X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=80356736968233e024367a769c6df8d6a32db610;hb=efc16c67bb82730127e429d77d2f670923e827c9;hp=a9abaa853b7239cc626f103cdb24d7e6ecb5eda0;hpb=496a28be421660ca3fc07884f422f46b474c309a;p=xboard.git diff --git a/backend.c b/backend.c index a9abaa8..8035673 100644 --- a/backend.c +++ b/backend.c @@ -5313,20 +5313,24 @@ void Sweep (int step) { ChessSquare king = WhiteKing, pawn = WhitePawn, last = promoSweep; + static int toggleFlag; if(gameInfo.variant == VariantKnightmate) king = WhiteUnicorn; if(gameInfo.variant == VariantSuicide || gameInfo.variant == VariantGiveaway) king = EmptySquare; if(promoSweep >= BlackPawn) king = WHITE_TO_BLACK king, pawn = WHITE_TO_BLACK pawn; if(gameInfo.variant == VariantSpartan && pawn == BlackPawn) pawn = BlackLance, king = EmptySquare; - if(fromY != BOARD_HEIGHT-2 && fromY != 1) pawn = EmptySquare; + if(fromY != BOARD_HEIGHT-2 && fromY != 1 && gameInfo.variant != VariantChuChess) pawn = EmptySquare; + if(!step) toggleFlag = Partner(&last); // piece has shogi-promotion do { - if(step && !Partner(&promoSweep)) promoSweep -= step; + if(step && !(toggleFlag && Partner(&promoSweep))) promoSweep -= step; if(promoSweep == EmptySquare) promoSweep = BlackPawn; // wrap else if((int)promoSweep == -1) promoSweep = WhiteKing; else if(promoSweep == BlackPawn && step < 0) promoSweep = WhitePawn; else if(promoSweep == WhiteKing && step > 0) promoSweep = BlackKing; if(!step) step = -1; } while(PieceToChar(promoSweep) == '.' || PieceToChar(promoSweep) == '~' || promoSweep == pawn || - appData.testLegality && (promoSweep == king || promoSweep == WhiteLion || promoSweep == BlackLion)); + !toggleFlag && PieceToChar(promoSweep) == '+' || // skip promoted versions of other + appData.testLegality && (promoSweep == king || gameInfo.variant != VariantChuChess && + (promoSweep == WhiteLion || promoSweep == BlackLion))); if(toX >= 0) { int victim = boards[currentMove][toY][toX]; boards[currentMove][toY][toX] = promoSweep; @@ -6457,7 +6461,7 @@ HasPromotionChoice (int fromX, int fromY, int toX, int toY, char *promoChoice, i /* [HGM] rewritten IsPromotion to only flag promotions that offer a choice */ /* [HGM] add Shogi promotions */ int promotionZoneSize=1, highestPromotingPiece = (int)WhitePawn; - ChessSquare piece; + ChessSquare piece, partner; ChessMove moveType; Boolean premove; @@ -6542,8 +6546,9 @@ HasPromotionChoice (int fromX, int fromY, int toX, int toY, char *promoChoice, i } // give caller the default choice even if we will not make it *promoChoice = ToLower(PieceToChar(defaultPromoChoice)); - if(IS_SHOGI(gameInfo.variant)) *promoChoice = (defaultPromoChoice == piece ? '=' : '+'); - if(gameInfo.variant == VariantChuChess) *promoChoice = (piece == WhitePawn || piece == BlackPawn ? 'q' : '+'); + partner = piece; // pieces can promote if the pieceToCharTable says so + if(IS_SHOGI(gameInfo.variant)) *promoChoice = (defaultPromoChoice == piece && sweepSelect ? '=' : '+'); // obsolete? + else if(Partner(&partner)) *promoChoice = (defaultPromoChoice == piece && sweepSelect ? NULLCHAR : '+'); if( sweepSelect && gameInfo.variant != VariantGreat && gameInfo.variant != VariantGrand && gameInfo.variant != VariantSuper) return FALSE; @@ -6555,6 +6560,7 @@ HasPromotionChoice (int fromX, int fromY, int toX, int toY, char *promoChoice, i if(appData.testLegality && !premove) { moveType = LegalityTest(boards[currentMove], PosFlags(currentMove), fromY, fromX, toY, toX, IS_SHOGI(gameInfo.variant) || gameInfo.variant == VariantChuChess ? '+' : NULLCHAR); + if(moveType == IllegalMove) *promoChoice = NULLCHAR; // could be the fact we promoted was illegal if(moveType != WhitePromotion && moveType != BlackPromotion) return FALSE; } @@ -7209,14 +7215,15 @@ ChessSquare gatingPiece = EmptySquare; // exported to front-end, for dragging int CanPromote (ChessSquare piece, int y) { + int zone = (gameInfo.variant == VariantChuChess ? 