X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=7f8bc87a5669d50bf13a957d991b5772dc3cd443;hb=58b79b90c17a718bdbc2176f20d4bc89adccebc9;hp=9b81c39d71b59c4b0a684e884586e32ec35f06bb;hpb=a360a8beeeff933c8517413eace57a144362df65;p=xboard.git diff --git a/backend.c b/backend.c index 9b81c39..7f8bc87 100644 --- a/backend.c +++ b/backend.c @@ -996,6 +996,7 @@ Load (ChessProgramState *cps, int i) SwapEngines(i); ReplaceEngine(cps, i); FloatToFront(&appData.recentEngineList, engineLine); + if(gameMode == BeginningOfGame) Reset(TRUE, TRUE); return; } p = engineName; @@ -1743,6 +1744,11 @@ InitBackEnd3 P((void)) CopyBoard(filePosition, boards[0]); CopyBoard(initialPosition, boards[0]); } + } else if(*appData.fen != NULLCHAR) { + if(ParseFEN(filePosition, &blackPlaysFirst, appData.fen, TRUE) && !blackPlaysFirst) { + startedFromPositionFile = TRUE; + Reset(TRUE, TRUE); + } } if (initialMode == AnalyzeMode) { if (appData.noChessProgram) { @@ -6454,6 +6460,7 @@ InitPosition (int redraw) initialRights[i] = filePosition[CASTLING][i]; startedFromSetupPosition = TRUE; } + if(*appData.men) LoadPieceDesc(appData.men); CopyBoard(boards[0], initialPosition); @@ -8050,6 +8057,9 @@ SendProgramStatsToFrontend (ChessProgramState * cps, ChessProgramStats * cpstats if(stats.pv && stats.pv[0]) safeStrCpy(lastPV[stats.which], stats.pv, sizeof(lastPV[stats.which])/sizeof(lastPV[stats.which][0])); // [HGM] pv: remember last PV of each + if( gameMode == AnalyzeMode && stats.pv && stats.pv[0] + && appData.analysisBell && stats.time >= 100*appData.analysisBell ) RingBell(); + SetProgramStats( &stats ); } @@ -8942,7 +8952,7 @@ FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book h } if(appData.epd) { if(solvingTime >= 0) { - snprintf(buf1, MSG_SIZ, "%d. %4.2fs\n", matchGame, solvingTime/100.); + snprintf(buf1, MSG_SIZ, "%d. solved %4.2fs\n", matchGame, solvingTime/100.); totalTime += solvingTime; first.matchWins++; } else { snprintf(buf1, MSG_SIZ, "%d. wrong (%s)\n", matchGame, parseList[backwardMostMove]); @@ -10783,6 +10793,7 @@ InitChessProgram (ChessProgramState *cps, int setup) b = SupportedVariant(cps->variants, gameInfo.variant, gameInfo.boardWidth, gameInfo.boardHeight, gameInfo.holdingsSize, cps->protocolVersion, cps->tidy); + if (b == NULL) { VariantClass v; char c, *q = cps->variants, *p = strchr(q, ','); @@ -11418,6 +11429,11 @@ NextMatchGame () res = LoadGameOrPosition(matchGame); // setup game appData.noChessProgram = FALSE; // LoadGameOrPosition might call Reset too! if(!res) return; // abort when bad game/pos file + if(appData.epd) {// in EPD mode we make sure first engine is to move + firstWhite = !(forwardMostMove & 1); + first.twoMachinesColor = firstWhite ? "white\n" : "black\n"; // perform actual color assignement + second.twoMachinesColor = firstWhite ? "black\n" : "white\n"; + } TwoMachinesEvent(); } @@ -11965,7 +11981,10 @@ Reset (int redraw, int init) lastHint[0] = NULLCHAR; ClearGameInfo(&gameInfo); gameInfo.variant = StringToVariant(appData.variant); - if(gameInfo.variant == VariantNormal && strcmp(appData.variant, "normal")) gameInfo.variant = VariantUnknown; + if(gameInfo.variant == VariantNormal && strcmp(appData.variant, "normal")) { + gameInfo.variant = VariantUnknown; + strncpy(engineVariant, appData.variant, MSG_SIZ); + } ics_user_moved = ics_clock_paused = FALSE; ics_getting_history = H_FALSE; ics_gamenum = -1; @@ -12097,21 +12116,17 @@ AutoPlayOneMove () SetHighlights(-1, -1, toX, toY); } } else { - int viaX = moveList[currentMove][5] - AAA; - int viaY = moveList[currentMove][6] - ONE; fromX = moveList[currentMove][0] - AAA; fromY = moveList[currentMove][1] - ONE; HistorySet(parseList, backwardMostMove, forwardMostMove, currentMove); /* [AS] */ if(moveList[currentMove][4] == ';') { // multi-leg - ChessSquare piece = boards[currentMove][viaY][viaX]; - AnimateMove(boards[currentMove], fromX, fromY, viaX, viaY); - boards[currentMove][viaY][viaX] = boards[currentMove][fromY][fromX]; - AnimateMove(boards[currentMove], fromX=viaX, fromY=viaY, toX, toY); - boards[currentMove][viaY][viaX] = piece; - } else + killX = moveList[currentMove][5] - AAA; + killY = moveList[currentMove][6] - ONE; + } AnimateMove(boards[currentMove], fromX, fromY, toX, toY); + killX = killY = -1; if (appData.highlightLastMove) { SetHighlights(fromX, fromY, toX, toY); @@ -12932,7 +12947,7 @@ LoadGame (FILE *f, int gameNumber, char *title, int useList) char buf[MSG_SIZ]; int gn = gameNumber; ListGame *lg = NULL; - int numPGNTags = 0; + int numPGNTags = 0, i; int err, pos = -1; GameMode oldGameMode; VariantClass v, oldVariant = gameInfo.variant; /* [HGM] PGNvariant */ @@ -13121,6 +13136,8 @@ LoadGame (FILE *f, int gameNumber, char *title, int useList) if (appData.debugMode) fprintf(debugFP, "Parsed game start '%s' (%d)\n", yy_text, (int) cm); + for(i=0; i