X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=17e77ae8b067d4a18f963f47fbbba5451f9525c2;hb=37171a1530eef8fbc24f3b656397d91164c43d61;hp=18ceb5a59b4d8c925a960c2aab915ef46015638b;hpb=895402b0d893d236707aeeb4b42af08d57951f2a;p=xboard.git diff --git a/backend.c b/backend.c index 18ceb5a..17e77ae 100644 --- a/backend.c +++ b/backend.c @@ -5,7 +5,7 @@ * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -516,6 +516,13 @@ ChessSquare KnightmateArray[2][BOARD_FILES] = { BlackUnicorn, BlackBishop, BlackMan, BlackRook } }; +ChessSquare SpartanArray[2][BOARD_FILES] = { + { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen, + WhiteKing, WhiteBishop, WhiteKnight, WhiteRook }, + { BlackAlfil, BlackMarshall, BlackKing, BlackDragon, + BlackDragon, BlackKing, BlackAngel, BlackAlfil } +}; + ChessSquare fairyArray[2][BOARD_FILES] = { /* [HGM] Queen side differs from King side */ { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen, WhiteKing, WhiteBishop, WhiteKnight, WhiteRook }, @@ -955,6 +962,7 @@ InitBackEnd1() case VariantSuper: /* experimental */ case VariantGreat: /* experimental, requires legality testing to be off */ case VariantSChess: /* S-Chess, should work */ + case VariantSpartan: /* should work */ break; } } @@ -4991,6 +4999,9 @@ fprintf(debugFP,"parsePV: %d %c%c%c%c yy='%s'\nPV = '%s'\n", valid, fromX+AAA, f moveList[endPV-1][1] = fromY + ONE; moveList[endPV-1][2] = toX + AAA; moveList[endPV-1][3] = toY + ONE; + moveList[endPV-1][4] = promoChar; + moveList[endPV-1][5] = NULLCHAR; + strncat(moveList[endPV-1], "\n", MOVE_LEN); if(storeComments) CoordsToAlgebraic(boards[endPV - 1], PosFlags(endPV - 1), @@ -5292,8 +5303,8 @@ InitPosition(redraw) int i, j, pawnRow, overrule, oldx = gameInfo.boardWidth, oldy = gameInfo.boardHeight, - oldh = gameInfo.holdingsWidth, - oldv = gameInfo.variant; + oldh = gameInfo.holdingsWidth; + static int oldv; if(appData.icsActive) shuffleOpenings = FALSE; // [HGM] shuffle: in ICS mode, only shuffle on ICS request @@ -5410,6 +5421,10 @@ InitPosition(redraw) pieces = KnightmateArray; SetCharTable(pieceToChar, "P.BRQ.....M.........K.p.brq.....m.........k."); break; + case VariantSpartan: + pieces = SpartanArray; + SetCharTable(pieceToChar, "PNBRQ................K......lwg.....c...h..k"); + break; case VariantFairy: pieces = fairyArray; SetCharTable(pieceToChar, "PNBRQFEACWMOHIJGDVLSUKpnbrqfeacwmohijgdvlsuk"); @@ -5480,7 +5495,7 @@ InitPosition(redraw) if(j < BOARD_LEFT || j >= BOARD_RGHT || overrule) continue; initialPosition[0][j] = pieces[0][j-gameInfo.holdingsWidth]; initialPosition[pawnRow][j] = WhitePawn; - initialPosition[BOARD_HEIGHT-pawnRow-1][j] = BlackPawn; + initialPosition[BOARD_HEIGHT-pawnRow-1][j] = gameInfo.variant == VariantSpartan ? BlackLance : BlackPawn; if(gameInfo.variant == VariantXiangqi) { if(j&1) { initialPosition[pawnRow][j] = @@ -5551,18 +5566,12 @@ InitPosition(redraw) if(oldx != gameInfo.boardWidth || oldy != gameInfo.boardHeight || + oldv != gameInfo.variant || oldh != gameInfo.holdingsWidth -#ifdef GOTHIC - || oldv == VariantGothic || // For licensing popups - gameInfo.variant == VariantGothic -#endif -#ifdef FALCON - || oldv == VariantFalcon || - gameInfo.variant == VariantFalcon -#endif ) InitDrawingSizes(-2 ,0); + oldv = gameInfo.variant; if (redraw) DrawPosition(TRUE, boards[currentMove]); } @@ -5665,6 +5674,12 @@ HasPromotionChoice(int fromX, int fromY, int toX, int toY, char *promoChoice) promotionZoneSize = 3; } + // Treat Lance as Pawn when