X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=21560911b2317205a0dec289d5a76cc680ca1fe1;hb=cf736a0286ed40b6e671e77fd080812edd75f80b;hp=618012f7210aa57e5203f549d3abeeb4625df0bd;hpb=6bb8c7c57851a7cf4ed99dea5023e747c9d2adb9;p=xboard.git diff --git a/backend.c b/backend.c index 618012f..2156091 100644 --- a/backend.c +++ b/backend.c @@ -388,6 +388,7 @@ PosFlags (index) case VariantShatranj: case VariantCourier: case VariantMakruk: + case VariantASEAN: case VariantGrand: flags &= ~F_ALL_CASTLE_OK; break; @@ -557,6 +558,13 @@ ChessSquare makrukArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatran BlackKing, BlackMan, BlackKnight, BlackRook } }; +ChessSquare aseanArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatranj Q and P) */ + { WhiteRook, WhiteKnight, WhiteMan, WhiteFerz, + WhiteKing, WhiteMan, WhiteKnight, WhiteRook }, + { BlackRook, BlackKnight, BlackMan, BlackFerz, + BlackKing, BlackMan, BlackKnight, BlackRook } +}; + #if (BOARD_FILES>=10) ChessSquare ShogiArray[2][BOARD_FILES] = { @@ -1158,6 +1166,7 @@ InitBackEnd1 () case Variant3Check: /* should work except for win condition */ case VariantShatranj: /* should work except for all win conditions */ case VariantMakruk: /* should work except for draw countdown */ + case VariantASEAN : /* should work except for draw countdown */ case VariantBerolina: /* might work if TestLegality is off */ case VariantCapaRandom: /* should work */ case VariantJanus: /* should work */ @@ -5090,7 +5099,8 @@ SendMoveToICS (ChessMove moveType, int fromX, int fromY, int toX, int toY, char break; case WhitePromotion: case BlackPromotion: - if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || gameInfo.variant == VariantMakruk) + if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || + gameInfo.variant == VariantMakruk || gameInfo.variant == VariantASEAN) snprintf(user_move, MSG_SIZ, "%c%c%c%c=%c\n", AAA + fromX, ONE + fromY, AAA + toX, ONE + toY, PieceToChar(WhiteFerz)); @@ -5154,7 +5164,7 @@ UploadGameEvent () SendToICS(ics_prefix); SendToICS(buf); if(startedFromSetupPosition || backwardMostMove != 0) { - fen = PositionToFEN(backwardMostMove, NULL); + fen = PositionToFEN(backwardMostMove, NULL, 1); if(ics_type == ICS_ICC) { // on ICC we can simply send a complete FEN to set everything snprintf(buf, MSG_SIZ,"loadfen %s\n", fen); SendToICS(buf); @@ -5899,9 +5909,13 @@ InitPosition (int redraw) case VariantMakruk: pieces = makrukArray; nrCastlingRights = 0; - startedFromSetupPosition = TRUE; SetCharTable(pieceToChar, "PN.R.M....SKpn.r.m....sk"); break; + case VariantASEAN: + pieces = aseanArray; + nrCastlingRights = 0; + SetCharTable(pieceToChar, "PN.R.Q....BKpn.r.q....bk"); + break; case VariantTwoKings: pieces = twoKingsArray; break; @@ -6030,7 +6044,7 @@ InitPosition (int redraw) pawnRow = gameInfo.boardHeight - 7; /* seems to work in all common variants */ if(pawnRow < 1) pawnRow = 1; - if(gameInfo.variant == VariantMakruk || gameInfo.variant == VariantGrand) pawnRow = 2; + if(gameInfo.variant == VariantMakruk || gameInfo.variant == VariantASEAN || gameInfo.variant == VariantGrand) pawnRow = 2; /* User pieceToChar list overrules defaults */ if(appData.pieceToCharTable != NULL) @@ -6139,7 +6153,7 @@ SendBoard (ChessProgramState *cps, int moveNum) char message[MSG_SIZ]; if (cps->useSetboard) { - char* fen = PositionToFEN(moveNum, cps->fenOverride); + char* fen = PositionToFEN(moveNum, cps->fenOverride, 1); snprintf(message, MSG_SIZ,"setboard %s\n", fen); SendToProgram(message, cps); free(fen); @@ -6322,7 +6336,8 @@ ChessSquare DefaultPromoChoice (int white) { ChessSquare result; - if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || gameInfo.variant == VariantMakruk) + if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || + gameInfo.variant == VariantMakruk || gameInfo.variant == VariantASEAN) result = WhiteFerz; // no choice else if(gameInfo.variant == VariantSuicide || gameInfo.variant == VariantGiveaway) result= WhiteKing; // in Suicide Q is the last thing we want @@ -6407,7 +6422,8 @@ HasPromotionChoice (int fromX, int fromY, int toX, int toY, char *promoChoice, i } // we either have a choice what to promote to, or (in Shogi) whether to promote - if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || gameInfo.variant == VariantMakruk) { + if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || + gameInfo.variant == VariantMakruk || gameInfo.variant == VariantASEAN) { *promoChoice = PieceToChar(BlackFerz); // no choice return FALSE; } @@ -7053,7 +7069,7 @@ CanPromote (ChessSquare piece, int y) if(gameInfo.variant == VariantShogi || gameInfo.variant == VariantXiangqi || gameInfo.variant == VariantSuper || gameInfo.variant == VariantGreat || gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || - gameInfo.variant == VariantMakruk) return FALSE; + gameInfo.variant == VariantMakruk || gameInfo.variant == VariantASEAN) return FALSE; return (piece == BlackPawn && y == 1 || piece == WhitePawn && y == BOARD_HEIGHT-2 || piece == BlackLance && y == 1 || @@ -8289,6 +8305,17 @@ FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book h MakeMove(fromX, fromY, toX, toY, promoChar);/*updates forwardMostMove*/ + /* Test suites abort the 'game' after one move */ + if(*appData.finger) { + static FILE *f; + char *fen = PositionToFEN(backwardMostMove, NULL, 0); // no counts in EPD + if(!f) f = fopen(appData.finger, "w"); + if(f) fprintf(f, "%s bm %s;\n", fen, parseList[backwardMostMove]), fflush(f); + else { DisplayFatalError("Bad output file", errno, 0); return; } + free(fen); + GameEnds(GameUnfinished, NULL, GE_XBOARD); + } + /* [AS] Adjudicate game if needed (note: remember that forwardMostMove now points past the last move) */ if( gameMode == TwoMachinesPlay && adjudicateLossThreshold != 0 && forwardMostMove >= adjudicateLossPlies ) { int count = 0; @@ -11184,11 +11211,17 @@ AutoPlayOneMove () if (gameMode != PlayFromGameFile && gameMode != AnalyzeFile) return FALSE; - if (gameMode == AnalyzeFile && currentMove > backwardMostMove) { + if (gameMode == AnalyzeFile && currentMove > backwardMostMove && programStats.depth) { pvInfoList[currentMove].depth = programStats.depth; pvInfoList[currentMove].score = programStats.score; pvInfoList[currentMove].time = 0; if(currentMove < forwardMostMove) AppendComment(currentMove+1, lastPV[0], 2); + else { // append analysis of final position as comment + char buf[MSG_SIZ]; + snprintf(buf, MSG_SIZ, "{final score %+4.2f/%d}", programStats.score/100., programStats.depth); + AppendComment(currentMove, buf, 3); // the 3 prevents stripping of the score/depth! + } + programStats.depth = 0; } if (currentMove >= forwardMostMove) { @@ -12812,7 +12845,7 @@ SaveGamePGN (FILE *f) if(appData.numberTag && matchMode) fprintf(f, "[Number \"%d\"]\n", nextGame+1); // [HGM] number tag if (backwardMostMove > 0 || startedFromSetupPosition) { - char *fen = PositionToFEN(backwardMostMove, NULL); + char *fen = PositionToFEN(backwardMostMove, NULL, 1); fprintf(f, "[FEN \"%s\"]\n[SetUp \"1\"]\n", fen); fprintf(f, "\n{--------------\n"); PrintPosition(f, backwardMostMove); @@ -13081,7 +13114,7 @@ SavePosition (FILE *f, int dummy, char *dummy2) PrintPosition(f, currentMove); fprintf(f, "--------------]\n"); } else { - fen = PositionToFEN(currentMove, NULL); + fen = PositionToFEN(currentMove, NULL, 1); fprintf(f, "%s\n", fen); free(fen); } @@ -14502,6 +14535,7 @@ EditPositionMenuEvent (ChessSquare selection, int x, int y) if(gameInfo.variant == VariantShatranj || gameInfo.variant == VariantXiangqi || gameInfo.variant == VariantCourier || + gameInfo.variant == VariantASEAN || gameInfo.variant == VariantMakruk ) selection = (ChessSquare)((int)selection - (int)WhiteQueen + (int)WhiteFerz); goto defaultlabel; @@ -15526,7 +15560,8 @@ AppendComment (int index, char *text, Boolean addBraces) int oldlen, len; char *old; -if(appData.debugMode) fprintf(debugFP, "Append: in='%s' %d\n", text, addBraces); fflush(debugFP); +if(appData.debugMode) fprintf(debugFP, "Append: in='%s' %d\n", text, addBraces); + if(addBraces == 3) addBraces = 0; else // force appending literally text = GetInfoFromComment( index, text ); /* [HGM] PV time: strip PV info from comment */ CrushCRs(text); @@ -15627,6 +15662,7 @@ GetInfoFromComment (int index, char * text) } p = text; + if(!strncmp(p+1, "final score ", 12)) p += 12, index++; else if(p[1] == '(') { // comment starts with PV p = strchr(p, ')'); // locate end of PV if(p == NULL || sep < p+5) return text; @@ -16993,7 +17029,7 @@ PGNDate () char * -PositionToFEN (int move, char *overrideCastling) +PositionToFEN (int move, char *overrideCastling, int moveCounts) { int i, j, fromX, fromY, toX, toY; int whiteToPlay; @@ -17123,7 +17159,8 @@ PositionToFEN (int move, char *overrideCastling) } if(gameInfo.variant != VariantShogi && gameInfo.variant != VariantXiangqi && - gameInfo.variant != VariantShatranj && gameInfo.variant != VariantCourier && gameInfo.variant != VariantMakruk ) { + gameInfo.variant != VariantShatranj && gameInfo.variant != VariantCourier && + gameInfo.variant != VariantMakruk && gameInfo.variant != VariantASEAN ) { /* En passant target square */ if (move > backwardMostMove) { fromX = moveList[move - 1][0] - AAA; @@ -17155,9 +17192,10 @@ PositionToFEN (int move, char *overrideCastling) } } - /* [HGM] find reversible plies */ + if(moveCounts) { int i = 0, j=move; + /* [HGM] find reversible plies */ if (appData.debugMode) { int k; fprintf(debugFP, "write FEN 50-move: %d %d %d\n", initialRulePlies, forwardMostMove, backwardMostMove); for(k=backwardMostMove; k<=forwardMostMove; k++) @@ -17169,9 +17207,10 @@ PositionToFEN (int move, char *overrideCastling) if( j == backwardMostMove ) i += initialRulePlies; sprintf(p, "%d ", i); p += i>=100 ? 4 : i >= 10 ? 3 : 2; - } - /* Fullmove number */ - sprintf(p, "%d", (move / 2) + 1); + + /* Fullmove number */ + sprintf(p, "%d", (move / 2) + 1); + } else *--p = NULLCHAR; return StrSave(buf); } @@ -17407,7 +17446,8 @@ ParseFEN (Board board, int *blackPlaysFirst, char *fen) /* read e.p. field in games that know e.p. capture */ if(gameInfo.variant != VariantShogi && gameInfo.variant != VariantXiangqi && - gameInfo.variant != VariantShatranj && gameInfo.variant != VariantCourier && gameInfo.variant != VariantMakruk ) { + gameInfo.variant != VariantShatranj && gameInfo.variant != VariantCourier && + gameInfo.variant != VariantMakruk && gameInfo.variant != VariantASEAN ) { if(*p=='-') { p++; board[EP_STATUS] = EP_NONE; } else {