X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=8831176a7269b82192f75244a1b62972f178b731;hb=eff45351602b11217d119a3a0251f6dbf930107b;hp=29e5297a17675cb2d82c10b7d37aa84b033316c0;hpb=f59ca295a7e69ee56afc4b1f4bac28586920d8d4;p=xboard.git diff --git a/backend.c b/backend.c index 29e5297..8831176 100644 --- a/backend.c +++ b/backend.c @@ -443,6 +443,7 @@ char *currentDebugFile; // [HGM] debug split: to remember name char cmailMove[CMAIL_MAX_GAMES][MOVE_LEN], cmailMsg[MSG_SIZ]; char bookOutput[MSG_SIZ*10], thinkOutput[MSG_SIZ*10], lastHint[MSG_SIZ]; char thinkOutput1[MSG_SIZ*10]; +char promoRestrict[MSG_SIZ]; ChessProgramState first, second, pairing; @@ -1740,6 +1741,7 @@ InitBackEnd3 P((void)) if(!blackPlaysFirst) { startedFromPositionFile = TRUE; CopyBoard(filePosition, boards[0]); + CopyBoard(initialPosition, boards[0]); } } if (initialMode == AnalyzeMode) { @@ -5407,8 +5409,10 @@ Sweep (int step) else if(promoSweep == BlackPawn && step < 0 && !toggleFlag) promoSweep = WhitePawn; else if(promoSweep == WhiteKing && step > 0 && !toggleFlag) promoSweep = BlackKing; if(!step) step = -1; - } while(PieceToChar(promoSweep) == '.' || PieceToChar(promoSweep) == '~' || promoSweep == pawn || + } while(PieceToChar(promoSweep) == '.' || PieceToChar(promoSweep) == '~' || !toggleFlag && PieceToChar(promoSweep) == '+' || // skip promoted versions of other + promoRestrict[0] ? !strchr(promoRestrict, ToUpper(PieceToChar(promoSweep))) : // if choice set available, use it + promoSweep == pawn || appData.testLegality && (promoSweep == king || gameInfo.variant != VariantChuChess && (promoSweep == WhiteLion || promoSweep == BlackLion))); if(toX >= 0) { @@ -5660,21 +5664,26 @@ ParsePV (char *pv, Boolean storeComments, Boolean atEnd) } int -MultiPV (ChessProgramState *cps) +MultiPV (ChessProgramState *cps, int kind) { // check if engine supports MultiPV, and if so, return the number of the option that sets it int i; - for(i=0; inrOptions; i++) - if(!strcmp(cps->option[i].name, "MultiPV") && cps->option[i].type == Spin) - return i; + for(i=0; inrOptions; i++) { + char *s = cps->option[i].name; + if((kind & 1) && !StrCaseCmp(s, "MultiPV") && cps->option[i].type == Spin) return i; + if((kind & 2) && StrCaseStr(s, "multi") && StrCaseStr(s, "PV") + && StrCaseStr(s, "margin") && cps->option[i].type == Spin) return -i-2; + } return -1; } Boolean extendGame; // signals to UnLoadPV() if walked part of PV has to be appended to game +static int multi, pv_margin; +static ChessProgramState *activeCps; Boolean LoadMultiPV (int x, int y, char *buf, int index, int *start, int *end, int pane) { - int startPV, multi, lineStart, origIndex = index; + int startPV, lineStart, origIndex = index; char *p, buf2[MSG_SIZ]; ChessProgramState *cps = (pane ? &second : &first); @@ -5688,14 +5697,22 @@ LoadMultiPV (int x, int y, char *buf, int index, int *start, int *end, int pane) do{ while(buf[index] && buf[index] != '\n') index++; } while(buf[index] == '\n' && buf[index+1] == '\\' && buf[index+2] == ' ' && index++); // join kibitzed PV continuation line buf[index] = 0; - if(lineStart == 0 && gameMode == AnalyzeMode && (multi = MultiPV(cps)) >= 