it is not representing Amazon + if(gameInfo.variant != VariantSuper) { + if(piece == WhiteLance) piece = WhitePawn; else + if(piece == BlackLance) piece = BlackPawn; + } + // next weed out all moves that do not touch the promotion zone at all if((int)piece >= BlackPawn) { if(toY >= promotionZoneSize && fromY >= promotionZoneSize) @@ -5970,6 +5985,7 @@ UserMoveEvent(fromX, fromY, toX, toY, promoChar) case BeginningOfGame: case AnalyzeMode: case Training: + if(fromY == DROP_RANK) break; // [HGM] drop moves (entered through move type-in) are automatically assigned to side-to-move if ((int) boards[currentMove][fromY][fromX] >= (int) BlackPawn && (int) boards[currentMove][fromY][fromX] < (int) EmptySquare) { /* User is moving for Black */ @@ -6064,7 +6080,7 @@ UserMoveEvent(fromX, fromY, toX, toY, promoChar) pup = boards[currentMove][toY][toX]; /* [HGM] If move started in holdings, it means a drop. Convert to standard form */ - if( fromX == BOARD_LEFT-2 || fromX == BOARD_RGHT+1) { + if( (fromX == BOARD_LEFT-2 || fromX == BOARD_RGHT+1) && fromY != DROP_RANK ) { if( pup != EmptySquare ) return; moveType = WhiteOnMove(currentMove) ? WhiteDrop : BlackDrop; if(appData.debugMode) fprintf(debugFP, "Drop move %d, curr=%d, x=%d,y=%d, p=%d\n", @@ -6227,6 +6243,7 @@ FinishMove(moveType, fromX, fromY, toX, toY, promoChar) switch (gameMode) { case EditGame: + if(appData.testLegality) switch (MateTest(boards[currentMove], PosFlags(currentMove)) ) { case MT_NONE: case MT_CHECK: @@ -6795,7 +6812,6 @@ Adjudicate(ChessProgramState *cps) if(canAdjudicate && appData.checkMates) { if(engineOpponent) SendMoveToProgram(forwardMostMove-1, engineOpponent); // make sure opponent gets move - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( WhiteOnMove(forwardMostMove) ? BlackWins : WhiteWins, "Xboard adjudication: King destroyed", GE_XBOARD ); return 1; @@ -6809,7 +6825,6 @@ Adjudicate(ChessProgramState *cps) if(canAdjudicate && appData.checkMates) { if(engineOpponent) SendMoveToProgram(forwardMostMove-1, engineOpponent); // make sure opponent gets to see move - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( WhiteOnMove(forwardMostMove) ? WhiteWins : BlackWins, "Xboard adjudication: Bare king", GE_XBOARD ); return 1; @@ -6822,7 +6837,6 @@ Adjudicate(ChessProgramState *cps) /* but only adjudicate if adjudication enabled */ if(engineOpponent) SendMoveToProgram(forwardMostMove-1, engineOpponent); // make sure opponent gets move - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( nrW > 1 ? WhiteWins : nrB > 1 ? BlackWins : GameIsDrawn, "Xboard adjudication: Bare king", GE_XBOARD ); return 1; @@ -6883,7 +6897,6 @@ Adjudicate(ChessProgramState *cps) if(canAdjudicate && appData.checkMates && result) { // [HGM] mates: adjudicate finished games if requested if(engineOpponent) SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */ - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( result, reason, GE_XBOARD ); return 1; } @@ -6902,7 +6915,6 @@ Adjudicate(ChessProgramState *cps) SendToProgram("force\n", engineOpponent); // suppress reply SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see last move */ } - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( GameIsDrawn, "Xboard adjudication: Insufficient mating material", GE_XBOARD ); return 1; } @@ -6923,7 +6935,6 @@ Adjudicate(ChessProgramState *cps) SendToProgram("force\n", engineOpponent); // suppress reply SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */ } - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( GameIsDrawn, "Xboard adjudication: Trivial draw", GE_XBOARD ); return 1; } @@ -7006,7 +7017,6 @@ Adjudicate(ChessProgramState *cps) SendToProgram("force\n", engineOpponent); // suppress reply SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */ } - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( result, details, GE_XBOARD ); return 1; } @@ -7043,7 +7053,6 @@ Adjudicate(ChessProgramState *cps) SendToProgram("force\n", engineOpponent); // suppress reply SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */ } - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( GameIsDrawn, "Xboard adjudication: 50-move rule", GE_XBOARD ); return 1; } @@ -7066,7 +7075,6 @@ Adjudicate(ChessProgramState *cps) SendToProgram("force\n", engineOpponent); // suppress reply SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */ } - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( GameIsDrawn, p, GE_XBOARD ); return 1; } @@ -7077,7 +7085,6 @@ Adjudicate(ChessProgramState *cps) SendToProgram("force\n", engineOpponent); // suppress reply SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */ } - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( GameIsDrawn, "Xboard adjudication: long game", GE_XBOARD ); return 1; } @@ -7313,11 +7320,6 @@ FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book h if (cps->sendTime == 2) cps->sendTime = 1; if (cps->offeredDraw) cps->offeredDraw--; - /* currentMoveString is set as a side-effect of ParseOneMove */ - safeStrCpy(machineMove, currentMoveString, sizeof(machineMove)/sizeof(machineMove[0])); - strcat(machineMove, "\n"); - safeStrCpy(moveList[forwardMostMove], machineMove, sizeof(moveList[forwardMostMove])/sizeof(moveList[forwardMostMove][0])); - /* [AS] Save move info*/ pvInfoList[ forwardMostMove ].score = programStats.score; pvInfoList[ forwardMostMove ].depth = programStats.depth; @@ -7354,7 +7356,10 @@ FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book h } } - if(Adjudicate(cps)) return; // [HGM] adjudicate: for all automatic game ends + if(Adjudicate(cps)) { + ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ + return; // [HGM] adjudicate: for all automatic game ends + } #if ZIPPY if ((gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack) && @@ -7676,6 +7681,13 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. gameMode = EditGame; ModeHighlight(); } + /* [HGM] illegal-move claim should forfeit game when Xboard */ + /* only passes fully legal moves */ + if( appData.testLegality && gameMode == TwoMachinesPlay ) { + GameEnds( cps->twoMachinesColor[0] == 'w' ? BlackWins : WhiteWins, + "False illegal-move claim", GE_XBOARD ); + return; // do not take back move we tested as valid + } currentMove = forwardMostMove-1; DisplayMove(currentMove-1); /* before DisplayMoveError */ SwitchClocks(forwardMostMove-1); // [HGM] race @@ -7684,13 +7696,6 @@ if(appData.debugMode) fprintf(debugFP, "nodes = %d, %lld\n", (int) programStats. parseList[currentMove], cps->which); DisplayMoveError(buf1); DrawPosition(FALSE, boards[currentMove]); - - /* [HGM] illegal-move claim should forfeit game when Xboard */ - /* only passes fully legal moves */ - if( appData.testLegality && gameMode == TwoMachinesPlay ) { - GameEnds( cps->twoMachinesColor[0] == 'w' ? BlackWins : WhiteWins, - "False illegal-move claim", GE_XBOARD ); - } return; } if (strncmp(message, "time", 4) == 0 && StrStr(message, "Illegal")) { @@ -8403,7 +8408,8 @@ ApplyMove(fromX, fromY, toX, toY, promoChar, board) int i; if( board[fromY][fromX] == WhiteLance || board[fromY][fromX] == BlackLance ) { - if( gameInfo.variant == VariantFairy ) board[EP_STATUS] = EP_PAWN_MOVE; // Lance in fairy is Pawn-like + if( gameInfo.variant != VariantSuper && gameInfo.variant != VariantShogi ) + board[EP_STATUS] = EP_PAWN_MOVE; // Lance is Pawn-like in most variants } else if( board[fromY][fromX] == WhitePawn ) { if(fromY != toY) // [HGM] Xiangqi sideway Pawn moves should not count as 50-move breakers @@ -8479,9 +8485,9 @@ ApplyMove(fromX, fromY, toX, toY, promoChar, board) board[toY][toX] = king; board[toY][toX+1] = board[fromY][BOARD_LEFT]; board[fromY][BOARD_LEFT] = EmptySquare; - } else if (board[fromY][fromX] == WhitePawn + } else if ((board[fromY][fromX] == WhitePawn && gameInfo.variant != VariantXiangqi || + board[fromY][fromX] == WhiteLance && gameInfo.variant != VariantSuper && gameInfo.variant != VariantShogi) && toY >= BOARD_HEIGHT-promoRank - && gameInfo.variant != VariantXiangqi ) { /* white pawn promotion */ board[toY][toX] = CharToPiece(ToUpper(promoChar)); @@ -8543,9 +8549,9 @@ ApplyMove(fromX, fromY, toX, toY, promoChar, board) board[toY][toX] = BlackKing; board[fromY][0] = EmptySquare; board[toY][2] = BlackRook; - } else if (board[fromY][fromX] == BlackPawn + } else if ((board[fromY][fromX] == BlackPawn && gameInfo.variant != VariantXiangqi || + board[fromY][fromX] == BlackLance && gameInfo.variant != VariantSuper && gameInfo.variant != VariantShogi) && toY < promoRank - && gameInfo.variant != VariantXiangqi ) { /* black pawn promotion */ board[toY][toX] = CharToPiece(ToLower(promoChar)); @@ -9438,6 +9444,13 @@ GameEnds(result, resultDetails, whosays) first.matchWins, second.matchWins, appData.matchGames - (first.matchWins + second.matchWins)); popupRequested++; // [HGM] crash: postpone to after resetting endingGame + if (appData.firstPlaysBlack) { // [HGM] match: back to original for next match + first.twoMachinesColor = "black\n"; + second.twoMachinesColor = "white\n"; + } else { + first.twoMachinesColor = "white\n"; + second.twoMachinesColor = "black\n"; + } } } if ((gameMode == AnalyzeMode || gameMode == AnalyzeFile) && @@ -9901,8 +9914,6 @@ LoadGameOneMove(readAhead) return FALSE; } else { /* currentMoveString is set as a side-effect of yylex */ - strcat(currentMoveString, "\n"); - safeStrCpy(moveList[forwardMostMove], currentMoveString, sizeof(moveList[forwardMostMove])/sizeof(moveList[forwardMostMove][0])); thinkOutput[0] = NULLCHAR; MakeMove(fromX, fromY, toX, toY, promoChar); @@ -11641,7 +11652,7 @@ void EditTagsEvent() { char *tags = PGNTags(&gameInfo); - EditTagsPopUp(tags); + EditTagsPopUp(tags, NULL); free(tags); } @@ -12594,6 +12605,30 @@ CallFlagEvent() } void +ClockClick(int which) +{ // [HGM] code moved to back-end from winboard.c + if(which) { // black clock + if (gameMode == EditPosition || gameMode == IcsExamining) { + SetBlackToPlayEvent(); + } else if (gameMode == EditGame || shiftKey) { + AdjustClock(which, -1); + } else if (gameMode == IcsPlayingWhite || + gameMode == MachinePlaysBlack) { + CallFlagEvent(); + } + } else { // white clock + if (gameMode == EditPosition || gameMode == IcsExamining) { + SetWhiteToPlayEvent(); + } else if (gameMode == EditGame || shiftKey) { + AdjustClock(which, -1); + } else if (gameMode == IcsPlayingBlack || + gameMode == MachinePlaysWhite) { + CallFlagEvent(); + } + } +} + +void DrawEvent() { /* Offer draw or accept pending draw