X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=265a55c249d6d43b29cfe88bba0cd274e4bdce54;hb=f8c35eb754cb56fb821bb45e87fd7a27e9ccb594;hp=2bde9f67a79fd572ee644f54521d9502f8fad30e;hpb=5fa05d371b9a6dad9ca959a89db02c4cbc09d92c;p=xboard.git diff --git a/backend.c b/backend.c index 2bde9f6..265a55c 100644 --- a/backend.c +++ b/backend.c @@ -5173,6 +5173,12 @@ Sweep (int step) } while(PieceToChar(promoSweep) == '.' || PieceToChar(promoSweep) == '~' || promoSweep == pawn || appData.testLegality && (promoSweep == king || gameInfo.variant == VariantShogi && promoSweep != PROMOTED last && last != PROMOTED promoSweep && last != promoSweep)); + if(toX >= 0) { + int victim = boards[currentMove][toY][toX]; + boards[currentMove][toY][toX] = promoSweep; + DrawPosition(FALSE, boards[currentMove]); + boards[currentMove][toY][toX] = victim; + } else ChangeDragPiece(promoSweep); } @@ -6971,7 +6977,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) { int x, y; Boolean saveAnimate; - static int second = 0, promotionChoice = 0, clearFlag = 0; + static int second = 0, promotionChoice = 0, clearFlag = 0, sweepSelecting = 0; char promoChoice = NULLCHAR; ChessSquare piece; static TimeMark lastClickTime, prevClickTime; @@ -6995,7 +7001,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) defaultPromoChoice = promoSweep; promoSweep = EmptySquare; // terminate sweep promoDefaultAltered = TRUE; - if(!selectFlag && (x != toX || y != toY)) x = fromX, y = fromY; // and fake up-click on same square if we were still selecting + if(!selectFlag && !sweepSelecting && (x != toX || y != toY)) x = fromX, y = fromY; // and fake up-click on same square if we were still selecting } if(promotionChoice) { // we are waiting for a click to indicate promotion piece @@ -7073,6 +7079,8 @@ LeftClick (ClickType clickType, int xPix, int yPix) } if (appData.highlightDragging) { SetHighlights(fromX, fromY, -1, -1); + } else { + ClearHighlights(); } } else fromX = fromY = -1; return; @@ -7152,9 +7160,10 @@ LeftClick (ClickType clickType, int xPix, int yPix) /* Undo animation damage if any */ DrawPosition(FALSE, NULL); } - if (second) { + if (second || sweepSelecting) { /* Second up/down in same square; just abort move */ - second = 0; + if(sweepSelecting) DrawPosition(FALSE, boards[currentMove]); + second = sweepSelecting = 0; fromX = fromY = -1; gatingPiece = EmptySquare; ClearHighlights(); @@ -7171,9 +7180,12 @@ LeftClick (ClickType clickType, int xPix, int yPix) /* we now have a different from- and (possibly off-board) to-square */ /* Completed move */ - toX = x; - toY = y; - saveAnimate = appData.animate; + if(!sweepSelecting) { + toX = x; + toY = y; + saveAnimate = appData.animate; + } else sweepSelecting = 0; // this must be the up-click corresponding to the down-click that started the sweep + if (clickType == Press) { if(gameMode == EditPosition && boards[currentMove][fromY][fromX] == EmptySquare) { // must be Edit Position mode with empty-square selected @@ -7181,28 +7193,25 @@ LeftClick (ClickType clickType, int xPix, int yPix) if(x >= BOARD_LEFT && x < BOARD_RGHT) clearFlag = 1; // and defer click-click move of empty-square to up-click return; } - /* Finish clickclick move */ - if (appData.animate || appData.highlightLastMove) { - SetHighlights(fromX, fromY, toX, toY); - } else { - ClearHighlights(); - } if(HasPromotionChoice(fromX, fromY, toX, toY, &promoChoice, FALSE)) { if(appData.sweepSelect) { ChessSquare piece = boards[currentMove][fromY][fromX]; - ChessSquare victim = boards[currentMove][toY][toX]; - boards[currentMove][toY][toX] = piece; // kludge: make sure there is something to grab for drag - DragPieceBegin(xPix, yPix, TRUE); dragging = 1; - boards[currentMove][toY][toX] = victim; promoSweep = defaultPromoChoice; if(PieceToChar(PROMOTED piece) == '+') promoSweep = PROMOTED piece; selectFlag = 0; lastX = xPix; lastY = yPix; Sweep(0); // Pawn that is going to promote: preview promotion piece + sweepSelecting = 1; DisplayMessage("", _("Pull pawn backwards to under-promote")); - DrawPosition(FALSE, boards[currentMove]); + MarkTargetSquares(1); } return; // promo popup appears on up-click } + /* Finish clickclick move */ + if (appData.animate || appData.highlightLastMove) { + SetHighlights(fromX, fromY, toX, toY); + } else { + ClearHighlights(); + } } else { /* Finish drag move */ if (appData.highlightLastMove) {