X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=6764bea714deaeceb6adc30559d6299fedda72f0;hb=9e82e6c5e9f309f3ca1c3b0f38cdce2cfdcfa31d;hp=999fcfdab6d3935f4772798127c64725221acce5;hpb=c4df31e43879285ac16fc47f429d2ccd2aa0019f;p=xboard.git diff --git a/backend.c b/backend.c index 999fcfd..6764bea 100644 --- a/backend.c +++ b/backend.c @@ -233,6 +233,7 @@ void InitDrawingSizes(int x, int y); void NextMatchGame P((void)); int NextTourneyGame P((int nr, int *swap)); int Pairing P((int nr, int nPlayers, int *w, int *b, int *sync)); +FILE *WriteTourneyFile P((char *results)); #ifdef WIN32 extern void ConsoleCreate(); @@ -417,7 +418,7 @@ char cmailMove[CMAIL_MAX_GAMES][MOVE_LEN], cmailMsg[MSG_SIZ]; char bookOutput[MSG_SIZ*10], thinkOutput[MSG_SIZ*10], lastHint[MSG_SIZ]; char thinkOutput1[MSG_SIZ*10]; -ChessProgramState first, second; +ChessProgramState first, second, pairing; /* premove variables */ int premoveToX = 0; @@ -492,7 +493,7 @@ int nrCastlingRights; // For TwoKings, or to implement castling-unknown status int initialRulePlies, FENrulePlies; FILE *serverMoves = NULL; // next two for broadcasting (/serverMoves option) int loadFlag = 0; -int shuffleOpenings; +Boolean shuffleOpenings; int mute; // mute all sounds // [HGM] vari: next 12 to save and restore variations @@ -796,7 +797,11 @@ InitEngine(ChessProgramState *cps, int n) /* [HGM] debug */ cps->debug = FALSE; + cps->supportsNPS = UNKNOWN; + cps->memSize = FALSE; + cps->maxCores = FALSE; + cps->egtFormats[0] = NULLCHAR; /* [HGM] options */ cps->optionSettings = appData.engOptions[n]; @@ -856,6 +861,7 @@ ReplaceEngine(ChessProgramState *cps, int n) appData.noChessProgram = FALSE; appData.clockMode = TRUE; InitEngine(cps, n); + UpdateLogos(TRUE); if(n) return; // only startup first engine immediately; second can wait savCps = cps; // parameter to LoadEngine passed as globals, to allow scheduled calling :-( LoadEngine(); @@ -871,7 +877,7 @@ static char resetOptions[] = void Load(ChessProgramState *cps, int i) { - char *p, *q, buf[MSG_SIZ], command[MSG_SIZ]; + char *p, *q, buf[MSG_SIZ], command[MSG_SIZ], buf2[MSG_SIZ]; if(engineLine[0]) { // an engine was selected from the combo box snprintf(buf, MSG_SIZ, "-fcp %s", engineLine); SwapEngines(i); // kludge to parse -f* / -first* like it is -s* / -second* @@ -891,6 +897,7 @@ Load(ChessProgramState *cps, int i) appData.directory[i] = strdup(engineName); p[-1] = SLASH; } else appData.directory[i] = "."; + if(strchr(p, ' ') && !strchr(p, '"')) snprintf(buf2, MSG_SIZ, "\"%s\"", p), p = buf2; // quote if it contains spaces if(params[0]) { snprintf(command, MSG_SIZ, "%s %s", p, params); p = command; @@ -903,15 +910,18 @@ Load(ChessProgramState *cps, int i) if(useNick) ASSIGN(appData.pgnName[i], nickName); if(addToList) { int len; + char quote; q = firstChessProgramNames; if(nickName[0]) snprintf(buf, MSG_SIZ, "\"%s\" -fcp ", nickName); else buf[0] = NULLCHAR; - snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), "\"%s\" -fd \"%s\"%s%s%s%s%s%s%s%s\n", p, appData.directory[i], + quote = strchr(p, '"') ? '\'' : '"'; // use single quotes around engine command if it contains double quotes + snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), "%c%s%c -fd \"%s\"%s%s%s%s%s%s%s%s\n", + quote, p, quote, appData.directory[i], useNick ? " -fn \"" : "", useNick ? nickName : "", useNick ? "\"" : "", v1 ? " -firstProtocolVersion 1" : "", hasBook ? "" : " -fNoOwnBookUCI", - isUCI ? " -fUCI" : "", + isUCI ? (isUCI == TRUE ? " -fUCI" : gameInfo.variant == VariantShogi ? " -fUSI" : " -fUCCI") : "", storeVariant ? " -variant " : "", storeVariant ? VariantName(gameInfo.variant) : ""); firstChessProgramNames = malloc(len = strlen(q) + strlen(buf) + 1); @@ -1014,6 +1024,13 @@ InitBackEnd1() InitEngine(&second, 1); CommonEngineInit(); + pairing.which = "pairing"; // pairing engine + pairing.pr = NoProc; + pairing.isr = NULL; + pairing.program = appData.pairingEngine; + pairing.host = "localhost"; + pairing.dir = "."; + if (appData.icsActive) { appData.clockMode = TRUE; /* changes dynamically in ICS mode */ } else if (appData.noChessProgram) { // [HGM] st: searchTime mode now also is clockMode @@ -1364,7 +1381,7 @@ ReserveGame(int gameNr, char resChar) safeStrCpy(q, p, strlen(p) + 2); if(gameNr >= 0) q[gameNr] = resChar; // replace '*' with result if(appData.debugMode) fprintf(debugFP, "pick next game from '%s': %d\n", q, nextGame); - if(nextGame <= appData.matchGames && resChar != ' ') { // already reserve next game, if tourney not yet done + if(nextGame <= appData.matchGames && resChar != ' ' && !abortMatch) { // reserve next game if tourney not yet done if(q[nextGame] == NULLCHAR) q[nextGame+1] = NULLCHAR; // append one char q[nextGame] = '*'; } @@ -1376,7 +1393,7 @@ ReserveGame(int gameNr, char resChar) fprintf(tf, "%s\"\n", q); fclose(tf); // update, and flush by closing DisplayMessage(buf, ""); free(p); appData.results = q; - if(nextGame <= appData.matchGames && resChar != ' ' && + if(nextGame <= appData.matchGames && resChar != ' ' && !abortMatch && (gameNr < 0 || nextGame / appData.defaultMatchGames != gameNr / appData.defaultMatchGames)) { UnloadEngine(&first); // next game belongs to other pairing; UnloadEngine(&second); // already unload the engines, so TwoMachinesEvent will load new ones. @@ -1389,8 +1406,7 @@ MatchEvent(int mode) int dummy; if(matchMode) { // already in match mode: switch it off abortMatch = TRUE; - appData.matchGames = appData.tourneyFile[0] ? nextGame: matchGame; // kludge to let match terminate after next game. - ModeHighlight(); // kludgey way to remove checkmark... + if(!appData.tourneyFile[0]) appData.matchGames = matchGame; // kludge to let match terminate after next game. return; } // if(gameMode != BeginningOfGame) { @@ -1398,14 +1414,29 @@ MatchEvent(int mode) // return; // } abortMatch = FALSE; - appData.matchGames = appData.defaultMatchGames; + if(mode == 2) appData.matchGames = appData.defaultMatchGames; /* Set up machine vs. machine match */ nextGame = 0; - NextTourneyGame(0, &dummy); // sets appData.matchGames if this is tourney, to make sure ReserveGame knows it + NextTourneyGame(-1, &dummy); // sets appData.matchGames if this is tourney, to make sure ReserveGame knows it if(appData.tourneyFile[0]) { ReserveGame(-1, 0); if(nextGame > appData.matchGames) { char buf[MSG_SIZ]; + if(strchr(appData.results, '*') == NULL) { + FILE *f; + appData.tourneyCycles++; + if(f = WriteTourneyFile(appData.results)) { // make a tourney file with increased number of cycles + fclose(f); + NextTourneyGame(-1, &dummy); + ReserveGame(-1, 0); + if(nextGame <= appData.matchGames) { + DisplayNote(_("You restarted an already completed tourney\nOne more cycle will now be added to it\nGames commence in 10 sec")); + matchMode = mode; + ScheduleDelayedEvent(NextMatchGame, 10000); + return; + } + } + } snprintf(buf, MSG_SIZ, _("All games in tourney '%s' are already played or playing"), appData.tourneyFile); DisplayError(buf, 0); appData.tourneyFile[0] = 0; @@ -1520,6 +1551,8 @@ InitBackEnd3 P((void)) if(f = fopen(appData.tourneyFile, "r")) { ParseArgsFromFile(f); // make sure tourney parmeters re known fclose(f); + appData.clockMode = TRUE; + SetGNUMode(); } else appData.tourneyFile[0] = NULLCHAR; // for now ignore bad tourney file } MatchEvent(TRUE); @@ -5335,12 +5368,12 @@ LoadMultiPV(int x, int y, char *buf, int index, int *start, int *end) buf[index] = 0; if(lineStart == 0 && gameMode == AnalyzeMode && (multi = MultiPV(&first)) >= 0) { int n = first.option[multi].value; - if(origIndex < 10) { if(n>1) n--; } else if(origIndex > index - 6) n++; + if(origIndex > 17 && origIndex < 24) { if(n>1) n--; } else if(origIndex > index - 6) n++; snprintf(buf2, MSG_SIZ, "option MultiPV=%d\n", n); if(first.option[multi].value != n) SendToProgram(buf2, &first); first.option[multi].value = n; *start = *end = 0; - return TRUE; + return FALSE; } ParsePV(buf+startPV, FALSE, gameMode != AnalyzeMode); *start = startPV; *end = index-1; @@ -7103,6 +7136,15 @@ void SendProgramStatsToFrontend( ChessProgramState * cps, ChessProgramStats * cp SetProgramStats( &stats ); } +void +ClearEngineOutputPane(int which) +{ + static FrontEndProgramStats dummyStats; + dummyStats.which = which; + dummyStats.pv = "#"; + SetProgramStats( &dummyStats ); +} + #define MAXPLAYERS 500 char * @@ -7112,6 +7154,8 @@ TourneyStandings(int display) int score[MAXPLAYERS], ranking[MAXPLAYERS], points[MAXPLAYERS], games[MAXPLAYERS]; char result, *p, *names[MAXPLAYERS]; + if(appData.tourneyType < 0 && !strchr(appData.results, '*')) + return strdup(_("Swiss tourney finished")); // standings of Swiss yet TODO names[0] = p = strdup(appData.participants); while(p = strchr(p, '\n')) *p++ = NULLCHAR, names[++nPlayers] = p; // count participants @@ -7570,8 +7614,23 @@ char *SendMoveToBookUser(int moveNr, ChessProgramState *cps, int initial) if(bookHit) { // after a book hit we never send 'go', and the code after the call to this routine // has '&& !bookHit' added to suppress potential sending there (based on 'firstMove'). - char buf[MSG_SIZ]; - snprintf(buf, MSG_SIZ, "%s%s\n", (cps->useUsermove ? "usermove " : ""), bookHit); // force book move into program supposed to play it + char buf[MSG_SIZ], *move = bookHit; + if(cps->useSAN) { + int fromX, fromY, toX, toY; + char promoChar; + ChessMove moveType; + move = buf + 30; + if (ParseOneMove(bookHit, forwardMostMove, &moveType, + &fromX, &fromY, &toX, &toY, &promoChar)) { + (void) CoordsToAlgebraic(boards[forwardMostMove], + PosFlags(forwardMostMove), + fromY, fromX, toY, toX, promoChar, move); + } else { + if(appData.debugMode) fprintf(debugFP, "Book move could not be parsed\n"); + bookHit = NULL; + } + } + snprintf(buf, MSG_SIZ, "%s%s\n", (cps->useUsermove ? "usermove " : ""), move); // force book move into program supposed to play it SendToProgram(buf, cps); if(!initial) firstMove = FALSE; // normally we would clear the firstMove condition after return & sending 'go' } else if(initial) { // 'go' was needed irrespective of firstMove, and it has to be done in this routine @@ -7595,6 +7654,8 @@ void DeferredBookMove(void) HandleMachineMove(savedMessage, savedState); } +static int savedWhitePlayer, savedBlackPlayer, pairingReceived; + void HandleMachineMove(message, cps) char *message; @@ -7609,6 +7670,17 @@ HandleMachineMove(message, cps) int machineWhite; char *bookHit; + if(cps == &pairing && sscanf(message, "%d-%d", &savedWhitePlayer, &savedBlackPlayer) == 2) { + // [HGM] pairing: Mega-hack! Pairing engine also uses this routine (so it could give other WB commands). + if(savedWhitePlayer == 0 || savedBlackPlayer == 0) { + DisplayError(_("Invalid pairing from pairing engine"), 0); + return; + } + pairingReceived = 1; + NextMatchGame(); + return; // Skim the pairing messages here. + } + cps->userError = 0; FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book hit @@ -9428,6 +9500,7 @@ InitChessProgram(cps, setup) SendToProgram(buf, cps); } cps->initDone = TRUE; + ClearEngineOutputPane(cps == &second); } @@ -9458,9 +9531,14 @@ StartChessProgram(cps) if (err != 0) { snprintf(buf, MSG_SIZ, _("Startup failure on '%s'"), cps->program); - DisplayFatalError(buf, err, 1); - cps->pr = NoProc; - cps->isr = NULL; + DisplayError(buf, err); // [HGM] bit of a rough kludge: ignore failure, (which XBoard would do anyway), and let I/O discover it + if(cps != &first) return; + appData.noChessProgram = TRUE; + ThawUI(); + SetNCPMode(); +// DisplayFatalError(buf, err, 1); +// cps->pr = NoProc; +// cps->isr = NULL; return; } @@ -9494,39 +9572,95 @@ TwoMachinesEventIfReady P((void)) TwoMachinesEvent(); } +char * +MakeName(char *template) +{ + time_t clock; + struct tm *tm; + static char buf[MSG_SIZ]; + char *p = buf; + int i; + + clock = time((time_t *)NULL); + tm = localtime(&clock); + + while(*p++ = *template++) if(p[-1] == '%') { + switch(*template++) { + case 0: *p = 0; return buf; + case 'Y': i = tm->tm_year+1900; break; + case 'y': i = tm->tm_year-100; break; + case 'M': i = tm->tm_mon+1; break; + case 'd': i = tm->tm_mday; break; + case 'h': i = tm->tm_hour; break; + case 'm': i = tm->tm_min; break; + case 's': i = tm->tm_sec; break; + default: i = 0; + } + snprintf(p-1, MSG_SIZ-10 - (p - buf), "%02d", i); p += strlen(p); + } + return buf; +} + +int +CountPlayers(char *p) +{ + int n = 0; + while(p = strchr(p, '\n')) p++, n++; // count participants + return n; +} + +FILE * +WriteTourneyFile(char *results) +{ // write tournament parameters on tourneyFile; on success return the stream pointer for closing + FILE *f = fopen(appData.tourneyFile, "w"); + if(f == NULL) DisplayError(_("Could not write on tourney file"), 0); else { + // create a file with tournament description + fprintf(f, "-participants {%s}\n", appData.participants); + fprintf(f, "-tourneyType %d\n", appData.tourneyType); + fprintf(f, "-tourneyCycles %d\n", appData.tourneyCycles); + fprintf(f, "-defaultMatchGames %d\n", appData.defaultMatchGames); + fprintf(f, "-syncAfterRound %s\n", appData.roundSync ? "true" : "false"); + fprintf(f, "-syncAfterCycle %s\n", appData.cycleSync ? "true" : "false"); + fprintf(f, "-saveGameFile \"%s\"\n", appData.saveGameFile); + fprintf(f, "-loadGameFile \"%s\"\n", appData.loadGameFile); + fprintf(f, "-loadGameIndex %d\n", appData.loadGameIndex); + fprintf(f, "-loadPositionFile \"%s\"\n", appData.loadPositionFile); + fprintf(f, "-loadPositionIndex %d\n", appData.loadPositionIndex); + fprintf(f, "-rewindIndex %d\n", appData.rewindIndex); + if(searchTime > 0) + fprintf(f, "-searchTime \"%s\"\n", appData.searchTime); + else { + fprintf(f, "-mps %d\n", appData.movesPerSession); + fprintf(f, "-tc %s\n", appData.timeControl); + fprintf(f, "-inc %.2f\n", appData.timeIncrement); + } + fprintf(f, "-results \"%s\"\n", results); + } + return f; +} + int CreateTourney(char *name) { FILE *f; - if(name[0] == NULLCHAR) return 0; - f = fopen(appData.tourneyFile, "r"); + if(name[0] == NULLCHAR) { + if(appData.participants[0]) + DisplayError(_("You must supply a tournament file,\nfor storing the tourney progress"), 0); + return 0; + } + f = fopen(name, "r"); if(f) { // file exists + ASSIGN(appData.tourneyFile, name); ParseArgsFromFile(f); // parse it } else { - f = fopen(appData.tourneyFile, "w"); - if(f == NULL) { DisplayError("Could not write on tourney file", 0); return 0; } else { - // create a file with tournament description - fprintf(f, "-participants {%s}\n", appData.participants); - fprintf(f, "-tourneyType %d\n", appData.tourneyType); - fprintf(f, "-tourneyCycles %d\n", appData.tourneyCycles); - fprintf(f, "-defaultMatchGames %d\n", appData.defaultMatchGames); - fprintf(f, "-syncAfterRound %s\n", appData.roundSync ? "true" : "false"); - fprintf(f, "-syncAfterCycle %s\n", appData.cycleSync ? "true" : "false"); - fprintf(f, "-saveGameFile \"%s\"\n", appData.saveGameFile); - fprintf(f, "-loadGameFile \"%s\"\n", appData.loadGameFile); - fprintf(f, "-loadGameIndex %d\n", appData.loadGameIndex); - fprintf(f, "-loadPositionFile \"%s\"\n", appData.loadPositionFile); - fprintf(f, "-loadPositionIndex %d\n", appData.loadPositionIndex); - fprintf(f, "-rewindIndex %d\n", appData.rewindIndex); - if(searchTime > 0) - fprintf(f, "-searchTime \"%s\"\n", appData.searchTime); - else { - fprintf(f, "-mps %d\n", appData.movesPerSession); - fprintf(f, "-tc %s\n", appData.timeControl); - fprintf(f, "-inc %.2f\n", appData.timeIncrement); - } - fprintf(f, "-results \"\"\n"); + if(!appData.participants[0]) return 0; // ignore tourney file if non-existing & no participants + if(CountPlayers(appData.participants) < (appData.tourneyType>0 ? appData.tourneyType+1 : 2)) { + DisplayError(_("Not enough participants"), 0); + return 0; } + ASSIGN(appData.tourneyFile, name); + if(appData.tourneyType < 0) appData.defaultMatchGames = 1; // Swiss forces games/pairing = 1 + if((f = WriteTourneyFile("")) == NULL) return 0; } fclose(f); appData.noChessProgram = FALSE; @@ -9602,7 +9736,7 @@ SetPlayer(int player) int Pairing(int nr, int nPlayers, int *whitePlayer, int *blackPlayer, int *syncInterval) { // determine players from game number - int curCycle, curRound, curPairing, gamesPerCycle, gamesPerRound, roundsPerCycle, pairingsPerRound; + int curCycle, curRound, curPairing, gamesPerCycle, gamesPerRound, roundsPerCycle=1, pairingsPerRound=1; if(appData.tourneyType == 0) { roundsPerCycle = (nPlayers - 1) | 1; @@ -9630,9 +9764,9 @@ Pairing(int nr, int nPlayers, int *whitePlayer, int *blackPlayer, int *syncInter *whitePlayer = curRound; *blackPlayer = nPlayers - 1; // this is the 'bye' when nPlayer is odd } else { - *whitePlayer = curRound - pairingsPerRound + curPairing; + *whitePlayer = curRound - (nPlayers-1)/2 + curPairing; if(*whitePlayer < 0) *whitePlayer += nPlayers-1+(nPlayers&1); - *blackPlayer = curRound + pairingsPerRound - curPairing; + *blackPlayer = curRound + (nPlayers-1)/2 - curPairing; if(*blackPlayer >= nPlayers-1+(nPlayers&1)) *blackPlayer -= nPlayers-1+(nPlayers&1); } } else if(appData.tourneyType > 0) { @@ -9649,7 +9783,7 @@ int NextTourneyGame(int nr, int *swapColors) { // !!!major kludge!!! fiddle appData settings to get everything in order for next tourney game char *p, *q; - int whitePlayer, blackPlayer, firstBusy=1000000000, syncInterval = 0, nPlayers=0; + int whitePlayer, blackPlayer, firstBusy=1000000000, syncInterval = 0, nPlayers; FILE *tf; if(appData.tourneyFile[0] == NULLCHAR) return 1; // no tourney, always allow next game tf = fopen(appData.tourneyFile, "r"); @@ -9657,9 +9791,9 @@ NextTourneyGame(int nr, int *swapColors) ParseArgsFromFile(tf); fclose(tf); InitTimeControls(); // TC might be altered from tourney file - p = appData.participants; - while(p = strchr(p, '\n')) p++, nPlayers++; // count participants - *swapColors = Pairing(nr, nPlayers, &whitePlayer, &blackPlayer, &syncInterval); + nPlayers = CountPlayers(appData.participants); // count participants + if(appData.tourneyType < 0) syncInterval = nPlayers/2; else + *swapColors = Pairing(nr<0 ? 0 : nr, nPlayers, &whitePlayer, &blackPlayer, &syncInterval); if(syncInterval) { p = q = appData.results; @@ -9673,6 +9807,29 @@ NextTourneyGame(int nr, int *swapColors) waitingForGame = FALSE; } + if(appData.tourneyType < 0) { + if(nr>=0 && !pairingReceived) { + char buf[1<<16]; + if(pairing.pr == NoProc) { + if(!appData.pairingEngine[0]) { + DisplayFatalError(_("No pairing engine specified"), 0, 1); + return 0; + } + StartChessProgram(&pairing); // starts the pairing engine + } + snprintf(buf, 1<<16, "results %d %s\n", nPlayers, appData.results); + SendToProgram(buf, &pairing); + snprintf(buf, 1<<16, "pairing %d\n", nr+1); + SendToProgram(buf, &pairing); + return 0; // wait for pairing engine to answer (which causes NextTourneyGame to be called again... + } + pairingReceived = 0; // ... so we continue here + *swapColors = 0; + appData.matchGames = appData.tourneyCycles * syncInterval - 1; + whitePlayer = savedWhitePlayer-1; blackPlayer = savedBlackPlayer-1; + matchGame = 1; roundNr = nr / syncInterval + 1; + } + if(first.pr != NoProc) return 1; // engines already loaded // redefine engines, engine dir, etc. @@ -9684,6 +9841,7 @@ NextTourneyGame(int nr, int *swapColors) InitEngine(&first, 0); // initialize ChessProgramStates based on new settings. InitEngine(&second, 1); CommonEngineInit(); // after this TwoMachinesEvent will create correct engine processes + UpdateLogos(FALSE); // leave display to ModeHiglight() return 1; } @@ -10078,9 +10236,10 @@ GameEnds(result, resultDetails, whosays) } if(waitingForGame) resChar = ' '; // quit while waiting for round sync: unreserve already reserved game - if(appData.tourneyFile[0] && !abortMatch){ // [HGM] we are in a tourney; update tourney file with game result + if(appData.tourneyFile[0]){ // [HGM] we are in a tourney; update tourney file with game result ReserveGame(nextGame, resChar); // sets nextGame if(nextGame > appData.matchGames) appData.tourneyFile[0] = 0, ranking = TourneyStandings(3); // tourney is done + else ranking = strdup("busy"); //suppress popup when aborted but not finished } else roundNr = nextGame = matchGame + 1; // normal match, just increment; round equals matchGame if (nextGame <= appData.matchGames && !abortMatch) { @@ -10115,11 +10274,13 @@ GameEnds(result, resultDetails, whosays) if(popupRequested) { // [HGM] crash: this calls GameEnds recursively through ExitEvent! Make it a harmless tail recursion. if(matchMode == TRUE) { // match through command line: exit with or without popup if(ranking) { + ToNrEvent(forwardMostMove); if(strcmp(ranking, "busy")) DisplayFatalError(ranking, 0, 0); else ExitEvent(0); } else DisplayFatalError(buf, 0, 0); } else { // match through menu; just stop, with or without popup matchMode = FALSE; appData.matchGames = matchGame = roundNr = 0; + ModeHighlight(); if(ranking){ if(strcmp(ranking, "busy")) DisplayNote(ranking); } else DisplayNote(buf); @@ -12248,6 +12409,9 @@ ExitEvent(status) RemoveInputSource(second.isr); } + if (pairing.pr != NoProc) SendToProgram("quit\n", &pairing); + if (pairing.isr != NULL) RemoveInputSource(pairing.isr); + ShutDownFrontEnd(); exit(status); } @@ -12559,6 +12723,12 @@ DisplayTwoMachinesTitle() { char buf[MSG_SIZ]; if (appData.matchGames > 0) { + if(appData.tourneyFile[0]) { + snprintf(buf, MSG_SIZ, "%s vs. %s (%d/%d%s)", + gameInfo.white, gameInfo.black, + nextGame+1, appData.matchGames+1, + appData.tourneyType>0 ? "gt" : appData.tourneyType<0 ? "sw" : "rr"); + } else if (first.twoMachinesColor[0] == 'w') { snprintf(buf, MSG_SIZ, "%s vs. %s (%d-%d-%d)", gameInfo.white, gameInfo.black, @@ -12689,7 +12859,7 @@ TwoMachinesEvent P((void)) gameMode = TwoMachinesPlay; pausing = FALSE; - ModeHighlight(); + ModeHighlight(); // [HGM] logo: this triggers display update of logos SetGameInfo(); DisplayTwoMachinesTitle(); firstMove = TRUE; @@ -14309,6 +14479,7 @@ ReceiveFromProgram(isr, closure, message, count, error) if (count <= 0) { if (count == 0) { RemoveInputSource(cps->isr); + if(!cps->initDone) return; // [HGM] should not generate fatal error during engine load snprintf(buf, MSG_SIZ, _("Error: %s chess program (%s) exited unexpectedly"), _(cps->which), cps->program); if(gameInfo.resultDetails==NULL) { /* [HGM] crash: if game in progress, give reason for abort */