X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=bbc39be43013acf85de4ef1679d859be476a3dd0;hb=4a4729c5ea23514cc58063054da416c81c3fae34;hp=91bc82dfa3f59e084ee470385c26ec5656a2e8cb;hpb=4a8f93572feb1fc3571887ceecc14d8caac3ced0;p=xboard.git diff --git a/backend.c b/backend.c index 91bc82d..bbc39be 100644 --- a/backend.c +++ b/backend.c @@ -477,11 +477,11 @@ ChessSquare KnightmateArray[2][BOARD_SIZE] = { BlackUnicorn, BlackBishop, BlackMan, BlackRook } }; -ChessSquare fairyArray[2][BOARD_SIZE] = { /* [HGM] Queen side differs from King side */ - { WhiteCannon, WhiteNightrider, WhiteAlfil, WhiteQueen, +ChessSquare fairyArray[2][BOARD_SIZE] = { /* [HGM] white and black different armies! */ + { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen, WhiteKing, WhiteBishop, WhiteKnight, WhiteRook }, - { BlackCannon, BlackNightrider, BlackAlfil, BlackQueen, - BlackKing, BlackBishop, BlackKnight, BlackRook } + { BlackLance, BlackAlfil, BlackMarshall, BlackAngel, + BlackKing, BlackMarshall, BlackAlfil, BlackLance } }; ChessSquare ShatranjArray[2][BOARD_SIZE] = { /* [HGM] (movGen knows about Shatranj Q and P) */ @@ -2471,7 +2471,9 @@ read_from_ics(isr, closure, data, count, error) if(started == STARTED_NONE && (looking_at(buf, &i, "* tells you:") || looking_at(buf, &i, "* says:") || looking_at(buf, &i, "* whispers:") || looking_at(buf, &i, "*(*):") && (sscanf(star_match[1], "%d", &channel),1) || - looking_at(buf, &i, "*(*)(*):") && sscanf(star_match[2], "%d", &channel) == 1 )) { + looking_at(buf, &i, "*(*)(*):") && (sscanf(star_match[2], "%d", &channel),1) || + looking_at(buf, &i, "*(*)(*)(*):") && (sscanf(star_match[3], "%d", &channel),1) || + looking_at(buf, &i, "*(*)(*)(*)(*):") && sscanf(star_match[4], "%d", &channel) == 1 )) { int p; sscanf(star_match[0], "%[^(]", talker+1); // strip (C) or (U) off ICS handle chattingPartner = -1; @@ -8117,6 +8119,8 @@ GameEnds(result, resultDetails, whosays) result, resultDetails ? resultDetails : "(null)", whosays); } + fromX = fromY = -1; // [HGM] abort any move the user is entering. + if (appData.icsActive && (whosays == GE_ENGINE || whosays >= GE_ENGINE1)) { /* If we are playing on ICS, the server decides when the game is over, but the engine can offer to draw, claim