X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=40fb9ce5458e0df6f33160d7392a8b56aa0e1501;hb=daa12565fa521658566703fdc5fdc6302cf0e6ca;hp=ff989cd3c3c1a0d7296699d678284f2698d29ebd;hpb=bb1c4f8ed2489e4891fe044532a35107d33174d2;p=xboard.git diff --git a/backend.c b/backend.c index ff989cd..40fb9ce 100644 --- a/backend.c +++ b/backend.c @@ -3824,7 +3824,7 @@ ParseBoard12(string) #endif } - if (moveNum > 0 && !gotPremove) { + if (moveNum > 0 && !gotPremove && !appData.noGUI) { /* If move comes from a remote source, animate it. If it isn't remote, it will have already been animated. */ if (!pausing && !ics_user_moved && prevMove == moveNum - 1) { @@ -3854,7 +3854,7 @@ ParseBoard12(string) /* Display opponents and material strengths */ if (gameInfo.variant != VariantBughouse && - gameInfo.variant != VariantCrazyhouse) { + gameInfo.variant != VariantCrazyhouse && !appData.noGUI) { if (tinyLayout || smallLayout) { if(gameInfo.variant == VariantNormal) sprintf(str, "%s(%d) %s(%d) {%d %d}", @@ -3882,7 +3882,7 @@ ParseBoard12(string) /* Display the board */ - if (!pausing) { + if (!pausing && !appData.noGUI) { if (appData.premove) if (!gotPremove || @@ -5206,7 +5206,13 @@ if(appData.debugMode) fprintf(debugFP, "moveType 1 = %d, promochar = %x\n", move /* [HGM] convert drag-and-drop piece drops to standard form */ if( fromX == BOARD_LEFT-2 || fromX == BOARD_RGHT+1) { moveType = WhiteOnMove(currentMove) ? WhiteDrop : BlackDrop; - fromX = boards[currentMove][fromY][fromX]; + if(appData.debugMode) fprintf(debugFP, "Drop move %d, curr=%d, x=%d,y=%d, p=%d\n", + moveType, currentMove, fromX, fromY, boards[currentMove][fromY][fromX]); +// fromX = boards[currentMove][fromY][fromX]; + // holdings might not be sent yet in ICS play; we have to figure out which piece belongs here + if(fromX == 0) fromY = BOARD_HEIGHT-1 - fromY; // black holdings upside-down + fromX = fromX ? WhitePawn : BlackPawn; // first piece type in selected holdings + while(PieceToChar(fromX) == '.' || PieceToNumber(fromX) != fromY && fromX != (int) EmptySquare) fromX++; fromY = DROP_RANK; }