X-Git-Url: http://winboard.nl/cgi-bin?a=blobdiff_plain;f=backend.h;h=490e86b8749961991e2448c983a5bb98d168900c;hb=e70077aab0199817f37aef9ed0bdba1bbca93b45;hp=41a34dc522d1d8d8513b78eec262d21b5ff90300;hpb=d91dfdc72d9abeb6733b72c9bef81ccee55b9735;p=xboard.git diff --git a/backend.h b/backend.h index 41a34dc..490e86b 100644 --- a/backend.h +++ b/backend.h @@ -5,7 +5,7 @@ * Massachusetts. * * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006, - * 2007, 2008, 2009, 2010 Free Software Foundation, Inc. + * 2007, 2008, 2009, 2010, 2011, 2012 Free Software Foundation, Inc. * * Enhancements Copyright 2005 Alessandro Scotti * @@ -99,6 +99,8 @@ extern int gotPremove; extern GameMode gameMode; +extern int matchMode; +extern int matchGame; extern int pausing, cmailMsgLoaded, flipView, mute; extern char white_holding[], black_holding[]; extern int currentMove, backwardMostMove, forwardMostMove; @@ -108,6 +110,8 @@ extern char* programVersion; extern ProcRef firstProgramPR, secondProgramPR; extern Board boards[]; extern char marker[BOARD_RANKS][BOARD_FILES]; +extern char lastMsg[MSG_SIZ]; +extern Boolean bookUp; char *CmailMsg P((void)); /* Tord: Added the useFEN960 parameter in PositionToFEN() below */ @@ -122,14 +126,14 @@ void SetBlackToPlayEvent P((void)); void UploadGameEvent P((void)); void InitBackEnd1 P((void)); void InitBackEnd2 P((void)); -int HasPromotionChoice P((int fromX, int fromY, int toX, int toY, char *choice)); +int HasPromotionChoice P((int fromX, int fromY, int toX, int toY, char *choice, int sweep)); int InPalace P((int row, int column)); int PieceForSquare P((int x, int y)); int OKToStartUserMove P((int x, int y)); void Reset P((int redraw, int init)); void ResetGameEvent P((void)); -Boolean HasPattern P(( const char * text, const char * pattern )); -Boolean SearchPattern P(( const char * text, const char * pattern )); +Boolean HasPattern P(( const char * text, const char * pattern )); +Boolean SearchPattern P(( const char * text, const char * pattern )); int LoadGame P((FILE *f, int n, char *title, int useList)); int LoadGameFromFile P((char *filename, int n, char *title, int useList)); int CmailLoadGame P((FILE *f, int n, char *title, int useList)); @@ -160,6 +164,7 @@ void MoveNowEvent P((void)); void TruncateGameEvent P((void)); void PauseEvent P((void)); void CallFlagEvent P((void)); +void ClockClick P((int which)); void AcceptEvent P((void)); void DeclineEvent P((void)); void RematchEvent P((void)); @@ -171,7 +176,6 @@ void UserAdjudicationEvent P((int result)); void StopObservingEvent P((void)); void StopExaminingEvent P((void)); void PonderNextMoveEvent P((int newState)); -void NewSettingeEvent P((int option, char *command, int value)); void ShowThinkingEvent P(()); void PeriodicUpdatesEvent P((int newState)); void HintEvent P((void)); @@ -188,7 +192,7 @@ void AdjustClock P((Boolean which, int dir)); void DisplayBothClocks P((void)); void EditPositionMenuEvent P((ChessSquare selection, int x, int y)); void DropMenuEvent P((ChessSquare selection, int x, int y)); -int ParseTimeControl P((char *tc, int ti, int mps)); +int ParseTimeControl P((char *tc, float ti, int mps)); void EscapeExpand(char *p, char *q); void ProcessICSInitScript P((FILE * f)); void EditCommentEvent P((void)); @@ -203,8 +207,12 @@ void GetMoveListEvent P((void)); void ExitAnalyzeMode P((void)); void AnalyzeModeEvent P((void)); void AnalyzeFileEvent P((void)); +void MatchEvent P((int mode)); +void TypeInEvent P((char first)); +void TypeInDoneEvent P((char *move)); void InitPosition P((int redraw)); -void NewSettingEvent P((int option, char *command, int value)); +void NewSettingEvent P((int option, int *feature, char *command, int value)); +void SettingsMenuIfReady P((void)); void DoEcho P((void)); void DontEcho P((void)); void TidyProgramName P((char *prog, char *host, char *buf)); @@ -224,12 +232,21 @@ Boolean LoadPV P((int x, int y)); Boolean LoadMultiPV P((int x, int y, char *buf, int index, int *start, int *end)); void UnLoadPV P(()); void MovePV P((int x, int y, int h)); +int PromoScroll P((int x, int y)); +void EditBookEvent P((void)); +Boolean DisplayBook P((int moveNr)); +void SaveToBook P((char *text)); +int PackGame P((Board board)); +Boolean ParseFEN P((Board board, int *blackPlaysFirst, char *fen)); +void ApplyMove P((int fromX, int fromY, int toX, int toY, int promoChar, Board board)); +void PackMove P((int fromX, int fromY, int toX, int toY, ChessSquare promoPiece)); char *StrStr P((char *string, char *match)); char *StrCaseStr P((char *string, char *match)); char *StrSave P((char *s)); char *StrSavePtr P((char *s, char **savePtr)); char *SavePart P((char *)); +char* safeStrCpy P(( char *dst, const char *src, size_t count )); #ifndef _amigados int StrCaseCmp P((char *s1, char *s2)); @@ -266,33 +283,56 @@ char *PGNResult P((ChessMove result)); typedef struct _ListGame { ListNode node; int number; + int position; + int moves; unsigned long offset; /* Byte offset of game within file. */ GameInfo gameInfo; /* Note that some entries may be NULL. */ } ListGame; +extern int storedGames; +extern int opponentKibitzes; +extern ChessSquare gatingPiece; extern List gameList; +extern int lastLoadGameNumber; void ClearGameInfo P((GameInfo *)); int GameListBuild P((FILE *)); void GameListInitGameInfo P((GameInfo *)); char *GameListLine P((int, GameInfo *)); char * GameListLineFull P(( int, GameInfo *)); +void InitSearch P((void)); +int GameContainsPosition P((FILE *f, ListGame *lg)); void GLT_TagsToList P(( char * tags )); void GLT_ParseList P((void)); +void NamesToList P((char *name, char **engines, char **mnemonics)); +int CreateTourney P((char *name)); +char *MakeName P((char *templ)); +void SwapEngines P((int n)); +void Substitute P((char *participants, int expunge)); extern char* StripHighlight P((char *)); /* returns static data */ extern char* StripHighlightAndTitle P((char *)); /* returns static data */ extern void ics_update_width P((int new_width)); extern Boolean set_cont_sequence P((char *new_seq)); extern int wrap P((char *dest, char *src, int count, int width, int *lp)); +int Explode P((Board board, int fromX, int fromY, int toX, int toY)); -typedef enum { CheckBox, ComboBox, TextBox, Button, Spin, ResetButton, - SaveButton, FileName, PathName, Slider, Message } Control; +typedef enum { CheckBox, ComboBox, TextBox, Button, Spin, ResetButton, SaveButton, + FileName, PathName, Slider, Message, Fractional, Label, Break, EndMark } Control; + +/* Flags Option.min used for ComboBox: */ +#define COMBO_CALLBACK (1 << 0) +#define NO_GETTEXT (1 << 1) + +/* Flags for Option.min used for Button, SaveButton, EndMark: */ +#define SAME_ROW (1 << 0) +#define NO_OK (1 << 1) typedef struct _OPT { // [HGM] options: descriptor of UCI-style option int value; // current setting, starts as default - int min; + int min; // Also used for flags int max; void *handle; // for use by front end + void *target; // for use by front end char *textValue; // points to beginning of text value in name field char **choice; // points to array of combo choices in cps->combo Control type; @@ -318,6 +358,7 @@ typedef struct _CPS { int offeredDraw; /* countdown */ int reuse; int useSetboard; /* 0=use "edit"; 1=use "setboard" */ + int extendedEdit;/* 1=also set holdings with "edit" */ int useSAN; /* 0=use coordinate notation; 1=use SAN */ int usePing; /* 0=not OK to use ping; 1=OK */ int lastPing; @@ -366,7 +407,7 @@ typedef struct _CPS { char *optionSettings; void *programLogo; /* [HGM] logo: bitmap of the logo */ char *fenOverride; /* [HGM} FRC: force FEN casling & ep fields by hand */ - char userError; /* [HGM] crash: flag to suppress fatal-error messages*/ + char userError; /* [HGM] crash: flag to suppress fatal-error messages*/ } ChessProgramState; extern ChessProgramState first, second; @@ -389,9 +430,25 @@ typedef struct { } ChessProgramStats; extern ChessProgramStats_Move pvInfoList[MAX_MOVES]; -extern int shuffleOpenings; +extern Boolean shuffleOpenings; extern ChessProgramStats programStats; extern int opponentKibitzes; // used by wengineo.c -extern int errorExitStatus; +extern int errorExitStatus; +void SettingsPopUp P((ChessProgramState *cps)); // [HGM] really in front-end, but CPS not known in frontend.h +int WaitForEngine P((ChessProgramState *cps, DelayedEventCallback x)); +void Load P((ChessProgramState *cps, int n)); +int MultiPV P((ChessProgramState *cps)); +void MoveHistorySet P(( char movelist[][2*MOVE_LEN], int first, int last, int current, ChessProgramStats_Move * pvInfo )); +void EvalGraphSet P(( int first, int last, int current, ChessProgramStats_Move * pvInfo )); +void MakeEngineOutputTitle P((void)); + +/* A point in time */ +typedef struct { + long sec; /* Assuming this is >= 32 bits */ + int ms; /* Assuming this is >= 16 bits */ +} TimeMark; + +void GetTimeMark P((TimeMark *)); +long SubtractTimeMarks P((TimeMark *, TimeMark *)); #endif /* _BACKEND */