X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=618534746e468ab0bd7825ed2547c5c3a18e1aca;hb=d494cd2d27a597a2e1dd45faf0be10482fb8c7ab;hp=3f6229da29fab8839781c7a70822004c2e7b732d;hpb=fa8cdd39eca80f4bdbf6e8e8a290fa1b8979224e;p=xboard.git diff --git a/backend.c b/backend.c index 3f6229d..6185347 100644 --- a/backend.c +++ b/backend.c @@ -450,7 +450,7 @@ int adjudicateLossPlies = 6; char white_holding[64], black_holding[64]; TimeMark lastNodeCountTime; long lastNodeCount=0; -int shiftKey; // [HGM] set by mouse handler +int shiftKey, controlKey; // [HGM] set by mouse handler int have_sent_ICS_logon = 0; int movesPerSession; @@ -851,7 +851,7 @@ LoadEngine () SendToProgram("force\n", savCps); DisplayMessage("", ""); if (startedFromSetupPosition) SendBoard(savCps, backwardMostMove); - for (i = backwardMostMove; i < forwardMostMove; i++) SendMoveToProgram(i, savCps); + for (i = backwardMostMove; i < currentMove; i++) SendMoveToProgram(i, savCps); ThawUI(); SetGNUMode(); } @@ -4265,7 +4265,10 @@ ParseBoard12 (char *string) if(appData.dualBoard && !twoBoards) { twoBoards = 1; InitDrawingSizes(-2,0); } if(twoBoards) { partnerUp = 1; flipView = !flipView; } // [HGM] dual if(partnerUp) DrawPosition(FALSE, partnerBoard); - if(twoBoards) { partnerUp = 0; flipView = !flipView; } // [HGM] dual + if(twoBoards) { + DisplayWhiteClock(white_time, to_play == 'W'); + DisplayBlackClock(black_time, to_play != 'W'); + partnerUp = 0; flipView = !flipView; } // [HGM] dual snprintf(partnerStatus, MSG_SIZ,"W: %d:%02d B: %d:%02d (%d-%d) %c", white_time/60000, (white_time%60000)/1000, (black_time/60000), (black_time%60000)/1000, white_stren, black_stren, to_play); DisplayMessage(partnerStatus, ""); @@ -6661,7 +6664,7 @@ UserMoveEvent(int fromX, int fromY, int toX, int toY, int promoChar) if(boards[0][fromY][BOARD_WIDTH-2] == 0) boards[0][fromY][BOARD_WIDTH-1] = EmptySquare; } } else - boards[0][fromY][fromX] = EmptySquare; + boards[0][fromY][fromX] = gatingPiece; DrawPosition(FALSE, boards[currentMove]); return; } @@ -7057,6 +7060,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) if (OKToStartUserMove(fromX, fromY)) { second = 0; MarkTargetSquares(0); + if(gameMode == EditPosition && controlKey) gatingPiece = boards[currentMove][fromY][fromX]; DragPieceBegin(xPix, yPix, FALSE); dragging = 1; if(appData.sweepSelect && CanPromote(piece = boards[currentMove][fromY][fromX], fromY)) { promoSweep = defaultPromoChoice; @@ -11512,7 +11516,7 @@ QuickCompare (Board board, int *minCounts, int *maxCounts) int QuickScan (Board board, Move *move) { // reconstruct game,and compare all positions in it - int cnt=0, stretch=0, total = MakePieceList(board, counts); + int cnt=0, stretch=0, total = MakePieceList(board, counts), delayedKing = -1; do { int piece = move->piece; int to = move->to, from = pieceList[piece]; @@ -11530,18 +11534,22 @@ QuickScan (Board board, Move *move) move++; continue; } else if(piece <= Q_BCASTL) { // castling, encoded as (Q_XCASTL, king-to) + (rook, rook-to) + int rook; piece = pieceList[piece]; // first two elements of pieceList contain King numbers from = pieceList[piece]; // so this must be King quickBoard[from] = 0; - quickBoard[to] = piece; pieceList[piece] = to; - move++; - continue; + from = pieceList[(++move)->piece]; // for FRC this has to be done here + quickBoard[from] = 0; // rook + quickBoard[to] = piece; + to = move->to; piece = move->piece; + goto aftercastle; } } if(appData.searchMode > 2) counts[pieceType[quickBoard[to]]]--; // account capture if((total -= (quickBoard[to] != 0)) < soughtTotal) return -1; // piece count dropped below what we search for quickBoard[from] = 0; + aftercastle: quickBoard[to] = piece; pieceList[piece] = to; cnt++; turn ^= 3; @@ -11556,7 +11564,7 @@ QuickScan (Board board, Move *move) if(stretch++ == 0) for(i=0; i= appData.stretch)) return cnt + 1 - stretch; - move++; + move++; delayedKing = -1; } while(1); } @@ -13553,6 +13561,11 @@ TwoMachinesEvent P((void)) if (appData.noChessProgram) return; + if(second.protocolVersion >= 2 && !strstr(second.variants, VariantName(gameInfo.variant))) { + DisplayError("second engine does not play this", 0); + return; + } + switch (gameMode) { case TwoMachinesPlay: return;