0) { - int n = cps->option[multi].value; - if(origIndex > 17 && origIndex < 24) { if(n>1) n--; } else if(origIndex > index - 6) n++; + if(lineStart == 0 && gameMode == AnalyzeMode) { + int n = 0; + if(origIndex > 17 && origIndex < 24) n--; else if(origIndex > index - 6) n++; + if(n == 0) { // click not on "fewer" or "more" + if((multi = -2 - MultiPV(cps, 2)) >= 0) { + pv_margin = cps->option[multi].value; + activeCps = cps; // non-null signals margin adjustment + } + } else if((multi = MultiPV(cps, 1)) >= 0) { + n += cps->option[multi].value; if(n < 1) n = 1; snprintf(buf2, MSG_SIZ, "option MultiPV=%d\n", n); if(cps->option[multi].value != n) SendToProgram(buf2, cps); cps->option[multi].value = n; *start = *end = 0; return FALSE; + } } else if(strstr(buf+lineStart, "exclude:") == buf+lineStart) { // exclude moves clicked ExcludeClick(origIndex - lineStart); return FALSE; @@ -5743,6 +5760,16 @@ void UnLoadPV () { int oldFMM = forwardMostMove; // N.B.: this was currentMove before PV was loaded! + if(activeCps) { + if(pv_margin != activeCps->option[multi].value) { + char buf[MSG_SIZ]; + snprintf(buf, MSG_SIZ, "option %s=%d\n", "Multi-PV Margin", pv_margin); + SendToProgram(buf, activeCps); + activeCps->option[multi].value = pv_margin; + } + activeCps = NULL; + return; + } if(endPV < 0) return; if(appData.autoCopyPV) CopyFENToClipboard(); endPV = -1; @@ -5771,6 +5798,17 @@ MovePV (int x, int y, int h) { // step through PV based on mouse coordinates (called on mouse move) int margin = h>>3, step = 0, threshold = (pieceSweep == EmptySquare ? 10 : 15); + if(activeCps) { // adjusting engine's multi-pv margin + if(x > lastX) pv_margin++; else + if(x < lastX) pv_margin -= (pv_margin > 0); + if(x != lastX) { + char buf[MSG_SIZ]; + snprintf(buf, MSG_SIZ, "margin = %d", pv_margin); + DisplayMessage(buf, ""); + } + lastX = x; + return; + } // we must somehow check if right button is still down (might be released off board!) if(endPV < 0 && pieceSweep == EmptySquare) return; // needed in XBoard because lastX/Y is shared :-( if(abs(x - lastX) < threshold && abs(y - lastY) < threshold) return; @@ -7045,6 +7083,8 @@ UserMoveEvent(int fromX, int fromY, int toX, int toY, int promoChar) if(fromY == DROP_RANK && fromX == EmptySquare && (gameMode == AnalyzeMode || gameMode == EditGame || PosFlags(0) & F_NULL_MOVE)) moveType = NormalMove; + if(moveType == IllegalMove && legal[toY][toX] > 1) moveType = NormalMove; // someone explicitly told us this move is legal + /* [HGM] but possibly ignore an IllegalMove result */ if (appData.testLegality) { if (moveType == IllegalMove || moveType == ImpossibleMove) { @@ -7280,7 +7320,7 @@ MarkByFEN(char *fen) int s = 0; marker[r][f] = 0; if(*fen == 'M') legal[r][f] = 2; else // request promotion choice - if(*fen >= 'A' && *fen <= 'Z') legal[r][f] = 1; else + if(*fen >= 'A' && *fen <= 'Z') legal[r][f] = 3; else if(*fen >= 'a' && *fen <= 'z') *fen += 'A' - 'a'; if(*fen == '/' && f > BOARD_LEFT) f = BOARD_LEFT, r--; else if(*fen == 'T') marker[r][f++] = 0; else @@ -7312,8 +7352,8 @@ Mark (Board board, int flags, ChessMove kind, int rf, int ff, int rt, int ft, VO if(rf == fromY && ff == fromX && (killX < 0 ? !