X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=1ba1fbec152a29082af828b80af56c125d427a58;hb=1e5d47455a22ab83a187f6b6316b6846dcdbf66e;hp=43e12ec36b23f7e80ca9b6c57b2586f03d45153a;hpb=de8c5060e4d63e6eedc8f0d0e77d23712c04ffe1;p=xboard.git diff --git a/backend.c b/backend.c index 43e12ec..1ba1fbe 100644 --- a/backend.c +++ b/backend.c @@ -7207,7 +7207,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) } promoDefaultAltered = FALSE; MarkTargetSquares(1); - if(!second || appData.oneClick && !OnlyMove(&x, &y, TRUE)) { + if(!(second && appData.oneClick && OnlyMove(&x, &y, TRUE))) { if (appData.highlightDragging) { SetHighlights(x, y, -1, -1); } else { @@ -7257,6 +7257,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) second = sweepSelecting = 0; fromX = fromY = -1; gatingPiece = EmptySquare; + MarkTargetSquares(1); ClearHighlights(); gotPremove = 0; ClearPremoveHighlights(); @@ -7761,6 +7762,7 @@ Adjudicate (ChessProgramState *cps) case MT_NONE: default: break; + case MT_STEALMATE: case MT_STALEMATE: case MT_STAINMATE: reason = "Xboard adjudication: Stalemate"; @@ -8013,6 +8015,7 @@ SendMoveToBookUser (int moveNr, ChessProgramState *cps, int initial) SendToProgram("force\n", cps); cps->bookSuspend = TRUE; // flag indicating it has to be restarted } + if(bookHit) setboardSpoiledMachineBlack = FALSE; // suppress 'go' in SendMoveToProgram if(!initial) SendMoveToProgram(moveNr, cps); // with hit on initial position there is no move // now arrange restart after book miss if(bookHit) { @@ -11719,22 +11722,40 @@ void PackMove (int fromX, int fromY, int toX, int toY, ChessSquare promoPiece) { int sq = fromX + (fromY<<4); - int piece = quickBoard[sq]; + int piece = quickBoard[sq], rook; quickBoard[sq] = 0; moveDatabase[movePtr].to = pieceList[piece] = sq = toX + (toY<<4); - if(piece == pieceList[1] && fromY == toY && (toX > fromX+1 || toX < fromX-1) && fromX != BOARD_LEFT && fromX != BOARD_RGHT-1) { + if(piece == pieceList[1] && fromY == toY) { + if((toX > fromX+1 || toX < fromX-1) && fromX != BOARD_LEFT && fromX != BOARD_RGHT-1) { int from = toX>fromX ? BOARD_RGHT-1 : BOARD_LEFT; moveDatabase[movePtr++].piece = Q_WCASTL; quickBoard[sq] = piece; piece = quickBoard[from]; quickBoard[from] = 0; moveDatabase[movePtr].to = pieceList[piece] = sq = toX>fromX ? sq-1 : sq+1; + } else if((rook = quickBoard[sq]) && pieceType[rook] == WhiteRook) { // FRC castling + quickBoard[sq] = 0; // remove Rook + moveDatabase[movePtr].to = sq = (toX>fromX ? BOARD_RGHT-2 : BOARD_LEFT+2); // King to-square + moveDatabase[movePtr++].piece = Q_WCASTL; + quickBoard[sq] = pieceList[1]; // put King + piece = rook; + moveDatabase[movePtr].to = pieceList[rook] = sq = toX>fromX ? sq-1 : sq+1; + } } else - if(piece == pieceList[2] && fromY == toY && (toX > fromX+1 || toX < fromX-1) && fromX != BOARD_LEFT && fromX != BOARD_RGHT-1) { + if(piece == pieceList[2] && fromY == toY) { + if((toX > fromX+1 || toX < fromX-1) && fromX != BOARD_LEFT && fromX != BOARD_RGHT-1) { int from = (toX>fromX ? BOARD_RGHT-1 : BOARD_LEFT) + (BOARD_HEIGHT-1 <<4); moveDatabase[movePtr++].piece = Q_BCASTL; quickBoard[sq] = piece; piece = quickBoard[from]; quickBoard[from] = 0; moveDatabase[movePtr].to = pieceList[piece] = sq = toX>fromX ? sq-1 : sq+1; + } else if((rook = quickBoard[sq]) && pieceType[rook] == BlackRook) { // FRC castling + quickBoard[sq] = 0; // remove Rook + moveDatabase[movePtr].to = sq = (toX>fromX ? BOARD_RGHT-2 : BOARD_LEFT+2); + moveDatabase[movePtr++].piece = Q_BCASTL; + quickBoard[sq] = pieceList[2]; // put King + piece = rook; + moveDatabase[movePtr].to = pieceList[rook] = sq = toX>fromX ? sq-1 : sq+1; + } } else if(epOK && (pieceType[piece] == WhitePawn || pieceType[piece] == BlackPawn) && fromX != toX && quickBoard[sq] == 0) { quickBoard[(fromY<<4)+toX] = 0;