offer from opponent */ @@ -13302,7 +13337,7 @@ ReplaceComment(index, text) if(index && sscanf(text, "%f/%d", &score, &len) == 2 && pvInfoList[index-1].depth == len && - pvInfoList[index-1].score == (int) (score*100 + 0.5) && + fabs(pvInfoList[index-1].score - score*100.) < 0.5 && (p = strchr(text, '\n'))) text = p; // [HGM] strip off first line with PV info, if any while (*text == '\n') text++; len = strlen(text); @@ -13413,7 +13448,7 @@ static char * FindStr( char * text, char * sub_text ) /* [HGM] PV time: and then remove it, to prevent it appearing twice */ char *GetInfoFromComment( int index, char * text ) { - char * sep = text; + char * sep = text, *p; if( text != NULL && index > 0 ) { int score = 0; @@ -13451,11 +13486,20 @@ char *GetInfoFromComment( int index, char * text ) return text; } + p = text; + if(p[1] == '(') { // comment starts with PV + p = strchr(p, ')'); // locate end of PV + if(p == NULL || sep < p+5) return text; + // at this point we have something like "{(.*) +0.23/6 ..." + p = text; while(*++p != ')') p[-1] = *p; p[-1] = ')'; + *p = '\n'; while(*p == ' ' || *p == '\n') p++; *--p = '{'; + // we now moved the brace to behind the PV: "(.*) {+0.23/6 ..." + } time = -1; sec = -1; deci = -1; - if( sscanf( text+1, "%d.%d/%d %d:%d", &score, &score_lo, &depth, &time, &sec ) != 5 && - sscanf( text+1, "%d.%d/%d %d.%d", &score, &score_lo, &depth, &time, &deci ) != 5 && - sscanf( text+1, "%d.%d/%d %d", &score, &score_lo, &depth, &time ) != 4 && - sscanf( text+1, "%d.%d/%d", &score, &score_lo, &depth ) != 3 ) { + if( sscanf( p+1, "%d.%d/%d %d:%d", &score, &score_lo, &depth, &time, &sec ) != 5 && + sscanf( p+1, "%d.%d/%d %d.%d", &score, &score_lo, &depth, &time, &deci ) != 5 && + sscanf( p+1, "%d.%d/%d %d", &score, &score_lo, &depth, &time ) != 4 && + sscanf( p+1, "%d.%d/%d", &score, &score_lo, &depth ) != 3 ) { return text; } @@ -13471,7 +13515,7 @@ char *GetInfoFromComment( int index, char * text ) /* [HGM] PV time: now locate end of PV info */ while( *++sep >= '0' && *sep <= '9'); // strip depth if(time >= 0) - while( *++sep >= '0' && *sep <= '9'); // strip time + while( *++sep >= '0' && *sep <= '9' || *sep == '\n'); // strip time if(sec >= 0) while( *++sep >= '0' && *sep <= '9'); // strip seconds if(deci >= 0) @@ -13491,6 +13535,7 @@ char *GetInfoFromComment( int index, char * text ) pvInfoList[index-1].score = score; pvInfoList[index-1].time = 10*time; // centi-sec if(*sep == '}') *sep = 0; else *--sep = '{'; + if(p != text) { while(*p++ = *sep++); sep = text; } // squeeze out space between PV and comment, and return both } return sep; } @@ -14509,15 +14554,15 @@ SwitchClocks(int newMoveNr) if(blackNPS >= 0) lastTickLength = 0; blackTimeRemaining -= lastTickLength; /* [HGM] PGNtime: save time for PGN file if engine did not give it */ -// if(pvInfoList[forwardMostMove-1].time == -1) - pvInfoList[forwardMostMove-1].time = // use GUI time +// if(pvInfoList[forwardMostMove].time == -1) + pvInfoList[forwardMostMove].time = // use GUI time (timeRemaining[1][forwardMostMove-1] - blackTimeRemaining)/10; } else { if(whiteNPS >= 0) lastTickLength = 0; whiteTimeRemaining -= lastTickLength; /* [HGM] PGNtime: save time for PGN file if engine did not give it */ -// if(pvInfoList[forwardMostMove-1].time == -1) - pvInfoList[forwardMostMove-1].time = +// if(pvInfoList[forwardMostMove].time == -1) + pvInfoList[forwardMostMove].time = (timeRemaining[0][forwardMostMove-1] - whiteTimeRemaining)/10; } flagged = CheckFlags();