(rt == rf && ft == ff) && legNr & 1 : rt == killY && ft == killX || legNr & 2)) (*m)[rt][ft] = 1 + (board[rt][ft] != EmptySquare || kind == WhiteCapturesEnPassant - || kind == BlackCapturesEnPassant) + 3*(kind == FirstLeg && killX < 0), legal[rt][ft] = 1; - else if(flags & F_MANDATORY_CAPTURE && board[rt][ft] != EmptySquare) (*m)[rt][ft] = 3, legal[rt][ft] = 1; + || kind == BlackCapturesEnPassant) + 3*(kind == FirstLeg && killX < 0), legal[rt][ft] = 3; + else if(flags & F_MANDATORY_CAPTURE && board[rt][ft] != EmptySquare) (*m)[rt][ft] = 3, legal[rt][ft] = 3; } static int hoverSavedValid; @@ -7527,7 +7567,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) DragPieceBegin(xPix, yPix, FALSE); dragging = 1; if(appData.sweepSelect && CanPromote(piece = boards[currentMove][fromY][fromX], fromY)) { promoSweep = defaultPromoChoice; - selectFlag = 0; lastX = xPix; lastY = yPix; + selectFlag = 0; lastX = xPix; lastY = yPix; *promoRestrict = 0; Sweep(0); // Pawn that is going to promote: preview promotion piece DisplayMessage("", _("Pull pawn backwards to under-promote")); } @@ -7592,7 +7632,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) DragPieceBegin(xPix, yPix, FALSE); if(appData.sweepSelect && CanPromote(piece = boards[currentMove][y][x], y)) { promoSweep = defaultPromoChoice; - selectFlag = 0; lastX = xPix; lastY = yPix; + selectFlag = 0; lastX = xPix; lastY = yPix; *promoRestrict = 0; Sweep(0); // Pawn that is going to promote: preview promotion piece } } @@ -7680,6 +7720,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) promoSweep = defaultPromoChoice; if(gameInfo.variant != VariantChuChess && PieceToChar(CHUPROMOTED piece) == '+') promoSweep = CHUPROMOTED piece; selectFlag = 0; lastX = xPix; lastY = yPix; + ReportClick("put", x, y); // extra put to prompt engine for 'choice' command Sweep(0); // Pawn that is going to promote: preview promotion piece sweepSelecting = 1; DisplayMessage("", _("Pull pawn backwards to under-promote")); @@ -7695,6 +7736,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) } } else if(sweepSelecting) { // this must be the up-click corresponding to the down-click that started the sweep sweepSelecting = 0; appData.animate = FALSE; // do not animate, a selected piece already on to-square + *promoRestrict = 0; if (appData.animate || appData.highlightLastMove) { SetHighlights(fromX, fromY, toX, toY); } else { @@ -9003,6 +9045,11 @@ FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book h } return; } + if(sscanf(message, "choice %s", promoRestrict) == 1 && promoSweep != EmptySquare) { + promoSweep = PieceToChar(forwardMostMove&1 ? ToLower(*promoRestrict) : ToUpper(*promoRestrict)); + Sweep(0); + return; + } /* [HGM] Allow engine to set up a position. Don't ask me why one would * want this, I was asked to put it in, and obliged. */ @@ -12989,7 +13036,7 @@ LoadGame (FILE *f, int gameNumber, char *title, int useList) gameInfo.event = StrSave(yy_text); } - startedFromSetupPosition = FALSE; + startedFromSetupPosition = startedFromPositionFile; // [HGM] while (cm == PGNTag) { if (appData.debugMode) fprintf(debugFP, "Parsed PGNTag: %s\n", yy_text);