { @@ -9716,7 +9649,7 @@ SaveGamePGN(f) fprintf(f, " "); linelen++; } - fprintf(f, move_buffer); + fprintf(f, "%s", move_buffer); linelen += movelen; /* [AS] Add PV info if present */ @@ -9724,7 +9657,6 @@ SaveGamePGN(f) /* [HGM] add time */ char buf[MSG_SIZ]; int seconds = 0; -#if 1 if(i >= backwardMostMove) { if(WhiteOnMove(i)) seconds = timeRemaining[0][i] - timeRemaining[0][i+1] @@ -9734,9 +9666,6 @@ SaveGamePGN(f) + GetTimeQuota(i/2) / (1000*WhitePlayer()->other->timeOdds); } seconds = (seconds+50)/100; // deci-seconds, rounded to nearest -#else - seconds = (pvInfoList[i].time + 5)/10; // [HGM] PVtime: use engine time -#endif if( seconds <= 0) buf[0] = 0; else if( seconds < 30 ) sprintf(buf, " %3.1f%c", seconds/10., 0); else { @@ -9764,7 +9693,7 @@ SaveGamePGN(f) fprintf(f, " "); linelen++; } - fprintf(f, move_buffer); + fprintf(f, "%s", move_buffer); linelen += movelen; } @@ -10283,24 +10212,10 @@ ExitEvent(status) if (icsPR != NoProc) { DestroyChildProcess(icsPR, TRUE); } -#if 0 - /* Save game if resource set and not already saved by GameEnds() */ - if ((gameInfo.resultDetails == NULL || errorExitFlag ) - && forwardMostMove > 0) { - if (*appData.saveGameFile != NULLCHAR) { - SaveGameToFile(appData.saveGameFile, TRUE); - } else if (appData.autoSaveGames) { - AutoSaveGame(); - } - if (*appData.savePositionFile != NULLCHAR) { - SavePositionToFile(appData.savePositionFile); - } - } - GameEnds((ChessMove) 0, NULL, GE_PLAYER); -#else + /* [HGM] crash: leave writing PGN and position entirely to GameEnds() */ GameEnds(gameInfo.result, gameInfo.resultDetails==NULL ? "xboard exit" : gameInfo.resultDetails, GE_PLAYER); -#endif + /* [HGM] crash: the above GameEnds() is a dud if another one was running */ /* make sure this other one finishes before killing it! */ if(endingGame) { int count = 0; @@ -10441,8 +10356,7 @@ AnalyzeModeEvent() first.analyzing = TRUE; /*first.maybeThinking = TRUE;*/ first.maybeThinking = FALSE; /* avoid killing GNU Chess */ - AnalysisPopUp(_("Analysis"), - _("Starting analysis mode...\nIf this message stays up, your chess program does not support analysis.")); + EngineOutputPopUp(); } if (!appData.icsEngineAnalyze) gameMode = AnalyzeMode; pausing = FALSE; @@ -10468,8 +10382,7 @@ AnalyzeFileEvent() first.analyzing = TRUE; /*first.maybeThinking = TRUE;*/ first.maybeThinking = FALSE; /* avoid killing GNU Chess */ - AnalysisPopUp(_("Analysis"), - _("Starting analysis mode...\nIf this message stays up, your chess program does not support analysis.")); + EngineOutputPopUp(); } gameMode = AnalyzeFile; pausing = FALSE; @@ -10967,7 +10880,6 @@ ExitAnalyzeMode() SendToProgram("exit\n", &first); first.analyzing = FALSE; } - AnalysisPopDown(); thinkOutput[0] = NULLCHAR; } @@ -12668,7 +12580,7 @@ PeriodicUpdatesEvent(newState) appData.periodicUpdates=newState; /* Display type changes, so update it now */ - DisplayAnalysis(); +// DisplayAnalysis(); /* Get the ball rolling again... */ if (newState) { @@ -12808,92 +12720,6 @@ DisplayMove(moveNumber) } void -DisplayAnalysisText(text) - char *text; -{ - char buf[MSG_SIZ]; - - if (gameMode == AnalyzeMode || gameMode == AnalyzeFile - || appData.icsEngineAnalyze) { - sprintf(buf, "Analysis (%s)", first.tidy); - AnalysisPopUp(buf, text); - } -} - -static int -only_one_move(str) - char *str; -{ - while (*str && isspace(*str)) ++str; - while (*str && !isspace(*str)) ++str; - if (!*str) return 1; - while (*str && isspace(*str)) ++str; - if (!*str) return 1; - return 0; -} - -void -DisplayAnalysis() -{ - char buf[MSG_SIZ]; - char lst[MSG_SIZ / 2]; - double nps; - static char *xtra[] = { "", " (--)", " (++)" }; - int h, m, s, cs; - - if (programStats.time == 0) { - programStats.time = 1; - } - - if (programStats.got_only_move) { - safeStrCpy(buf, programStats.movelist, sizeof(buf)); - } else { - safeStrCpy( lst, programStats.movelist, sizeof(lst)); - - nps = (u64ToDouble(programStats.nodes) / - ((double)programStats.time /100.0)); - - cs = programStats.time % 100; - s = programStats.time / 100; - h = (s / (60*60)); - s = s - h*60*60; - m = (s/60); - s = s - m*60; - - if (programStats.moves_left > 0 && appData.periodicUpdates) { - if (programStats.move_name[0] != NULLCHAR) { - sprintf(buf, "depth=%d %d/%d(%s) %+.2f %s%s\nNodes: " u64Display " NPS: %d\nTime: %02d:%02d:%02d.%02d", - programStats.depth, - programStats.nr_moves-programStats.moves_left, - programStats.nr_moves, programStats.move_name, - ((float)programStats.score)/100.0, lst, - only_one_move(lst)? - xtra[programStats.got_fail] : "", - (u64)programStats.nodes, (int)nps, h, m, s, cs); - } else { - sprintf(buf, "depth=%d %d/%d %+.2f %s%s\nNodes: " u64Display " NPS: %d\nTime: %02d:%02d:%02d.%02d", - programStats.depth, - programStats.nr_moves-programStats.moves_left, - programStats.nr_moves, ((float)programStats.score)/100.0, - lst, - only_one_move(lst)? - xtra[programStats.got_fail] : "", - (u64)programStats.nodes, (int)nps, h, m, s, cs); - } - } else { - sprintf(buf, "depth=%d %+.2f %s%s\nNodes: " u64Display " NPS: %d\nTime: %02d:%02d:%02d.%02d", - programStats.depth, - ((float)programStats.score)/100.0, - lst, - only_one_move(lst)? - xtra[programStats.got_fail] : "", - (u64)programStats.nodes, (int)nps, h, m, s, cs); - } - } - DisplayAnalysisText(buf); -} - -void DisplayComment(moveNumber, text) int moveNumber; char *text; @@ -13619,6 +13445,14 @@ PositionToFEN(move, overrideCastling) } else { *p++ = '-'; } + } else if(move == backwardMostMove) { + // [HGM] perhaps we should always do it like this, and forget the above? + if(epStatus[move] >= 0) { + *p++ = epStatus[move] + AAA; + *p++ = whiteToPlay ? '6'+BOARD_HEIGHT-8 : '3'; + } else { + *p++ = '-'; + } } else { *p++ = '-'; }