3 : 1); if(gameMode == EditPosition) return FALSE; // no promotions when editing position // some variants have fixed promotion piece, no promotion at all, or another selection mechanism if(IS_SHOGI(gameInfo.variant) || gameInfo.variant == VariantXiangqi || gameInfo.variant == VariantSuper || gameInfo.variant == VariantGreat || gameInfo.variant == VariantShatranj || gameInfo.variant == VariantCourier || gameInfo.variant == VariantMakruk || gameInfo.variant == VariantASEAN) return FALSE; - return (piece == BlackPawn && y == 1 || - piece == WhitePawn && y == BOARD_HEIGHT-2 || + return (piece == BlackPawn && y <= zone || + piece == WhitePawn && y >= BOARD_HEIGHT-1-zone || piece == BlackLance && y == 1 || piece == WhiteLance && y == BOARD_HEIGHT-2 ); } @@ -7487,8 +7494,11 @@ LeftClick (ClickType clickType, int xPix, int yPix) toY = y; } + piece = boards[currentMove][fromY][fromX]; + saveAnimate = appData.animate; if (clickType == Press) { + if(gameInfo.variant == VariantChuChess && piece != WhitePawn && piece != BlackPawn) defaultPromoChoice = piece; if(gameMode == EditPosition && boards[currentMove][fromY][fromX] == EmptySquare) { // must be Edit Position mode with empty-square selected fromX = x; fromY = y; DragPieceBegin(xPix, yPix, FALSE); dragging = 1; // consider this a new attempt to drag @@ -7504,9 +7514,8 @@ LeftClick (ClickType clickType, int xPix, int yPix) if(marker[y][x] == 5) return; // [HGM] lion: to-click on cyan square; defer action to release if(legal[y][x] == 2 || HasPromotionChoice(fromX, fromY, toX, toY, &promoChoice, FALSE)) { if(appData.sweepSelect) { - ChessSquare piece = boards[currentMove][fromY][fromX]; promoSweep = defaultPromoChoice; - if(PieceToChar(CHUPROMOTED piece) == '+') promoSweep = CHUPROMOTED piece; + if(gameInfo.variant != VariantChuChess && PieceToChar(CHUPROMOTED piece) == '+') promoSweep = CHUPROMOTED piece; selectFlag = 0; lastX = xPix; lastY = yPix; Sweep(0); // Pawn that is going to promote: preview promotion piece sweepSelecting = 1; @@ -7522,7 +7531,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) ClearHighlights(); } } else if(sweepSelecting) { // this must be the up-click corresponding to the down-click that started the sweep - sweepSelecting = 0; + sweepSelecting = 0; appData.animate = FALSE; // do not animate, a selected piece already on to-square if (appData.animate || appData.highlightLastMove) { SetHighlights(fromX, fromY, toX, toY); } else { @@ -7538,6 +7547,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) ClearHighlights(); } #endif + if(gameInfo.variant == VariantChuChess && piece != WhitePawn && piece != BlackPawn) defaultPromoChoice = piece; if(marker[y][x] == 5) { // [HGM] lion: this was the release of a to-click or drag on a cyan square dragging *= 2; // flag button-less dragging if we are dragging MarkTargetSquares(1); @@ -7604,7 +7614,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) DisplayMessage("Click in holdings to choose piece", ""); return; } - PromotionPopUp(); + PromotionPopUp(promoChoice); } else { int oldMove = currentMove; UserMoveEvent(fromX, fromY, toX, toY, promoChoice);