X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.c;h=e50e869706da5b7d32db8f6af867b85459489c9c;hb=1a37d04c539f7b8d702c9ea76009ee196969ca38;hp=8c5ac409722b9380efc11ebfac140bf70cbc3194;hpb=01c9a60a2a37ba6441eeacca3a81cbb3ae3d484d;p=xboard.git diff --git a/backend.c b/backend.c index 8c5ac40..e50e869 100644 --- a/backend.c +++ b/backend.c @@ -8893,6 +8893,7 @@ FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book h if(startedFromSetupPosition) return; ParseFEN(boards[0], &dummy, message+s, FALSE); DrawPosition(TRUE, boards[0]); + CopyBoard(initialPosition, boards[0]); startedFromSetupPosition = TRUE; return; } @@ -8907,6 +8908,7 @@ FakeBookMove: // [HGM] book: we jump here to simulate machine moves after book h /* For variants we don't have */ && gameInfo.variant != VariantBerolina /* correct rules for, we cannot */ && gameInfo.variant != VariantCylinder /* enforce legality on our own! */ && gameInfo.variant != VariantUnknown + && gameInfo.variant != VariantGreat && gameInfo.variant != VariantFairy ) return; if(piece < EmptySquare) { pieceDefs = TRUE; @@ -12856,7 +12858,7 @@ LoadGame (FILE *f, int gameNumber, char *title, int useList) if (!err) numPGNTags++; /* [HGM] PGNvariant: automatically switch to variant given in PGN tag */ - if(gameInfo.variant != oldVariant) { + if(gameInfo.variant != oldVariant && (gameInfo.variant != VariantNormal || gameInfo.variantName == NULL || *gameInfo.variantName == NULLCHAR)) { startedFromPositionFile = FALSE; /* [HGM] loadPos: variant switch likely makes position invalid */ ResetFrontEnd(); // [HGM] might need other bitmaps. Cannot use Reset() because it clears gameInfo :-( InitPosition(TRUE); @@ -15077,6 +15079,8 @@ EditPositionMenuEvent (ChessSquare selection, int x, int y) switch (selection) { case ClearBoard: + fromX = fromY = killX = killY = -1; // [HGM] abort any move entry in progress + MarkTargetSquares(1); CopyBoard(currentBoard, boards[0]); CopyBoard(menuBoard, initialPosition); if (gameMode == IcsExamining && ics_type == ICS_FICS) { @@ -17867,7 +17871,7 @@ PositionToFEN (int move, char *overrideCastling, int moveCounts) q = (boards[move][CASTLING][1] == BOARD_LEFT && boards[move][CASTLING][2] != NoRights ); if(handW) { // for S-Chess with pieces in hand, list virgin pieces between K and Q - for(i=BOARD_RGHT-1-k; i>=BOARD_LEFT+q && j; i--) + for(i=BOARD_RGHT-1-k; i>=BOARD_LEFT+q; i--) if((boards[move][0][i] != WhiteKing || k+q == 0) && boards[move][VIRGIN][i] & VIRGIN_W) *p++ = i + AAA + 'A' - 'a'; } @@ -17878,7 +17882,7 @@ PositionToFEN (int move, char *overrideCastling, int moveCounts) q = (boards[move][CASTLING][4] == BOARD_LEFT && boards[move][CASTLING][5] != NoRights ); if(handB) { - for(i=BOARD_RGHT-1-k; i>=BOARD_LEFT+q && j; i--) + for(i=BOARD_RGHT-1-k; i>=BOARD_LEFT+q; i--) if((boards[move][BOARD_HEIGHT-1][i] != BlackKing || k+q == 0) && boards[move][VIRGIN][i] & VIRGIN_B) *p++ = i + AAA; }