X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=17e77ae8b067d4a18f963f47fbbba5451f9525c2;hb=37171a1530eef8fbc24f3b656397d91164c43d61;hp=938e27fc04263b892318c18109cad571052f1d12;hpb=ecc378d8413d426248d1ea681e2666ec5c13d3e4;p=xboard.git diff --git a/backend.c b/backend.c index 938e27f..17e77ae 100644 --- a/backend.c +++ b/backend.c @@ -5,7 +5,7 @@ * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -6812,7 +6812,6 @@ Adjudicate(ChessProgramState *cps) if(canAdjudicate && appData.checkMates) { if(engineOpponent) SendMoveToProgram(forwardMostMove-1, engineOpponent); // make sure opponent gets move - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( WhiteOnMove(forwardMostMove) ? BlackWins : WhiteWins, "Xboard adjudication: King destroyed", GE_XBOARD ); return 1; @@ -6826,7 +6825,6 @@ Adjudicate(ChessProgramState *cps) if(canAdjudicate && appData.checkMates) { if(engineOpponent) SendMoveToProgram(forwardMostMove-1, engineOpponent); // make sure opponent gets to see move - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( WhiteOnMove(forwardMostMove) ? WhiteWins : BlackWins, "Xboard adjudication: Bare king", GE_XBOARD ); return 1; @@ -6839,7 +6837,6 @@ Adjudicate(ChessProgramState *cps) /* but only adjudicate if adjudication enabled */ if(engineOpponent) SendMoveToProgram(forwardMostMove-1, engineOpponent); // make sure opponent gets move - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( nrW > 1 ? WhiteWins : nrB > 1 ? BlackWins : GameIsDrawn, "Xboard adjudication: Bare king", GE_XBOARD ); return 1; @@ -6900,7 +6897,6 @@ Adjudicate(ChessProgramState *cps) if(canAdjudicate && appData.checkMates && result) { // [HGM] mates: adjudicate finished games if requested if(engineOpponent) SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */ - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( result, reason, GE_XBOARD ); return 1; } @@ -6919,7 +6915,6 @@ Adjudicate(ChessProgramState *cps) SendToProgram("force\n", engineOpponent); // suppress reply SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see last move */ } - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( GameIsDrawn, "Xboard adjudication: Insufficient mating material", GE_XBOARD ); return 1; } @@ -6940,7 +6935,6 @@ Adjudicate(ChessProgramState *cps) SendToProgram("force\n", engineOpponent); // suppress reply SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */ } - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( GameIsDrawn, "Xboard adjudication: Trivial draw", GE_XBOARD ); return 1; } @@ -7023,7 +7017,6 @@ Adjudicate(ChessProgramState *cps) SendToProgram("force\n", engineOpponent); // suppress reply SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */ } - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( result, details, GE_XBOARD ); return 1; } @@ -7060,7 +7053,6 @@ Adjudicate(ChessProgramState *cps) SendToProgram("force\n", engineOpponent); // suppress reply SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */ } - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( GameIsDrawn, "Xboard adjudication: 50-move rule", GE_XBOARD ); return 1; } @@ -7083,7 +7075,6 @@ Adjudicate(ChessProgramState *cps) SendToProgram("force\n", engineOpponent); // suppress reply SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */ } - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( GameIsDrawn, p, GE_XBOARD ); return 1; } @@ -7094,7 +7085,6 @@ Adjudicate(ChessProgramState *cps) SendToProgram("force\n", engineOpponent); // suppress reply SendMoveToProgram(forwardMostMove-1, engineOpponent); /* make sure opponent gets to see move */ } - ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ GameEnds( GameIsDrawn, "Xboard adjudication: long game", GE_XBOARD ); return 1; } @@ -7330,11 +7320,6 @@ FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book h if (cps->sendTime == 2) cps->sendTime = 1; if (cps->offeredDraw) cps->offeredDraw--; - /* currentMoveString is set as a side-effect of ParseOneMove */ - safeStrCpy(machineMove, currentMoveString, sizeof(machineMove)/sizeof(machineMove[0])); - strcat(machineMove, "\n"); - safeStrCpy(moveList[forwardMostMove], machineMove, sizeof(moveList[forwardMostMove])/sizeof(moveList[forwardMostMove][0])); - /* [AS] Save move info*/ pvInfoList[ forwardMostMove ].score = programStats.score; pvInfoList[ forwardMostMove ].depth = programStats.depth; @@ -7372,7 +7357,6 @@ FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book h } if(Adjudicate(cps)) { - DrawPosition(FALSE, boards[currentMove = forwardMostMove-1]); ShowMove(fromX, fromY, toX, toY); /*updates currentMove*/ return; // [HGM] adjudicate: for all automatic game ends } @@ -9930,8 +9914,6 @@ LoadGameOneMove(readAhead) return FALSE; } else { /* currentMoveString is set as a side-effect of yylex */ - strcat(currentMoveString, "\n"); - safeStrCpy(moveList[forwardMostMove], currentMoveString, sizeof(moveList[forwardMostMove])/sizeof(moveList[forwardMostMove][0])); thinkOutput[0] = NULLCHAR; MakeMove(fromX, fromY, toX, toY, promoChar); @@ -12623,6 +12605,30 @@ CallFlagEvent() } void +ClockClick(int which) +{ // [HGM] code moved to back-end from winboard.c + if(which) { // black clock + if (gameMode == EditPosition || gameMode == IcsExamining) { + SetBlackToPlayEvent(); + } else if (gameMode == EditGame || shiftKey) { + AdjustClock(which, -1); + } else if (gameMode == IcsPlayingWhite || + gameMode == MachinePlaysBlack) { + CallFlagEvent(); + } + } else { // white clock + if (gameMode == EditPosition || gameMode == IcsExamining) { + SetWhiteToPlayEvent(); + } else if (gameMode == EditGame || shiftKey) { + AdjustClock(which, -1); + } else if (gameMode == IcsPlayingBlack || + gameMode == MachinePlaysWhite) { + CallFlagEvent(); + } + } +} + +void DrawEvent() { /* Offer draw or accept pending draw offer from opponent */