X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=a89311b37202ff6dea19236d77df08aa570802a3;hb=02fd92dd3dd8054335289fa0e253597494d3c630;hp=b832d16bff1de3767737d5a48d2fe3c57494ce88;hpb=03e30d893d9d9f19f13909a7a61fa54b6344b121;p=xboard.git diff --git a/backend.c b/backend.c index b832d16..a89311b 100644 --- a/backend.c +++ b/backend.c @@ -6982,6 +6982,7 @@ char lastLoadGameTitle[MSG_SIZ], lastLoadPositionTitle[MSG_SIZ]; ChessMove lastLoadGameStart = EndOfFile; int doubleClick; Boolean addToBookFlag; +static Board rightsBoard, nullBoard; void UserMoveEvent (int fromX, int fromY, int toX, int toY, int promoChar) @@ -7109,9 +7110,15 @@ UserMoveEvent (int fromX, int fromY, int toX, int toY, int promoChar) if(!appData.pieceMenu && toX == fromX && toY == fromY && boards[0][rf][ff] != EmptySquare) { ChessSquare p = boards[0][rf][ff]; if(PieceToChar(p) == '+') gatingPiece = CHUDEMOTED(p); else - if(PieceToChar(CHUPROMOTED(p)) =='+') gatingPiece = CHUPROMOTED(p); + if(PieceToChar(CHUPROMOTED(p)) =='+') gatingPiece = CHUPROMOTED(p); else + if(p == WhiteKing || p == BlackKing || p == WhiteRook || p == BlackRook) { + int n = rightsBoard[toY][toX] ^= 1; // toggle virginity of K or R + DisplayMessage("", n ? _("rights granted") : _("rights revoked")); + gatingPiece = p; + } } boards[0][toY][toX] = boards[0][fromY][fromX]; + rightsBoard[toY][toX] = 0; // revoke rights on moving if(fromX == BOARD_LEFT-2) { // handle 'moves' out of holdings if(boards[0][fromY][0] != EmptySquare) { if(boards[0][fromY][1]) boards[0][fromY][1]--; @@ -7168,6 +7175,7 @@ UserMoveEvent (int fromX, int fromY, int toX, int toY, int promoChar) if(ExcludeOneMove(fromY, fromX, toY, toX, promoChar, '*')) // toggle ClearPremoveHighlights(); // was included else ClearHighlights(), SetPremoveHighlights(ff, rf, ft, rt); // exclusion indicated by premove highlights + DrawPosition(FALSE, NULL); return; } @@ -7911,7 +7919,7 @@ LeftClick (ClickType clickType, int xPix, int yPix) flashing = 1; // prevent recursive calling (by release of to-click) while flashing piece UserMoveEvent(fromX, fromY, toX, toY, promoChoice); if (!appData.highlightLastMove || gotPremove) ClearHighlights(); - if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY); + if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY), DrawPosition(FALSE, NULL); if(saveAnimate && !appData.animate && currentMove != oldMove && // drag-move was performed Explode(boards[currentMove-1], fromX, fromY, toX, toY)) DrawPosition(TRUE, boards[currentMove]); @@ -15024,6 +15032,7 @@ TwoMachinesEvent P((void)) ScheduleDelayedEvent(TwoMachinesEventIfReady, 10); return; } + if(!appData.epd) { if(WaitForEngine(&second, TwoMachinesEventIfReady)) return; // (if needed:) started up second engine, so wait for features if(!SupportedVariant(second.variants, gameInfo.variant, gameInfo.boardWidth, @@ -15042,6 +15051,7 @@ TwoMachinesEvent P((void)) ScheduleDelayedEvent(TwoMachinesEventIfReady, 10); return; } + } GetTimeMark(&now); // [HGM] matchpause: implement match pause after engine load if(appData.matchPause>10000 || appData.matchPause<10) appData.matchPause = 10000; /* [HGM] make pause adjustable */ @@ -15053,6 +15063,7 @@ TwoMachinesEvent P((void)) // we are now committed to starting the game stalling = 0; DisplayMessage("", ""); + if(!appData.epd) { if (startedFromSetupPosition) { SendBoard(&second, backwardMostMove); if (appData.debugMode) { @@ -15062,6 +15073,7 @@ TwoMachinesEvent P((void)) for (i = backwardMostMove; i < forwardMostMove; i++) { SendMoveToProgram(i, &second); } + } gameMode = TwoMachinesPlay; pausing = startingEngine = FALSE; @@ -15080,11 +15092,13 @@ TwoMachinesEvent P((void)) snprintf(buf, MSG_SIZ, "name %s\n", second.tidy); SendToProgram(buf, &first); } + if(!appData.epd) { SendToProgram(second.computerString, &second); if (second.sendName) { snprintf(buf, MSG_SIZ, "name %s\n", first.tidy); SendToProgram(buf, &second); } + } ResetClocks(); if (!first.sendTime || !second.sendTime) { @@ -15279,10 +15293,10 @@ EditGameEvent () SetGameInfo(); } - void EditPositionEvent () { + int i; if (gameMode == EditPosition) { EditGameEvent(); return; @@ -15294,8 +15308,11 @@ EditPositionEvent () gameMode = EditPosition; ModeHighlight(); SetGameInfo(); + CopyBoard(rightsBoard, nullBoard); if (currentMove > 0) CopyBoard(boards[0], boards[currentMove]); + for(i=0; i>1 || appData.fischerCastling)) hasRights = 1; default: defaultlabel: if (gameMode == IcsExamining) { @@ -15573,6 +15599,7 @@ EditPositionMenuEvent (ChessSquare selection, int x, int y) PieceToChar(selection), AAA + x, ONE + y); SendToICS(buf); } else { + rightsBoard[y][x] = hasRights; if(x < BOARD_LEFT || x >= BOARD_RGHT) { int n; if(x == BOARD_LEFT-2 && selection >= BlackPawn) {